Chatterstorm

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Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Chatterstorm

Sorcery

Create a 1/1 green Squirrel creature token.

Storm (When you cast this spell, copy this for each spell cast this turn. before this one.)

Balaam__ on Tails from the Crypt

3 years ago

Thanks for posting, IHATENAMES. I don’t think I follow your reasoning for some of the suggestions. I imagine I’m missing something, but wouldn’t Chatterstorm or Rise of the Dread Marn just create a bunch of tokens? This is a viable win strategy, true, but that’s what the main combo engine already does (infinite flying bat tokens).

Vile Redeemer offers infinite colorless mana when coupled with the engine, so I suppose there’s value there in case a boardwipe happens, but feels a bit redundant. I’d need guaranteed access to as well. That could pose problems. But I’ll add that one to the maybeboard, it has potential.

I don’t think Body Launderer or Death's Oasis are a good fit at all, not without a complete rework. I’d have to either drop a color or try to add a third color too, which has its own issues.

IHATENAMES on Tails from the Crypt

3 years ago

Suggestions:

Look at upgrading the plan. I like Enduring renewal but having a win with it seems difficult. Maybe a storm card or 2 can help this. Say Chatterstorm perhaps maybe a way to abuse many creatures dying A few ideas:

Vile Redeemer and Body Launderer and Rise of the Dread Marn and Death's Oasis seem the most interesting to me.

jarncards on hasteland

3 years ago

For global haste you can use Fires of Yavimaya, Concordant Crossroads, Mass Hysteria, and Urabrask the Hidden who will also conveniently turn off other people's haste. Anger and Barbarian Class also give haste after more effort.

Ant Queen, Artifact Mutation, Battle Hymn, Circle of Dreams Druid, Dragon Broodmother, Pest Infestation, Scute Swarm, Tempt with Vengeance, Sylvan Offering, Termagant Swarm are all useful if you can give haste to all of them.

Birds of Paradise is just the best mana dork.

You have green, so you might as well use the standard ramp package with Cultivate , Kodama's Reach, Explore , Farseek, , Rampant Growth, Three Visits and Nature's Lore. Probably ignore most mana rocks, because people are going to want to vandalblast you just because of the treasures.

Relentless Assault, Scourge of the Throne, Combat Celebrant, Hexplate Wallbreaker, World at War grant extra combats, with Hellkite Charger and Aggravated Assault potentially going infinite.

Vandalblast goes in every red deck. Even though youll have a ton of treasures i'd still run Brotherhood's End too

For draw spells consider Scroll Rack, Garruk's Uprising, Elemental Bond, Soul's Majesty, Furious Rise, Rishkar's Expertise, Beast Whisperer, Shamanic Revelation, Disciple of Bolas, Pact of the Serpent, Painful Truths, Harmonize, Sign in Blood, Night's Whisper, Read the Bones, Ambition's Cost, Ancient Craving, Damnable Pact, Commune with Lava, Lifeblood Hydra, or maybe Necropotence although the color restricion on necro is tough, treasures should take care of it.

Fable of the Mirror-Breaker  Flip, Ragavan, Nimble Pilferer , The Reaver Cleaver , Gadrak, the Crown-Scourge , Ancient Copper Dragon , Old Gnawbone Ziatora, the Incinerator for more treasure makers. Pyrohemia and Pestilence could be fun with the extra mana. Awaken the Woods is an amazing x spell too, but wont appreciate the two aforementioned cards.

If you're using magda the deck will benefit from dragons and expensive artifacts. throw in Imperial Recruiter and Worldly Tutor, Vampiric Tutor, and Demonic Tutor all go in your colors. so you can get her more consistently. Darksteel Forge and Gate to Phyrexia can be tutored into play with her for five treasure.

If you use dragons, you could add Dragonstorm, but you should carefully consider how many cheap spells you expect to be able to cast if you arent building specifically towards this card. Chatterstorm, Empty the Warrens, Yawgmoth's Will, Jeska's Will, Mana Geyser, and Manamorphose, Past in Flames are all good on their own and would add synergy.

If it ends up dragon tribal, cards like Crippling Fear , Kindred Dominance, Crux of Fate

Swashbuckler Extraordinaire is a very good payoff for using treasures if you dont use certain other nightmarish dragons like Atarka, World Render, Blast-Furnace Hellkite, Terror of Mount Velus, Thrakkus the Butcher

TheVectornaut on Squirrel Necromancer

3 years ago

The first card that strikes me as weak here, although I do see the flavor reason for its inclusion, is Vermin Gorger. Requiring a tap to sacrifice really hurts its ability to sacrifice things tactically. A cheap alternative could be Carrion Feeder as it also plays with the +1/+1 theme. On the more expensive but also more exciting side, there are mana generators like Ashnod's Altar or Phyrexian Altar. This could help you play a lot more spells each turn, synergizing particularly well with Squirrel Sanctuary and Chatterstorm. I could even see cards in the vein of Reassembling Skeleton being useful with such an engine, but I'll admit that I'm probably in the weeds at this point. I also think you might have too many Disentomb and pump effects. I'd rather just have more copies of the best creatures than spend extra mana to recall and then recast them, and there's little point in protecting creatures when you actively want them to die a lot of the time. A final line of play that might be interesting is to go fur a Lure approach in an attempt to get more triggers off Druid's Call. Hornet Nest can offer a similar and compounding role while also conveniently being a target for Swarmyard. With a Chatterfang out, I can see the tokens getting out of hand very quickly. Then again, actually forcing attacks into a defender would probably require going into red for Infectious Bloodlust or something.

Michigone on Trigger Warning

3 years ago

So Propaganda has been fine, and is a solid blue spell, but I think I just have to run the staple if you know what I mean. So to that effect I'm making the switch to Rhystic Study to play test the deck to see if that is a net gain. Secondly, with the amount of removal that can clear 1 toughness, and the fact that I was really only making 9 squirrels usually at the most, Chatterstorm is getting the axe. I'm sorry to see it go, it was a ton of fun just to get to cast it, but the squirrels never really got it done. It has been on the block for a while now, but when Teferi, Temporal Pilgrim was spoiled from The Brother's War, my jaw almost hit the floor. I mean, I know power creep is a thing, but damn Wizard's! That card is straight broken. Anyway, he's going in, and as a side note, Teferi, Master of Time is just a stand in until Tappedout gets their card database updated. That's all for now!

Michigone on Trigger Warning

3 years ago

Change Log 10/27/2022

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