|Commander / EDH||Legal|
Printings View all
|Commander 2013 (C13)||Rare|
|Ravnica: City of Guilds (RAV)||Rare|
Combos Browse all
Creature — Troll Warrior
When Hunted Troll enters the battlefield, put four 1/1 blue Faerie creature tokens with flying into play under target opponent's control.
(Green): Regenerate Hunted Troll.
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|Have (13)||ironax , Oskani , gildan_bladeborn , LegendDeer , pskinn01 , HR19 , Swamy , Falte , Famicomania , Riders_of_Brohan , mziter501 , Raknamadak , Mousemke|
Hunted Troll Discussion
3 days ago
wonderboyrox, thank you for your suggestions. I have considered Hunted Horror as well as Hunted Troll, however, I am hesitant to add those to the mainboard, as they just don't provide the same efficiency as the phantasm. While Hunted Horror does cost less, there is always the problem that I might not be able to take care of the 3/3s. As for the Hunted Troll, it costs one more, and 5 is better than 4 :). I really appreciate the suggestions! lightning bolt is a great card to consider, but I'll have to test it some more.
5 days ago
Thanks for the input Lowenstein! I will definitely consider 4x Hunted Phantasm and Blood Artist as an alternate wincon, but for Hunted Troll i don't see quite a need to go into green, especially if a splash requires 2 green mana symbols.
1 week ago
Hunted Troll is fun too.
3 weeks ago
I really like the look and idea behind this deck and am interested in trying it out for myself.
My initial thoughts are this:
Have you thought about cutting out the Soul Sisters elements of this deck and considered going for a full out damage idea instead? Opting for a full 4 of Blood Artist (which I consider to be one of the most powerful creatures) and Blood Seeker (or something else). Would also go with my earlier Yahenni suggestion to get more aggressive.
I would also consider cutting blue. Swan Song is decent, but replaceable and the biggest reason to play blue is Hunted Phantasm which is the strongest of the "hunted" cards - as it can rumble for unblockable damage and 5 1/1 tokens combos with the rest of the deck nicely. That said I'd consider opting for Hunted Horror or Hunted Troll (if you went green instead of blue). The Hunted Horror only makes 2 3/3s which is the weakest token production, but a 7/7 trampler could be better for just simply racing your opponent for damage which is what I think this deck has the better potential to actually do. Making this deck more closely resemble RDWs with Hunted Horror acting almost as a Ball Lightning type creature.
I know I'm advocating cutting blue to make the deck run smoother, but as someone already suggested Commune with the Gods would go really well in this deck as your best cards happen to be creatures and enchantments that all combo with one another. If blue was kept instead of green Forbidden Alchemy essentially would do the same job. If either of these were used Return to the Ranks could be an option as it fits the CMC especially if you were using Hunted Horrors. Or even run both Hunteds.
Conversely you could also consider cutting white strangely enough. I already think cutting the Soul sisters is a good idea as they aren't quite as good in a deck not dedicated to life gain. Ghostly Prison is also cuttable/replaceable and I don't think 4 are necessary anyway. That said I really like what Suture Priest does in this deck and she alone somewhat makes me want to keep white. Essence Warden could be used as well if you still desire the effect but want to go more B/G.
Other cards I thought of:Bile Blight, Zulaport Cutthroat, Collective Brutality, Zealous Persecution, Virulent Plague, Bloodcrazed Paladin (similar to Yaheni), Ruin Raider, Toshiro Umezawa - Not for this deck, but one with more instants especially Mercy Killing and Forbidden Alchemycould be interesting.
Sorry for the long comment, but I really like the deck and the idea and think there's a lot of ways you could go with it - hence all my suggestions! Especially adding Yahenni, Undying Partisan who I think would do a lot in a deck like this.
Happy brewing! :)
3 weeks ago
I like Commander's Sphere, I'll probably take out the last signet and swap it in. I don't think I have enough necessary non-basic lands to make Expedition Map worth it, I would just rather the lands go onto the battlefield.
Not sure about Silent Arbiter, I can only really see him being useful if I'm trying to get past a bunch of flying/reach creatures.
I was actually looking around for more board wipes that would complement this deck and Dusk / Dawn fits perfectly.
I used to run Secret Plans when I was first building the deck but I cut it to make room for other cards, It might deserve a second chance though.
Ainok Survivalist looks good, I would just have to find a spot for it.
Hunted Troll has been on my cut list and Leveler seems like a nice replacement (and always nice to have the extra target for Fractured Identity).
Chromeshell Crab is pretty expensive for what he dose. I've played him in some of my previous decks and he has felt weak every time I got him.
Elesh Norn, Grand Cenobite + Ixidron is a nice one sided board wipe/boost effect, however Elesh Norn, Grand Cenobite is the absolute BANE of this deck. If someone were to steal her that just kills you. She just seems too risky to put in for that reason alone.
Thank you all for your suggestions, I'll be playing this deck tomorrow for more testing so I'll be sure to update my thoughts on the cards.
3 weeks ago
Maybe you could consider swapping Hunted Troll for Leveler, he hit harder, he's tougher and you probably win the game if you target him wih Fractured Identity. Also, Chromeshell Crab could be another great way to dispose of unwanted manifested cards.
1 month ago
2 months ago
Kamahl, Fist of Krosa can help to kill lands.
Mercy Killing an opponent's fatty.