Sulfurous Mire

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal

Sulfurous Mire

Snow Land — Swamp Mountain

(: Gain or .)

This enters the battlefield tapped.

StopShot on What's the minimal number of …

1 year ago

Cards: Glacial Crevasses, Snow-Covered Mountain.

I've had my eye on possibly running Glacial Crevasses in my EDH decks for quite some time now as I feel it makes an excellent combat deterrent. By having this card on the field the whole table knows I can completely negate an attack thrown at me even when tapped out which can help keep combat-oriented decks from wanting to waste their combat step on me.

The problem is this card only works if I have Snow-Covered Mountains. If I have none Glacial Crevasses means nothing to my opponent, if I have one Snow-Covered Mountain my opponents might try to fish me into sacking it and if I have three Snow-Covered Mountains my opponents will likely not bother with me until the game reaches a 1-versus-1 state.

This card is easier to run in mono-red decks, but I want to put it in 3-color decks which means I don't want to flood my entire manabase with Snow-Covered Mountains especially if I'm not going to draw into Glacial Crevasses certain games.

Additionally would you count fetch-lands towards your Snow-Covered Mountain count, such as Arid Mesa , Ash Barrens , Bloodstained Mire , Prismatic Vista , Scalding Tarn and Wooded Foothills? (My 3-color red decks usually run all 6 of these fetches just to color fix with Ravnica shock lands if needed.)

Also how good would you evaluate Unstable Frontier as a utility land? If I'm running Snow-Covered Forests, Snow-Covered Islands, Snow-Covered Plains or Snow-Covered Swamps, I can use Unstable Frontier to turn any of them into a Snow-Covered Mountain and as a color fixing source if I have too many Snow-Covered Mountains, but I don't know if it would be better to just use another Snow-Covered Mountain over it instead.

Lastly, should I run cards like Alpine Meadow, Highland Forest, Sulfurous Mire and Volatile Fjord? I already run all the Modern fetch-lands that could tutor for lands such as these, so I could hit them very consistently, but I don't like the fact they're tap-lands. Given I run only three colored decks I can only ever fit any of two of them at a time. Would they be worth an inclusion?

Thank you for your insight.

Kingslayer2779 on Wakanda Forever

1 year ago
  • Anger > Emissary
  • Scute Swarm > Charnelhoard
  • Titana > Centaur Vinecrasher
  • Accident Greenwarden > Boduka Gardener
  • Radha > Yavimaya Elder
  • Tireless Tracker > Monstrosity
  • Tireless Provisioner > Acidic Slime
  • Azusa > Soul/Innistrad
  • Fabled Passage > Forge of Heroes
  • Thespian’s Stage > Khalni Garden
  • Field of the Dead > Haunted Fengraf
  • Dark Depths > Warped Landscape
  • Constant Mists > Worm Harvest
  • Chaos Warp > Ruinous Path
  • Nissa > Stitch Together
  • Valakut Exploration > Kaya's Ghostform
  • Beast Within > Putrefy
  • Bala Ged Recovery > 1 Forest
  • Valakur Awakening > 1 Mountain
  • Skyshroud Claim > Explosive Vegetation
  • Farseek > Far Wanderings
  • Cinder Glade > 1 Swamp
  • Highland Forest > Kazandu Refuge
  • Woodland Chasm > Jungle Hollow
  • Sulfurous Mire > Rakdos Carnarium

Kingslayer2779 on Wakanda Forever

1 year ago

Anger > Emissary Scute Swarm > Charnelhoard Titana > Centaur Vinecrasher Accident Greenwarden > Boduka Gardener Radha > Yavimaya Elder Tireless Tracker > Monstrosity Tireless Provisioner > Acidic Slime Azusa > Soul/Innistrad Fabled Passage > Forge of Heroes Thespian’s Stage > Khalni Garden Field of the Dead > Haunted Fengraf Dark Depths > Warped Landscape Constant Mists > Worm Harvest Chaos Warp > Ruinous Path Nissa > Stitch Together Valakut Exploration > Kaya's Ghostform Beast Within > Putrefy Bala Ged Recovery > 1 Forest Valakur Awakening > 1 Mountain Skyshroud Claim > Explosive Vegetation Farseek > Far Wanderings Cinder Glade > 1 Swamp Highland Forest > Kazandu Refuge Woodland Chasm > Jungle Hollow Sulfurous Mire > Rakdos Carnarium

11WolfenE on X a n t c h a

1 year ago

Sulfurous Mire for Rakdos Guildgate, Rocky Tar Pit for baso land, Immersturm Skullcairn for baso land #2, Rix Maadi, Dungeon Palace for baso lando #3

Idoneity on Lurid Revival

1 year ago

X-Factor11105

For me, Sulfurous Mire was a simple upgrade to Lavaclaw Reaches , for I had never activated the creature mode. The land types synergize with Anger , Castle Locthwain , and Foreboding Ruins , whilst covering for the fact that I had just cut a Mountain for Blightstep Pathway  Flip.

Typically, I am quite averse to tap lands, but I am yet to have an issue with it in this deck, thus no qualms are had.

Unless the strategy cares for the snow supertype, Canyon Slough is just better.

X-Factor11105 on Lurid Revival

1 year ago

Hey! Did you add Sulfurous Mire because it’s a fetchable dual land? I’ve been considering it myself but I’m not 100% confident I want to add a tap-land. It makes for a good discussion on whether that has more value than Canyon Slough

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