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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Damnable Pact
Sorcery
Target player draws X cards and loses X life.
Optimator on
Goblin Shenanigans (The Secret of Kiki Jiki)
3 months ago
A bunch of card-draw cards you will want to note for any future shake-ups:
Moldervine Reclamation, Dark Prophecy, Species Specialist, Skullclamp, Village Rites, Deadly Dispute, Liliana, Dreadhorde General,
Collective Unconscious, Shamanic Revelation, Ohran Frostfang, Korvold, Fae-Cursed King, Culling Dais
Colossal Majesty, Phyrexian Reclamation, Phyrexian Arena, Slate of Ancestry, Herald's Horn,
Greed, Erebos, God of the Dead,
Mask of Griselbrand, Fecundity, Guardian Project, Idol of Oblivion, Coveted Jewel, The Deck of Many Things
Painful Truths, Harmonize, Night's Whisper, Sign in Blood, Read the Bones, Reforge the Soul, Wheel of Misfortune,
Damnable Pact, Ambition's Cost, Ancient Craving, Syphon Mind, Minions' Murmurs, Necrologia,
Return of the Wildspeaker, Soul's Majesty, Rishkar's Expertise, Peer into the Abyss
I would skew toward permanents (for Kodama) and higher mana values (for Vial-Smasher)
jarncards on
hasteland
6 months ago
For global haste you can use Fires of Yavimaya, Concordant Crossroads, Mass Hysteria, and Urabrask the Hidden who will also conveniently turn off other people's haste. Anger and Barbarian Class also give haste after more effort.
Ant Queen, Artifact Mutation, Battle Hymn, Circle of Dreams Druid, Dragon Broodmother, Pest Infestation, Scute Swarm, Tempt with Vengeance, Sylvan Offering, Termagant Swarm are all useful if you can give haste to all of them.
Birds of Paradise is just the best mana dork.
You have green, so you might as well use the standard ramp package with Cultivate , Kodama's Reach, Explore , Farseek, , Rampant Growth, Three Visits and Nature's Lore. Probably ignore most mana rocks, because people are going to want to vandalblast you just because of the treasures.
Relentless Assault, Scourge of the Throne, Combat Celebrant, Hexplate Wallbreaker, World at War grant extra combats, with Hellkite Charger and Aggravated Assault potentially going infinite.
Vandalblast goes in every red deck. Even though youll have a ton of treasures i'd still run Brotherhood's End too
For draw spells consider Scroll Rack, Garruk's Uprising, Elemental Bond, Soul's Majesty, Furious Rise, Rishkar's Expertise, Beast Whisperer, Shamanic Revelation, Disciple of Bolas, Pact of the Serpent, Painful Truths, Harmonize, Sign in Blood, Night's Whisper, Read the Bones, Ambition's Cost, Ancient Craving, Damnable Pact, Commune with Lava, Lifeblood Hydra, or maybe Necropotence although the color restricion on necro is tough, treasures should take care of it.
Fable of the Mirror-Breaker Flip, Ragavan, Nimble Pilferer , The Reaver Cleaver , Gadrak, the Crown-Scourge , Ancient Copper Dragon , Old Gnawbone Ziatora, the Incinerator for more treasure makers. Pyrohemia and Pestilence could be fun with the extra mana. Awaken the Woods is an amazing x spell too, but wont appreciate the two aforementioned cards.
If you're using magda the deck will benefit from dragons and expensive artifacts. throw in Imperial Recruiter and Worldly Tutor, Vampiric Tutor, and Demonic Tutor all go in your colors. so you can get her more consistently. Darksteel Forge and Gate to Phyrexia can be tutored into play with her for five treasure.
If you use dragons, you could add Dragonstorm, but you should carefully consider how many cheap spells you expect to be able to cast if you arent building specifically towards this card. Chatterstorm, Empty the Warrens, Yawgmoth's Will, Jeska's Will, Mana Geyser, and Manamorphose, Past in Flames are all good on their own and would add synergy.
If it ends up dragon tribal, cards like Crippling Fear , Kindred Dominance, Crux of Fate
Swashbuckler Extraordinaire is a very good payoff for using treasures if you dont use certain other nightmarish dragons like Atarka, World Render, Blast-Furnace Hellkite, Terror of Mount Velus, Thrakkus the Butcher
amarthaler on
EDH Vampiric Bloodlust (C17 Precon Upgrade)
10 months ago
Updates!
In: Phyrexian Tower… Skullclamp… Scapegoat… Visions of Phyrexia… Read the Bones
Out: Drana, the Last Bloodchief… Damnable Pact… Plateau… Stinging Study… Kindred Boon
Phyrexian Tower will pair well with Phyrexian Reclamation for recursion. Skullclamp and Read the Bones are amazing card draw and part of the pre-con's original 99. Visions of Phyrexia comes out 18 Nov and looks awesome.
seshiro_of_the_orochi on Card creation challenge
11 months ago
Essence Watch
Enchantment
Whenever a creature enters the battlefield, you gain 1 life.
Soul Warden has a dozen variations in white, so why not give green another soul sister besides Essence Warden? At uncommon, I'd give it an additional activated ability, something such as ", sacrifice ~: You may play an additional land this turn."
Ok, draw spells is the topic. has Return of the Wildspeaker and its predecessors. has a wide variety of wheels. has Damnable Pact and other "draw big, lose life" spells. is , I don't have to explain this. Each of these big draw spells has its very own drawback. needs a big creature, has its usual issue with the concept of delayed gratification, has the typical recklessness-issues, and blue...just tends to be a little too good with drawing too much.
What could have?
So the challenge is: Create a card draw spell with MV 5 or greater that is powerful but has a typical drawback. (And don't even dare just making the draw symmetrical!)
Triton on Wrapping Up a Deck!
1 year ago
tonylomas I can’t blame you haha, I tried spicing up the deck so hopefully it stays fun! The idea of throwing down large threats early game is super appealing to the Timmy in me. :)
I have a Torment of Hailfire that I can throw into the deck! Was also thinking Damnable Pact as well for draw and occasionally taking out an opponent. :)
DemonDragonJ on How Good is Greed in …
1 year ago
FartSeize, Damnable Pact is an excellent card, but it is a one-time effect, whereas Greed can be used repeatedly.
FartSeize on How Good is Greed in …
1 year ago
Maybe? Smothering Tithe is good but it depends if you want more mana or card draw. Too answer your question, no. I don't think three color decks are a great fit for greed. Have you considered Damnable Pact? You'll only need 2 black and then you can sink any color mana for X. Additionally you'd be getting a better rate of one life per card, as opposed to Greeds two.
sub780lime on
Lathril and a lot of elves
1 year ago
Not that you are hurting for it, necessarily, but Karametra's Acolyte is another infinite mana possibility. I also wonder if Auger of Autumn might have a place as a way to continually rip those elves off the top. With all that mana generation, I'd want Damnable Pact in here as an alt win-con, but also as another way to fill your hand hand of elves to drop. Torment of Hailfire is another obvious path in that regard.
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