Static Orb

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Static Orb

Artifact

As long as this is untapped, players can't untap more than two permanents during their untap steps.

Winter Orb feature for Garth Stax
Commander / EDH
1 0
Sol Ring feature for Traxos, colorless Voltron
Commander / EDH
34 6
Yosei, the Morning Star feature for Yosei Stasis
Commander / EDH
14 11
Planar Birth feature for Tomik 43 Lands.dec
Commander / EDH
6 9
Deafening Silence feature for i can explain...
by Billith
Commander / EDH*
1 0
Vona, Butcher of Magan feature for Vona Voltron, EDH
Commander / EDH*
9 0

DemonDragonJ on Should I Keep Aura Shards …

9 months ago

theNeroTurtle, I appreciate that offer, but I do not wish to deny my opponents the fun of playing the game, so I have no problem with cards such as Rhystic Study or Smothering Tithe, but I will never use card such as Winter Orb or Static Orb, because I severely dislike those cards.

DreadKhan on Misery in Weasel Form

11 months ago

I find Rite of the Raging Storm does a lot of work in a Chaos type deck, it also makes sure opponents have some defenses up (or they're going to get swamped by 5/1 Trample tokens), extra good with some kind of Goad effect.

My all time favorite Chaos effect is probably Thieves' Auction, this is extra good if you run cards that don't care about who controls them, they'll go last and odds are someone else will get stuck with it, and the effects continue! You get to pick first, so you'll always get the best thing.

Static Orb is one of the crazier Stax pieces, and it's got huge synergy with your Commander IMHO because you don't need mana to cheat out your next crazy effect, just to swing! You could also try Winter Orb, but Static Orb changes the game FAR more (fwiw both out is also great for obvious reasons). Not many people remember Smoke at this point, but it's a reasonably strong effect. Silent Arbiter would be pretty funny with your Commander, you're much harder to swarm AND nobody can block your Commander!

I'm not sure if you enjoying sharing your fun, but I've had a blast using Allure of the Unknown, usually I give the player who's behind a free spell, this is especially useful if you're using spells/effects that are symmetrical.

Oh, since this list should mulligan INCREDIBLY well, how about Winds of Change? If you play this turn one before everyone else goes then you will have DRAMATICALLY changed the game without having risked much yourself, since you simply need 2 more mana to cast your Commander, one of them Black.

SufferFromEDHD on Teferi, Mage of Zero Turns

11 months ago

Academy Ruins > Buried Ruin. Now with that said because of you I have added Buried Ruin into so many non decks.

Storage Matrix is worth noting. You mentioning it made me realize I'm missing Static Orb. This deck is about to get even meaner.

hyalopterouslemur on Why Are the Familiars Not …

1 year ago

In simple terms, there are only a few decks where either of them are useful. I tend to see the medallions more in storm decks and (maybe) some kind of Stax build, like with Static Orb?

The familiars have the requirement that you're playing two allied colors, possibly an arc, already hurting them. And one color, the one required to cast the thing in the first place, doesn't get the benefit. Plus, creatures are more vulnerable: Nightscape Familiar can regenerate, though.

theNeroTurtle on making it difficult to color

1 year ago

Ultima, Origin of Oblivion is such a rude dude. Why are more people not playing this guy? Since you are already playing cards like Basalt Monolith, along with Voltaic Key, and Forsaken Monument and Grim Monolith why are you not playing Rings of Brighthearth. It gives you infinite all the things off of a lot of the cards you are already running.

Also Static Orb and Winter Orb power combo with Icy Manipulator because the actual ruling of Icy Manipulator is that you can tap those permanent right before your turn allowing you to play all the things, untapping Static Orb and Winter Orb last during the untap step.

Mortlocke on Phyrexian Opera : Atraxa

1 year ago

I do have some ideas in mind when it comes to closing out a game with Poison counters. But you don't have to make it through a couple times - all it takes is once and it's the beginning of the end. Some traditional combo pieces would be:

And other spells of that ilk. Another synergy are +1/+1 counters. Forgotten Ancient, Hardened Scales, Branching Evolution, Ozolith, the Shattered Spire and The Ozolith are real powerhouses if you wish to go that route. This synergy does telegraph your moves more and you'd be less explosive.

But what to do when the table goes against you? I recommend stax. Tying up the resources of the table, forcing slower and less impactful turns on your opponents while the clock continues ticking. Cards like Astral Cornucopia and Everflowing Chalice help break parity as you will likely have access to more mana than your opponents while they're being held back. Some oldies but goldies would be:

  • Winter Orb
  • Static Orb
  • Ensnaring Bridge (This has good synergy well with the aforementioned pump spells as you can still attack with low power infect creatures)
  • Tangle Wire (A personal Fave as you can proliferate these counters)
  • Parallax Wave (A personal Fave as you can proliferate these counters)
  • Parallax Tide (A personal Fave as you can proliferate these counters)

Playing pretty much any of these cards will likely earn you some ire - but the idea is to only play these when you have poison counters on your opponents and you can reliably proliferate them at least once or twice a turn. The idea is that you've already got your opponents where you want them, all you'd need to do is simply wait while the Poison counters end them.

SufferFromEDHD on Braids, Unbanned

1 year ago

Glad to see her unbanned. Great build! Lots of old school synergy in this.

Rishadan Port get that in the main board. Buried Ruin too.

Koskun Falls surprised this color wheel bending stax tax didn't make main or maybe.

Ritual of the Machine only suggesting this because you are running so many old school cool cards. Less stax but unique control.

Now I'm gonna get weird. Blinkmoth Well, Static Orb and Winter Orb. I recently discovered this simple synergy and keep sneaking it into stax shells. It's cheap, it's easy, it's brutal.

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