Combos Browse all Suggest
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)
1 month ago
Hey, Balaam__! I really like Wall of Blood, and I considered it along with Necropotence and Yawgmoth's Bargain in the early versions. All three were actually in the first concept I came up with that was focused on ramp and discard, but didn't have reanimation. Then I got excited about a turn one (ish) kill... I probably got too hyper-focused on it, honestly. The original idea was slower and less flashy, but a little more resilient.
Andramalech, this was a really fun challenge! And to your Stifle I say Silence! Before you cast it, of course :) I feel like this deck would never actually work, but if you pulled it off once, that would be the stuff of legends!
1 month ago
Cards to remove for more interaction, protection, and draw:
Looking at adding the following:
1 month ago
This has some real potential. Phalanx Leader with some additional buffs could make this deck sing. I would cut some of your higher costed cards for a playset. Check out Mana Tithe or Silence for some added protection.
2 months ago
Okay. So, I think you should really lean into the control/combo shell. This deck could use combos like Sanguine Bond and Exquisite Blood, with some added redundancy in the forms of Vito, Thorn of the Dusk Rose and Marauding Blight-Priest, or Mikaeus, the Unhallowed and Triskelion to close out the game. In order to accomplish this, I think you should cut a ton of the creatures and really lean into board wipes, control spells, and resource denial.
You could also do cute stuff like Phyrexian Unlife + Solemnity, giving yourself time to wipe the board again or go for the win with Peer into the Abyss. You should also consider taking a look at your mana base.
I'd suggest going for some fetches, checks, and shocks like:
I know I've given you a lot of suggestions. I think if you tried putting a list together with all the cards I named, plus some of the bangers from your current list and you'd have a badass deck! Don't worry about trying to do all that right now, though. See which look most appealing/are in your price range and add those first. A lot of these should be long term goals!
Don't tell Rett I gave you so many suggestions XD
2 months ago
What you want is not impossible. But the cards to make it good do not currently exist. Putting approach into any lifegain deck that is budget and runs like Silence or something to prevent your opponents interaction. It will come up maybe 1 in 100 games as the way you win that you win. Maybe. That's with a low win rate already. That's completely fine. Im looking it as if you plan to play fnm meta not a tourney. But i like to win sometimes personally and seriously think approach is a bad card when it cannot be properly supported like TapatioDorito pointed out. If this is what you want go ahead.
I wish you luck but the best I can suggest to make it more competitive is pivot off of one of your constraints. And go:
lifegain without worrying about approach.
Free win white? With alot of meta game info for "correct" plays and silver bullets like Rest in Peace Sanctum Prelate Lavabrink Venturer to prevent your opponents from doing anything important. Winning sometimes with approach.
2 months ago
Sorry I was the bearer of bad news, otherwise Halvar would be very strong in her.
But the changes you've made look very good and should speed up your game a bit or make it more consistent.
Stalking Leonin removal for heavy creatures.
And Kindred Summons could work in her, but the cmc is a little bit high.
3 months ago
Love the deck, thanks for sharing.
Silence is a good idea I hadn't considered. I might reconfigure some things to make room for it. I can see it allowing for a late-game recovery.
If you want, you can browse my Ink-Treader deck, I've put all the cards I've considered in the Maybe-board. Might be some new ideas.
3 months ago
Aegis Angel is a good card, don't get me wrong, but currently given the low number of Angels in the deck as a whole and with no Angel tribal, it might be worth looking into Avacyn, Angel of Hope or, some more budget options, Indestructibility, Gift of Immortality, Kindred Boon, Shielded by Faith, Spirit Bonds, or Timely Ward. All of these grant a single creature indestructible for a lower cost, albeit they are not attached to a big flier.
Nothing for Ajani's Pridemate. It's just a good card. If you're interested in other similar cards, Light of Promise, Archangel of Thune, Gideon's Company, Cleric Class, Heliod, Sun-Crowned, Cradle of Vitality, Celestial Unicorn, and Nykthos Paragon are some good ones.
Archetype of Courage seems a bit weak to me personally. Enchantment creature cards with the same mana value that are white and better for your deck (at least from my POV) include Eidolon of Countless Battles and Heliod, Sun-Crowned.
Banisher Priest is good.
Captain of the Watch and Cataclysmic Gearhulk are both good cards, though the latter doesn't seem to work too awfully well with your deck. I would consider putting in another destroy boardwipe such as Wrath of God or Fumigate.
Chardalyn Dragon is pretty bad, even for an artifact flier. Other fliers with the same mana value include Adarkar Valkyrie, Admonition Angel, Ancestor Dragon, Angelic Skirmisher, Archon of Coronation, Aven Brigadier, Empyrial Storm, et cetera... white is ton of amazing fliers! Put 'em to good use! XD If you specifically want an artifact creature to replace it, Wurmcoil Engine is a good one.
Glint-Sleeve Artisan is interesting, and I see how it plays into a bit of your artifact synergies, but if you want that, just use an artifact creature like Adaptive Automaton, Cloudsteel Kirin, or Etched Champion.
Heliod's Pilgrim has a good effect and it's flavorful, just keep in mind you only have two Auras in the deck.
Kozilek's Channeler is a decent card, but given you like small creatures I'm not sure that paying extra for a big body is a great benefit. Worn Powerstone, Thran Dynamo, Arcane Signet, and if you want to splurge Pearl Medallion are all good ramp in white.
Lagonna-Band Elder can be replaced by one of the cards I told you about in my previous comment.
From there, all your cards are great until Soulmender, which again can be replaced by one of the cards in my previous comment, or even Fountain of Renewal. Same with Stone Haven Medic and Sungrace Pegasus.
Welcoming Vampire is good too.
Feat of Resistance is nice.
Gods Willing is good.
Aligned Hedron Network is good.
Font of Vigor - see previous comment
Sunlance - any other removal that I've mentioned
Also consider Sphere of Safety.
I hope all this helps! ^^" it took a bit to write up but I think it'll help introduce you to some staples and ways about thinking about deckbuilding and power level. I sent you a friend request so that we can keep in touch and so that I can see and help you with your future decks!