Grafdigger's Cage

Grafdigger's Cage

Artifact

Creature cards in graveyards or libraries can't enter the battlefield.

Players can't cast spells from graveyards or libraries.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Latest Decks as Commander

Grafdigger's Cage Discussion

Dinzoro on Gitrog Dredge combo final

6 days ago

Few suggestions: Beast Within , Emergence Zone , Traverse the Ulvenwald , Regrowth , Casualties of War , Krosan Grip , Putrefy , Buried Alive , Pernicious Deed , Gaze of Granite .

Idk how hard you mill opponents, but if u do this might be funny (also I'm biast hihi xd) Vulturous Zombie .

I know you play Collector Ouphe , but I think Grafdigger's Cage might be worth looking at.

kriggi on Aetherflux Citadel

2 weeks ago

Aerandria Grafdigger's Cage only affects creatures. So it tends to work very well.

Ocelot44 on Voltron Mutate Mac Truck

1 month ago

I see you are currently running zero cards that destroy artifacts or enchantments, and you run no counterspells. What is your plan to deal with things like Rest in Peace or Grafdigger's Cage ?

Aerandria on Aetherflux Citadel

1 month ago

I have my own substantially different take on the same concept.

https://www.youtube.com/watch?v=ooQElgNqZdQ

I've won on turn 3 with it but that requires getting more than a little lucky. Turn 4 is fairly common.

Out of curiosity does Grafdigger's Cage in your sideboard actually serve some purpose? Given that it completely shuts down the functionality of Citadel itself I'm struggling to see how that would work.

K1ngMars on "Library.exe has stopped working" | Phenax Primer

1 month ago

Hey, TheoryCrafter, thanks for the comment! First and foremost, I must say that, due to the pandemic, I got very little chance to hang out with my friends to play EDH with, BUT I've continued to follow releases and sets regardless. I came up with an extended update list that I wish I'll be able to share on here too as soon as possible. With this in mind, I'll go onto your comment. I tried to check your deck, but it seems to be private: let me know where to find it and I'll gladly check it out!

Regarding adding cards that give me value when my opponents discard, I tried to avoid them due to the fact that in my pod there is already a Yidris, Maelstrom Wielder wheel/discard deck, so I tried to now follow the same path. Regardless, I have thought about introducing cards like Windfall and Whispering Madness as incremental advantage, but even then, I probably won't include cards like Liliana's Caress .

Graveyard exile effects like Planar Void / Leyline of the Void really mess up my gameplan, since the deck's main wincon relies on using all possible X/X creatures like Consuming Aberration that count cards or creatures in opponent's graveyards (see this deck's description section "The Big Bois"): if graveyards are empty, those creatures won't mill at all. In order to contrast graveyard decks, such that I can mill them without helping them out, I instead included (or will include) cards like Grafdigger's Cage , Weathered Runestone and Silent Gravestone : in this way, graveyards can be full, but nobody will be able to take advantage of it, apart from me.

Evasion is a mild subtheme I will try to add, but instead of Aqueous Form , I was thinking of something more enduring like Thassa, God of the Sea or Dauthi Embrace . It's a good idea, sometimes I face decks with cards that reshuffle graveyards, so being able to knock them out in another way is a good option to have.

As for Ruin Crab and Hedron Crab , I don't really think they mill enough to be relevant during the course of the game, so I left them out. Moreover, I don't run enough fetch-like lands as of now, so I won't really get such an advantage from running those two anyways.

In the update list I mentioned at the start, Fleet Swallower will get swapped out for Maddening Cacophony : it's a good card, can be cats a turn earlier with respect to Swallower and doesn't need haste. The combos are the same as before, so that's a good funcitonal update.

As for tutors, my playgroup banned them. If I were to run some, I would run many other mana-cheaper tutors like Grim Tutor . Regarding commander rules, I have to tell you that, unfortunately, wish effects like the second choice of Mastermind's Acquisition don't work: this is due to the fact that "from outside of the game" really means "from your Sideboard", but in EDH there is no Sideboard. I know, no fun allowed, at least according to WotC.

I'll go onto update the description of this page once I'll get all the new cards I need.

Lanzo493 on Dealing with Kinnan

2 months ago

Kinnan is my cEDH deck. So I’ll divulge lots of the strategies. You’ll want to stop the infinite mana, but there’s a lot of ways that it does infinite mana. Mainly, just 2 categories. Storm off with Tidespout Tyrant or Isochron Scepter / Lithoform Engine with Dramatic Reversal and mana positive mana rocks or do infinite untaps with Freed from the Real , Pemmin's Aura or Basalt Monolith . With the introduction out of the way, let’s talk interaction. The best would be Null Rod type effects. You can’t run Cursed Totem sadly given your commander. Cheap enchantment or artifact removal is also good. Heartwood Storyteller prevents them from storming off easily. So would Damping Sphere . Grafdigger's Cage could work. Although it is narrow, if the only infinite mana outlet they have is Kinnan, they won’t be able to use his ability. It also stops Chord, Finale, and Green Sun’s Zenith.

RedYeard on Jank Swans

3 months ago

Defense Grid does the job and works with Throes of Chaos . I've tried it and its solid. Maybe some number? Its a hard match-up no matter what. Even a few more Throes of Chaos could be helpful, since its potentially a spell every turn they have to counter. Grafdigger's Cage makes a difference against control and their Snapcaster Mage . Noxious Revival could be a good way to mess with a number of those interactions too. Its the "snappy, sanctuary, counter-spell" combo we're really worried about since its so broken. I mean we are blue.. so maybe just better counter spells ourselves. Narset's Reversal is extremely fun. I've definitely beat blue more than once playing: Narset's Reversal your Narset's Reversal over and over again until you run out of mana. Its probably the most fun way to win that counter war! :)

Some number of Leyline of Sanctity is probably correct for hand disruption metas.. which is where we were at before the most recent degeneracy. Now I think Dismember looks pretty good.

Looking at some of my old write up, Trinisphere would actually be pretty good against the current Cascade decks. Damping Sphere too. Side out our Throes of Chaos for that hate, since it affects us too.

We're incredibly consistent and only lose by one maybe two turns most of the time in a turn 3.5/4 modern meta.. If wizards prints a land that flips into a 7CMC planeswalker we're golden but they'd never do tha-

As a rule I wouldn't go below 39 lands when sideboarding unless you just drop the fast Seismic plan. We're almost like Rack and prefer to be on the draw since we can turn 2 Seismic Assault with Gemstone Caverns .

NoopyNolife on Modern Conclave Constrictor (+1/+1)

3 months ago

Thanks for your suggestion Quicksilver! Anafenza seems like an efficient answer to graveyard decks, though her mana cost might be too prohibitive to be fast enough to deal with such decks. I'll keep her in mind, though a Grafdigger's Cage might be a more reliable hate piece.

Could you maybe elaborate on why Anafenza is an ideal target for Snakeskin Veil ? She doesn't seem to have any synergy with the card other than that she is a creature?

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