Hunted Troll

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Commander 2013 Rare
Ravnica: City of Guilds Rare

Combos Browse all

Tokens

Hunted Troll

Creature — Troll Warrior

When Hunted Troll enters the battlefield, put four 1/1 blue Faerie creature tokens with flying into play under target opponent's control.

(Green): Regenerate Hunted Troll.

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Hunted Troll Discussion

ibstudent2200 on feed varolz

1 week ago

Phyrexian Dreadnought and Death's Shadow work great in Varolz, though they aren't the cheapest cards to acquire. Force of Savagery, Phyrexian Soulgorger, Hunted Troll, Hunted Horror, Groundbreaker, and Nyxathid are reasonable cards to scavenge, though some are harder to get into your graveyard.

Corpsejack Menace, Reyhan, Last of the Abzan, Hardened Scales, and Retribution of the Ancients all play nicely with +1/+1 counters.

You are playing a green commander that can be quite aggressive. Therefore, you should be playing Rancor.

I'd probably try to play closer to 37 lands with Varolz.

If Worldslayer has a place anywhere in the format, it's in a Varolz deck, since you can regenerate him to survive the first boardwipe (possibly more, depending on whether you make tokens or blow up the Worldslayer in response to the damage trigger).

Blood Seeker > Tresspasser's Curse, though neither card is very good (unless you're hosing a specific combo).

Fertile Ground > Gift of Paradise.

Prey Upon > Cartouche of Strength.

Polluted Mire > Cartouche of Ambition. There are hundreds of other cards I could list here, but I'd rather have a land that cycles in a format where you never stop wanting to hit land drops than this cartouche.

Victim of Night/Go for the Throat > Reave Soul.

Silence the Believers > Edifice of Authority.

Basilisk Collar/Gorgon Flail/Gorgon's Head > Sultai Runemark.

You should really cut all your Ironshell Beetle variants. Run cards like Satyr Wayfinder, Elvish Visionary, Golgari Brownscale, Shambling Shell, or Yavimaya Elder instead.

Golgari Signet > Golgari Cluestone.

Lull > Haze of Pollen, though I would advise against running either card.

Nature's Claim > Natural State.

Sword of the Animist > Explorer's Scope.

I like Inspiring Call more than Destined // Lead, but the two aren't nearly as comparable as some of the other cards listed.

Giant Growth > Shed Weakness, though I wouldn't recommend running either card.

Seal of Doom > Spidery Grasp.

Wickerbough Elder > Springsage Ritual.

You have a lot of creature slots that are due for upgrades.

sylvannos on The World Ends with Clues

1 week ago

@2gherkins: Holy shit I didn't even think of Urabrask the Hidden. Waaaay better than Craterhoof Behemoth.

Wall of Roots functions like half of a Burning-Tree Emissary. It's like a better Akki Rockspeaker. I've now removed Sakura-Tribe Elder in favor of it. You were right about how awkward Sakura-Tribe Elder gets. It's only good when there's a Tireless Tracker.

I should also give credit where it's due. This deck isn't entirely original. It's based on an old Standard deck, which you can find here:

http://magic.wizards.com/en/articles/archive/latest-developments/cards-are-playing-not-banning-2005-12-02

The way the combo originally worked was to ramp into a Warp World, just like this one. However, at the time, Hunted Troll, his buddies, and Forbidden Orchard worked differently than they do now. Tokens' owners were whoever made the tokens, even if those tokens were put under an opponent's control. So even though your opponent controlled the faeries from Hunted Troll, you were their owner. So when you cast Warp World, you got 5 extra permanents from Hunted Troll. If you were ramping with Forbidden Orchard, you got even more permanents.

They changed the rules for token ownership back in Magic 2010. This was an intentional nerf since Warp World was in M10.

Anywho, I'm still goldfishing the deck. Still trying to figure out how to draw cards. Adding blue for Spreading Seas was my first choice, but you can't Hidden Herbalists into it. Abundant Growth, Nylea's Presence, Oath of Jace, Shielding Plax, Unbridled Growth, Weirding Wood, and Era of Innovation all crossed my mind as well.

@aekrusty: I'll have a look!

Cadoiz on This Deck Is Oozing Potential...

1 month ago

One last Idea: Phasing something out with e.g. Vision Charm prevents ETB effects and doesn't cause them to trigger when it phases back in before untapping your permanents. Works with for example Eater of Days, Leveler, Phyrexian Dreadnought, Hunted Horror, Hunted Phantasm, Hunted Troll, Sky Swallower

Another Option for preventing this is Stifle and the like or Torpor Orb

Sorry, if i was too dedicated now :D

phc on Advertise your MODERN deck!

1 month ago


No tokens for you

Casual phc

SCORE: 1 | 4 COMMENTS | 115 VIEWS | IN 1 FOLDER


A casual deck that plays Hunted Troll or similar spells that would give my opponents token creatures. It uses Virulent Plague or Illness in the Ranks to deny them those tokens, and creatures like the Blood Artist to take advantage of the death triggers.

I am a bit concerned about draw. There are some death trigger scry cards in my maybeboard, but I don't know if they would be enough.

phc on Updated BUG token denial

1 month ago

No tokens for you

The deck uses a combination of enchantments like Illness in the Ranks and Hunted Troll to give me beefy creatures at a discount. Originally it was straight token denial, but I have added death trigger cards like Blood Artist to drain my opponents.

jparker-sartori21 on Hunted Sisters

2 months ago

@enpcI used to play Mercy Killing but it is not very good removal even with Illness in the Ranks.

@the.beanpoleEchoing Truth is good but illness costs less and is permanent.

@HydraxI like beck. I'm worried that it costs too many mana when paired with Hunted Phantasm or Hunted Troll and also that if they counter the troll/phantasm then they get a 1-for-2. I am going to playtest it and see how it fits in. With regard to Curse of the Swine and Swan Song: curse was in the initial deck but it is weak removal even without the tokens (and the tokens are often a pain) and Swan Song used to be a three of on the sideboard but modern sideboarding is very robotic and it doesn't fit well on the mainboard because, unless there are two Illness in the Ranks on the 'field, then the token will be annoying to remove (it would require a full spell to itself).

Thanks for your suggestions and +1s everyone. I am adding Swan Song to the maybeboard because it just fits so well with the theme.

Hydrax on Hunted Sisters

2 months ago

I playtested this and it's honestly a lot of fun, you've done a great job here!

Main deck looks really solid, can't really find much wrong with it.

If there's any suggestion I could make, it would probably be Beck.

The Beck part of it is pretty cheap to cast, you can take advantage of Hunted Phantasm and Hunted Troll and draw yourself a bunch of cards.

The Call part is probably less relevant because it's a bit expensive but hey, if you got the mana why not?

I'm not sure what you would take out though, like I said the main deck looks solid.

Some other cards I came across were Curse of the Swine and Swan Song but I suppose those aren't very good because they make 2/2 tokens instead of 1/1.

Good luck with this deck though, it's pretty awesome

nyctophasm on Hunted Sisters

2 months ago

I love this deck. I want this deck. This deck dies to Blood Moon like few other modern decks I've seen. Red is the one colour this deck doesn't want, and that is literally all you would have access to if you couldn't tap your mana before it resolved, and use it to cast a Maelstrom Pulse right away. Any reason you're not running any basics at all? Surely having two islands, one plains, three swamps, and two forests wouldn't cause that much trouble to the mana base, would it? Besides, it would hurt less.

Those specific numbers are referring to the coloured mana costs of Massacre Wurm, Hunted Phantasm, Path to Exile, and Hunted Troll.

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