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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Human Advisor
When this enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle your library.
1 week ago
id probably start with cutting Glorious Anthem, Duelist's Heritage, Strionic Resonator, Sunforger, Navigation Orb, Defiant Strike, Deflecting Palm, Night's Whisper, Rakshasa Debaser, Shakedown Heavy, Hoarding Ogre, Imperial Recruiter, Inferno Titan, Wingmate Roc,
Combat Calligrapher will get you killed ,
Tori D'Avenant, Fury Rider is fair if you go the exalted route, idk about tokens,
Throw in a random Tainted Strike. It probably wont be too hard to kill hit for 9 with a single creature.
2 weeks ago
The first thing I'm noticing (and it's admittedly the first thing I check on Marchesa lists) is you're flooded at the 4 drop spot which competes with your commander. You'll be much better served by increasing the amount of 1,2, and 3 drops that'll come down before Marchesa.
A few cards that come to mind... Grim Haruspex, Drana, Liberator of Malakir (the ability to swing away from the Throne while still getting counters is invaluable), Imperial Recruiter, Liliana's Standard Bearer, Sage of Fables, Plumb the Forbidden, Lightning Greaves, and Swiftfoot Boots are all great here. I'd 100% make room for Feed the Swarm too because it's 1 of only 2 options to get rid of problematic enchantments in these colors (don't let Solemnity, Rest in Peace, etc. wreck your day)
1 month ago
the idea of mixing control and burn is going to be a very difficult tightrope to navigate, because both these ideologies want different things. Control wins by gaining incremental card-advantage, and generally needs a game to go long to pull-ahead. Burn on the other hand doesn’t typically care about card advantage, and will usually waste all their cards haphazardly in an attempt to win the game as soon as possible (and before the opponent can stabilise).
From a control standpoint, i’d recommend against stuff like Blink of an Eye (it gives you card disadvantage), Essence Scatter (its application is too narrow, Mana Leak is better 99% of the time), and Ionize (its just too weak/ineffective when soo many good 2-mana counterspells exist, including Counterspell).
From the burn standpoint, i’d suggest ditching cards like Goblin Electromancer (you have almost no spells that benefit from this, and in any case its a creature for combo decks), Guttersnipe (its very slow, and waaay weaker than it might read), and Imperial Recruiter (again, too slow for burn. Also messes with cobtrol tempo).
cards that could help you here are Dragon's Rage Channeler and Delver of Secrets Flip. Both if these cards can come into play cheaply, which lets you hold up mana for countermagic, and they both become fairly aggressive quickly. You’ll prolly want Mishra's Bauble to help enable the Channeler.
2 months ago
king-saproling I've listed Platinum Emperion and Platinum Angel in the "flex slots" category of the primer to be swapped out for Recruiter of the Guard and Imperial Recruiter respectively. Swapping these out gives the deck more tutor options and plays more consistently as a result. I do think Moonsilver Key would be another good addition for obvious reasons, but if you had to pick something else to cut, what would it be? I'm currently considering cutting Mirage Mirror for it, but would be curious to hear your thoughts?
The whole reason for the flex slots category is so the deck can be played at higher power levels where infinite combos are more common and acceptable. Otherwise I usually just run the current list (at my LGS and with friends) so games have more variance and are more "fair" for the group.
Kimset That's actually a great idea. Thank you for the suggestion. I also have access to some pretty high quality proxies so that's always an option as well. My problem is I like to own at least one copy of every card I play, so we'll see. You make an excellent point about it being a legit WOTC product. I do like that.
3 months ago
0 drop (20) 1 drop (24) 3 drop (10) 4 drop (3) 3x Bloodbraid Elf
Remember you draw 2 off seazypeezy even if you had no cards to discard when he etb'd
3 months ago
elliotmward97: So in the end, I actually cut Cunning Rhetoric for Imperial Recruiter. I was looking really hard at Mayhem Devil but thought it would be better to cut it for Agent of the Iron Throne once I pick one up.
Rhetoric is good, but similar to other cards we've talked about in that it requires participation on behalf of my opponents.
3 months ago
Okay I'm really happy with the deck now, this shit goes hard.
My friend brought up that I should just cut Loxodon Warhammer since I don't care as much about combat and I have a few other lifelink cards already, and equip 3 is a little high. So I cut it for Brash Taunter
I can't believe I didn't think of Brash Taunter's activated ability when you suggested the card. Really it's going to be so nasty and I can tutor it with Imperial Recruiter.
I cut Anger for Goblin Engineer, i'll live without the haste. Worse comes to worst I can equip Haunted Cloak, Swiftfoot Boots, use Fable of the Mirror-Breaker Flip / Delina, Wild Mage to copy whatever card needs haste. Plus a few creatures already have haste like Laelia, the Blade Reforged, Captain Lannery Storm, Goldspan Dragon.
I cut Tempting Contract for Imposing Grandeur, last time I played with tempting contract everyone said no except for a hug deck every turn. Additionally on Xmage people always say no too. Imposing Grandeur can at least refill my hand in a tough situation.
3 months ago
Leonin Arbiter is just too much of a non-bo. Mono-w just plays around the interaction with Stoneforge Mystic. Add to that Imperial Recruiter and arbiter is just too much messing with my own deck. I did play around with Aven Mindcensor but it didn't really seem so useful.
As far as Ghost Quarter... It's in there mostly for tron? I have been considering trading them out for man lands - maybe Mishra's Factorys. Against heavy removal it can help to just have something that can keep hitting
Even with 80 cards, it's hard to find any extra space!
(thanks for the CMPN tip ^^)