Creature cards in graveyards or libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries.
|Have (2)||, Morpho-peleides|
|Want (2)||Goji , kizlizma|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Grafdigger's Cage Discussion
1 day ago
I have a staxless cEDH Godo deck, and I'm working on a swap card list for the rare occasion I want to take it to highest level -
Which two of this deck's cards could I swap out to complete this list -
2 weeks ago
Once you're comfortable with the deck, we should start looking into constructing a sideboard.
Artifact hate is a little more tricky without red, I'll get back to you on that.
Card that does a little bit in a lot of matchups: Pithing Needle
Anti-Hatebears: Torpor Orb
And there are plenty of other options. Artifacts are particularly useful if you need a card for certain matchups that your color (monoblack) isn't good at handling on its own.
2 weeks ago
Because of the prevalence of Grafdigger's Cage, I’m not sure how competitive this would be. It’s more of an experiment in how quickly and consistently a deck of this type can do what it’s designed to. Artifact Mutation would be dynamite in the sideboard, but it’s not modern legal at this time.
2 weeks ago
Maybe keep it in the sideboard? Bear in mind Grafdigger's Cage actully hurts you. I had the (dis)pleasure of finding that out mid-tourney
3 weeks ago
Hmmmm. Are you really ok with all the life loss? If you happen to need to go Fetch Land > Blood Crypt > Faithless Looting > Lotus Petal > Reanimate you lose a ton of life...
I was thinking you could build the "traditional" BR Reanimator but with Emrakul (without Street Wraith, Bauble, Cabal Ritual and Simian Spirit Guide). The traditional version has a 60-80% consistency of a turn1/2 combo already.
I'm speaking from the veteran BR Reanimate player perspective that the opponent will usually have something to deal with you. Usually it is Karakas, Innocent Blood, Sudden Edict, Liliana of the Veil or a counterspell or something. Sometimes you can even lose because their creatures alone are faster than you (if you lose 16 life reanimating stuff).
So adding some other options as a "toolbox" could be good. Big beater creatures that mess up their plans are nice.
About the sideboard I was thinking the Wastelands may not be too effective.
If you are worried facing against troublesome Lands deck, I would recommend Magus of the Moon (since you can tutor and reanimate it). For creatures, usually a simple Pyroclasm does the trick. If you want to be fancy there is also Firestorm that may enable your combo.
For interaction you'll usually be worried about opposing Grafdigger's Cage, Leyline of the Void, Rest in Peace, etc. So to counter that you can either splash another color (white/green) or deal with it the same way Mono Black Reanimator deals with it: Ratchet Bomb and Feed the Swarm.
If you see too many counterspells it is always nice to have cheap good old Duress.
I think Engineered explosives was a nice touch. Just as By Force.
I think you can have a more effective 'change the target' effect with Ricochet Trap with all the blue in Legacy.
I don't know what decks you are playing against and maybe it already works just fine in your meta/playgroup...
But I'm a BR Reanimator player of 6-8 years with it and I wanted to give some insights :V
3 weeks ago
Isn't Grafdigger's Cage a silver bullet against this deck? Why is it in here?
1 month ago
@lalalalala: it is definitely getting there. I am going to make some suggestions:
I know this is going to be like "wow now I am running the same Tron as everyone else" but Karn has always been one of my favorite planeswalkers and he is ideal in a list like this
I might run
1-2 All Is Dust
1x Blast Zone
(for the lands maybe drop a crossroad or two? test the deck and if you feel you are not getting lands consistently enough run 22 or 21, a lot of the TRON lists similar to yours run only 17)
Cards to Drop:
Conduit of Ruin: You can maybe be fine with 2 but 4 isn't necessary, I am honestly not a fan but it does at least fetch your big boys, but you may have enough dig with the Ancient Stirrings to drop it altogether. Wurmcoil Engine may be a better 6 drop
Titan's Presence: you may have enough creature removal with Kozilek's Return and Warping Wail. It also gives your opponents information about what you may have in hand. You could drop them to run other cards.
Set up your sideboard like this (for use with Karn)
3x Chalice of the Void: Seriously a good card, I was onto this long before it started getting put in Tron, maybe consider a 1 of in the main to, but basically it allows you to halt a lot of annoying decks in their tracks: affinity, infect, storm, they die to this card. I sided it in one game against an affinity player: played 1 for 0 then the next turn dropped another at 1 and he scooped.
1x Torpor Orb
1x Ratchet Bomb
1x Blightsteel Colossus: Martyr of sands is making a comeback
Maybeboard for the side
Hope this helps!
1 month ago
darkmus I did not forget about the testing of Mask of Memory. In the end, I did not like it so much since it wasn't overly consistent for me going against a bunch of removal. I gave Sign in Blood a shot as a two of and that wasn't too bad. The 2 life was pretty negligible. Then for fun I decided to give Arguel's Blood Fast Flip and that is the one that I liked the most. I don't think it flipped in nay games and being able to draw at will if I had nothing else happening did come in handy.