
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Penny Dreadful | Legal |
Pioneer | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Rules Q&A
Painful Truths
Sorcery
Converge — You draw X cards and you lose X life, where X is the number of colours of mana spent to cast this spell.
TheOfficialCreator on
Jodah
4 months ago
I think Guardian Project, Painful Truths, or some other kind of multicolored friendly draw spell might serve you well.
Still, +1 for a focused Jodah deck. ^^
IHATENAMES on
Tariel wrecker of holes
4 months ago
For decent salt but fun game I'd focus run some staxy type card.
Archfiend of Depravity weep tokens decks
Sepulchral Primordial steal 3 creature at once
Molten Primordial steal 3 creatures
Tymaret, Chosen from Deathgrave hate that works well with commander to limit the randomness
Altar of Dementia free sac plus many more upsides
Syr Konrad, the Grim with cards entering and leaving graves a decent wincon
Hofri Ghostforge double use etbs with other upside
Sire Of Insanity especially in a low budget slowing down the game works well in your favor. Also a blue players nightmare
Burnished Hart ramp
Ruinous Ultimatum sorcery speed mardu Cyclonic Rift
Tragic Arrogance you choose kinda boardwipe
Command the Dreadhorde Greatness at any cost
Victimize 1 bad guy fir 2 good guys. Seems legit
Dread Return 4 mana Reanimate you can cast for free* the 2nd time.
Painful Truths draw 3
Skullclamp for all the dorks out there. Let's make them useful
Helm of Possession trade your borrowed creature for a newer model
Smothering Tithe do you pay the tax?
Leonin Arbiter did you pay that tax
Wayfarer's Bauble ramp
Ruthless Technomancer ramp reanimation
Hoarding Ogre budget ramp
Persist reanimation
Fracture flexible removal
Stinging Study good with commander
Archon of Emeria 1 spell per turn
Rule of Law 1 spell per turn
Any of the Fleshbag Marauder effects
Visions of Ruin ramp kinda but mostly removal
Thrilling Discovery card draw
Echo Chamber fun card
Spreading Plague neat includes not great
Grave Betrayal steal creatures
These are just a few ideas. You'll have to mess with it from there.
Licecolony on
Anti Tribal-Tribal Tribal
5 months ago
Thanks Beebles!!!
Oooh, I really like the idea of bounce lands with untappers! Priest of Titania I think falls a bit too much under the need for changing my own creature types on the regular, which I'd rather avoid. Are there any of those ramp cards you'd suggest I replace? I agree, 35 lands has been a bit on the low end for me. Maybe I could swap in a Valakut Awakening Flip to provide some draw along with modal land? Or Agadeem's Awakening Flip for a land or late-game recursion?
What kind of card draw are you thinking? Things like Verity Circle and Viridian Revel that gain value passively? Or Painful Truths and Sign in Blood for small one-shot effects, or Pull from Tomorrow and Stroke of Genius types for big single-turn mass-draws. I figured I could lower the draw with Dragon's Hoard, Tiamat, and Sliver Overlord all repeatedly giving tutor draw in addition to the deck's tutors. Would love suggestions if you know of any like Species Specialist I missed that would be on theme! With my lack of consistent discard outlets, Haakon has most often been discarded to hand-size after Tiamat comes into play, so I couldn't run Sea Gate Restoration Flip
Lokotor on
Marchesa, The Black Rose - Primer
6 months ago
I agree, Seize the Spotlight is definitely a playable card. It fits well as a replacement for a lot of the popular card draw spells people run like Read the Bones or Painful Truths, for example.
Personally I'm not sure I need the effect given how I have ~12 card draw permanents, but it is something I had looked at. In my list I had considered cutting Omen of the Sea, but decided I preferred to have the consistency of effect moreso, as well as generally preferring the card selection of seeing up to 5 cards with it.
russo_bolado on
Grixis Cat Pact
11 months ago
Thank you for the detailed feedback! Some thoughts:
Lands
I'm in a budget, although I use shocklands - that's due to the fact that those lands were leftovers of dismantled decks. So, I'll have to deal with Crumbling Necropolis :P
Control Package
Yes, I'm light regarding that. Will consider increasing, but in mock tests it was hard to cast Counterspell in the 2nd turn, or sometimes in higher turns. 3 colors without fetches is tough. To improve the control package, I'm removing some tutors and Terminate in favor of 4 Unholy Heat and 4 Drown in the Loch.
Tutors and Dig
Expressive Iteration is awesome, but in the decklists that I've seen it works better with lower, aggro-like curves, the ones that will cast it in turn 3+ and will always have something cheap to cast along. So, I'll keep Anticipate for the 3 card dig and draw, not to mention instant-speed. But there were too much tutors/dig (12 total), so I'll cut them for Control cards. Painful Truths is really slow and has a clunky cost, but it curves into T4 Demonic Pact, also it costs a lot of life in multiples. So, I'm cutting 2 for 2 Memory Deluge.
Optimator on
Tricksy Pixies
11 months ago
I love that you have Distant Melody in. Another card to consider is Painful Truths. It's outstanding in three-color decks.
I would cut Faerie Tauntings. You don't have enough instants and Flash cards to make it worth it. I also think that you have too many anthems to make Intangible Virtue worth a slot. You will have lots of non-token faeries.
Mace of the Valiant is decent but it could e an early cut for an upgrade. If you could replace it with Coat of Arms you'd be golden. Expensive card though. Speaking of which, can't wait for the Smothering Tithe reprint. Needs to happen!
multimedia on
First Dragon Commander Deck
1 year ago
Hey, you're welcome. Yes, if you cast Painful Truths with Jodah you converge for five, draw five and lose five life. Nice changes, but the card suggestions in my last comment were for using Garth as Commander not Jodah. Since you've made the change to Jodah then Soulherder and Vizier of Tumbling Sands are not needed.
With the change to Jodah here's some budget cards to consider adding and some explanation of the powerful interactions with these cards.
- Imoti, Celebrant of Bounty
- Scion of Draco
- Conflux
- In Garruk's Wake
- Artisan of Kozilek
- Swiftfoot Boots
- Stubborn Denial
- Boros Charm
- Shielded by Faith
- Crystal Shard
With Jodah cards you cast with his ability don't change their original CMC, you're just using an alternative casting cost to cast them. Imoti, Celebrant of Bounty is a nice budget card for this interaction for repeatable cascade. Any 6 CMC or greater Dragon can be cast for five mana, but still trigger Imoti to cascade. Imoti triggers for any 6 CMC or greater spell cast not just creatures.
Cascade is a powerful effect that lets you from the top of your library cast the first spell that's less than 6 CMC for free. Because with Jodah you can cast huge CMC spells for only five mana then Imoti's cascade can be bonkers. You can abuse Imoti's cascade with Dragons Draco and Scion of Draco with Crystal Shard to return them back to your hand to cast again and cascade again. Scion is excellent with Jodah because it gives him hexproof, vigilance and first strike, hexproof is the best of these for protection.
Conflux is powerful budget tutor when you cast it for only five mana and it's 8 CMC for Imoti. In Garruk's Wake wrecks your opponents creatures/Planeswalkers and is an 9 CMC card for Imoti. Artisan of Kozilek is 9 CMC, but cast for five mana which reanimates any creature in your graveyard and gives you a 10/9 Monster who if it gets to attack triggers devastating annihilator 2.
When playing Jodah as Commander then having a lot of protection for him is important because he will be a target for opponent removal as soon as he appears in the game. Swiftfoot Boots equipped can give Jodah hexproof protection from opponent's targeted removal. Stubborn Denial is a one mana Negate to protect Jodah since he has 4 power. Most likely Denial will be used to counter a board wipe for one mana.
Boros Charm can give Jodah as well as all your other permanents including lands indestructible to survive most board wipes and any removal that destroys. Shielded by Faith can give Jodah indestructible and this aura can change who it's attached to which can be helpful when playing lots of creatures. Cast Faith early enchanting any creature you control and then when Jodah appears attach Faith to him.
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