|Commander / EDH||Legal|
Printings View all
|Masters 25 (A25)||Uncommon|
|Commander 2015 (C15)||Rare|
|Duel Decks: Sorin vs. Tibalt (DDK)||Rare|
|Starter 1999 (S99)||Rare|
|Portal Second Age (P02)||Rare|
Combos Browse all
You draw three cards and you lose 3 life.
Ancient Craving Discussion
19 hours ago
1 month ago
Final Parting might be good since you have a good reanimation suite.
Also, as a contoll-y deck, you should put down Torment of Hailfire and Insurrection in the Maybeboard for sure. Things like Comet Storm can be good finishers too. Vicious Shadows might be a win-con as well.
If you need extra pillow fort goodness there is always Koskun Falls . Wall of Shadows is like a worse Fog Bank but it can be a good blocker (along with Darksteel Myr , perhaps). There is also Queen Marchesa but the's quite expensive indeed. Silent Arbiter might be good too.
You might want to replace a single-target removal spell or two for boardwipes. I think you'll want an above-average number in a deck like this. Also, you're low on artifact and enchantment removal so perhaps Crush Contraband and others are worth considering for future updates. Cleansing Nova is dropping in price.
I'm trying to think of a reliable way to gain life but there aren't a ton of good, reliable life-gainers that don't rely on mass Lifelink or creatures in general (like Celestial Mantle or Loxodon Warhammer ) or aren't Exquisite Blood . Might not be necessary but it could be helpful in grinding out wins. I suppose playtesting will help.
Were it me, I'd switch Temple Bell out for Read the Bones or Ancient Craving / Ambition's Cost . That is, unless, you like the political stuff you can do with Temple Bell. It's definitely more political than Howling Mine .
1 month ago
While your commander draws cards for saccing creatures, it's only when he attacks so if your only other creature gets removed prior to combat, Greven sits on his thumbs so additional draw; Ambition's Cost , Ancient Craving and Night's Whisper to go along with Sign in Blood . Not sure if I'd keep Faithless Looting here unless going more reanimator style strategy.
1 month ago
Necropotence exiles all my cards i discard, which would interfere with the reanimator theme, so i skipped that.I ran Night's Whisper , Sign in Blood and Ancient Craving at first, but i wanted repeatable card draw and preferable not in sorcery speed. Arguel's Blood Fast Flip and Greed are often enough, Ob Nixilis Reignited and/or Wretched Confluence and Vilis, Broker of Blood and Phyrexian Arena should be enough card draw in most cases.
1 month ago
Can't overestimate Moonlight Bargain , since it fills both your hand and your graveyard at instant speed.
Black also has a bunch of steady-draw effects, like Greed , Arguel's Blood Fast Flip, Erebos, God of the Dead , and the recent addition that I've liked a fair bit, (especially if you're going to be running sacrifice and reanimate tricks) Bloodtracker .
I'd also definitely recommend Harvester of Souls for your strategy, along with the red discard-draw spells like Faithless Looting , Tormenting Voice , Cathartic Reunion , etc. and the wheel effects like Reforge the Soul , Fateful Showdown , Wheel of Fate , Dark Deal etc.
1 month ago
Hey, saw your forum topic asking for help.
Cards to consider cutting to make 100:
- Demon of Catastrophes : not worth sacing a creature to cast it.
- Nightmare : not worth 5 mana, 5 of the mana cost can't be paid with Phyrexian mana.
- Xathrid Gorgon : same as Nightmare.
- Magus of the Coffers : Crypt Ghast , Coffers, Nykthos, Stronghold all better.
- Liliana, the Necromancer
- Ancient Craving
- Dregs of Sorrow
- Avatar of Woe
- Demonlord Belzenlok
- Eternity Vessel
In your forum topic you said you're not worried about reducing the high avg. CMC by cutting high CMC creatures because you can pay Phyrexian mana to reduce their cost. This is true to some degree, but you're not always in every game going to have Krrik on the battlefield, access to Phyrexian mana, and the times when this happens then having a lower avg. CMC will allow you to actually play Magic.
The other problem is why play worse high CMC creatures then Vilis, Broker of Blood , Pontiff of Blight , Sheoldred, Whispering One or Reiver Demon ? There's no reason to jam a bunch of other high CMC creatures just because you can. These creatures especially the interaction of Vilis, Pontiff with Krrik are better than all the other high CMC creatures who are within the budget here. You would rather draw them then the others therefore make it easier to draw them and don't include lots of other high CMC creatures?
Pontiff of Blight giving extort to all creatures you control is good especially if you're playing a life gain strategy. Extort can be paid for with Phyrexian mana, that's what makes it busted. Each extort trigger can be paid with 2 life, but if you have three opponents you gain 3 life for each trigger, you gain 1 life per opponents who loss life. This means you extort for free and also gain 1 life after each trigger. Even if you only have two opponents you're still getting to extort for free because of Phyrexian mana.
Before you can do anything with Krrik and Phyrexian mana you have to get him on the battlefield and this means getting four mana (colorless or black). First priority for upgrades to consider is adding more early game ramp that's within the budget:
- Dark Ritual
- Cabal Ritual
- Bubbling Muck
- Blood Pet
- Everflowing Chalice
- Mind Stone
- Fellwar Stone
- Basalt Monolith
- Crystal Vein
The strength of Krrik is Phyrexian mana, but to take advantage of this you want lots of other one mana cards. When you play Krrik you want to right away start giving him counters:
- Blood Celebrant : with Phyrexian mana this is repeatable 3 life to add , which is busted.
- Scheming Symmetry
- Rain of Filth
- Inquisition of Kozilek
- Aphotic Wisps : can kill an opponent with Commander damage.
- Tainted Strike : can kill an opponent with Infect.
Cremate, Wisps, Tainted are not usually playable cards, but with Krrik they are because they're free to cast and most draw a card. For one mana or free Symmetry can get you Necropotence into your hand.
Two drops are also good, not as good as one drops, but still good value with Phyrexian mana:
- Imp's Mischief : protect Krrik.
- Night's Whisper
- Blood Artist : cares about your opponents' creatures dying too.
- Animate Dead
You could fit Demonic Tutor and Diabolic Intent in here if you wanted by cutting some cards that are by no means as powerful as either because these tutors can get you Necropotence , Bolas's Citadel or Aetherflux Reservoir ; all more impactful cards/game winning cards. Consider cutting these cards to add Demonic/Intent? Most of these cards are high mana cost redundancy which are not needed:
I offer more advice if you would like. Good luck with your deck.
2 months ago
These are all way better options than Phyrexian Arena , as you instantly get access to the cards and aren't depending on waiting for value or worst case Arena eating removal.
2 months ago
Hello! So a lot of my suggestions will depend on budget/card access; since I don't know what yours is, I'll just leave all of the suggestions I think of. Feel free to ignore me.
The first thing I think of when I think of a 'demon' deck is Shadowborn Apostle . With a critical mass of these lil' buggers, you can just tutor out whichever demon is good for any given situation. Pair them with Thrumming Stone for instant fun. To take that strategy a little farther, you might consider running Shirei, Shizo's Caretaker as your general. I know he's not a demon, but his synergy with the Shadowborn Apostle s makes him an honorary demon, as far as I am concerned.
Ramp is a premium in EDH. I notice you have a few rocks already in your deck; however, I think there're better ones you can run. In general, two-mana mana-rocks are going to be a lot better than three-mana mana-rocks, if only because once you're at three mana you typically want to be doing more than just ramping. I like your Jet Medallion ; consider Thought Vessel , Mind Stone , Charcoal Diamond , Coldsteel Heart , Prismatic Lens , Mana Vault , Mox Diamond and Mana Crypt . With as many artifacts as you have, Mox Opal is usually going to be online, too.
Land-wise, I must confess confusion as to why you're running Command Tower . If I am not missing something, it's a Swamp that dies to Wasteland , Back to Basics , Blood Moon , Magus of the Moon , Ruination , Dust Bowl and friends. I think you should replace it with a basic Swamp . Temple of the False God is a land I have mixed feelings about, as it isn't exactly the sort of land you want to see in your opening seven; that being said, it can be powerful late-game. Consider Ancient Tomb , as (since it was reprinted recently) it is at a relatively low price, and it can cast two-mana mana-rocks on turn one. Additionally, in mono-black, Cabal Coffers and Cabal Stronghold are very powerful mana sources. Pairing them with Deserted Temple works pretty well, too. Consider Lake of the Dead , Shizo, Death's Storehouse and Phyrexian Tower as good utility-lands. Also, you could probably use two to four more lands in your list. Twenty-eight is pretty much were I tend to bottom out on land-count, at that's when I'm running all the zero-mana mana-rocks.
Card-draw, card-selection and tutoring are all also very important in EDH. Demonic Tutor and Vampiric Tutor are the gold-standard for tutors, though their prices tend to make them rather inaccessible. Scheming Symmetry is a good tutor if your general is out; similarly, Maralen of the Mornsong seems... worth trying. Presumably, someone is going to take thirteen and kill her, but she's probably pretty good anyway. Diabolic Tutor , which I see you run, is a good option; Dark Petition , Mastermind's Acquisition and Beseech the Queen also come to mind. In the vein of card-draw, consider Night's Whisper , Ambition's Cost , Read the Bones , Phyrexian Arena , Twilight Prophet , Staff of Nin , Ancient Craving , Sign in Blood , Necropotence , Harvester of Souls , Null Profusion , Succumb to Temptation and friends. Graveborn Muse is good even as just a second Phyrexian Arena if you only have one zombie out. If you pair Waste Not with Words of Waste , you can also generate card-advantage. Almost as good as card-draw is preventing your opponents from drawing cards -- unfortunately, in mono-black this is pretty much just Chains of Mephistopheles , which costs about as much as a used kidney these days. Usually I'd suggest Narset, Parter of Veils or Spirit of the Labyrinth .
In terms of removal, you typically don't want to settle for one-for-ones. In EDH, you're generally facing three opponents, which means you're facing three times the number of creatures/threats that you would be facing in a one-v-one. So trading a card for just one creature is often times just not enough. I don't think Ob Nixilis's Cruelty or Unholy Hunger are very good, for that reason. You may have more luck with Ashes to Ashes , Toxic Deluge , Damnation and the like... perhaps even Hex , though keep in mind you'd need six targets on the field to even cast it. Decree of Pain , Overwhelming Forces , Mutilate and Rain of Daggers are also worth considering. Black also has access to some fun pox-style cards. Innocent Blood , Barter in Blood , Liliana's Triumph or Smallpox can all be powerful in the early-game, if you're ramping with artifacts and don't have any important creatures out yet. Similarly, I should mention Pox itself -- this is easily one of the most brutal cards to resolve in EDH, right behind Ravages of War , Armageddon and Cataclysm . I haven't had much luck with it, but depending on your meta Pox may be a powerhouse.
In the Stax/Pox vein, you might consider Night of Souls' Betrayal . Doing away with some of your X/1s would make this a powerhouse, and it is an insta-kill against elf- or goblin-decks. In the right meta, Yixlid Jailer is good; though bear in mind it's a straight nonbo with Night of Souls' Betrayal .
I see you're running Leyline of the Void . Consider pairing it with Helm of Obedience . If you activate Helm of Obedience targeting an opponent while Leyline of the Void is out, the mill from the helm will be replaced with exiling the card. Thus, Helm of Obedience just makes the opponent keep trying to put the top card of their deck into their graveyard and keep exiling it instead. This results in exiling your opponent's library, and leaving Helm of Obedience tapped on the field. This combo only takes out one opponent at a time, is sure to draw a lot of hate, and requires several tutors to make it consistent, but I figured you might be interested in it. If you're good at politics (I'm not), it can be a pretty powerful A-Bomb.
In mono-black, you should consider a reanimator package. Buried Alive or Entomb combined with Animate Dead , Reanimate , Necromancy , Victimize , Dance of the Dead or even Exhume can get a fatty on the table real fast. Entomb -ing Lord of the Void turn one and Reanimate -ing him turn two (or even turn one, if you run Dark Ritual or Lotus Petal ) seems pretty good to me. Whip of Erebos is also a form of permanent-based reanimation, which has the added bonus of gaining you life.
If you're having trouble killing opponents, consider Helm of the Host . This'll add a new threat to the board every turn, provided you can keep one on the table. Bloodchief Ascension also puts down one hell of a clock. Doom Whisperer , Herald of Anguish , Carnifex Demon and Desecration Demon are all additional demons to consider.
Finally, in terms of what to cut: Start by looking for inefficient cards or over-redundant/unnecessary/underwhelming effects. Keep an eye on those cards when you play, and if you're often seeing them, wishing you could just discard them and draw another card, that's a card you should cut. It might be a baller effect, but if the cost is too high or the effect to narrow, it isn't worth running.
Good luck, man!
Ancient Craving occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%