Magus of the Moon
Creature — Human Wizard
Nonbasic lands are Mountains.
Combos Browse all
|Commander / EDH||Legal|
Magus of the Moon occurrence in decks from the last year
Latest Decks as Commander
Magus of the Moon Discussion
3 weeks ago
Out- Magus of the Moon
In- Trinket Mage
Decided to cut Magus of the Moon over Trinket Mage for the testing period. Trinket Mage just has to many options when I do see it versus the pressure that Magus of the Moon puts on other players land bases. Still going to monitor the change and take each instance to record which card would have been better in the situation.
1 month ago
Cutting lands for spells you'd rather play, is the worst deckbuilding advice, period. You need lands to play your spells, make sure you include enough, depending on your mana curve. Consider your color requirements when deciding how many colorless utility lands you can play. (More Forests over Bonders' Enclave when you play Yorvo, Lord of Garenbrig over Rhonas the Indomitable )
With that out of the way, of course you're also playing Endless Atlas if you're playing War Room, they're good in the same decks for the same reasons and purposes. But this is 100 card singleton and you're not going to guarantee those cards will ever be in your hand, so you play more of the same effect to increase the chance to have drawn one of them by the time you need them.
If you're playing in a meta that frequently punishes nonbasic lands, yeah, then you make a conscious, meta-depending choice to run less of those. I can see how you'd then rather have a Divination in hand than a Arch of Orazca in play. Although an actual Wastes will not help you more than the Arch when your opponent has Blood Moon or Magus of the Moon in play, and Divination will help you a lot less if your opponent has the Archon of Emeria.
Activating your Arch on turn 8 to find the Nature's Claim for an opposing Omniscience just feels so much better than staring at the Harmonize in your hand. That makes those lands worth it. It happened more times than the Arch actually color-screwing me. It might seem like the Arch-like lands feel like too desperate to play, I can understand that, but there's a lot of desperate moments in multiplayer Magic, and I've never regretted my decision to include them.
Your mileage may vary.
2 months ago
plakjekaas: sounds like a simple power-level disparity here--games I play hardly ever last into the teens of turns, and if they do it has been clear who's going to win for several turns prior.
It's hard (for me) to imagine a scenario where you're only drawing lands and an Arch-type land gets you out of that tight spot--as I mentioned in one of my last posts, you're going to be spending your entire turn drawing a card for a good percentage of games, so even if you draw a lifesaver you won't be able to deploy it until the following turn. I would go so far as to posit that, if you're running low on gas in many games, you might be better off running a nonland card-draw spell OVER a card-drawing land... but it is true that utility lands in general are excellent for the exact reason that they're lands: I won't deny that.
2 months ago
A guy in my playgroup plays Daretti Stax. It’s quite fun to play against. He doesn’t have a list posted on the site but it uses most of the cards you’d expect a mono-red prison/stax deck to have such as Blood Moon, Magus of the Moon, Tangle Wire, Winter Orb, and Static Orb. Also in the list are enablers like Goblin Welder and another goblin which tutors for an artifact. I forget the name. If budget isn’t an issue, add Lion's Eye Diamond and Jeweled Lotus.
3 months ago
Yes, effects like Blood Moon and Magus of the Moon replace ALL of the characteristics of the card with just the ones listed. A Madblind Mountain would become a Mountain, just a Mountain. It would lose all of its abilities, and become nothing but a mountain.
3 months ago
Just some suggestions ;)
Anafenza, Kin-Tree Spirit - makes smallest dude a little more swoll; additionally combo potential - put it in from your board
Anax, Hardened in the Forge - value town/sudo wrath/removal protection on a body
Archon of Emeria - rule of law on a flying body slaps in a fair aggro deck
Aven Mindcensor - F#$% their tutors and fetches
Ethersworn Canonist - artifact rule of law is still a rule of law and keeps things fair
Goblin Cratermaker - can take down a problem bear or a problem ugin
Magus of the Moon - might be out of budget but if you got one this card is very frustrating for most players
Phyrexian Revoker - needle with legs
Ranger-Captain of Eos - tiny dude tutor combined with a built in silence it earns its' price tag
Samurai of the Pale Curtain - 2 words. Fox Samurai.
3 months ago
This seems to me like one of those scant few moments where having separate ban lists for different power levels could be useful. I can definitely see the potential danger of unleashing this on the highest level of play, but that's also why I see it as an appealing silver bullet card for casual. In my playgroup, it's generally discouraged to bring more competitive decks unless you've made preparations for such a game in advance. However, literally every other week someone breaks that rule anyway. Having access to a card like this that would disproportionately affect refined lists full of tutors while only stopping everyone else from cracking their Terramorphic Expanses seems like a positive. I've had similar success with Rule of Law and Magus of the Moon in the past. They can range from mildly inconvenient to fairly annoying to utterly useless against most players. But if they can punish the errant Chulane or Gitrog Monster trying to bully the kid that just sat down with Sekki, Seasons' Guide he built from his cousin's old Kamigawa bulk, then I'd hate to see such a card banned from the format before it sees any testing.
4 months ago
Correction from the last comment, the card to replace Aven Mindcensor will be Opposition Agent. As of now, I have Magus of the Moon in for control, but I will find a place to bring in this amazing card from the new commander legends drop as well.