|Commander / EDH||Legal|
Printings View all
|Commander 2013 (C13)||Rare|
|Ravnica: City of Guilds (RAV)||Rare|
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Creature — Troll Warrior
When Hunted Troll enters the battlefield, put four 1/1 blue Faerie creature tokens with flying into play under target opponent's control.
(Green): Regenerate Hunted Troll.
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|Have (13)||ironax , Oskani , gildan_bladeborn , pskinn01 , HR19 , Swamy , LegendDeer , Falte , Famicomania , Riders_of_Brohan , mziter501 , Raknamadak , Mousemke|
Hunted Troll Discussion
2 weeks ago
Zidantur Thanks for the +1! I'm not quite sure how to build quad-colour decks since there are so many cards to consider, but green has some great political/underrated cards; Fecundity is a great equalizer most of the time (although it benefits an aristocrats deck way more). Dubious Challenge is a card that I never heard of until recently that is surprisingly good, One with Nature is an underrated favourite of mine especially since you can enchant an opponent's creature and reap the benefits. Pattern of Rebirth is another card that I consider underrated, especially if you are planning on playing any creatures like Sakura-Tribe Elder. Permeating Mass is hilarious IMO and it actually really makes your opponents afraid of attacking you (especially with their commander). Marchesa's Smuggler isn't green but it can definitely help get your commander in for damage. You could also run a lot of copy spells like Progenitor Mimic to make the game a bit more interesting. Brooding Saurian is a great political card if you aren't planning on running any steal spells, since most people like keeping their stuff. Dawnstrider is surprisingly underrated, especially since most of the time it simply prevents people from attacking you when they have a lot of power that could go your way. Finally, Hunted Troll is also a surprisingly good card and is on-theme.
If you want to go full-on group hug (which I wouldn't recommend, but is an option), you could go for stuff like Edric, Spymaster of Trest, Hunted Wumpus, Magus of the Vineyard, Shizuko, Caller of Autumn, Tempting Wurm, Veteran Explorer, Dictate of Karametra, Eladamri's Vineyard, Rites of Flourishing, Collective Voyage, New Frontiers or Weird Harvest. I wouldn't recommend these cards since the whole point of this deck was to move away from group hug while still being political, but you can consider them.
If you wanted to go for a non-group hug politics that still involves being nice, you could buff opponents' creatures with the vows (Vow of Flight for example) and double down with Evolutionary Escalation.
Anyways, I could get a lot of other things that you could do but I don't really want to overload you (especially when I'm kind of just wildly suggesting), but the ideas of these cards are good starting points. You honestly could just ignore all of them and go for green ramp and that would be fine as well, since green doesn't really have many "deal" cards. It's probably good to pick a number representing the amount of "silly" cards you want in the deck and stick with that though, since you don't want to go overboard just because you have another colour to work with.
Hope this helps! Sorry for the wall of text lol, but it could be useful
1 month ago
High-power dudes: Old-Growth Dryads, Sheltering Ancient, Phyrexian Soulgorger, Rhonas the Indomitable, Woodland Bellower, Argothian Wurm, Tempting Wurm, Cultivator's Caravan, Smuggler's Copter, Heart of Kiran, Nylea, God of the Hunt, Chameleon Colossus, Heroes' Bane, Omnath, Locus of Mana, Citanul Centaurs, Consulate Dreadnought, Exemplar of Strength, Groundbreaker, Hunted Troll, Hunted Wumpus, Irontread Crusher, Leatherback Baloth, Lupine Prototype, Myr Superion, Pangosaur, Ravaging Riftwurm, Talara's Battalion, and a lot of mana dorks (because Llanowar Elves is basically a Sol Ring, adding from the ability and towards Ghalta)
1 month ago
Thanks for those recommendations!
1 month ago
Hi, I like your deck idea!
You could also enchant an opponents land with Squirrel Nest, but this probably won't work if the opponent already knows what's going on.
1 month ago
wonderboyrox, thank you for your suggestions. I have considered Hunted Horror as well as Hunted Troll, however, I am hesitant to add those to the mainboard, as they just don't provide the same efficiency as the phantasm. While Hunted Horror does cost less, there is always the problem that I might not be able to take care of the 3/3s. As for the Hunted Troll, it costs one more, and 5 is better than 4 :). I really appreciate the suggestions! lightning bolt is a great card to consider, but I'll have to test it some more.
1 month ago
Thanks for the input Lowenstein! I will definitely consider 4x Hunted Phantasm and Blood Artist as an alternate wincon, but for Hunted Troll i don't see quite a need to go into green, especially if a splash requires 2 green mana symbols.
2 months ago
Hunted Troll is fun too.
2 months ago
I really like the look and idea behind this deck and am interested in trying it out for myself.
My initial thoughts are this:
Have you thought about cutting out the Soul Sisters elements of this deck and considered going for a full out damage idea instead? Opting for a full 4 of Blood Artist (which I consider to be one of the most powerful creatures) and Blood Seeker (or something else). Would also go with my earlier Yahenni suggestion to get more aggressive.
I would also consider cutting blue. Swan Song is decent, but replaceable and the biggest reason to play blue is Hunted Phantasm which is the strongest of the "hunted" cards - as it can rumble for unblockable damage and 5 1/1 tokens combos with the rest of the deck nicely. That said I'd consider opting for Hunted Horror or Hunted Troll (if you went green instead of blue). The Hunted Horror only makes 2 3/3s which is the weakest token production, but a 7/7 trampler could be better for just simply racing your opponent for damage which is what I think this deck has the better potential to actually do. Making this deck more closely resemble RDWs with Hunted Horror acting almost as a Ball Lightning type creature.
I know I'm advocating cutting blue to make the deck run smoother, but as someone already suggested Commune with the Gods would go really well in this deck as your best cards happen to be creatures and enchantments that all combo with one another. If blue was kept instead of green Forbidden Alchemy essentially would do the same job. If either of these were used Return to the Ranks could be an option as it fits the CMC especially if you were using Hunted Horrors. Or even run both Hunteds.
Conversely you could also consider cutting white strangely enough. I already think cutting the Soul sisters is a good idea as they aren't quite as good in a deck not dedicated to life gain. Ghostly Prison is also cuttable/replaceable and I don't think 4 are necessary anyway. That said I really like what Suture Priest does in this deck and she alone somewhat makes me want to keep white. Essence Warden could be used as well if you still desire the effect but want to go more B/G.
Other cards I thought of:Bile Blight, Zulaport Cutthroat, Collective Brutality, Zealous Persecution, Virulent Plague, Bloodcrazed Paladin (similar to Yaheni), Ruin Raider, Toshiro Umezawa - Not for this deck, but one with more instants especially Mercy Killing and Forbidden Alchemycould be interesting.
Sorry for the long comment, but I really like the deck and the idea and think there's a lot of ways you could go with it - hence all my suggestions! Especially adding Yahenni, Undying Partisan who I think would do a lot in a deck like this.
Happy brewing! :)