Hunted Horror


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

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Set Rarity
Ravnica: City of Guilds Rare

Combos Browse all


Hunted Horror

Creature — Horror


When Hunted Horror enters the battlefield, put two 3/3 green Centaur creature tokens with protection from black into play under target opponent's control.

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Cardhoarder (MTGO)

0.18 TIX $0.37 Foil


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Hunted Horror Discussion

Kem on casual torpor sundial

1 week ago

It's looking a lot better, good job ;) I would recommend changing the creatures to fix the mana curve a little bit so this deck has a better aggro deck match-up, maybe take out 1 Leveler for a extra Hunted Horror so you can begin the main combo early.

Also, play 3 Torpor Orb and 2 Sundial of the Infinite because torpor orb allows you to maybe play multiple big beaters a turn.

Kem on casual torpor sundial

1 week ago

I'm just going to point out some of the immediate problems I see, tell me if I'm wrong or if you have other reasons for card choices etc.

  1. Just play Counterspell instead of Muddle the Mixture. The transmute is nice, but not necessary.

  2. 24 lands + Dimir Signet + Talisman of Dominance = Way too many cards that are basically lands. I don't think a deck like this needs 32 lands. Also, both cards seem like a waste of mana to play. (2 mana to generate 1 mana? Might as well just play an island) My advice: Cut Dimir Signet and Talisman of Dominance, max out on Torpor Orb, Sundial of the Infinite, Counterspell, Hunted Horror, Hunted Phantasm, and another Island or some other card. That should add some consistency to the deck.

Other than that, cool idea and will definitely get an upvote in my book.

Jaxx134 on Trespassing Phantasm

2 weeks ago

thanks everyone for all the suggestions and +1s I greatly appreciate it.

Primal Vigor is a little to mana costly, I find by turn 5 my opponent is already dead and without any mana ramp I wouldn't be playing it until turn 5 which would be too late to be helpful. Besides Cloudshift and Essence Flux are what really shine at duplicating my tokens.

I definitely like the Street Wraith idea, I was thinking of taking out Hunted Horror since 2 tokens that don't die immediately thanks to Illness in the Ranks or have their first attack negated thanks to the life gain from a few cards wasn't really working out as well as I hoped. I was going to throw in Hunted Troll but I don't really want to add fourth color and the free card draw from Street Wraith would be extremely helpful.

I was originally thinking of adding Authority of the Consuls but I found I never needed to attack with anything other than my Hunted Phantasm which is unblockable anyway. Definitely a good sideboard option for fast agro decks, gives me extra life gain and slows them down a bit. Also I never really thought of how well it goes with Mercy Killing I just had it stuck in my head that all the tokens I give them come into play on my turn anyway but that's not the case with Mercy Killing.

Beast Within is only in the sideboard because I was thinking about adding green I just forgot to remove it. I don't think I would need Crib Swap since I already have Mercy Killing which does basically the same thing but gives them more tokens to be drained by. I love the idea of Genesis Chamber, that will be a great replacement for the Beast Withins in the sideboard for fighting creature heavy decks. Against anything else it is kind of a dead card since it doesn't duplicate the tokens I give them.

CaptSillva on Varolz, the Cash-Strapped(<15$)

2 weeks ago

Force of Savagery and Groundbreaker make for good budget options.

The none budget cards you would want to get for this guy are Death's Shadow, Phyrexian Dreadnought, and Hunted Horror.

bankrupt_on_selling on Illusionary Horror (Torpornought)

3 weeks ago

Torpor orb is a powerhouse for sure. It's only in the deck to cheat out Hunted Horror and Phyrexian Dreadnought but it brings so much "bonus" sweetness to almost every matchup. Against death and taxes it is so unfair. Phyrexian Revoker, Flickerwisp, Stoneforge Mystic etc.. Against elves stopping stuff like Elvish Visionary is good. Against merfolk it stops Silvergill Adept it shuts off a couple eldrazi like Thought-Knot Seer. I would really appreciate help with a sideboard if you can give me any input. The dark rituals I only bring in against D&T because on the play there stoneforge mystic will come down 1 turn sooner than my torpor orb without it. I bring them in against burn too because they can't beat a t1 dreadnought.

Polupus on Eternal Scourge the Horror Nightmare

3 weeks ago


I am also on a quest to break Eternal Scourge!

I am using him as a transformational sideboard package in a grave based monob pox deck. When they try bringing in gy hate, I bring in scourges plus some gy hate of my own.

Here are some things I've found that work well:

Hope that helps! Let me know if you find any other useful cards or learn any tips/tricks for the scourges. It would be much appreciated!

Nephilim on Varolz's Shadow

1 month ago

Have you thought of Force of Savagery, Hunted Troll, or Hunted Horror?

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