Ryusei, the Falling Star

Ryusei, the Falling Star

Legendary Creature — Dragon Spirit

Flying

When Ryusei, the Falling Star is put into the graveyard from the battlefield, it deals 5 damage to each creature without flying.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Unformat Legal
Vintage Legal

Ryusei, the Falling Star Discussion

X-Factor11105 on I Am Fire, I Am Death

4 months ago

Fuzzlewuzzle I'm glad you keep working on this deck! I'm still working to tighten mine up as well!

Some questions and thoughts:

  • Molten Echoes: I think we differ on this because of playstyle. Of your 18 dragons (including Bladewing), 4 are Legendary, and three of them are nonbos with Molten Echoes (Bladewing goes infinite). In my deck, , I have 7. At least Ryusei, the Falling Star and Kokusho, the Evening Star would be funny triggers with Echoes. I think I'd rather be selective about what to copy and focus on building up board presence or draw in the mid-game than play a payoff.

  • Avaricious Dragon: How has this played for you? I feel like that drawback is pretty massive. If I feel like I need to get some draw I may rather include Dragon Mage.

  • Command Beacon: You have this included for a 2nd or 3rd cast of Bladewing? My normal play is to let Bladewing hit the graveyard, knowing there's so much recursion packed in to bring him back.

  • Altar of Dementia: You went with this as the sac outlet to end the game versus, say Ashnod's Altar, which requires an additional play? I think there's a pros/cons discussion to be had about Altar vs. High Market, but if going infinite is the purpose of that slot, I can get it.

  • Nightscape Familiar: Does this card dramatically accelerate your deck? I see why it could be valuable with cost reduction, I'm just not totally convinced its a strong enough 2-drop. The regeneration is nice though, so I 100% see how it could be so worthwhile, especially if it can stick on the board for a turn or two.

gavriel1136 on Adeliz leads some angry Wizards

4 months ago

If you are still accepting suggestions, I have some possible changes for you. I've the deck but there are some things that could be smoothed out.

First and foremost, your mana curve is a bit off, relative to the ramp you have. I would recommend at least 10 cards that ramp, such as mana rocks.

Next, I would give any non-wizard spell the stink eye, especially the ones above 5 mana. Ryusei, the Falling Star is flashy, but 6 mana is a lot for a 5 damage board wipes that you can't control when it explodes.

I think this is a great commander to build on a budget, and if you'd like, I can recommend some cheap swaps (card that are below $2).

mitcho78 on Geralt of Rivia

6 months ago

protection Hammer of Nazahn Darksteel Plate Shield of the Oversoul Indestructibility Timely Ward Bastion Protector Boros Charm Heroic Intervention Valorous Stance Inspiring Call Flawless Maneuver Deflecting Swat

wipe boad and boost yourself Subterranean Tremors Storm's Wrath Deafening Clarion Hammerfist Giant Fault Line Warmonger Starstorm Scourge of Kher Ridges Pyrohemia Chain Reaction Ryusei, the Falling Star Lavabrink Floodgates Into the Maw of Hell Shivan Meteor Star of Extinction Blasphemous Act Volcanic Offering

other fun card Coalhauler Swine

fighting for exemple Titanic Brawl Dromoka's Command Khalni Ambush  Flip Inscription of Abundance Ulvenwald Tracker

redirection Spitemare Boros Reckoner Rite of Passage Pariah's Shield Pariah

same effect Vigor Retaliator Griffin The Ozolith Phytohydra

get back monarch Soltari Visionary Zealot il-Vec Loyal Apprentice Lieutenant Kirtar Selfless Spirit Blinkmoth Nexus and all flying creature Academy Raider Haunted Cloak Shadowspear get trample Captain's Hook Cobbled Wings Pyreheart Wolf Trailblazer's Boots Frontier Warmonger Court of Ire Regal Behemoth and creature with trigger

boost and finish Pathbreaker Ibex Thunderfoot Baloth

become huge Inquisitor's Flail Solidarity of Heroes Hydra's Growth Invigorating Surge Furnace of Rath Kalonian Hydra Duelist's Heritage on yours creatures and on a creature attacking you

Block more or become blocked Bloodthirsty Blade and all goad Nemesis Mask Lure Brave the Sands can block 2 creatures with your commander Entangler Goblin Diplomats

juste some exemple, make a choice now :)

Feiryn on Here there be DRAGONS!

7 months ago

Assuming you still would like help, here are my thoughts just going off what you already have (so your mainboard and sideboard).

First of all your land situation needs to be sorted out. You have an insanely high average cmc (4.74) so you're going to be looking at about 40 lands without the very pricy ramp cards. 30 lands is in the range that decks with an average of about 2cmc or lower run. Here's a quickly made list of your lands that I'd use:

You almost always want to prioritise lands that can come in untapped over ones that always enter tapped. This is because auto-tapped lands basically set you back a turn, so it's often better to just run a basic over something like Sheltered Thicket. The exception here goes to the Triomes because they offer three colours and more importantly can be picked up by your fetchlands.

As for the rest of your cards, here's what I recommend cutting:

And add in their places, assuming you're running 40 lands:

Hopefully that helps, and let me know if you have any questions! These are just suggestions after a brief runthrough of course, so feel free to take them or leave them!

smilodex on Commanders by Power Level [EDH Tier List]

9 months ago

In your opinion, are Sliver Hivelord & Edgar Markov (two of the strongest tribal commanders ever) as bad as Lorthos, the Tidemaker & Ryusei, the Falling Star and besides that they should be weaker than Pianna, Nomad Captain & Mishra, Artificer Prodigy (I don't understand why Mishra is ranked so high in a singleton format !? he is at most tier 7...)??

They should be at least Tier 3.

  • Exchange Ghost Council of Orzhova with Teysa Karlov, because she's easier to cast, is more versatile and has a lot more combo potential.
  • Exchange Haktos the Unscarred with Winota, Joiner of Forces (he's maybe even better, like ElRobusto already mentioned), because he's with Feather one of the best Boros commanders at the moment. He's generating a lot of value and he's swarming the board pretty fast!
  • Exchange Rasputin Dreamweaver with Braids, Conjurer Adept, why? I mean, c'mon a 6 mana 4/1 with a mediocre effect should be better than cheating in Eldrazis for free protected by counterspells and stuff?? In my opinion she's almost as good as: Jhoira of the Ghitu
  • Exchange Slimefoot, the Stowaway with Zaxara, the Exemplary, it should be very obvious why Zaxara is stronger. 1. Colors + Blue means you have all the blue good stuff (counterspells, draw etc) 2. He costs only one additional mana, has Deathtouch and can produce mana and as an additional positive side effect you can create some hydras 3. in these colors Zaxara is incredible easy to break, because you have everything you need, like draw, ramp, removal, recursion, tutor, counterspells, discard etc....

Or do you really think that the commanders I mentioned above are at the same power level as Oyobi, Who Split the Heavens?

Stardragon on Card creation challenge

10 months ago

Anaku Shalum, The Ever Flame 2

Legendary Creature- Phoenix

Flying, Flash, Haste

You may cast other phoenixes from exile

When ~ deals combat damage to a player you may pay if you do return target phoenix from the graveyard or exile to your hand

Make a new star dragon like Keiga, the Tide Star or Ryusei, the Falling Star it has be colorless and have the Star dragon stats ( a 5/5 body with flying and cost 6 mana and has a "When ~ dies" effect)

TDemers on The Ur-Companion

11 months ago

NeonEndymion

In: Dragonlord Silumgar - Out: Keiga, the Tide Star Clear upgrade.

In: Primevals' Glorious Rebirth - Out: Spell Rupture Cut a counterspell in favour of Primeval to recover from a board wipe instead of trying to prevent one.

In: Ugin, the Spirit Dragon - Out: Despark Moving the deck balance more towards asymetrical boardwipes instead of single target removals. Ugin and Primeval moved the average CMC to 4.0 which is quite high. I'll decide after some playtesting if Ugin should stay or not, maybe in favour of ramp like Skyshroud Claim

In: Return of the Wildspeaker - Out: Swords to Plowshares I can see Return of the Wildspeaker doing alot of work in this deck, 10 cards for 5 mana or a combat trick to close the game.

In: Urza's Ruinous Blast - Out: Ryusei, the Falling Star More reliable board wipe since I control when it happens and not my opponents.

In: Numot, the Devastator - Out: Steel Hellkite Improvement in color density to help synergize with Jegantha, Ramos and Morophon, white and blue needed the most help.

I left Niv-Mizzet Reborn in the deck for now, in goldfishing he usually draws me 1-3 cards which is not bad for a 5 colored mana dragon that can be cast with a simple Jegantha tap.

Down to 25 dragons, which is the lowest I want to go. I'd like to make room for Skyshroud Claim due to the higher average CMC and also still planning on adding Fire Covenant whenever I get my hands on it.

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