: Add to your mana pool.
: Each player gains control of all creatures he or she owns.
|Have (2)||ryancav ,|
|Want (2)||kbort , Mazzuno|
Combos Browse all
|Commander / EDH||Legal|
Homeward Path occurrence in decks from the last year
Latest Decks as Commander
Homeward Path Discussion
4 hours ago
Why: Sword is good AF don't get wrong, but the ability to get the lands you need/ want out weights to me the benefits of sword
Why: Disciple sees the whole board, and combos with the lotus petal infinite line within the deck itself
Why: Homeward Path will be replacing what functionally im using Shepherd for(defense against other Tergrid decks), secondly Massacre Wurm applies more pressure, is great against token strategies, and has a pressure cooker kind of weight to it in the deck which helps with killing opponents
Why: Defense against other Tergrid Decks, as well as Soul-Guide Lantern does this job better
5 hours ago
oooop Profet93, what do you think of this assessment of metas i've noticed?
So i'm currently running Twilight Shepherd as a way to get through mirror matches and a defensive measure against other Tergrid decks at a table as well as the added sacrificial value ( Skullclamp looking at you) and the ability to exile my opponents creatures. However with the new knowledge of rulings on how Tergrid and Shepherd interact with one anothers triggers(ill link you the ruling discussion i posted about at the bottom), do you think it would be more adventitious for me to run Homeward Path as a defensive measure as well as the fact that i could then also "reuse" ETB's of my opponents creatures through sacrificial means i.e. Grave Pact effects, less assuming of people being able to "SEE" that interaction as well as the fact that I could then more agreeably and readily add that sexy Massacre Wurm to the deck list
havnt heard from you in awhile Omniscience_is_life, what are your thought as well?
1 week ago
@Reins of Power While the creatures do synergize well with the voltron aspect, it doesn't mesh well with the polymorph package I'm trying to run. I've found that with Polymorph, you need a game changing hit from it after it resolves. Unfortunately, if I add too many creatures, it can gum up the works.
War Room I like that a lot! I'll try it out!
Aqueous Form Was in my first draft of the deck. In playtesting, I found myself in situations where I could tudor for the Twisted Image , but it would kill the crab due to the 0 toughness, so I tried out Aether Tunnel instead.
Masterwork of Ingenuity looks like fun, especially in my meta full of swords of this and that! I've gotten in trouble before by copying some of the pro blue swords and been unable to target my charix or creature with my blue enchantments, but I don't think it's come up as an issue too often to ignore the benefits.
I was thinking of running Commander's Plate , but I play in a meta with a lot of Guilded Drake,
Homeward Path is becoming a pet card of mine, and I plan to also include it when I can get a copy!
3 weeks ago
Artisan of Forms and Sage of Hours are amazing targets since Artisan of Forms can get you another copy of something and Sage of Hours allows you to get extra turns easily and on a budget. Triton Fortune Hunter is also good if you cast a cantrip on it. Torrential Gearhulk can be a great creature to copy because with it you can storm off and replay every instant and sorcery in your graveyard while creating many 5/5s. Thassa's Oracle is another card I'd consider adding since it can work as a draw 5 when copied and that umber keeps going up due to the two-loyalty the card has. Homeward Path is a card to consider simply because you have Coveted Jewel in your deck. As for cards to cut, Time Warp definitely doesn't seem necesarry considering the little synergy it has with your deck compared to how expensive it is. That said, if you already own it, feel free to keep it in as it is very powerful in general. Definitely cut Salvager of Secrets if you plan on adding the gearhulk, and the rest is pretty much whatever you prefer when playtesting. Overall the deck seems great and I hope I could help.
3 weeks ago
A few small improvements:
1 month ago
Interesting deck. Considering that in some ways this deck is Angel-tribe AND the fact that you have put some money into this, we would recommend Cavern of Souls. This will basically allow you to cast Gisela (and your other Angels) with impunity.
We would also really recommend adding Swords to Plowshares (because it's just such great removal) and maybe Chaos Warp as well. Adding Homeward Path will give you a way to retrieve Gisela if she gets stolen.
We would recommend more ramp. The average CMC of your deck's creatures is almost 5, so in most cases it will take a number of turns before you can actually do something to your opponents. We would recommend Arcane Signet, Ruby Medallion, Thran Dynamo and especially Weathered Wayfarer.
Hope this helped.
With kind regards,
Mrs. and Mr. NV_1980
1 month ago
Hello, Great list! Thank you for the upvote and suggestion you left on my own. I think I'll have to add in Humble Defector and Homeward Path, perhaps also Starke of Rath while I'm at it. These kinda janky cards feel right at home with Norin. I see you've already decided against Mirror March, which I totally get, just figured I'd highlight how awesome it can be with stuff like Grinning Ignus and Cloudstone Curio, both of which I think can be justifiable even without the MM. Also the newish War Room is vastly better than Arch of Orazca in my opinion. +1