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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
Create a 1/1 green Squirrel creature token.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
1 month ago
Change Log 8/21/22
- Time Stretch
- Stonehoof Chieftain
- Archetype of Imagination
- Time Spiral
- Simic Ascendancy
- Hall of Storm Giants
2 months ago
Ok I just realized I can not edit that comments :) since the gameplan looks now clearer to me I would change some cuts and make some other suggestions.
Caller of the Pack Very expensive, After you tapped out and if it sticks ( survives one whole round ) you only got more fatties out of it and the tokens will leave the field then!. -> Armada Wurm costs less, has more devotion towards your gods Karametra, God of Harvests, Heliod, Sun-Crowned and the token sticks
Impervious Greatwurm is strictly MORE-WIN. -> Instead of a meaningless fatty I would include a fatty that helps at least your creatures and tokens ( If you manage to fokus on something here.. ) Elesh Norn, Grand Cenobite
Nyx-Fleece Ram slow and only viable in enchantress or lifegain ( well seems you would like lifegain ) I would suggest Authority of the Consuls instead. No one want to kill Authority of the Consuls and it triggers all the time I have seen it. There is also Soul's Attendant in creature form but the enchantment is stictly better ( it sticks around as an engine )
Trudge Garden this card is just playable if you commit more to lifegain... so yeah lets do that. dont cut this anymore pls.
Conclave Guildmage This fragile setup card has no synergy rate. Token 4cmc to expensive and tapping for trample is something you will mathematically never really benefit from. I would replace it with some real oomph here -> The Great Henge ( Its really broken )
Heal the Scars is way to expensive to hold back for a battle trick. Unplayable. -> If you want stuff like that I would let it die and play -> Momentous Fall. Can also be used If it would die in your combat step.
Trelasarra, Moon Dancer as far as the math went ( or is ) you dont get any meaningfull recursive life but you can try him would not cut him anymore.
Second Harvest This is a card just playable if you commit 100% towards tokens. Dont make the deck bad Instead of a WINMORE play WIN. You dont want to pay 4mana for cloning one or two 1/1 or 2/2 tokens -> I would replace it with Archangel of Thune
Knotvine Paladin maybe you misread this it does not get a +1/+1 counter it just gets +1/+1 until end of turn. This card has no synergy anf if you think it gets big because of all the creatures you have then its MORE-WIN - replace it with some protection (lacking in the deck) Heroic Intervention
2 months ago
I would think about
Growing Ranks This is a card just playable if you commit more towards tokens.
Spirit Link This card is a 'two for one' IF the creature dies also spirit link dies. 'two for one' is frustrating a lot.
Trudge Garden this card is just playable if you commit more to lifegain
Mirari is unplayable here. dead card. That fits in a blue wizard spellslinger/artifact deck
Chatterstorm unplayable. this is no storm/spellslinger deck at all.
3 months ago
You don't really have any way to "storm off" with Chatterstorm, which kindof makes that a useless card here.
Your mana curve seems pretty high, with a big problem being that you have nothing to do turn-1, meaning your effectively starting every game a turn behind your opponent.
Personally i'd ditch Chatterstorm and Second Harvest for eight mana dorks. Gilded Goose could be a good fit as a playset for one of those mana-dork choices, as its food tokens can create squirrels as well from Chatterfang, Squirrel General
6 months ago
Some "efficiently costed token makers": Arachnogenesis, Artifact Mutation, Beacon of Creation, Chatterstorm, Deep Forest Hermit, Dragonlair Spider (?), Elemental Mastery, Elvish Warmaster, Fungal Sprouting, Night Soil, Ranger Class, Saproling Burst, Scatter the Seeds, Scute Swarm, Sporemound (?), Sprout Swarm, Tendershoot Dryad, Thelonite Hermit,
10 months ago
devin444: Thanks for the comment and this flurry of suggestions. I recently added Muse. It's a great card, and with Vivien, Champion of the Wilds and Yeva, Nature's Herald, I can basically have four turns per rotation. Seems pretty powerful.
Caller of the Pack and Liege of the Tangle seem interesting, but actually don't add all that much to the deck. The rest of your suggestions sure is powerful, but those price tags don't sit right with me. Thank you very much, still. I'm always thank ful for having to consider new cards. Btw, you inspired me to consider Chatterstorm and Hunting Pack. The deck often playes like a storm deck anyways, so those two could be stellar, but maybe a little win-more.
1 year ago
Grubbernaut thanks for the upvote! Generally what you said is true, but for this deck I beg to differ. Think Twice is always card advantage while Frantic Inventory , which draws more cards if you can cast all four, has to be drawn at multiple times to get the advantage. Plus if you have to discard Think Twice to Forbidden Alchemy you can still flashback it, plus having one in the gy you can do cool stuff like play Mortuary Mire a Mulldrifter and get it back by flashbacking Think Twice it if you have the mana, or get back a Gurmag Angler . This deck is mostly a "draw, land, go" kind of deck so the flashback cost isn't an issue. Curse of the Bloody Tome is a bad card generally, but it works in this deck because, as I said, many turns are just waiting for stuff to counter and having a passive wincon is cool. Plus you can discard it to Forbidden Alchemy . On MTGO it also has the advantage that if you play it on the first round by turn three, people will scoop because they aren't ready for a mill deck, side out removal for enchantment hate, and get stomped by Gurmag Angler . Cast Down I agree, but until they ban Chatterstorm you need ways to sweep by turn two. Plus against boros you can sweep First Day of Class buffed birds which is nice, and two Suffocating Fumes is necessary to survive against elves.