Imperial Recruiter

Imperial Recruiter

Creature — Human Advisor

When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle your library.

Latest Decks as Commander

Imperial Recruiter Discussion

Profet93 on Norin the Wary

2 days ago

There are gonna be a lot of suggestions, feel free to choose what you think works best. First a question, what is the purpose of braid of fire, what are you spending the mana on during your upkeep? Be sure to let me know what you think of each suggestion, I am curious to hear your thoughts.

Outpost Siege - Draw, works nice with top so you can guarantee you can cast it

Ignite the Future / Light Up the Stage - Similar to the above, but more immediate. Flashback has won me 3 games in my meta, although my avg CMC is 3.58 so its a bit higher. Light up the stage might be a better fit due to cmc .

Chain Reaction / Blasphemous Act - Board wipe

Wheel of Fortune - Draw + Nice card you tutored for, I hope you have recursion

Dualcaster Mage - Amazing utility! Goes infinite with Heat Shimmer and 1 or 2 other cards should you wish. Both pieces are useful on their own as well

Feldon of the Third Path - Useful in an ETB build

Etali, Primal Storm - Not a synergistic suggestion, but a fun, somewhat chaos based one. It's nice to cast a rishkar's expertise for 6 and then drop a memory jar after topdecking Etali and giving it haste with hanweir battlements

Flametongue Kavu - Removal, do note if there are no other creatures it kills itself. Nice with ETB doublers

Humble Defector - Politics, synergy with Homeward Path , which also is janky with confusion in the ranks for more politics. It's worked well for me, meta dependent.

Imperial Recruiter - Tutor in red? Sign me up! Nice to search for kiki-jiki

Kiki-Jiki, Mirror Breaker + Zealous Conscripts = Both good on their own, infinite together. I know the CMC is a bit high, but I think it's worth it. After all, what's the point of all that ramp if you don't have much to ramp into IMO

Inventors' Fair - Tutor 1/4th your deck, lifegain has helped me a few times.

Nevinyrral's Disk - Enchantment removal/wipe

Skullclamp - Genesis chamber tokens, hell, I've clamped norin sometimes making him cost 7.

Mind's Eye / Memory Jar - I run both, but you might prefer memory jar. I like mind's eye personally because with Honor worn shaku + norin, you can tap norin during each opponent's draw step to draw a card.

Sword of the Animist - Quick Norin, the enemies are coming, grab a sword, now swing.... Norin....where did you go and why is there a land? It's cool when norin swings with the sword and ramps you. Very stable ramp, although the 2 equip cost is a slight pain, the ramp eventually more than makes up for it. I understand looking at your list you prefer artifact ramp, but I think ramping lands is quite helpful given all of the artifact destruction in EDH. Moreover, it's nice with valakut. I've burned people to deal with valakut + sword. Also, Feldon + Burnished heart was a fun little trick, albeit expensive mana wise. Anywise, I digress...

Wayfarer's Bauble - Similar to the above, kind of. Not needed, I like it. Thought it was worth mentioning.

Endless Atlas - Continuous draw is nice to have

Lastly.....not an entirely serious suggestion but Ugin, the Ineffable + Top + Experimental Frenzy / Mystic Forge = Draw your entire deck. With all 3 on field, tap top to draw, then place top on the deck. Mystic forge allows you to cast it and ugin makes the cast free. Rinse and repeat. Forge is obviously a better fit in the deck, Ugin ineffable provides enchantment removal and card draw, both needed. Thought it was cute when I discovered it, thought it was worth mentioning.

I'm looking forward to your detailed response :)

Toopsloops on What is the Shapeshifter's Power …

2 weeks ago

From what my own research on this creatures with stars (*) as their power/toughness are always the power and toughness listed in their text box regardless of where they are. But, shapeshifter must enter the battlefield in order for you to pick a power and toughness for it. So what would it's power/toughness be if I discarded it or I was searching for it in my deck with a tutor like Imperial Recruiter prior to having played it. Also would playing it and picking a number for it and then having it die/get shuffled cause the dead shapeshifter to keep that power/toughness in the graveyard? And if so, then would that change apply to all my shapeshifters in my deck/graveyard or just that one? Essentially I am very confused by this card.

Last_Laugh on animar, Soul Of Elements

1 month ago

Weird Harvest looks up Ancestral Statue and Walking Ballista for a more reliable route to that combo. Spellseeker can also look up Weird Harvest.

Also if you ever get Imperial Recruiter and Spellseeker in here... also add Neoform . The following is the most streamlined way to combo in Animar and only requires 2 counters on Animar: , 4 life, and Imperial Recruiter in hand. Imperial Recruiter looks up Phyrexian Metamorph . Metamorph for 2 life copies Recruiter and looks up Spellseeker . Spellseeker looks up Neoform . Neoform sacs Spellseeker to look up Ancestral Statue . Play Statue bouncing itself until Animar is double your opponents life total then use Statue's final bounce to return Phyrexian Metamorph to hand. Metamorph for 2 life again copies Imperial Recruiter to look up Walking Ballista for the win.

Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid

Pikobyte on AnimaDrazi (see what I did there?)

1 month ago

I would include the Neoform combo line. It requires a few cards but all you need to start it is either Imperial Recruiter or any green tutor that brings it onto the field or into your hand. So you don’t have to draw into your combo pieces or tutor each of them, just 1 card is enough for the win.

  • Imperial Recruiter finds Phyrexian Metamorph

  • Metamorph copy Recruiter finds Spellseeker

  • Spellseeker finds Neoform

  • Neoform and sac Spellseeker finding Ancestral Statue

  • Statue loops infinite for infinite counters on Animar

  • If you got enough counters bounce Metamorph with statue, play it and copy Recruiter to find Walking Ballista for infinite damage

Daedalus19876 on Momo: Twice the horns, twice the fun

2 months ago

Have you considered Generator Servant , Dockside Extortionist , Treasonous Ogre , and Imperial Recruiter for your list? Generator is a great way to accelerate an early Momo, Dockside costs a little $$$ but is worth every penny, and Treasonous is an undervalued way to get HUGE swings of mana very quickly. And Imperial Recruiter can help find Magda, Brazen Outlaw easily... Seems like a great budget deck!

Spirits on Mizzix of the Izmagnus

4 months ago

I did quite a bit of playtesting, was very happy with Flux Channeler, I'm really thinking hard on adding into my deck. With Mizzix of the Izmagnus in play, a Gamble for a Reiterate (or Electrodominance) get you 2 Experience and then I cast Electrodominance for (+ 2 Experience) gets you to 4 Experience then Reiterate for (+4 Experience). Initiating off a Desperate Ritual or something same result. So a win-con (assuming you have already Drawn/Muddle the Mixture/Spellseeker/Mystical Tutor the Electrodominance).

The lands were a little bit lean, but I think it's because your still 15 cards over, so skewing the testing a little bit.

I did have a hand with Fork, Reiterate, Increasing Vengeance, which was uncomfortable, but infrequently it happened.

You could cut Dualcaster Mage / Twinflame / Imperial Recruiter / Vedalken AEthermage since you have Bonus Round combos as a secondary win-con. (Primary being Reiterate + Electrodominance or Turnabout/Finisher).

Also have Dramatic Reversal + Isochron Scepter too. Could add a Runic Repetition combo line too since you already have Mystic Retrieval so only 1 card). I like enjoy the Dualcaster Mage line though because it's only with 1 Experience and a Mizzix of the Izmagnus to copy.

Depending on which cards you have, if your looking to cut money Reset isnt' totally necessary since your have Reality Spasm

Curse of the Swine easy cut. Mind's Desire easy cut.

After I got my Intuition from boxing day sale I put Enter the Infinite in my deck, I personally didn't like it, so I took it back out lol, but I get why it's in there! Instead I'm using these tutor win-lines with Intuition: Firemind's Foresight + Past in Flames + Mizzix's Mastery or Turnabout + Past in Flames + Mystical TutorReiterate. I almost feel like Enter the Infinite need a Show and Tell/Omniscience lol, but can't tutor that Omniscience (similar to the Aetherflux Reservoir)

Fork pretty expensive compared to the other copies, could cut that if you don't have one for budget, and too many copy spells, BUT... a Ral, Storm Conduit + any two copy spells is a win, I respect that line too!

Trim 1 of the protection boots (not Lightning Greaves) maybe, you wouldn't want to accidently ever draw 2 and like devastating if you draw all 3. Hexproof > Shroud but Attach > Equip, situational call, would use both in the appropriate situation, like in response to removal Attach is key, especially if you can stack multiple attaches like Equip, opponent responds with removal, in response Attach as a game example.

Gilded Lotus or Steady Progress one might argue are too slow, but they didn't play bad in testing, the CMC3 on Steady Progress was annoying though.

Your pretty close, couple more cuts and your there. Im still testing T6-8, I had a T4 win with your deck playtesting. I had thought of a T1 and was going to add to my primer when I got to a PC, then I forgot it lol, have to think what it was, I know we have T1 potential.

RambIe on Best Creatures to Copy?

4 months ago

I feel like Thassa, Deep-Dwelling would be the best card
not as the target of the copy but to trigger Riku of Two Reflections ability to copy at every end step
this would be good with almost anything that has an ETB trigger
getting two etb triggers every end step on cards like
Dockside Extortionist, Spellseeker, Palinchron, Agent of Treachery, Spark Double,Avenger of Zendikar,Imperial Recruiter,Reclamation Sage,Eternal Witness,Demanding Dragon
omg i could go on forever with this

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