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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Nesting Grounds
Land
: Add .
, : Move a counter from target permanent you control onto another target permanent. Activate this ability only at any time you could cast a sorcery.
seshiro_of_the_orochi on Tekuthal and moving counters
7 months ago
Nesting Grounds is another option.
Clockspinning doesn't remve counters, but synergizes neatly with ways to move counters. Dramatist's Puppet is similar, but obviously weaker. Myojin of Cryptic Dreams and Myojin of Seeing Winds are additional sources of indestructible counters, even though they're pretty mana-heavy.
SilencedDax on Phylactery lich: a Rule 0 …
7 months ago
DreadKhan love your ideas!
The Nesting Grounds it's amazing to keep it safe!
I never thought about proliferate, that could be great with moving the phylactery counters around, althoug I think you'll have to commmit the deck to it to get a great benefit, maybe with some kind of +1+1 voltron strategy or something similar. I 'll think more about it.
Decree of Pain, Necromantic Selection, those kind of wanky junky black cards it's what i really like, like Last Laugh and Withering Wisps. About Phyrexian Scriptures, Damnation and other boardwipes are great!
I've never thought of Pestilence+deathtouch/lifelink counter! It sounds amazing!! To clear the board it is great to, and your lich the only thing alive, I'll look for similar cards. I knew the Blood combo you said, It's great and works amazing with the cards you said! In my playgroup we try to avoid it any combo so I cannot put it in, but I love it. Great synergy too with those amazing lands!
Great those ideas to prevent the lich to be stolen!
In my playgroup we have too some budget restrictions to try to balance deck, I'll try to fit the expensive lands in it!
I have though that we can include some zombie interaction like Call to the Grave that seems amazing and full of flavour 'cause liches are trying to escape dead.
And some artifact mutation like Biotransference or Liquimetal Torque and the other one that do the same on some great indestructible creatures.
Another ideas: Assault Suit to avoid sacrifice the lich, and Conjurer's Closet to put more phylactery counters, and other blink cards
SilencedDax on Phylactery lich: a Rule 0 …
7 months ago
Delphen7 I looooooooove that interaction, move the Phylactery lich it is pretty clever!! we can include too the Nesting Grounds to move it around if needed and we can make the bearer pf the lich's counter indestructible with That Which Was Taken
love it!
DreadKhan on Phylactery lich: a Rule 0 …
7 months ago
Hope I'm not getting to carried away with this brainstorming, but here's what I thought up.
You could also use Nesting Grounds if you like the idea of putting your Phylactery Counter somewhere safer, but an Indestructible artifact is already pretty durable, and there are many of those kicking around.
If you end up using Proliferate for counters, you could look at Subterranean Hangar, it's a good 'land', but you almost want to run extra lands with it, it plays like a ramp source rather than a true land. Bottomless Vault also exists, but this is a much harder to use card that isn't as budget friendly. Both are good with Proliferate effects or big splashy effects, I gather you don't like Hailfire or Exsanguinate, but what about weirder stuff like one of the many big mana Wipe Plus cards that Black gets, stuff like Decree of Pain or Necromantic Selection, I think you can find others like Phyrexian Scriptures or even Damnation because it'll miss your Commander.
I feel Pestilence might be amazing, it's much better if you can give it Lifelink or Deathtouch, usually via a Counter that Nesting Grounds moved (Boot Nipper, Scavenged Brawler, Unbreakable Bond, Unexpected Fangs, Call of the Death-Dweller, Evolved Sleeper, or Void Beckoner, some of those seem solid actually), but even without either it's a great effect to clear out weenies, and your Commander keeps it around pretty consistently. Also very good with Pestilence is Exquisite Blood (paying B to gain 2 life and make 3 opponents each lose 1 sounds very playable), which combos with Sanguine Bond if you want a combo that has independently useful pieces. Blood and Pestilence and your Commander would be nuts with Cabal Coffers and Urborg, Tomb of Yawgmoth, and I love how all of that is just stuff that you want to be doing anyway. Hangar and Vault are also useful with Pestilence.
I suspect you might want to look at some free sacrifice outlets to use incase your Commander is going to be stolen or hit by an Out of Time type effect in the event that you build around them more. Black has great outlets in addition to access to Altars. There is also Command Beacon to get Phylacter Lich back if people steal it.
legendofa on Spare a Coin for a …
7 months ago
Lae'zel, Vlaakith's Champion gets an additional coin counter on creatures, which can be preserved and moved around with Nesting Grounds, Resourceful Defense, or The Ozolith.
TheoryCrafter on Phyrexia: All Will Be One …
7 months ago
My thoughts on this set:
Melira, the Living Cure should've been able to remove poison counters even if the ability was similar to Leeches.
All Will Be One and Soul-Scar Mage together just turned a lot of cheap cards pinging all creatures on the battlefield into board wipes. And if you happen to have Bonfire of the Damned to cast you could end up winning the game.
I know the stories explained it, but I would love to had seen cards explaining how Lukka and Nissa were compleated. Though compleating Nissa kinda irks me because the story she was in in The Brothers War implied she survived the war with New Phyrexia.
Nahiri, the Unforgiving and Bladegraft Aspirant could end up vital in Boros reconfigure decks.
I like Corrupted. A good way to take advantage of poison without directly using it to win. Vishgraz, the Doomhive is the poison Commander we deserve.
Only sacrifice to draw a card?? 5 of the Sphere lands feel underwheling compared to the rest.
If you are building a oil counter deck for an eternal format, make sure to add Nesting Grounds to the deck.
In Superfriends decks, Ichormoon Gauntlet and Kasmina, Enigma Sage together could result in multiple -12 activations in a turn.
With Vraska a primarily black Planeswalker and Tyvar also a Planeswalker, it fits that she got the monoblack card. Anyone else notice the similarities between the ultimates of Vraska, Betrayal's Sting and Vraska, Relic Seeker?
As happy as I am Terramorphic Expanse got reprinted into Standard, I think Evolving Wilds would've made for a more flavorful choice.
Thrun was declared the last Troll BEFORE the Phyrexians rose. So what's with Oil-Gorger Troll?
Kaito, Dancing Shadow should be a staple in Etrata, the Silencer decks.
SufferFromEDHD on
Way of the golden tail
8 months ago
Neat deck!
Dust Bowl incredible in the late game with all those basic lands.
Nesting Grounds tech.
Bonders' Enclave Bushido card draw.
Karn's Bastion and/or Sword of Truth and Justice double up the Bushido counters.
KBK7101 on Alternative themes/gimmick EDH deck ideas
8 months ago
Whenever anyone asks this kind of question, I always default back to my favorite sets/planes. And also Rule 0 partner decks. lol
I apologize in advance if none of these are the kind of thing that you're looking for.
I really enjoy my Satsuki, the Living Lore deck. Most, if not all, of the relevant sagas are all cheap and some of the best cards in the deck that care about counters (like Power Conduit and Nesting Grounds along with various proliferate cards) were reprinted in New Capenna's Brokers commander deck, so those are also pretty cheap. Add in cards like Historian's Boon, Teshar, Ancestor's Apostle and any constellation/enchantress effects you see fit and that's pretty much the core of the deck right there.
Kairi, the Swirling Sky is a really fun clones deck that I use on Arena's Historic Brawl format. Basic gameplan is to make as many copies of Kairi as possible, only to watch them die to the legend rule and benefit from the death triggers.
Toralf, God of Fury Flip is another deck that I have and really enjoy. It makes mono red burn possible in commander, and the way that Toralf interacts with damage doublers such as Dictate of the Twin Gods means that the "trample" damage your spells have get amplified for each creature you kill with it. I have a better description of it on my deck's page, if you're interesting (not trying to self-advertise, I promise). Not sure how well this deck could be built on a budget as I'm not sure how much the damage doubling cards are at the moment (as they're kind of crucial).
Any of the five Amonkhet gods. Oketra the True, Kefnet the Mindful, Bontu the Glorified, Hazoret the Fervent and Rhonas the Indomitable never get as much love as the Theros gods and it makes me sad (because Amonkhet is my favorite plane). Their drawbacks are fairly substantial, I will admit, so they're a bit of a challenge to build. Might be what you're looking for?
Ghen, Arcanum Weaver but as an aristocrats style deck where you sacrifice enchantment creatures like Nyxborn Rollicker, Hopeful Eidolon and Gnarled Scarhide to recur stuff like Doomwake Giant. Could also be a hybrid enchantress kind of deck if you lean heavily into the Bestow mechanic. (Hm. I actually really like this idea...)
You could also run some "illegal" partners. I usually only try to do this if they have some sort of story significance, though. For example, I have a young Urza, Powerstone Prodigy and Mishra, Excavation Prodigy precon power leveled deck that I love. Hans Eriksson and Saffi Eriksdotter is one I've wanted to build for a while. Also maybe Gisa the Ghoulcaller and Stitcher Geralf? Or their newer versions, Geralf, Visionary Stitcher and Gisa, Glorious Resurrector? Stuff like that.
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