Volcanic Fallout

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Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Volcanic Fallout


Volcanic Fallout can't be countered.

Volcanic Fallout deals 2 damage to each creature and each player.

JustJohn97 on Budget Burn

1 year ago

GameDragon111 Thanks for the suggestions! I especially like Volcanic Fallout and Lightning Strike as additional budget alternatives.

My only hesitation with cards such as Dictate of the Twin Gods and Torbran, Thane of Red Fell is I would expect those to come down after I went through several burn spells already due to their high(er) CMC, and I'm not sure how much gas would be left in the tank to utilize them effectively. I do think they would be interesting though and likely just require a different playstyle than the one I was initially imagining. Thanks again for the suggestions!

GameDragon111 on Budget Burn

1 year ago

This is a good theme. Some other burn cards are Shock, Volcanic Fallout, Electrickery, Lightning Strike, and Seismic Wave. All of these are less than 30 cents.

Increasing damage dealt by these is more expensive, but some of the cheaper cards are Dictate of the Twin Gods and Torbran, Thane of Red Fell.

Hope these help and I hope you enjoy making more decks.

Gleeock on Wait wait wrong egg WRONG EGG | **Primer**

1 year ago

I love that you felt the need to realize a good omelette needs variety :) otherwise you are just eating monoculture hard-boiled every time. I too love my Atla deck, just pure Atla dmg, dmg doublers, & big red stuff that would never stick in another deck :) There is something about RURIC THAR!!!! with damage doublers or Fiery Emancipation. Anyway, I like this too! What I've surprised alot of people with in the past was Volcanic Fallout hard to say how many infinite 1/1's I've stopped or used that spell at instant speed when my opponents thought I had no way of actually cooking my eggs (no apparent sac-outlet)

seshiro_of_the_orochi on Devouring Darkness

2 years ago

I like the numbers here. You'd have to pay 10 life for a "free" improved Volcanic Fallout. You really have to play it wisely to have this card not be terrible, but if you do, it's spectacular. Great design!

Lanzo493 on Feisty Gruul Mother

2 years ago

Atarka can make a pretty mean combat damage deck. It's not the best at interaction, but player removal counts as removal, too. I notice you're not running much green interaction, so I would suggest adding Nature's Claim and Return to Nature. They're nice and cheap.

Some upgrades could be Untamed Wilds and Spoils of Victory for Kodama's Reach and Cultivate. There's also Skyshroud Claim and Beanstalk Giant. Having lands that can ramp is really nice too, so I'd consider swapping some basics for Myriad Landscape and Blighted Woodland.

Bower Passage gives basically all your dragons unblockable (it's some really nice tech for dragon decks). This ca

Savage Ventmaw is an excellent dragon in my opinion. Helps a lot with the mana. If you have a Klauth, Unrivaled Ancient or Old Gnawbone that would be better. But the uncommon is good on a budget. Any one of these goes very well with Aggravated Assault or Hellkite Charger.

Now for the expensive suggestions. Xenagos, God of Revels lets you one-shot people with your commander while also giving haste. I know you may not want to be one of THOSE people, but if you put Grafted Exoskeleton on your commander, it also lets you one-shot people. Balefire Dragon and Hellkite Tyrant are excellent for completely wiping out opponents. Steel Hellkite is a budget alternative to those. The Great Henge is powerful in this deck by giving you draw, extra power, mana, and being a low cost once you have a dragon out. Utvara Hellkite is an army in a can. Gets ridiculous fast.

Some cards I would consider cutting are definitely the burn spells. Magma Jet, Lightning Bolt, Volcanic Fallout, Dragon's Fire, Banefire, and Atarka's Command may be good in other formats, but they fall short in commander. They aren't very good interaction because you'll often not be able to deal with the biggest threats on the board. Better cards for interaction would probably be Ryusei, the Falling Star, Rolling Earthquake, and Scourge of Valkas.

griffstick on Reckless Endeavor too reckless?

2 years ago

Volcanic Fallout is an instant, and can't be countered. I think that this card is great in most games. With that being said if you roll anything that kills what needs to be killed at the table then its a good card. If a bunch of 1/1s are a problem then rolling a 1 is great. It always comes down to the situation. But I feel given the most common board state you want to roll a 4 or higher. And anything 8 - 12 is ramp so that makes it pretty good. Buy its all chance. It being sorcery speed kills alot of its power but that's negated by its chance to ramp you making you want to cast it in your main phase anyway. If I had to give it a score from 1 - 10 and 10 is the best and Blasphemous Act is the poster child card to compare it to. I'd give it 8

Gleeock on [EDH] Bacon and Eggs - Atla Breakfast Club

2 years ago

I have a different experience with Atla, I run 0 true combos with her & I am usually a target (often rightfully so), probably is meta dependent. I typically don't need haste or even a combat step, which I love. I just play all the red stuff that you never get to see stick. A few alternatives to the usual sac outlets: Pyrohemia , Dragon Broodmother - eats eggs on upkeep if you want, Miren, the Moaning Well , Volcanic Fallout - sneaky good instant egg death when no one suspects. Indomitable Creativity for double triggers & control, Gruul Ragebeast is sweet control... though it makes timing those eggs more restrictive. Then I just run a bunch of direct damage & doublers/triplers. Best feeling in the world when you make them pay for cyc rift with 24 dmg with Ruric Thar, the Unbowed or they just die for casting that stupid spell :)

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