Homeward Path

Homeward Path


: Add to your mana pool.

: Each player gains control of all creatures he or she owns.

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Format Legality
Tiny Leaders Legal
Commander / EDH Legal
Legacy Legal
Highlander Legal
Canadian Highlander Legal
Custom Legal
1v1 Commander Legal
Casual Legal
2019-10-04 Legal
Duel Commander Legal
Vintage Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal

Homeward Path occurrence in decks from the last year

Latest Decks as Commander

Homeward Path Discussion

NV_1980 on Gisela How Much Damage Is Too Much

1 week ago


Interesting deck. Considering that in some ways this deck is Angel-tribe AND the fact that you have put some money into this, we would recommend Cavern of Souls. This will basically allow you to cast Gisela (and your other Angels) with impunity.

We would also really recommend adding Swords to Plowshares (because it's just such great removal) and maybe Chaos Warp as well. Adding Homeward Path will give you a way to retrieve Gisela if she gets stolen.

We would recommend more ramp. The average CMC of your deck's creatures is almost 5, so in most cases it will take a number of turns before you can actually do something to your opponents. We would recommend Arcane Signet, Ruby Medallion, Thran Dynamo and especially Weathered Wayfarer.

In terms of card advantage, Sensei's Divining Top and Scroll Rack are fantastic options (if you can afford them).

Hope this helped.

With kind regards,

Mrs. and Mr. NV_1980

TheSlowestBro on Norin Naughty Nonsense

1 week ago

Hello, Great list! Thank you for the upvote and suggestion you left on my own. I think I'll have to add in Humble Defector and Homeward Path, perhaps also Starke of Rath while I'm at it. These kinda janky cards feel right at home with Norin. I see you've already decided against Mirror March, which I totally get, just figured I'd highlight how awesome it can be with stuff like Grinning Ignus and Cloudstone Curio, both of which I think can be justifiable even without the MM. Also the newish War Room is vastly better than Arch of Orazca in my opinion. +1

MrKillStar on We're all mad here

1 month ago

Rainbowjuice77 - the only one of them that can search multiply libraries (including yours) is Bitter Ordeal, since you can change target for every copy of Bitter Ordeal, but you need to trigger it somehow (I use it in my Syr Konrad, the Grim's For the Void deck with Desecrated Tomb + Phyrexian Altar + Tortured Existence as a main engine for different stuff).
There is a lot of cards that can be really sweet with Opposition Agent, the most casual use would be to use Op.Agent just on its own, without anything else like Maralen of the Mornsong, etc..
And with Wishclaw Talisman I would definitely run Homeward Path :D

RNR_Gaming on How should you balance your …

2 months ago

They don't have to conflict with each other. Theft + a value sac outlet like Viscera Seer or Carrion Feeder feels so dirty but good at the same time. Steal then throw away when you're done with it or if they try and get it back with Homeward Path

zelian12 on Golos Lands

2 months ago

I'm excited to try the updated version. The main suggestion I have before playing is to replace Yarok, the Desecrated with Ancient Greenwarden as you only have a few etb creatures.

I wanted to ask, how have the planeswalkers been for you? I almost always play with the same people and can't keep them on the board against them.

I've been toying with the idea of including a package of Homeward Path, Starke of Rath, Humble Defector and Perplexing Chimera. This is more for fun than optimization.

MagicMarc on Need help upgrading my Firesong …

2 months ago

There are some great cards to use with Tajic, Legion's Edge to prevent damage to your team. Some suggestions are;

The Wanderer: Prevents non-combat damage like Tajic and can be used to get rid of Olivia Voldaren at the same time.
Hedron-Field Purists: Prevents 1 of any damage at all to you or your creatures and levels up to prevent more.
Lashknife Barrier: Prevents 1 of any type of damage to your creatures. And cantrips when you play it so it doesn't slow down your game too much.
Ajani Steadfast: Can be used to buff weaker creatures, gets more counters onto The Wanderer and the emblem is very strong.
Homeward Path:This can get your creatures back when they get taken.

Krogania on Ich-Tekik, Golem Boi

2 months ago

I agree with the suggestion for Rebbec, Architect of Ascension or at least include her. In no particular order: They are reprinting Three Visits, which is strictly better than rampant growth. Nature's Lore is good too. Cavalier of Dawn can be used on your own artifacts. Guardian Idol is a good ramp card early and doubles as a Golem. Land Tax is rarely going to be worth it in a green land ramping deck. Maul Splicer is expensive, but trample is good evasion for decent sized golems. Sensor Splicer gives vigilance. Vital Splicer gives the ability to regenerate for 1. It's not great, but is another creature you can bounce for more golems. Ichor Wellspring is a great target for both self destruction and recursion, in case of opponents having no artifacts to destroy. Arcbound Reclaimer for ensuring you get a good draw. Ancient Stone Idol for a really big boi. Ancestral Statue can replay splicers or get rid of bad auras. Also you have a lot of stuff like myrsmith, palladium myr, and I think those might be better served by a couple more treasure/clue/food generation cards. Treasure Map  Flip, Prying Blade, or Tireless Tracker, Ulvenwald Mysteries, or Gilded Goose (replacing Avacyns pilgrim). Any decent equipment, but especially a Bloodforged Battle-Axe. Maul of the Skyclaves, Heirloom Blade. Swords are good. And as always: Lightning Greaves Swiftfoot Boots Skullclamp Running a bunch of basics is always cheaper, but if you have a couple of bucks consider the following mostly budget additions. Homeward Path Scattered Groves is cheap and fetchable. Gavony Township for more counters. Gingerbread Cabin for an artifact with your land. Krosan Verge/Myriad Landscapefor mana fixing ramp. Command Tower because it's better than a basic. Path of Ancestry because the splicers are all human. Evolving Wilds/Terramorphic Expanse/Fabled Passage Blighted Woodland Sungrass Prairie Opal Palace

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