Glasspool Mimic

Creature — Shapeshifter Rogue

You may have Glasspool Mimic enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Standard Legal

Glasspool Mimic occurrence in decks from the last year

Latest Decks as Commander

Glasspool Mimic Discussion

Tarnoduds on ...and then I target myself with Bojuka Bog

1 week ago

Hey! Here's a suggestion I've been giving to a lot of Sidisi players: There's 5 Zendikar Rising's creature-land MDFCs on Sultai colors and, if you feel like spending a little bit more, Dryad Arbor . In total, you could have 6 lands that mills as creatures to trigger Sidisi's abillity more consistently. It really doesnt matter if they fit the deck strategy or not, you can keep your land count and get your creature count up to 46! It could really instantly get your deck's consistency higher!

The MDFCs I'm talking about: Blackbloom Rogue  Flip, Glasspool Mimic  Flip (also, great for copying lords or other key-creatures late-game), Kazandu Mammoth  Flip, Umara Wizard  Flip and Tangled Florahedron  Flip (also ramps in early game for T3 Sidisi).

If you want, check my deck list! I'm always looking for suggestions to improve it!

My deck:


Sidisi Zombie Legion

Commander / EDH Tarnoduds

SCORE: 3 | 2 COMMENTS | 350 VIEWS | IN 1 FOLDER


Tarnoduds on Abra Cadaver

1 week ago

Hey! Here's a suggestion I've been giving to a lot of Sidisi players: There's 5 Zendikar Rising's creature-land MDFCs on Sultai colors and, if you feel like spending a little bit more, Dryad Arbor . In total, you could have 6 lands that mills as creatures to trigger Sidisi's abillity more consistently. It really doesnt matter if they fit the deck strategy or not, you can keep your land count and get your creature count up to 51! It could really instantly get your deck's consistency higher!

The MDFCs I'm talking about: Blackbloom Rogue  Flip, Glasspool Mimic  Flip (also, great for copying lords or other key-creatures late-game), Kazandu Mammoth  Flip, Umara Wizard  Flip and Tangled Florahedron  Flip (also ramps in early game for T3 Sidisi).

If you want, check my deck list! I'm always looking for suggestions to improve it!

My deck:


Sidisi Zombie Legion

Commander / EDH Tarnoduds

SCORE: 3 | 2 COMMENTS | 350 VIEWS | IN 1 FOLDER


Tarnoduds on Sidisi Self-Mill v3.0

1 week ago

Hey! Here's a suggestion I've been giving to a lot of Sidisi players: I've noticed you have a lot o taplands that dont really add anything to you beyound double-color generation. I'd replace 6 of those for all Zendikar Rising's creature-land MDFCs on Sultai colors and, if you feel like spending a little bit more, a Dryad Arbor . In total, you could have 6 lands that mills as creatures to trigger Sidisi's abillity more consistently. It really doesnt matter if they fit the deck strategy or not, you can keep your land count on 35 and get your creature count up to 44! It could really instantly get your deck consistency higher!

The MDFCs I'm talking about: Blackbloom Rogue  Flip, Glasspool Mimic  Flip (also, great for copying lords or other key-creatures late-game), Kazandu Mammoth  Flip, Umara Wizard  Flip and Tangled Florahedron  Flip (also ramps in early game for T3 Sidisi).

If you want, check my deck list! I'm always looking for suggestions to improve it!

My deck:


Sidisi Zombie Legion

Commander / EDH Tarnoduds

SCORE: 3 | 2 COMMENTS | 350 VIEWS | IN 1 FOLDER


lagotripha on On the Prowl

2 weeks ago

Budget rogues is a sweet brew - I ran it a long while back. I really reccomend running as many 1 drop rogues as you can - I was running up to 12, alongside card draw to keep them going, preferring unblockables as you can to take advantage of blackguard/thought thief and prowl. The higher up the mana curve you go, the more expensive the list gets as it turns into the faerie/ninja style lists.

Frogtosser is a fun card, but without a second cheap cost reduction spell, its probably better just to play some cheaper cmc rogues, unless you plan to ramp into a particularly key card.

Most of the below cards are really cheap, and you should be able to test different kinds of shells using them. You can mess around with mostly blue shells and add some negates, or mostly black and add push - but the best thing about rogue decks is that so long as you keep switching it up your opponents won't know exactly what they are facing, and will have to play accordingly.

Key evasive 1 drops Black - Nightshade Stinger Shadow Alley Denizen Vampire Cutthroat Thieves' Guild Enforcer Changeling Outcast

Blue - Faerie Miscreant Merfolk Windrobber Slither Blade Triton Shorestalker Mothdust Changeling

Key card draw options Low removal meta - Curiosity , Curious Obsession Glint-Sleeve Siphoner

Morsel Theft is a lightning helix at the face that draws a card when you are hitting your opponent, but bad without a board state.

Key artifact meta - Thieving Skydiver

'sorta' card advantage options

Noggin Whack / Acquisitions Expert a solid 'no hand for you' plan does a lot to keep your rogues on the battlefield. If sieze/inq is out of budget, Bribery or plain old Duress variants can still get you there.

Cards to avoid (traps)

Disciple of Deceit - the card disadvantage and tap/untap on it is punishing. Tetsuko Umezawa, Fugitive relevant rogues already evasive Thieves' Fortune - if you are looking for answers its likely they've already stopped you hitting them in the face.

Secondly, Pyre of Heroes is an interesting option to turn 1 drops into 2 drops, letting you have more consistent access to lords like soaring or blackguard. It also dodges counterspells like vial, even if its not at instant speed and doesn't help after a wrath. Its worth testing with some proxies to see how it matches you against the decks you are likely to play, as artifact removal is common (but getting them to sideboard it in is also good). Glasspool Mimic  Flip is notable in this case as a way to search out a clone of a lord without taking up a full creature slot, while Zulaport Cutthroat offers an option to drain out an opponent (even if it doesn't trigger prowl).

I hope this helps - have fun brewing!

amicdeep on Bant Blink

2 weeks ago

no Soulherder ?

also Glasspool Mimic  Flip + Flickerwisp combo really well

Knight of Autumn also probably replace rec sage and finks in your sb

Elite Spellbinder and Professor of Symbology also look like they may have a home in this kind of deck once they are released.

Yorion, Sky Nomad as companion may also be worth while

ASalesman on Unesh, Ultimate Guide (Tribal)

3 weeks ago

LONG TIME SINCE AN UPDATE, BUT HERE ARE SOME UPDATES:

  • Kozilek, Butcher of Truth replaced by Sphinx of the Second Sun . I recently realized that Kozilek can sometimes really hinder your strategy to deck yourself with. If you pull Thassa's Oracle and Kozilek in the same BFOF, it can be real sad sometimes. Sphinx of the second sun offers immediate value the turn you play it, has a lower CMC, AND it is a sphinx. The only downside is if you are trying to win with Nexus of Fate combo, he can't be on the field, but you could set this up with relative ease.

  • Mind Stone replaced by Jeweled Lotus . This one hardly needs an explanation. Jeweled Lotus is SO good in Unesh, because it allows you to play him really fast sometimes. Mind Stone is really lack luster compared to it, the draw effect doesn't make it worth keeping in the slot.

  • Thassa, God of the Sea replaced by Thassa, Deep-Dwelling . After play testing this, I like the value that Deep dwelling generated mor than God of the sea, even at the increased CMC. If your hand is somehow dead at the end of the turn, Deep-dwelling's ability will really save you (provided a sphinx is on the table).

  • Lonely Sandbar replaced by Glasspool Mimic  Flip. The cycling on sandbar is underwhelming, I'd prefer to have the versatility of being having another potential sphinx instead.

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