Prowling Serpopard

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Prowling Serpopard

Creature — Cat Snake

Prowling Serpopard can't be countered.

Creature spells you control can't be countered.

StoryArcher on Don't Let Em Breathe (Quick)

2 months ago

Slashdance (love the name btw)

I appreciate the kind words. The fetch lands are there to make sure I get a trigger on the Narnam Renegade and to thin out the deck a little so that any draws I get from Werewolf Pack Leader get the most bang for their buck. You could probably go with straight forests to save some cash, but if you do I'd probably pull the Renegades for +1 Experiment One, +1 Pelt Collector and 2x Young Wolf. Going with more basic lands will protect you a bit from cards like Blood Moon and Magus of the Moon as well.

As far as some other budget options, Boseiju, Who Endures is also a very expensive, fairly new card. It's a very strong addition for what it does but is in no way necessary for the deck to operate. That could easily be a Forest as well. If you go all Forests, consider adding in a couple of Treetop Village or Lair of the Hydra and maybe a Dryad Arbor.

Sideboards are largely a product of your local meta and the one I have listed is just a handful of quality generic options. Prowling Serpopard, Scavenging Ooze, Beast Within, Damping Sphere and Grafdigger's Cage are just a few budget options out there, depending on what you're trying to stop.

TheOfficialCreator on Gishath's Jurassic Park

3 months ago

Insist, Spellbreaker Behemoth, Savage Summoning, Prowling Serpopard, Vexing Shusher, and Allosaurus Shepherd are all options to stop your creatures from being countered if that's a threat you're concerned about.

As far as stopping your creatures from being destroyed, Asceticism, Dense Foliage, and Heroic Intervention are good.

Stardragon on

5 months ago

hmm a single copy of Bow of Nylea would be good, its probably god weapon I use the most (and not just because im a green main) with Whip of Erebos coming in a close second that i use the most for it's utility and cheap cost, Kessig Wolf Run for either a mountain or a temple again for utility Skarrg, the Rage Pits for the same reason though i don't think you need both just which ever one you like more. and i love how simple the deck is but your or real form of removal is badgersaur and relies on discarding non creature or lands, so things like Hull Breach or Decimate could help with problematic things and Savage Twister in case you need a board wipe Starstorm works here to, there are others that could work but these are flexible in how much damage you want to do and i personally like them better than Blasphemous Act for there flexibility. Asceticism is expensive both mana and price and it doesn't add to the board state immediately but it's protection from spot removal and debuffs and a form of recursion.

If need be for a sideboard (I don't know if casual has a side board) i would put some of these for flying hate since that would wreck you since you have no fly protection things like Spidersilk Armor or Gravity Well. Indestructible destoryers like Burn from Within or Hour of Devastation would be ok as well. And if your opponent is blue Prowling Serpopard can help protect your badgers

For now thats it maybe after a night of sleep i'll be able to think of more but for know this should give so fat to chew on.

EVENcast on A Monster’s Guide to Volo [Primer]

5 months ago

rwn1971 I'm still trying to stick to one of each creature type, so the fact that Scavenging Ooze and Prowling Serpopard share types with Lotus Cobra, Temur Sabertooth, and Acidic Slime means they're off the table for me, but they're all fantastic cards for sure. I've only made two swaps recently, cutting a basic forest for Boseiju, Who Endures, and finally cutting Junk Winder for the awesome New Capenna card Shield Broker. I'm keeping my Ruin Crab for now, as it distracts and draws the hate away from my commander. I'm also keeping Deadwood Treefolk around. It's true that it's sometimes a dead card, but when its good its VERY good, and as the only piece of recursion, it's staying for now. The next card on my radar for a potential cut is Alchemist's Refuge because i don't think I've ever used it's ability in a game. This list is mana hungry, so while this card is good in theory (especially with Pathbreaker Ibex, which I'm still running), it hasn't done anything for me in games so far. I'm also keeping Primordial Sage, despite how tempting those Spirit Dragons are... I might change it up later, but the sage has saved me a few times now.

rwn1971 on A Monster’s Guide to Volo [Primer]

6 months ago

Update for my deck Ruin Crab , Junk Winder , and Deadwood Treefolk are out and Keiga, the Tide Star , Prowling Serpopard and Scavenging Ooze are in. Keiga as you said is to good. Prowling is just an amazing and Ooze is my graveyard hate.

Kamerot on The crushing jaws of a howling slaybeast

9 months ago

Hey there, I'm a big fan of the premise of your deck. I've always liked goreclaw, she's a fun card. With that said, I do have some suggestions:

  • Prowling Serpopard -> Allosaurus Shepherd/Destiny Spinner - if your budget allows, shepherd is the better choice, but both are upgrades to serpopard.
  • Veteran Explorer -> Arbor Elf - without a dedicated sac outlet, there is no guarantee you can get explorer in the graveyard in a timely manner, plus it helps all of your opponents. Since you're running both ashaya and yavimaya, arbor elf can potentially untap all of your big mana engines, plus it's an elf and benefits Priest of Titania.
  • Myojin of Life's Web -> Argothian Elder - myojin was always lackluster for me, plus you can't cheat it out. The elder is an elf which again will help priests, plus with ashaya, It goes infinite which is great with all the big fatties you're running.
  • See the Unwritten -> Selvala's Stampede - for the same cmc, you get a much better spell that doesn't make you pitch anything to the graveyard. And what's great about Stampede, it gets better with the more opponents you have. Just make sure you keep a couple of permanents in your hand to cover any way your opponents vote.
  • Those are the big suggestions I have to make at first glance. Here's some other good options for card advantage if you ever find yourself running out of steam.

  • Beast Whisperer
  • Guardian Project
  • Rishkar's Expertise
  • Hope this all helps, and good luck!

    NV_1980 on Nikya Stompy

    9 months ago

    Hi,

    I would really recommend to find some room for Prowling Serpopard and Vexing Shusher in here, to frustrate blue. Archetype of Endurance also seems like a good addition (I would replace Myojin with this card). Vigor can immunize all your creatures from damage, so worth considering as well. I would replace Arbor Elf with Birds of Paradise, as you're not using any special forests anyway. Since you're not using any artifacts or enchantments, but your opponents probably are, why not include Bane of Progress?

    I have more suggestions, but they depend a bit more on what you want to spend on this deck.

    Cheers,

    NV_1980

    NV_1980 on Oh my God

    9 months ago

    Hi,

    A problem you might have in this deck, is getting enough devotion to have your gods do some attacking/blocking as well as being cool enchantments, so honestly I am not sure this setup is going to do you much good. But, if you manage to go through with it anyway, might I suggest:

    Good luck.

    Regards,

    NV_1980

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