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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Magus of the Moon
Creature — Human Wizard
Nonbasic lands are Mountains.
2 weeks ago
Slash (love the name btw)
I appreciate the kind words. The fetch lands are there to make sure I get a trigger on the Narnam Renegade and to thin out the deck a little so that any draws I get from Werewolf Pack Leader get the most bang for their buck. You could probably go with straight forests to save some cash, but if you do I'd probably pull the Renegades for +1 Experiment One, +1 Pelt Collector and 2x Young Wolf. Going with more basic lands will protect you a bit from cards like Blood Moon and Magus of the Moon as well.
As far as some other budget options, Boseiju, Who Endures is also a very expensive, fairly new card. It's a very strong addition for what it does but is in no way necessary for the deck to operate. That could easily be a Forest as well. If you go all Forests, consider adding in a couple of Treetop Village or Lair of the Hydra and maybe a Dryad Arbor.
Sideboards are largely a product of your local meta and the one I have listed is just a handful of quality generic options. Prowling Serpopard, Scavenging Ooze, Beast Within, Damping Sphere and Grafdigger's Cage are just a few budget options out there, depending on what you're trying to stop.
3 weeks ago
I had a deck very very similar to this one, I've recently picked it back up in an attempt to find a way to make it work in the current modern meta.
I believe I've found at least a reasonable approach although it is quite vulnerable to a few relevant cards. Teferi, Time Raveler, Blood Moon and Magus of the Moon and to a lesser degree Chalice of the Void.
The deck attempts to avoid having creatures and instead relies entirely on the fact that most decks depend on creature damage to win the game. Rather than trying to give them creatures just to remove them, instead the game plan is to give them creatures and let them keep them. Playing spells that give your opponents creatures then becomes a huge element to the game. You focus on drawing cards, letting them play creatures while you play artifacts and enchantments. The end result is a surprisingly powerful deck when played against incredibly expensive and tier 1 meta decks.
The deck doesnt care how much value your cards get, it just keeps giving the opponent cards anyways. High value doesnt matter, the deck wins on the cheapness of spells and the effectiveness of Rakdos Charm's third effect. Quite a fun way to play this style of deck.
I've just always found the blood artist plan too easy to stop. They can easily just ping the blood artist, or board clear, or simply overrun everything with better, more effective creatures.
1 month ago
DemonDragonJ I think WoTC lost that ability with fetchlands and triomes. Modern has decks that are running Omnath, Locus of Creation and Magus of the Moon in the same deck and they don't even care. Fetchlands allow you to play the best of each color with minimal downsides.
I think slight breaks are great as they help encourage more monocolor decks as they can now deal with threats to that color easier.
2 months ago
Finally went through and updated the description after all the swaps with the new tech. I think my 75 is pretty stable now and covers the weaknesses and matches I want it to cover. I found Inferno of the Star Mounts and Inferno Titan as some spicy options that help with the Blood Moon / Magus of the Moon matches, allowing me to play around the card, instead of trying to deal with it.
If I'm being honest, Inferno Titan is probably the weakest of my sideboard cards currently, but I can honestly get by without:
More than open to any suggestions anyone may have.
2 months ago
9-lives - Blood Moon, Magus of the Moon, and Chalice of the Void are all cards that are great to keep existing because they keep unfair and greedy decks in-check. Decks playing fairly/reasonably have nothing to worry about from these cards. If they didn’t exist, every format would be waay more degenerate than it is currently.
2 months ago
I like the idea, it seems very solid. I might create a similar version, but I'll probably change a few cards, I'm afraid it looses his gas in long matches.
Genesis Wave is better than it looks tho. Beastmaster Ascension can be very bad, but if played at the right moment, has potention to make some noise. Blood Moon and Magus of the Moon can make things hard for at least 2 opponents if I may say, depends on your playgroup. An hey, Kessig Wolf Run can really cause some pain.
Talking about big creatures, I'll suggest Apex Devastator. It's guaranteed you'll at least drop 4 spells with him due to the mana curve we have here.
But, again, it's just suggestions, your list looks hella fun to play!
3 months ago
Fox Spirit Guide
White creatures you control have plainswalk.
Make a Magus version of your favourite card. (EX: Magus of the Moon)
3 months ago
Thanks for the input, but I am actually going to disagree. While more mainboard removal like Cast Out is something to consider, I do not think Blood Moon is much of a threat to this deck. So, firstly, there are slightly higher than the average basic land count here because we want a basic forest for Utopia Sprawl (which can name other colors of mana besides green). Secondly, in a pinch we could Spreading Seas our own lands. Finally, Sterling Grove and Idyllic Tutor mean we will sometimes be able to find removal for Blood Moon, Magus of the Moon, or what have you if we need it.