Taurean Mauler

Taurean Mauler

Creature — Shapeshifter

Changeling (This card is every creature type at all times.)

Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.

Browse Alters View at Gatherer


Have (2) metalmagic , gildan_bladeborn
Want (3) PooChooTrain , MisterFamous , Combatmunkee

Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Rare
Mystery Booster: Convention Edition (MYSCON) Rare
Commander Anthology 2018 (CM2) Rare
Commander 2016 (C16) Rare
Commander 2015 (C15) Rare
Archenemy (ARC) Rare
Planechase (HOP) Rare
Morningtide (MOR) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Taurean Mauler occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Latest Decks as Commander

Taurean Mauler Discussion

Barbarian_Sun_Pope on Satyr modern tribal

1 month ago

Anax, Hardened in the Forge is a pretty good fit for this deck. I would take Heroes of the Revel out since it is a bit expensive and you already have plenty of different ways to pump your creatures. If you're not sure about lowering the number of Satyrs in the deck, you can try using some changelings to fill the gap. I would suggest Taurean Mauler or Chameleon Colossus, since they still count as Satyrs and potentially get much bigger. Unfortunately they won't get the boost from Grumgrully because they also count as human creatures, but I think power trade-off is worth it. Glint-Horn Buccaneer and Flameblade Adept also has some nice interactions with Gallia of the Endless Dance if you want to get some more value from the discard. Hope this helps.

dingusdingo on

1 month ago

Interesting deck.

My first question is why no damage doubler effects? Furnace of Rath and similar work extremely well. Even though the opponent gets to decide what order the damage effects happen, you're still getting a big damage boost.

Second, have you considered going down to 33 or 32 lands? Your curve is pretty low and you aren't dumping your hand via artifact rocks or mana rituals. I think you could probably find one or two slots from land drops.

How have the planeswalkers been working out? The 4 CMC Chandra seems fine, but the other two seem expensive for not much effect.

Why are you running colorless creatures? The damage isn't amplified. Reality Smasher is expensive to cast at 5, and is effectively a vanilla 5/5 that keeps up card parity when it is removed. Smuggler's Copter gives card looting but requires creatures to make it work, creatures that could just be attacking and getting the +2 damage anyways. I can also see why you'd keep Phyrexian Revoker but Pithing Needle might outperform it here as its harder to remove and 2 damage a turn is negligible in EDH.

Some of your 3 and 4 CMC creatures you should reconsider for speed and effectiveness purposes. Thunderbreak Regent is a flying creature, but you aren't getting reliable triggers from it, most likely just one. Tectonic Giant offers card advantage and MASSIVE damage with Torbran. Inferno Titan is another powerhouse with Torbran as you can split the damage 3 ways and get 3 damage apiece. Mindsparker seems too niche and is a 3/2 first strike for against decks outside its color hate. Jaya Ballard, Task Mage seems nice but waiting for summoning sickness feels bad and having to pitch cards to it is a no from me. Taurean Mauler is certainly appealing and presents a threat later, but without trample you're losing out and would be better served by Hordeling Outburst for efficiency sake with Torbran. Finally, Dragonmaster Outcast takes way too long to turn on, and requires an upkeep step to do anything, making it prime target for opponents to remove. Its great when it works, but another token producer is going to outpace this. Specifically, Krenko, Mob Boss is going to run away with the game much faster especially if you have any random extra goblins floating around.

Alpine Moon is much more marginal than you think. Sure its shutting down Gaea's Cradle but your two other moon effects should be more than enough. Outpost Siege is a very marginal effect both ways, and I would recommend a cut for Impact Tremors if you are looking for more damage. Tectonic Reformation is -1 card advantage when you cast it, and no matter how many times you cycle it stays at -1 card advantage. It also becomes easier to cut if you go down to 32 or 33 lands. Experimental Frenzy seems useful when you've emptied your hand but seems marginal in the vast majority of circumstances. You aren't really running topdeck manipulation like Sensei's Divining Top or Scroll Rack to smooth this card out, and I sincerely think Thrill of Possibility is going to serve you better by making you have better turn 3's and turn 4's in your games.

epartica on Endlessly Dancing

2 months ago

What about Taurean Mauler ?

happyxcamper1 on Order UP!

2 months ago

Looks really solid. I see all the staples, Goblin Bombardment Rhythm of the Wild Thornbite Staff

I would suggest taking out Sakura-Tribe Elder and Taurean Mauler , they do not do anything in the deck you can't do without. I'd avoid putting any creatures in the deck 3 mana or less. You don't want to whiff after sacing an egg.

I'd also replace all forms of artifact ramp with more green ramp spells. Maybe keep Sol ring... but G really doesn't need artifacts, and it's a stronger foundation.

Get yourself an Aura Shards and Parallel Lives asap. Also Heroic Intervention and Boros Charm are both solid protection spells.

Overall you clearly did your research, I'll stop acting like I'm a Master of MTG now. Haha I just really like this deck. It's like...a more interactive Kaalia.

Canamex on Feedback Requested: Syr Gwyn, Mardu ...

3 months ago

Thanks for the information StopShot.

Taurean Mauler looks pretty sweet. Is there a basis of how many creatures I should have at each CMC level? I realize that it depends on the deck.

I'm just trying to understand if running a low amount of 1 CMC creatures would cause an issue recovering from something like a board wipe.

StopShot on Feedback Requested: Syr Gwyn, Mardu ...

3 months ago

I would replace Knight of the Ebon Legion with Taurean Mauler . It's a better knight that pumps up faster.

I don't think the cluestones are that great to be honest. I'd scrap them for Dragon Breath so your commander always has haste and fire-breathing, Infiltration Lens which is good for menace commanders because if you get double blocked you draw 4 cards, and lastly Mind Stone since your color fixing seems good enough as is.

I think all else is fine for what you are concerned about.

rwobsession on Do you even fling, bro? - first EDH deck

4 months ago

Hope you're enjoying the deck! Here's a few suggestions if you want from when I had mine together, tempted to rebuild it:

Mimic Vat is tons of fun in this deck. Outside of your own big creatures, sometimes your opponent self-mills something spicy and you can't resist it...

Aetherflux Reservoir is a staple, but it's pretty hilarious when you can fling Serra Avatar , gain your life back, then one shot someone (or two) with it. (Best case scenario, but Brion Stoutarm gains you life throughout the game.

Sigil of the New Dawn lets you get back those creatures you flung.

Hallowed Burial wipes the board Terminus -style. Gets around indestructible and stuff.

Taurean Mauler is a cheaper Hamletback Goliath that grows with every spell your opponents cast, I'd run both personally.

Moltensteel Dragon is a cute addition. Pay a bunch of life you gained to pump up its power to finish someone off.

Rite of the Raging Storm gets you elementals to throw every turn. Plus, your opponents get them and can only attack each other with them! Mwahahahahaha

Looks like Generous Gift would be a great addition to your Sunforger package.

Vandalblast is a staple suggestion is all.


Tenshi41 on Prepare for Glory!

4 months ago

Deck Changes:

  • Taurean Mauler : He big mean and super easy to block. Even though he is technically an angel, he lacks the power most other angles have. Very little way to give trample.
  • Godo, Bandit Warlord : Six CMC fetch an equipment and cheat it out to battlefield, seems good and has combo potential. However, is a dead card early game when needing equipment to protect and generate value. Maby? Still very torn over cutting this card.
  • Spinerock Knoll : Hard to activate and never have the mana open to activate it when needed. Most of the time it hit a low CMC card and it not very useful.
  • Rugged Prairie : More room for Basic/Fetch.
  • Clifftop Retreat : More room for Basic/Fetch.
  • Inkmoth Nexus : Only man-land in the deck to equip and swing almost never comes up and only killed with this little guy once. Low performance.
Load more