Unwind

Unwind

Instant

Counter target noncreature spell. Untap up to three lands.

Latest Decks as Commander

Unwind Discussion

JoosetheMuice on Nymris, Oona's Trickster

3 weeks ago

In this deck I like both Unwind and Rewind. Leyline of Anticipation and Vedalken Orrery are both nice fits. Crystal Shard is another one of my favs

jbgrv on The Pragmatist's Pet

7 months ago

Most of my commander decks were built for fun and casual play, and built with some lore aspect or tribe flavor. Sometimes, in order to make them more competitive, I have to replace some of the fun cards for stronger and better cards.

Recently I was sad when I had to replace Unwind with Mana Leak in my Jhoira, Weatherlight Captain deck. I know Unwind is bad counterspell, but it has Jhoira on it! I also had the Weatherlight and Jhoira's Familiar in this deck, but they had to make room for other more useful cards...

But I keep record of those removed pet cards and I have them all in a special box with intention to put them back for funny non-competitive games.

RinceRaven on Brago

1 year ago

Made some changes to the draft. It needs a couple more cuts and maybe even more changes but I thought I'd leave it here for now.

In: Cast Out, Oblivion Ring, Journey to Nowhere, Reshape, Oath of Jace, Whir of Invention, Teferi, Mage of Zhalfir, Meteorite, and some counterspells.

Out:

Augury Owl, Aether Tunnel, Aqueous Form, Vapor Snag, Whirler Rogue, Prison Realm, Hedron Archive, Archaeomancer, Drannith Magistrate, Kor Cartographer, Mnemonic Wall, Unwind, Momentary Blink, Ghostly Prison, Disdainful Stroke,

note: some of these are good cards and maybe should be put back in. I tried to focus on the combo and decided to cut some more basic synergy pieces that might deserve their places back.

Alkadron on PDH(UB) - Araumi demands additional performances

1 year ago

ChandraNalaar - Weirdly, drawing cards isn't super important in this deck. The shrike is absolutely still a good card, but I find that I'm usually more concerned with filling my graveyard than I am with filling my hand.

I should note, though, that that's a n attribute of my build of this deck, which is hyper-focused on creatures to the exclusion of spells. I've seen other players build more control-focused versions of Araumi with more counterspells and draw effects. Impaler Shrike would be great in builds like that.

Lacco - To deal with Torpor Orb or Rest in Peace, while staying Pauper, you'd probably have to move more towards control spells and away from creatures. Into the Roil, Feed the Swarm, and versatile counterspells like Faerie Trickery and Unwind are the best solutions I can offer. If you go that route, you'll probably want to focus more on draw creatures like Mulldrifter and Impaler Shrike.

If you want to bring PDH decks into EDH pods, I can also recommend Zada, Hedron Grinder and Syr Carah, the Bold - I take those into EDH pods when I get the opportunity, and they do pretty well for themselves at casual tables.

I'm glad you like the Slaughtermaster Deck! I got to play it in a game with the PDH Pals a while back, if you want some footage of what that looks like: https://www.youtube.com/watch?v=45O4fpmvYwc&ab_channel=PDHPals

Sultai_Sir on Kenrith: The Emperor has No Clothes [[PRIMER]]

1 year ago

Thanks for the suggestion, Lanzo493! Rewind and Unwind both look great, and they're really budget! Thanks!

Lanzo493 on Kenrith: The Emperor has No Clothes [[PRIMER]]

1 year ago

Unwind and Rewind are great Counterspell since they keep mana up for Kenrith’s abilities.

King_marchesa on

1 year ago

I would suggest adding more ramp like Mind Stone or Arcane Signet also, Arcane Melee would be amazing considering how many expensive instants and sorceries you have. Unwind is a personal favorite of mine because I gives you Mana for another spell.

Destroyerbirb on Blinded by the Darkness | Dimir Rogues

1 year ago

Scallywallwest Nice build. The only suggestions I have would be -2 Dirge Bat for +2 Sea-Dasher Octopus, -2 Grasp of Darkness for +2 Heartless Act, -1 Castle Vantress, -1 Island and -2 Swamp for +4 Watery Grave, and -3 Unwind for +3 Thoughtseize

+1 from me!

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