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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Zombie Scorpion
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When this exploits a creature, target player draws two cards and loses 2 life.
5 months ago
Hey, good start on a low budget. I think you can optimize what you currently have even more since there's 16 high mana cost cards here.
Some advice to consider, fill the rest of the deck spots with one, two or three CMC cards since the high end part of your deck is done? One drop budget creatures who can sac themselves are excellent support with Meren.
Viscera Seer and Carrion Feeder are sac outlets which could use more of those to get experience counters. There's not much draw here that Meren can take advantage of. Consider more repeatable draw when you sac creature/creature dies?
Morbid Opportunist can trigger on an opponents turn if any creature dies not just your own creature. Body Launderer loots each time a creature you control dies, helps to setup Meren reanimation. Can also get more draw from single effects.
Budget one drop mana dorks can be ramp who can be saced/die later on for experience counters.
Good luck with your deck.
5 months ago
Hey, good latest update, really nice additions of Archivist of Oghma and Bolas's Citadel. Don't forget Caves of Koilos, it's in the precon and an Orzhov dual land that enters the battlefield untapped.
You're right you want more draw and you could cut several lesser creatures for more draw. Use life to get draw by either drawing when you gain life or when you pay life. Well of Lost Dreams is another four drop that like Greed once you get onto the battlefield it can draw a ton of cards because of Liesa's lifelink. Sigarda's Splendor can draw an extra card at your upkeep if your life total changed and it's another source of repeatable life gain from casing white spells.
Fell Stinger can sac itself for it's exploit to have interaction with Liesa, Forgotten Archangel and other reanimation or recursion that you could add such as Sun Titan, Witch of the Moors, Apprentice Necromancer, Priest of Fell Rites. When your Commander has flying then Mask of Memory can be consistent repeatable draw as well as discard to fuel reanimation or recursion.
Court of Grace makes you the monarch for repeatable draw a card at your end step. If you're the monarch at your upkeep then you create a 4/4 Angel or if you're not the monarch a 1/1 Spirit. Palace Jailer makes you the monarch, it also exiles an opponent's creature and that creature never returns to the battlefield unless you lose the monarch which can only happen if an opponent does combat damage to you or plays a card that makes them the monarch.
Some cards to consider cutting for more draw, reanimation, recursion.
- Killian, Ink Duelist: you have very few cards that have a single target to reduce the mana cost.
- Vampire Outcasts: the lifelink is nice, but that's all it does for a four drop creature, no other abilities, can do better for four mana.
- Dawnhart Geist: there's very few enchantments here and it only triggers for your enchantments, can gain more life from other cards.
- Vampire Scrivener: I know you like this card, but it's too slow and doesn't do anything for five mana. You have Necropolis Regent at one more mana than Scrivener who can put the counters on Liesa the same turn it enters the battlefield. Putting counters on Liesa will do more because she has lifelink.
- Teysa, Envoy of Ghosts: not a fan of this seven drop, could replace it with Sun Titan.
Well of Lost Dreams or Sigarda's Splendor could replace Vampire Outcasts. Dawn of Hope or Eye of Vecna could replace Killian, Ink Duelist. Mask of Memory is a good swap for Malefic Scythe. Mask can give you repeatable draw where as Scythe isn't doing much because it only triggers when equipped creature dies.
Fell Stinger is an easy swap for Dawnhart Geist. Vampire Scrivener could be cut for more reanimation Witch of the Moors, Apprentice Necromancer, Priest of Fell Rites. Sun Titan could replace Teysa, Envoy of Ghosts. Court of Grace or Palace Jailer could replace Heron of Hope. Heron's ability is fine to gain a little more life, but more draw would help more.
7 months ago
As someone who has played Chainer for close to a decade, I have some suggestions I would like to offer. (though everyone's decks run differently!)
In those spots:
(Or all the expensive artifacts like Grim Monolith or what have you)
In place of:
1x Cast Down--> Lethal Scheme: This card is amazing in any reanimator list
1x Culling the Weak--> Phyrexian Altar: you need more sac outlets with some staying power
1x Dismember--> Soul Transfer: seems janky, but versatile
1x Doom Blade--> Baleful Mastery: you can hit more with it.
1x Go for the Throat--> Infernal Grasp
1x Sacrifice--> Ashnod's Altar: need more sac outlets with staying power
1x Terror--> Meteor Golem: This guy helps so much with things Black cannot remove
1x Victim of Night--> Karn Liberated: This guy helps so much with things Black cannot remove
Suggested Drops, see next list for suggested replacements
Blood Pet--> sort of an eh card, I might think of something with more oomph
Skirge Familiar: I get the reason it is in here, but there are better cards.
Black Market: It's nice, but can be too slow.
Liliana of the Dark Realms: I just have never been a big fan, she feels too lackluster.
Final Parting: good card, but I feel you can part with some tutor because you have MORE than enough
Sidisi, Undead Vizier: good card, but I feel you can part with some tutor because you have MORE than enough
Rune-Scarred Demon: good card, but I feel you can part with some tutor because you have MORE than enough, there also some stronger creatures to fit in the spot.
Archon of Cruelty: expensive mana wise but an all star.
Kokusho, the Evening Star: has been in my deck from the beginning and has flat out won me games.
Brainstealer Dragon: seems janky, but I added to just try it and it has been amazing.
Black Market Connections: You need more draw (also helps with ramp)
Phyrexian Arena: You need more draw
Bolas's Citadel: an amazing card. Wins games all the time.
Disciple of Bolas: card draw and life gain
Fell Stinger: card draw
Xiahou Dun, the One-Eyed: Great for recursion
Reanimate, Liliana, Death's Majesty, Living Death. and Animate Dead: it is good to have other means of reanimation if Chainer keeps getting removed (I also suggest sac outlets to help keep your creatures from getting exiled when they spot remove Chainer)
Hope this helps! Here is my list to maybe show you how I run the list: The True Meaning of Death and Taxes
8 months ago
A few ideas. Some better then others. Realized late 20 dollars is super low like 30 cents a card so some might be too much.
Blightbeetle Bold Plagiarist Cadaver Imp Death Tyrant Corpse Connoisseur Disciple of Bolas Dogged Detective Dream Devourer Dross Harvester Duskfang Mentor Dusk Mangler Fell Stinger Hoard Robber Kaervek, the Spiteful
9 months ago
Let's suppose I have Athreos, Shroud-Veiled, creature A that has 'destroy a creature on etb' with a coin counter and Resourceful Defense on the battlefield, and I play another creature B that has 'destroy a creature on etb'.
Can I stack triggers so that:
1. Creature A with the coin counter will die on etb of creature B
2. I'll move the coin counter from A to B
3. Bring creature A back with the Athreos, Shroud-Veiled trigger
4. Target creature B with creature A etb 'destroy another target creature'
5. Move counter again. Rinse and repeat
Can I move the counter this way? Does that work the way I think?
Examples of combos I have in mind:
Fell Stinger + Sidisi, Undead Vizier for infinite tutor and draw on exploit
Plaguecrafter + Demon's Disciple for infinite etb, ltb and discard
Noxious Gearhulk + Cavalier of Dawn for infinite etb, ltb, lifegain and tokens
9 months ago
Creature - Elemental
Creatures blocking or blocked by Splash Elemental get -1/-0 until end of turn.
"Ack! Hang on a second, I got water in my eye."
0 / 1
That's just a fun draft common. Let me make something moderately interesting.
When you sacrifice an artifact for the first time each turn, create a green and black 1/1 Pest creature token with, "When this thing dies, you gain 1 life."
When you sacrifice a creature for the first time each turn, you may pay 2 life. If you do, draw a card.
When you sacrifice an enchantment for the first time each turn, each opponent gets a Poison counter.
In this laboratory, you'll learn more than the elementary alchemy that passes for "science" elsewhere.
Got double-ninja'd, see above
1 year ago
desmondwrite: I actually have to disagree with you about Fell Stinger. It does it all! It's a deathtoucher, it sacrifices a creature, it draws, and it's very recurrable in this deck. For three mana, it puts in a ton of work.
I think I want to keep Noosegraf Mob for now, because in my games I've found that I don't have as many token producers as I'd like. However, I've been very on the fence about Sun Titan. I have been holding on to it because it can return lands so I can hit high notes like Rise of the Dark Realms, but mostly I haven't been that impressed with its performance. I'm swapping it with Havengul Lich.
Thanks for your advice!