Artifact Creature — Horse
When Akroan Horse enters the battlefield, an opponent gains control of it.
At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.
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Akroan Horse Discussion
1 week ago
GoldenDiggle, I like the idea of the Soul Sisters. Good synergy with the deck. Elesh Norn, Grand Cenobite, however, is going to be a bit steep for my price range. It also kills a bit of the group hug aspect of the deck. Akroan Horse is nice, too. Thanks for the suggestions!
2 weeks ago
Hey! The core of the deck looks good! Suture Priest is a really good card in general.
2 weeks ago
Just thought I'd give your deck a little more flavor. Also, no Akroan Horse?
3 weeks ago
just saw your declist pop up somewhere and I do like what I see! Seems like it's really nice to play. Perhaps I might have a few interesting ideas for you:
- Emerge Unscathed : This card does more for the same amount of mana what Stave Off does.
- Gods Willing : Another options that has some extra benefit.
- Akroan Horse : This is not a spell that fits your play?
- Djinn of Infinite Deceits : Same counts for this creature.
- Laboratory Maniac : Late game card advantage can even hold an alternate wincon?
- Venser's Journal : Has synergy with your gameplan.
Have fun with this build and an upvote from me. If you like to see my favorite deck, then click here.
1 month ago
I think this has a good base to it. There are some cards that I think are a bit underwhelming which are: the Crown of Empires, Scepter of Empires, and Throne of Empires combo. As much as getting 5 soldier tokens is good, you have to spend a lot of mana to achieve that and you could do many better things with that mana. Assemble the legion like Cmasa435 said is a much better alternative. I think you could replace those with mana rocks such as sol ring or any of the signets in this color scheme. One card that I have found really good at stopping people's big powerful ability creatures is Darksteel Mutation because it takes away all of their creature's abilities and it becomes an indestructible 0/1 which is easily manageable. Akroan Horse is a great card for any Zedruu deck, especially one that likes soldiers. I think some of your cards cost too much to do what they do such as Akroan Horse and Akroan Jailer since they cost so much to activate each turn it limits what else you can do. YOU NEED MORE LAND. A commander deck needs a fair amount of land, especially one like this where you have a lot of mana activated abilities. I would say you need at least 36 lands, but I might recommend more like 38 even if they're just more basic land. I'm not a huge fan of Clash of Wills as a counterspell since it gives your opponent an option to get out be countered, so maybe throw in a card like Counterflux because it's an uncounterable counter spell that can counter more than one thing if necessary. A lot of your creatures: War Oracle, Stalwart Aven, Skyspear Cavalry, Elite Scaleguard are very underwhelming and could be replaced with much better cards. I don't know why you have Godo, Bandit Warlord in here if you have 0 equipment spells in the deck because he's fairly pointless otherwise. Blazing Archon and Archetype of Imagination are really expensive for what they do. I would suggest putting better creatures for that mana cost in here. Rolling Thunder and Reverse the Sands aren't very good and there are better spells you can put in there. Wear / Tear is a great card for artifact and enchantment removal and I would include it. Broken Concentration is bad because the madness cost is more than the actual cost and I would get a better counter spell. Captured by the Consulate isn't great so I might switch that out. For having a solider theme you don't have a lot of cards that produce soldiers or help the actual soldier type so I would look for more that do that, both creatures and spells. I would also recommend adding a big finisher or two because they would really help. Also I know you are trying to make the deck budget, but Enlightened Tutor and Mystical Tutor really help find things you need in a variety of situations, so I might try to add them. I hope this helps and I hope it wasn't too critical. If you have any more questions please feel free to ask.
1 month ago
Hey, the deck looks good and the description is awesome. Did you consider War's Toll? It complements pillow fort builds a lot.
I'm not entirely sure what I'd cut, but I feel like Akroan Horse would be a easy one. I get that it is mostly good here but I think it ultimately cost too much.
1 month ago
Noob's opinion here: You seem to have a lot of good effects. I am wondering what your win condition is though. Is it just Test of Endurance and Laboratory Maniac? Maybe a bomb or two would help as an alternate win condition. Akroan Horse seems to fit with your theme; give another player a permanent, and play nice with the two who don't get the horse. You can get rid of the tokens later with Detention Sphere if you really need to.
Winterblast's suggestions seem really good. You get the benefit of their effect even if you can't yet donate them.
2 months ago
I have been getting into cEDH more and was tuning my deck towards a more comprehensive meta rather than just making a fun toying with people deck.
Illusions of Grandeur was good but when I am gaining a bunch of life already it kind of pointless. It only effects one person and most of the time they dont pay and just lose 20 life.
Akroan Horse is another okay option here. I liked it because it instantly goes to another player and saves me mana that way but I found my self wanting other hate cards rather then getting a free give away.
Humble Defector I never put in as I dont want to help out my opponents who then will use it and just give it back. or help themselves more with teh extra draw poer, as I play in a mostly competitive meta it helps infinite combos go faster.
Paradox Haze was in the deck originally. Two zedruu triggers is nice but is not needed in teh build I went for. I have more control over my draw then most zedruu decks with Scroll Rack and Sensei's Divining Top plus a few others.
Bazaar Trader, Vedalken Plotter, Harmless Offering Are all pretty much the same, giving people things and trading things. They are mediocre in the grand scheme of things and when I can replace them with more taxing effects that affect everyone.
Puca's Mischief is a good card but havent had a chance to actually test it yet
Azorius Signet took this out beacuse I wanted room for other things. I found that my mana base is pretty good as is. The only upgrades I would is the OG dual lands and fetches.
Assemble the Legion, Sphere of Safety, Are all good cards, just not in this deck. I dont attack much in the deck and having weenie creatures for 5 mana is not that good. Also with Sphere of safety I am not as worried about people attacking with the life gain. so for 5 mana for a propaganda effect isnt worth it.
Alhammarret's Archive this card would be pretty crazy in a casual arena, but with a meta of combo decks its too slow to get it to work.
Aetherflux Reservoir thic card may get tried sometime but as far as right not it did not make the cut.
Swords to Plowshares I do not run any targetted removal or board wipes except Cyclonic Rift. I usually dont care what creatures others have as I have options for that. IT is a more controlling build. Especially with cards like Humility and Lightmine Field and Silent Arbiter I am fine taking attacks.
Most of teh cards you mentioned were in a my original build of zedruu when I built it as a group hug fun deck that would occasionally win. This deck is by far more consistent and wins demanding by the control I have over the game.
Thank you for your input