Creature — Human Advisor
When this enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle your library.
|Have (3)||, Lowenstein , gildan_bladeborn|
|Want (4)||Gemini4786 , philktoken8998 , greg_kraigher , NapoleonBonaparte|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Imperial Recruiter Discussion
1 week ago
Doubling Cube - I would agree Doubling Cube can be slow sometimes, but I've really enjoyed using it. This deck can ramp pretty hard and being able to double up on that mana has proven more than useful quite a few times. The last game I played I was able to make 20 copies of Lotus Bloom , sac them all for 60 mana, and then use Doubling Cube to make over 100 mana. Which then allowed me to make 20 Platinum Angel 's and 20 Lightning Greaves , winning me the game through combat damage. It can also be used as a janky combo piece to create infinite mana. It may not be well suited for a deck that tries to win by turn 5/6, but for a deck that aims to win turns 8/9/10 it's worth the slot in my opinion.
Stoneforge Mystic - I'm not entirely sold on this one, but I'll add it to the maybeboard and keep it in mind moving forward.
All in all I'll probably keep the cube but cut Platinum Angel / Swiftfoot Boots for Recruiter of the Guard / Imperial Recruiter . Or maybe keep Swiftfoot Boots and cut Pyroblast , but I'm curious to hear your thoughts on that?
1 week ago
Cards I would consider maybeboarding:
- Platinum Angel - It's nice and all but won't really help you win.
- Doubling Cube - In my testing, I have found this to be too slow. Would like to hear your thoughts though
- Swiftfoot Boots and/or Whispersilk Cloak - hear me out below.
Cards I would add:
1 week ago
Hey hairy-wombat thanks for stopping by, really appreciate the compliment and suggestions.
You make an excellent point about Recruiter of the Guard and Imperial Recruiter . TBH I think I may have overlooked the fact that they can both tutor Walking Ballista . If I remember correctly I think they were both in the first draft of the deck, but I ended up taking them out for two reasons...
I opted for some larger artifact creatures because it was fun to reconstruct multiple copies and then swing for the win.
Winning with the same win condition over and over again can be somewhat boring in my opinion.
That being said I have tuned the deck quite a bit since the first draft, and the more I tune it, the more it becomes a combo heavy deck. I've also added quite a few smaller creatures in place of the heavy hitters which does make your suggestions even more appealing. If my math is right it looks like there's currently 9 targets for Recruiter of the Guard and Imperial Recruiter respectively. Being able to flicker them a few times with Eldrazi Displacer would also be pretty spicy. All things considered I think you've definitely convinced me to take another look at both of these, but I'm curious what you would cut to make room for them?
2 weeks ago
First, great Primer writeup and solid EDH deck. I've been working on something quite similar.
Two cards that are in your Maybeboard; Recruiter of the Guard and Imperial Recruiter - These will help tutor parts of your win conditions like Walking Ballista & Dockside Extortionist or just help you find Goblin Engineer to put the one Artifact your are after in your yard.
Question 1: Why not mainboard these tutors?
You already have Walking Ballista in your Mainboard.
2 weeks ago
8 yrs late to the dance and I ain't too skilled neither- Imperial Recruiter seems helpful, no? Veil of Summer ? If you see this and feel like helping me out, why use those bounce lands? How aboot Yavimaya Hollow ? Great deck, love land destruction.
3 weeks ago
Why do you have 3x Imperial Recruiter but only one silver bullet? I think having one of the sideboard Sanctum Prelate 's mainboard along with a single Auriok Champion or something could definitely help game 1 against a lot of decks.
I also see you have 2x Magus of the Moon sideboard, but you're a 4 color deck. Having a single forest to be able to cast your mana rock might be a good idea.
4 weeks ago
Just pointing out 2 of the best combo lines in Animar. The best isn't cheap but something to work towards over time.
Combo #1: Needs Imperial Recruiter in hand, 2 counters on Animar, 4 life, and only .
Imperial Recruiter looks up Phyrexian Metamorph . Metamorph for 2 life copies Recruiter to look up Spellseeker . Spellseeker looks up Neoform . Neoform sacs Spellseeker to look up Ancestral Statue . Statue self bounce until Animar is double your opponents life total then use it's final bounce to return Phyrexian Metamorph to hand. Metamorph for 2 life again copies Imperial Recruiter to look up Walking Ballista for the win.
Combo #2: This combos requirements change depending on which card you start with. Imperial Recruiter finds Spellseeker . Spellseeker finds Weird Harvest . Weird Harvest for 2 looks up Ancestral Statue and Walking Ballista.
Land untap etb's are worth their weight in gold here. Cloud of Faeries and Peregrine Drake are reasonably priced... Great Whale and Palinchron not so much. Stadium Vendors also falls into this category and can net infinite mana in Cloudstone loops.
Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid