Blinkmoth Nexus

Blinkmoth Nexus

Land

: Gain .

: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.

, : Target Blinkmoth creature gets +1/+1 until end of turn.

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Legality

Format Legality
Oathbreaker Legal
Custom Legal
Vintage Legal
Leviathan Legal
Modern Legal
Highlander Legal
Commander / EDH Legal
Unformat Legal
Block Constructed Legal
Limited Legal
Duel Commander Legal
Tiny Leaders Legal
2019-10-04 Legal
Casual Legal
Canadian Highlander Legal
1v1 Commander Legal
Legacy Legal

Blinkmoth Nexus occurrence in decks from the last year

Latest Decks as Commander

Blinkmoth Nexus Discussion

Masterful on Necronomicon | Teysa Karlov | Primer

1 week ago

cfost827 You don't lose too much consistently without Scrubland. It shouldn't matter. I've tried Smothering Tithe a few times, and it's decent, but it's too slow for me personally. I'd include it with Revel in Riches if I wanted that package or if your meta is heavy blue/draw oriented. I also wouldn't skimp on Ophiomancer. I underestimated her at first, but if you play a few games of her, you'll see just how much value she pumps out with sac outlets. I play Blinkmoth Nexus because it's cheap sac fodder at best and a colorless land that can chump block at worst. However, the cool thing about aristocrats is that there's so much redundancy that any few cuts likely won't matter. You can customize the deck to your liking, especially since it's hard to say what's the absolute best. This isn't cEDH after all.

cfost827 on Necronomicon | Teysa Karlov | Primer

2 weeks ago

Awesome, thanks for the feedback Masterful! I think another reason is that I'm not running Scrubland since I just don't want to spend the money for it currently. Maybe in the future! But I'll try replacing Aria Mesa to start with a plains.

Also, have you ever considered adding in Smothering Tithe? It's usually just an EDH staple and my buddy thought it can never hurt to add it (Unless you play tested it already of course). Blinkmoth Nexus or Ophiomancer were 2 cards that I was thinking of possibly replacing..but we shall see.

Behgz on Izzet Polymorph

1 month ago

sergiodelrio

Although, I do think about lines of play where we have Mutavault in play alongside Blinkmoth Nexus.

If an opponent attacks with a 2/2, we could activate muta and then target it with blinkmoth and give it +1/+1 so we could block with a 3/3 Muta. It's more common of an occurrence than dealing 20 damage over multiple turns with a single Muta. So we could end up seeing that interaction in maybe 1/10 games vs a full 20 damage win in 1/100 games. So in that regard, Mutavault is certainly something to consider, not as a full fledged alt win-con but just as a built in layer of defense that can help us survive a bit longer and then pull off the combo sooner. That might actually be worth the extra $1 a piece vs Inkmoth Nexus.

mitcho78 on Geralt of Rivia

2 months ago

protection Hammer of Nazahn Darksteel Plate Shield of the Oversoul Indestructibility Timely Ward Bastion Protector Boros Charm Heroic Intervention Valorous Stance Inspiring Call Flawless Maneuver Deflecting Swat

wipe boad and boost yourself Subterranean Tremors Storm's Wrath Deafening Clarion Hammerfist Giant Fault Line Warmonger Starstorm Scourge of Kher Ridges Pyrohemia Chain Reaction Ryusei, the Falling Star Lavabrink Floodgates Into the Maw of Hell Shivan Meteor Star of Extinction Blasphemous Act Volcanic Offering

other fun card Coalhauler Swine

fighting for exemple Titanic Brawl Dromoka's Command Khalni Ambush  Flip Inscription of Abundance Ulvenwald Tracker

redirection Spitemare Boros Reckoner Rite of Passage Pariah's Shield Pariah

same effect Vigor Retaliator Griffin The Ozolith Phytohydra

get back monarch Soltari Visionary Zealot il-Vec Loyal Apprentice Lieutenant Kirtar Selfless Spirit Blinkmoth Nexus and all flying creature Academy Raider Haunted Cloak Shadowspear get trample Captain's Hook Cobbled Wings Pyreheart Wolf Trailblazer's Boots Frontier Warmonger Court of Ire Regal Behemoth and creature with trigger

boost and finish Pathbreaker Ibex Thunderfoot Baloth

become huge Inquisitor's Flail Solidarity of Heroes Hydra's Growth Invigorating Surge Furnace of Rath Kalonian Hydra Duelist's Heritage on yours creatures and on a creature attacking you

Block more or become blocked Bloodthirsty Blade and all goad Nemesis Mask Lure Brave the Sands can block 2 creatures with your commander Entangler Goblin Diplomats

juste some exemple, make a choice now :)

DemMeowsephs on Teysa karlov Aristocrats

2 months ago

Hey there! As asked for on my page, I will most certainly do my best to give you as many suggestions as I can, though aristocrats is, again, not exactly my area of expertise. I hope this helps, and before I continue, I wish you the best of luck on your deck.

Let's start off with the lands/ramp. The lands seem pretty great choices for a budget deck, couldn't really have done it better myself, but there are a couple cards you may want to consider that you might have missed. Brightclimb Pathway  Flip is probably one of the biggest ones, and it is only around 2-3 bucks. It's very valuable to have a choice like that in the game, and neither would come in tapped which is super good. Salt Flats is also a great card, and while it comes in tapped, you can always rely on it for a good source of colored mana, or simply use the colorless part of its ability. It is also less than 50 cents, making it a great include for a budget deck. Blighted Fen might also contribute to the theme, but is absolutely unnecessary unless you like its ability. Now, we get into a whole set of cards that could be interesting to think about, though whether you think you should include them or not are entirely up to you. Teysa is all about sacrificing and having sac outlets, so what if you had lands that had the option to act as creatures? This would let you tap for mana, and have the option to sac a creature if you needed it! Here are some of the better ones you may want to consider:

Now you may not like most of those, but possibly even just having one or two of the better ones like Blinkmoth and Mishra might be pretty beneficial, as it's always good to have things to sac in the worst-case scenario. In addition to that, all of the cards above are less than a dollar if not a small bit more, meaning they could most likely work price wise. To wrap up all the land part, Crystal Vein is also something good to consider, giving you a turn extra in mana at the price of the land, as well as Field of Ruin, which is just a overall not bad card in general for harming your opponents.

Now, what about ramp? While your ramp looks pretty good, here are a couple sweet ones you may have missed: Dark Ritual!!! This guy is amazing, for one mana you can pretty much cast teysa turn 2 with another land out, or it can just give you a huge leg up in general! Certaintly worth considering. Talisman of Hierarchy is also a super cheap great card I would definitely recommend for the deck, and it will surely benefit you more than the Prismatic Lens, though having both is simply better. Commander's Sphere obviously isn't as good as arcane signet, but it is still pretty great due to the draw ability and is also definitely worth considering. Cabal Ritual is also great with teysa since you'll be sacrificing a lot. To top that all off, Knight of the White Orchid and Gift of Estates are pretty good and definitely worth looking into.

Altogether, for your mana base, there isn't anything too dire, it all looks pretty good, though there are certainly a few budget cards I mentioned there you should definitely consider. I'm now going to give some recommendations on some all-around good cards to include, and save the specifically aristocrats stuff for last. Swords to Plowshares is pretty cheap and yet an amazing staple in all decks, I would definitely consider that, especially since in your case you can play it on one of your own things to get extra triggers, while also gaining the life. Generous Gift is also an amazing removal card that I have in my best deck and it's pretty good too! Same as for swords, you even have the option to play it on yourself and get the elephant token that you can sacrifice again! Fumigate and Cleansing Nova are pretty cheap but good board wipes that I would definitely try including too, to top of all the removal. In black, Read the Bones, Sign in Blood, and Night's Whisper are pretty good for draw that you may want to think about.

Now sorry if this is a bit rushed, I am short on time, but you may want to think about some of the following cards, with graveyard recursion, tutors to graveyards, and good sac cards!

ImaginitiveRascal on Mutate/Exile Zone matters.deck

2 months ago

I think it is hilarious that Blinkmoth and Assembly-worker tribal exists (Blinkmoth Nexus and Mishra's Factory) Lol

SynergyBuild on Daveslab2022

5 months ago

Secure the Wastes is a bomb, abuse it ;)

The best dual tapped manlands are really Celestial Colonnade, Lumbering Falls, and Creeping Tar Pit, abuse the heck out of them! Mishra's Workshop, Inkmoth Nexus, Blinkmoth Nexus, and Mutavault are also all amazing, so do as you wish with those! Otherwise Treetop Village, Faerie Conclave, and perhaps even Frostwalk Bastion are good enough to test ;)

xram666 on Yuriko Turn and Burn - cEDH

6 months ago

Hi. Nice deck. And a great input for my own Deck which is more on the budget side.

I have found two errors in your discrition. You use Blinkmoth Nexus instead of Blinkmoth Infusion.

Nethertheless a great primer.

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