(X)(Red): Creatures can't block this turn unless their controller pays (X) for each blocking creature he or she controls.
Printings View all
|Commander 2013 (C13)||Uncommon|
|Mercadian Masques (MMQ)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
War Cadence Discussion
3 months ago
Made some adjustments. Removed Cryptic Trilobite, Akki Underminer, and Chandra's Pyreling. Moved Irencrag Feat and Ruthless Invasion to the maybeboard, and added War Cadence and Magus of the Moon to it as well. Added Bomat Courier, Bag of Holding, Flameblade Adept, Iron Myr, Manakin, and Priest of Urabrask to the main desk.
Ultimately Brash Taunter requires a certain playstyle that I don't think Subira wants. It is an excellent card for a deck like Torbran, Thane of Red Fell but Subira needs that 5 mana to play 3 other cards instead of one that requires some attention.
3 months ago
Blackblade Reforged would be silly here. Primal Rage is another card that gives all your creatures trample, but you might consider Rancor as well. War Cadence is a political tool that can help you push damage through. Also consider Whispersilk Cloak.
5 months ago
War Cadence can help you clean up with combat damage, or play politics at the table.
Mercadia's Downfall might give a big swing, too.
6 months ago
You should consider running War Cadence, too. You can really mess up other combats by instant speed not allowing one opponent to block another opponent.
9 months ago
Definitely was not achieving my ramp or lands in draws the way I was hoping through 4 actual games. I did manage to win one by successfully using Goblin Diplomats while the weakest person on the board, encouraging two players to fight each other and then swinging Tahngarth, First Mate for the kill. Was wild and super fun.
Still making edits though. I really want War Cadence in there.
9 months ago
Made SIGNIFICANT edits to the original list. Increased ramp and mana fixing and focused the artifacts included. There's two overall themes: Voltron, and Control. The Voltron aspect comes from pumping up Tahngarth and slapping people in the face. With menace alone he becomes unblockable so commander damage is going to happen. The fun occurs when I can give him out for a combat loaner. By allowing Tahngarth's controller to draw cards with Snake Umbra and Sixth Sense , or by making it difficult for an opponent to block with War Cadence , I can get him around the battlefield slapping everyone. Like that video. Where the guy slaps everyone. The Control element is more akin to disruption as I've got cards that just penalize you for taking certain actions. Attack me? Cool, I get tokens. Cast an instant? Cool, you take damage. Target me with a spell? Cool, you take MORE damage.
I've got a Disrupt Decorum on the way.
So yeah, what started out as a jank group hug idea might actually be a legitimate table threat. A couple of playtest hands show my mana is almost perfect. We'll see how I update that once Disrupt Decorum arrives.
Comments are of course welcome! Bring it on!