
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Burning Sun's Avatar
Creature — Dinosaur Avatar
When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent and 3 damage to up to one target creature.
lhetrick13 on
Jurassic Commander - Gishath Smash
4 days ago
SpeedOfLightning - Gishath Right? You cast him and suddenly games are 3v1!
Always fun to see how others build a similar theme deck as I like some of the different additions you have. I would definately recommend adding in Forerunner of the Empire. He adds a Enrage trigger you may choose to activate whenever a dino enters to field AND allows you fetch a dino to your hand (Wakening Sun's Avatar just in case). Another great potential add is Rampaging Ferocidon. Good way to completely shut down lifegain decks and token decks, both of which are run commonly at my LGS.
Otherwise, how have Bellowing Aegisaur, Burning Sun's Avatar, Raging Regisaur, Raging Swordtooth, Territorial Hammerskull, Thundering Spineback, and Snapping Sailback been? I had some of those in previous iterations of my deck but felt they were a little lackluster and dropped them.
TypicalTimmy on
Through the looking glass
1 year ago
DemonDragonJ, carlmoores, Riku is an extremely difficult Commander to build around, because he needs a lot of support to get going. Firstly, he's 5 mana in three colors. Unless you're willing to drop hundreds of dollars on the lands alone, there's a very good chance you won't get him out on turn 5 without excessive ramp. So you might think you want to build in Sol Ring , Mana Crypt , Arcane Signet , Gruul Signet , Simic Signet , Izzet Signet , Mind Stone and others. These work fine and all, but the problem is you end up taking away slots from creatures and I/S spells. Riku wants to be out and copying everything, ASAP.
Often, the "best" route are mana dorks. These will allow you to get some sort of creature base to protect yourself with, and ramp into Riku and his ability, and later on if you draw into them they are not duds because you can now copy your dorks for even more mana.
You can't copy an Arcane Signet , but you can copy a Birds of Paradise . But now you open yourself to removal, particularly wraths. So, you need to cram as many counter spells into the deck as possible.
What this now means is you have a bunch of dorks being protected by a fistful of counter spells. The reason you want to do this is because you are biding your time to drop a few choice bombs into play to secure the winning position.
Drop a Kamahl, Fist of Krosa and pay into his ability a bunch of times. Drop a Hornet Queen with Esix, Fractal Bloom already in play. Copy Hornet Queen and turn all of your tokens into copies of your Scourge of Valkas . You can also use Myr Battlesphere or Avenger of Zendikar for this. You can also use Terror of the Peaks , Apex Altisaur or Burning Sun's Avatar .
Consider the following:
- You know you want to use Riku
- But you know you need ramp
- So you know a large portion of your deck must be dedicated to ramp
- So ramp with creatures, so you can use Riku
- Now you can chain Riku and dorks together to bring out heavy hitters much, much sooner
- Focus on ETB effects to deal damage and clear the way
- Strengthen with Clone reinforcements
- You can clone your bombs, and copy your clones to clone more bombs
- When the dust settles, you're the only one left with creatures. Attack and win
For I/S spells, focus on two things: Counter spells and draw spells. You want to counter any and all wraths, as you want your boardstate to remain untouched. You also want to prevent removal on Riku if possible. The second part is draw, because you want to keep as many options open as possible. Drawing a single card per turn with Riku is a death sentence because you'll run out of gas immediately.
Riku wins through sheer, unrelenting brute force. So be smart about it, use ETB non-combat damage to clear the path and use your overbearing power and presence to hone in on singular opponents at a time.
Sure, spreading the love and hitting everyone for 12 damage is nice and all, but hitting one player for 36 and removing an entire player as a threat is far more beneficial.
Riku may be the ultimate Timmy Commander, but he absolutely plays like a Spike - he's there to win, not hold hands and sing kumbaya.
Pikobyte on
Atla infinite
1 year ago
If you replace darksteel colossus with any shuffledrazi, you could add Burning Sun's Avatar as a replacement for purphoros to win directly with your combos without needing purphoros
jbgrv on
EDH Removal Master List
2 years ago
This is really great list! Please keep updating.
Some of cards I found missing:
Black Eliminate , Grasp of Darkness , Feed the Swarm - oh yes, black can now destroy enchantments! Blue Ravenform - oh yes, blue can now EXILE ceatures or artifacts! White Angelic Edict , Cleansing Nova , Ondu Inversion Flip, Doomskar Green Viridian Shaman , Thrashing Brontodon . Fight effects of Gargos, Vicious Watcher , Territorial Allosaurus , Primal Might , Ram Through Red Shatterskull Smashing Flip and what about enrage effects from Silverclad Ferocidons or damage from Needletooth Raptor or Burning Sun's Avatar ?
multimedia on
Dig Up Her Bones
2 years ago
Hey, good budget version of Gishath.
Congregation at Dawn ($2 at CardKingdom) and Mwonvuli Beast Tracker can search for Dinos/Dino and put them/it on top of your library before you attack with Gishath making sure that you cheat a Dino/Dinos onto the battlefield with the attack. Tracker can get any Dino who has trample and there's quite a few including Quartzwood. Shared Summons can get any two creatures into your hand which includes Forerunner and an enrage Dino.
Garruk's Uprising is a good repeatable draw and trample source with Dinos. Getting both these abilities from a three drop enchantment is helpful especially with Quartzwood. Rhythm of the Wild makes Gishath uncounterable as well as a haste enabler for other Dinos or a +1/+1 counter source to help against Marauding/Forerunner's damage to a creature. Jeska's Will can make ramp to cast a fast Gishath for as low as five mana. Make seven or more red mana with Will then add any one white mana and any one green mana.
Otepec Huntmaster as a ramp source is better than Kinjalli's Caller because Huntmaster is also a haste enabler for a Dino and rarely will you have white mana turn one to cast Caller. Apex Altisaur is a big Dino who's an upgrade for Burning Sun's Avatar repeatable fight with enrage and it fights an opponent's creature when it ETB.
Cinder Glade and Canopy Vista would help color fixing because then Farseek, Skyshroud Claim, Mountain Valley can search for a dual land and Battle lands have interaction with lots of basic lands. Path of Ancestry is a good budget Rainbow land for tribal since repeatable scry is helpful. Mosswort Bridge's hideaway can easily be triggered with Dinos. Some other budget lands are Battlefield Forge, Naya Panorama, Ash Barrens.
Cards to consider cutting:
- Highland Weald
- Timber Gorge
- Tranquil Expanse
- Gruul Guildgate
- Vivid Crag
- Vivid Meadow
- Graypelt Refuge
- Shamanic Revelation
- Alpha Authority
- Kinjalli's Caller
- Burning Sun's Avatar
- Siegehorn Ceratops
- Whispersilk Cloak
- Raging Regisaur
- Gratuitous Violence
Good luck with your deck.
Kenzuka on
Gishath Dinos V1.5
2 years ago
Thank you for your suggestions!
I’ve been thinking about putting back Garruk's Uprising, but was hesitant because of the 4 power requirement. I totally forgot about it being able to give trample to all my creatures. Cutting Vanquisher's Banner makes a lot of sense now, I thought it was an auto-include because of the dino’s +1/+1. I’m definitely switching them.
I’ve been looking for an Apex Altisaur since I started building this deck, along with a Bellowing Aegisaur. Don’t want to pay for shipping for just those two, but I’ll include them in the deck once available. Replacing Burning Sun's Avatar and Thundering Spineback for them sounds like a good choice.
I need to get a Rhythm of the Wild and an Exotic Orchard.
I also opened a Commander Legends draft box 2 days ago and was lucky enough to pull a Jeweled Lotus. I’m thinking of adding it here too for a possible turn 2 Gishath. :) I also got a Command Tower, Arcane Signet, Three Visits and Path of Ancestry. I’ve been meaning to remove as much tap lands as I can. I will also get some check lands and pain lands in a few days through a trade. I’ll update this deck over the weekend.
What bothers me most is how much ramp spells and how many mana rocks should I have? Am I running enough lands at 36?
Thank you!
multimedia on
Gishath Dinos V1.5
2 years ago
Hey, nice first budget version of Gishath. Good job on the win.
Some budget cards to consider adding:
- Command Tower: staple Rainbow land.
- Arcane Signet: staple Rainbow mana rock.
- Garruk's Uprising: repeatable draw and give creatures you control trample.
- Rhythm of the Wild: makes Gishath uncounterable, can be a haste enabler or a +1/+1 counter effect to offset Forerunner of the Empire/Rampaging Ferocidon/Marauding Raptor.
- Apex Altisaur: repeatable creature removal with enrage fight and it fights when it ETB.
- Deathgorge Scavenger: repeatable graveyard hate is helpful in Commander.
- Three Visits: another two drop land ramp spell that can get a dual land.
- Exotic Orchard: staple Rainbow land.
- Path of Ancestry: staple Rainbow land, repeatable scry with Dinos.
Several of these cards are in Commander Legends, the new Magic set just released. The prices of these cards will be decreasing.
Cards to consider cutting:
- Vivid Meadow
- Temple of Abandon
- Temple of Plenty
- Grow from the Ashes
- Migration Path
- Vanquisher's Banner: repeatable draw from casting Dinos is not as good as draw that triggers when a creature you control ETB. Banner doesn't trigger when Dinos are cheated onto the battlefield and doesn't trigger when a Dino token is created.
- Whispersilk Cloak
- Burning Sun's Avatar
- Thundering Spineback
Good luck with your deck.
DriftingEpyon on
Which Came First: the Timmy or the Egg? [PRIMER]
2 years ago
Thank you for outlining those other combos Pikobyte! You are exactly right. I actually didn't even realize one of those combos is thing. Great suggestions! While I want to stay away from eldrazi titans, I have included Burning Sun's Avatar, because that is right on theme for what I am looking for in this.
Great suggestion all around! :D
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