Anger

Anger

Creature — Incarnation

Haste

As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.

Latest Decks as Commander

Anger Discussion

multimedia on rakdos, the showstopper/ chaos

1 week ago

Hey, nice start on a budget. Chaos can be a tricky theme to build.

The avg. CMC of your deck is very high at 4.3 with only Sol Ring as reliable ramp and only having 35 lands. This 4.3 number means you will consistently not be casting a card until earliest turn four, more like turn five. Not doing anything for the first four turns or more is not fun in Commander because you risk basically not having any board presence at all before turn five. My advice is add some ramp in place of a few high CMC cards (5 CMC or higher). Doing this will reduce the avg. CMC and ramp will make it easier to cast spells especially Showstopper.

Some cards for ramp to consider adding:

For the cards to consider cutting you want to make a choice of what are the best cards you want at the high end of the mana curve? Having lots of both high CMC Chaos cards and big creatures is too many high CMC cards. Showstopper is the six drop creature you want to cast. Cards to consider cutting to add more ramp:


Reanimation is a good secondary strategy when playing so many high CMC creatures. Reanimation needs enablers to get creatures into graveyard which is good with Patriarch's Bidding and Demons. Consider expanding on reanimation? Another reason to add enablers for reanimation is Anger. A haste enabler to give your high CMC creatures haste, attacking with them the turn you play them especially Showshopper.


Some card changes to consider:

Budget lands to consider adding to replace some basic lands: Graven Cairns, Ash Barrens, Grixis Panorama, Jund Panorama, Foreboding Ruins, Tainted Peak, Evolving Wilds.

Good luck with your deck.

-Orvos- on Copious Amount of Locusts

1 week ago

This deck looks really fun! Have you considered Psychosis Crawler? Its a little mini Purphoros.

Metallurgic Summonings can also give you a little more value for your instants and sorceries. And with how high the CMC is for many of those the tokens would be big.

This deck seems like it can produce an INSANE amount of Mana. How do you spend it? I didnt see any Mana dump cards.

Have you also considered Day of the Dragons? Ya it will kill your commander but it will still trigger tons of ETB effects and use your tribal buffs.

And cards like Anger or Hammer of Purphoros will make your swarm super quick!

cbsmith on Greven, Magic's Cannibal [Primer]

1 week ago

I'm surprised no Cabal Coffers to really burst up the mana.

Always good to add some damage multipliers like Temur Battle Rage, Unleash Fury, Fiery Emancipation (though it's a bit pricey unless you've got Treasonous Ogre there to help you out on the costs).

Also fun to combo it up with things to copy your extra combat cards like Kiki-Jiki, Mirror Breaker, Splinter Twin.

Tentative Connection is a great ol' "one turn steal and sack" trick that synergizes amazingly with Greven, but there's one more that I throw in so I can have more fun: Act of Aggression. I'd give up some of those homespun sacrifice targets and enjoy sacrificing other people's creatures! ;-)

On the life gain side of things, you gotta want Exquisite Blood no? Throw in a Tree of Perdition and you can do horrible, horrible things to people: the Tree swaps their health down to 13, and that counts as life gain for you, and then you sack the Tree, giving up all that life you just gained, but now Greven is this unholy monster that just levels the playing field (and ironically, if that wasn't lethal, you'll get back all the life loss they get again). It also pairs similarly with Heartless Hidetsugu (though the Whip of Erebos you've got already in there makes it work well enough).

Some things are just better in graves, like Filth and Anger... and if you aren't going to have much in the way of reanimators, Necrotic Ooze comes in handy... just in case someone somehow dodged a bullet with the first use of Tree of Perdition's active ability... now you can try taking them down to 3 health! ;-)

I also like having Squee, the Immortal and Gravecrawler around to give me cheap card draw, and Rekindling Phoenix for a bit more juice in "immortal" sacrifice targets.

Pro-tip if you play multi-player games: the myriad mechanic is your friend. Banshee of the Dread Choir and Warchief Giant let you trigger any ETB effects, and then you can play politics with your opponents trading favours for which token you are going to sacrifice to boost Greven.

I love pairing Greven with Flayer of the Hatebound as you do. Even more fun is bringing in K'rrik's old man, Yawgmoth, Thran Physician, because at the cost of 1 life (yeah! Greven and Font of Agonies get even more charged up!, and a minion sacrifice, you can cancel out that +1/+1 counter so that you can keep sacrificing the Flayer each round.

One more fun thing that can add chaos into everything is Brash Taunter. Not only is he a great blocker, but If you've got Fiery Emancipation out, you can use Soul's Fire and then have Brash Taunter be the target, who then redirects to your opponent... with the damage tripling on each hop, for 9x damage from Greven's power after he's done a sacrifice... and that's not counting his actual attack damage.

bomb_arie on Dragon Jesus (Bladewing the Risen EDH)

2 weeks ago

Bladewing's Thrall put it in. He's great with Buried Alive and Anger and a Dragon of choice. Play your Commander and strike with three big flyers.

Kyle_Winter on draw, discard, draw, discard

3 weeks ago

Hey! Love the deck idea.

Some cards I'd recommend:

Elixir of Immortality for saving your graveyard.

Mystic Retrieval to pull from your graveyard.

Anger is a great card to have in your graveyard.

Desperate Ravings could be fun.

Pirate's Pillage for card draw, but Careful Study or Tormenting Voice would be better!

You may also consider Frantic Search, Faithless Looting, Looter il-Kor, Jace, Vryn's Prodigy  Flip, or Dack Fayden!

thirteene on [黑] Marchesa's Infected Treasure

4 weeks ago

General
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I know you have a ton of decks, but arcane signet and commanders sphere likely belong in every deck.

36 lands/4 mana rocks seems too high. General rule for me is 35 lands - 1 for every 2-3 mana rocks. This deck also has a low cmc and generates treasures so it seems like you are ~3 lands too high. I would start cutting the 5 color lands and if you bump your cmc up at all, consider adding signets for minimal ramp at the cost of a lands at a 1/3 ratio.

add
Castle Locthwain - low oppurtunity cost for high value. your deck is half black and this can get you back into a game where you run low on resources

remove
Yawgmoth is a heavy combo card, I dont see a combo for him, he would likely be better in anafenza where you can combo with persist creatures and bolster and all that. the proliferate is powerful, but checkout the options under infect.
Brazen Freebooter Captain Lannery Storm Corsair Captain Dire Fleet Hoarder Pitiless Plunderer Prosperous Pirates Rapacious Dragon Sailor of Means - you already have enough draft chaff in the random infect creatures, revel in riches win is accomplished with a single board clear, or ~2 turns of attacking, they are not required for revel in riches.

If you wanna go revel in riches
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Phyrexian Tower - sac outlet and fast mana. see also Westvale Abbey  Flip
Exava, Rakdos Blood Witch/Anger - lets you attack after a board clear
Mikaeus, the Unhallowed - this may be in another deck for flavor reasons, but basically makes all non humans immortal
Last One Standing - This basically a better damnation in rackdos. This should replace bontus last reckoning or just be an
additional board clear if you wanna go reanimator with mikaeus, hell even Nevinyrral's Disk is better than bontus
Phyrexian Scriptures ^ all those reasons, mild shoutout to Chain Reaction Blasphemous Act Spell Swindle/Storm the Vault  Flip/Brass's Bounty any of these will replace all of the draft chaff and free up some card slots
Curse of Opulence - ramps and duh
Hellkite Tyrant - likely in another deck, but consider it

If you wanna go infect
-------------------------------
Karn's Bastion - proliferate the counters and infect counters
Urborg, Tomb of Yawgmoth + Filth - another way to get unblockable. Wonder/Levitation also make blocking hard
Tainted Strike - the best thing about this card, is the fact you can cast it on your opponents creatures. This also combos well with reach creatures like Judith, the Scourge Diva/Syr Konrad, the Grim allowing you to kill your opponents w/o attacking. Does not apply to Blood Artist because life lose does not deal infect damage.
Move Drana, Liberator of Malakir to the mainboard, shes too synergistic to leave behind
Warstorm Surge - deal infect damage without attacking Stalking Vengeance is a worse version
Sword of Truth and Justice - prolly the best sword for this deck.
Bident of Thassa//Coastal Piracy - unblockable means free cards
Open Into Wonder/Mogis's Marauder - moar unblockable
Guildmages' Forum - synergy land
planeswalkers go up a ton with proliferate, Chandra, Flamecaller is a board clear, filter and damage engine. you will pretty much be able to ult Dack Fayden the turn you cast him. Liliana, Dreadhorde General looks amazing in this deck. ulting Lukka, Coppercoat Outcast for the win? just lul
Geode Golem - consider him if you think you need marchesa for the deck to work
Cyclonic Rift - likely in another deck, but another way to go unblockable River's Rebuke/Profaner of the Dead budget options
the vivid lands work with proliferate

Vigean Graftmage - may be better in your twiddle deck, but you can do a number of infinite combos with this card if you wanna go that direction. not very recommended with your current build

MagicMarc on What is the Greatest Number …

4 weeks ago

During a constructed event a long time ago, I used the Djinn Illuminatus to put an infinite amount of giant tokens into play with Pact of the Titan. I cant remember what i used to give them haste. I think it was Anger or Fervor. Drawing a blank on what else i ran in the deck besides a counter spell suite and mana accel.

With the Djinn Illuminatus you can replicate any spell as many times as you can pay it's cmc. And the pact's cmc is 0, of course. And you need to win in the turn you do it or the pact triggers will kill you!

I am still waiting to see someone casty an infinite number of spells and then see someone respond with casting Flusterstorm and create an infinite number of Flusterstorm copies. That would be sick.

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