Creature — Shapeshifter
Changeling (This card is every creature type at all times.)
Whenever an opponent casts a spell, you may put a +1/+1 counter on this.
|Want (2)||PackALunch , Azvac|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Taurean Mauler Discussion
1 week ago
2 weeks ago
Impervious Greatwurm, Ashaya, Soul of the Wild, Altar Golem, Revenant, Verdurous Gearhulk, Boneyard Wurm, Greven, Predator Captain, Lord of Extinction, Multani, Maro-Sorcerer, Myriad Construct, Scourge of the Skyclaves, Wilderness Elemental, Taurean Mauler, Managorger Hydra, Forgotten Ancient
1 month ago
You have a point about Taurean Mauler. I haven't ever drawn it late, so I never thought about it. I either draw it early or never, but that doesn't mean you're wrong.
Wheel of Fortune and Wheel of Misfortune aids opponents sure, but Boros doesn't have much other way to get several cards in hand at once. Until they print better draw in these colors, it's what I'm going with.
Reconstruct History hasn't been in here long, so I don't have the largest sample size. But what I have seen, it's almost NEVER been a dud. Still in testing phase though, so it could turn out you're right.
Yeah. I'm wanting to play this deck more midrangey, not glass-cannon. I think that's just a difference of deck styles like you said. I hate not being able to interact with opponents. I'm a big advocate for having what removal I do. I wish I could fit more, but I just have to accept Boros isn't the MOST interactive color combo.
2 months ago
Please see the below suggestions:
Dragonlord's Servant for dragon ramp.
Crucible of Fire strongest lord effect that i know of.
Ragavan, Nimble Pilferer if you can afford him because his treasure ability can get you your dragon on turn 3.
Metallic Mimic a shapeshifter that powers up your dragons.
Realmwalker helps you play your dragons more consistently - if you want to play gruul.
Hope this helps.
2 months ago
Hey, nice casual budget version, but are undying creatures other than Mikaeus and Flayer really worth it?
Consider more enablers to get +1/+1 counters on your creatures?
If you're going for an attacking strategy then consider a few more fliers that have some added value when they die or when they ETB?
You have several high CMC creatures here, more reanimation and enablers could help.
Olivia, Mobilized for War is a +1/+1 counter enabler and an enabler for reanimation.
Some cards to consider cutting:
- Essence Backlash
- Kumena's Awakening
- Abnormal Endurance
- Pharika's Libation
- Butcher Ghoul
- Invisible Stalker
- Taurean Mauler
- Demonlord of Ashmouth
- Hound of Griselbrand
- Mer-Ek Nightblade
- Falkenrath Marauders
- Silumgar, the Drifting Death
- Blood Tyrant
- Sphinx of Magosi
Good luck with your deck.
2 months ago
Hey, well done, nice update especially the cutting of Knights for more Dragons. Nice upgrades of cards that care about Dragons, but you could expand on this further. You've doubled your budget by adding only three Dragons.
Streamlining is the process of cutting out filler cards leaving you with cards that matter more for your deck. Blood Knight and Silver Knight are vanilla Knights who don't really help gameplay thus my advice is avoid these types of Knights. You're still playing too many Knights that are not helping gameplay.
My advice is don't include a Knight because it's a Knight, being a Knight is a bonus. Instead include it because it has other good abilities that can help Dragons or efficiently make Sylvia better. Taurean Mauler is an exception, it's just a three drop Dragon that's also a Knight. It's both types of creatures as well as can grow big in multiplayer Commander when have many opponents which is good with double strike. Instead of playing many four drop Knights play four drop Dragons?
You also use streamlining to better the mana curve which helps gameplay by reducing the curve which happens when you cut out unnecessary high CMC cards such as Rowan's Stalwarts, Worldgorger Dragon, Ancestor Dragon, Caged Sun. Worldgorger Dragon is only good in decks that want to combo with Animate Dead to make infinite mana and infinite ETB triggers of creatures. You can't combo with Worldgorger, all it's doing here is exiling all your permanents including all your lands until it leaves the battlefield which would hurt gameplay more than help it. Rowan's Stalwarts tutoring for Rowan, Fearless Sparkmage is not worth it since Stalwarts is a really bad card for five mana and Rowan is subpar for five mana too.
Example of a streamlined midrange creature base with Dragons and some Knights (sorted by CMC):
- Slumbering Dragon
- Puresteel Paladin: good with equipment for Sylvia.
- Knight of the White Orchid: ramp for Dragons, it can search for Sacred Foundry.
- Taurean Mauler: is a Dragon and a Knight.
- Dragonspeaker Shaman: ramp for Dragons.
- Chaos Dragon
- Acclaimed Contender
- Bloodsworn Steward: anthem for Sylvia and Khorvath.
- Vengeful Ancestor
- Opportunistic Dragon
- Thunderbreak Regent
- Terror of the Peaks
- Nesting Dragon
- Scalelord Reckoner
- Lathliss, Dragon Queen
- Scourge of the Throne
- Balefire Dragon
The few Knights in this example give you more than just being a Knight and the emphasis is even more on Dragons not Knights. More four and five drop Dragons to take more advantage of early game ramp and Sylvia's double strike.
In the example the high CMC Dragons have been reduced to the best ones you have. Khorvath is also a high CMC Dragon who you want to cast. Worldgorger Dragon, Ancestor Dragon, Demanding Dragon, Eternal Dragon, Sunscorch Regent, Runehorn Hellkite, Skyline Despot are subpar compared to the other high CMC Dragons here thus you don't need them. In the place of one of these Dragons consider adding Sarkhan's Triumph? It's an instant tutor to search for any Dragon letting you choose the best Dragon at that point of the game.
Shall I continue in another comment about how to streamline other areas of your deck?
6 months ago
1x Tangle Wire
1x Bolt Bend Is this ever reduced for your commander?
1x Taurean Mauler It's okay but sort of unnecessary. Can have an artifact dwarf instead.
1x Torbran, Thane of Red Fell Useless in your deck, replace with a 1 mana dwarf.
1x By Force
1x Wheel of Misfortune Really unreliable, especially if all 4 players still playing.
1x Akroma's Memorial You shouldn't win by combat.
1x Illusionist's Bracers One use of commander should be more than enough to win.
1x Dwarven Thaumaturgist His effect is irrelevent.
1x Mycosynth Lattice Mana fixing for opponents, how generous.
1x Rings of Brighthearth see Illusionist's Bracers above
1x Clock of Omens Primary wincon, and at instant speed.
1x Dwarven Grunt 1 mana dwarves
1x Dwarven Scorcher 1 mana dwarves
1x Dwarven Trader 1 mana dwarves
1x Enslaved Dwarf 1 mana dwarves
1x Liberated Dwarf 1 mana dwarves
1x Proteus Machine Artifact dwarf, slotted for consistency. Unnecessary really, can be replaced with whatever.
1x Feldon of the Third Path Can create an artifact dwarf or maybe pull out a dragon that was discarded/played if game went too long.
1x Possessed Portal Use if winning and clock of omens has been dealt with or you don't have an artifact dwarf.
1x Daretti, Scrap Savant Good for rummaging or returning an artifact, since you always have a treasure in play. Can be replaced with good card draw.
1x Mystic Forge 1/4 of deck is artifacts. Can also fix dead draws to a certain extent. Can be replaced with good card draw.
1x Herald's Horn Call dwarves every time. Can be replaced with good card draw.
1x Final Fortune Can win out of nowhere. Use only if you are certain you can win. Be careful, highly recommended only if opponents appear tapped out.
Other worthy mentions I don't feel like figuring out how to slot in right now:
Outpost Siege Solid red card draw.
Commune with Lava Playable red card advantage.
Maze of Ith Use this as a spell slot, not a land slot. Can untap your own dwarves, or be used defensively.
Scrying Sheets all your lands are snow for whatever reason, so could be okay if you have nothing else to cast in a turn.
Valakut, the Molten Pinnacle with all these mountains, why not?
Command Beacon In case people kill your 1 toughness commander too many times.
Darksteel Citadel More artifacts. ONLY PUT IF you don't have color problems.
Flamekin Village Not sure if haste is important enough, but something to consider.
Inventors' Fair gives you health, but more importantly can tutor an artifact.
Madblind Mountain If you end up with a lot of top deck shenanigans.
Labyrinth of Skophos If you're being attacked.
Kher Keep Chump blockers.
Shinka, the Bloodsoaked Keep Might help seem more intimidating early game?
Sequestered Stash Can return an artifact to your DECK, and then commander can grab it.
Sea Gate Wreckage If you run out of cards and have colorless mana sources.
Quicksand Can dissuade attackers
Nykthos, Shrine to Nyx Big mana
Myriad Landscape Ramp
Mouth of Ronom If you still have too many snow lands.
6 months ago
I like the list, my only suggestion is to consider adding any of the changelings since they count as minotaurs as well. Taurean Mauler is great, and it even has horns, so it fits.