Blue Sun's Zenith
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
Combos Browse all
|Commander / EDH||Legal|
Blue Sun's Zenith occurrence in decks from the last year
Latest Decks as Commander
Blue Sun's Zenith Discussion
3 days ago
"Is paying life instead of mana really that powerful?"
Yes. Very much so, yes. It sounds like your confusion comes from the level of play that you're at. If you and most decks you paly against are running relatively high curved, stompy smash smash style decks where nothing really happens until turn 8 or 9, then I can understand why paying 2 life may not seem that valuable. But the earlier you makea deck lethal, the more tight resources become. And all of a sudden, that giant pool of life you have (that hasn't been whittled away because, hey, it's still early game) looks like a great resource to use.
A similar example is Ad Nauseam . Sure, I'm not going to cast Ad Naus when I'm on 6 life (normally at least), however if I'm on 30 life then chances are that Ad Naus will be the equivalent of a Blue Sun's Zenith for X=15 to 20. But I've only paid 5 mana for it. And ultimately, If I win the game on one life or I win it on 40 life, I've still won. Almost only counts in horse shoes and hand grenades.
5 days ago
2 weeks ago
@enpc is 100% right here, as someone who has played a heckton of these, the best for edh are as follows:
Misdirection - The king of redirects, it's just something that they never expect.
Deflecting Swat - Many consider this to be the best, but the need for a commander is a real cost, often decks have higher cmc commanders or want to redirect after a sweeper, as well as running red not being the best known for cheap commanders. Despite that, it is able to hit a ton and affect more than the average redirect effect, and is a massively powerful magic card.
Divert - Less known, but 1 mana is a massive benefit to the card, having taken a couple Blue Sun's Zenith and some extra turn spells, as well as changing a couple targets for some removal, it's a simple card that's budget enough for anyone to use.
Imp's Mischief - Mostly good since it's rarely expected, off color pretty hard, but also just good value and easy to cast.
2 weeks ago
Previews for Strixhaven have finally begun!
I shall first say that I am not particularly fond of the learn mechanic, because being able to obtain cards from outside the game is very powerful and prone to abuse, so I believe that that ability should have bene abandoned.
I also severely dislike the wording on Augusta, dean of order, because players do not attack, their creatures do.
Even further, Will, scholar of frost being able to unconditionally exile permanents is yet another break in blue; it does not matter that the players are given tokens to compensate for the loss of the permanents. Blue is not supposed to be able to remove permanents, other than by returning them to their owners’ hands, so why does WotC continue to give blue such powerful removal?
Why does Uvilda not use the suspend mechanic? That would have been much easier than creating an entirely new type of counter for her ability.
Willowdusk’s ability would be so much better if it could be used at any time, as the fact that it can be used only as a sorcery severely limits its usefulness.
Lisette is mostly worse than is Archangel of Thune , but it is nice to have that effect on a legendary creature, for use in EDH. However, Valentin is far too inexpensive for such a powerful effect; how did WotC think that such a card was balanced?
Breena, the demagogue is very nice, but her ability is useless in one-versus-one games, so any deck that contains her must be used only in games with three or more players.
I do like the cards in the mystical archive, but only two of them are multicolored, thus far, so I hope that more of them shall be. Another reprint of Time Warp is always welcome, to me.
The flavor text on both Blue Sun's Zenith and Krosan Grip implies that the students of Stirxhaven are aware of the existence of other planes, which is actually a nice departure from the majority of planes being utterly unaware of each other’s existences.
Ward being a new keyword is nice, so I do hope that WotC gives it to all previous cars that had it (which were admittedly not many).
Adrix and Nev render Parallel Lives obsolete, but still cannot replace Doubling Season , due to them lacking that card's other ability. Also, why has the wording been changed from "if an effect would create one or more tokens" to "if one or more tokens would be created under your control?" I dislike that, because there is a difference between a cost and an effect.
I see that the "reveal land" cycle from Shadows Over Innsitrad is the cycle that is being completed, which is nice for fans of that cycle, but disappointing, to me, as I was hoping for the "battle land" cycle from Battle for Zendikar to be completed, but I am certain that that cycle shall eventually be completed, some day.
2 weeks ago
jacksonplayz666 I mean, the whole theme of the deck is Kefnet taking a day off from infinite turns.... so, there’s that. It’s in the title and description.
As for a lack of combos; It runs basically the entire cEDH suite of making huge mana, replacing some of the infinite producing pieces, with spell doubling as a way to make gameplay more interesting. But when you get down to it, these are the same wincons. And there are numerous ways to get there.
Anyways, it’s a different take than infinite turns, and is definitely viable. Thanks for checking it out.
1 month ago
Hi, just wanted to say I really like the idea of building decks around the God-Eternals. Are you planning to do God-Eternal Oketra too?
1 month ago
A couple of additional thoughts I had... because why do people sleep anyway...
Blue Sun's Zenith should be an auto include. it's a win condition and isn't a dead card outside of a winning turn like Staff of Domination . I think Orvar is compact enough that he can limit the amount of dedicated win conditions he runs and try to win with cards he'd already be running anyway.
similarly Pull from Tomorrow is a good draw as it can be tutored for with spellseeker.
Here is a list i made recently, like I said mine isn't true cEDH as of right now, I'd have to add fast mana, but it's pretty close I think.
1 month ago
Since you are playing Tatyova, Benthic Druid what about Aesi, Tyrant of Gyre Strait . I dont know if you want the landfall ability in your deck but there are a lot more great inclusions to make in a simic deck. While being on this whole Landfall thingy, Pearl Lake Ancient works then very nice.
I think Reality Shift is not bad but Ravenform should be a better fit here, also there is Rapid Hybridization Since you are already playing big bad creatures what about a good ol' Hadana's Climb Flip Since you are short on removal what about big bad Terastodon , yes it will bounce back with your very flavourfull boardwhipe Whelming Wave but afterall, that's something good, so you can replay it ;) Dont underestimate the value of a Krosan Grip , Splitsecond can catch people on the wrong foot, interrupting combos.
Talking about Whelming Wave why not double down and put a Cyclonic Rift in there aswell? Or for flavour this guy: Kederekt Leviathan . Or something rather stupid: Aethersquall Ancient and since you are most likely to be behind on board i'd slam an Evacuation right in there aswell. And maybe even one River's Rebuke and a Coastal Breach even Inundate should be fine here.
Kodama of the East Tree seems like a good fit here, to cheat out some of the expensive stuff when you cast another one already, also works on lands. Something that works similar would be Imoti, Celebrant of Bounty . More on the topic cheating the mana cost, what about an Elvish Piper or a Quicksilver Amulet
Something protective is always good Thryx, the Sudden Storm
Your carddraw seems to be based on playing creatures with Garruk's Uprising and Elemental Bond (which is better in your deck because of it's Synergy with the tokens from Koma, Cosmos Serpent . But you can double down on that with cards like Guardian Project , Beast Whisperer , and The Great Henge . Colossal Majesty works similar to you but since you are ablte to include very high CMC stuff just slam a Zendikar Resurgent in there aswell.
Now to some more flavour which might not be good, but flavour you know? Kiora Bests the Sea God
and last something very special, you are already very high in CMC, why not double down and play a Keruga, the Macrosage , you can double down and play it as your companion, that'd be fun. You wont miss out on too much. A lot of it is also available in 3CMC like Disallow , Saw It Coming , Simic Locket or Search for Tomorrow Some cards have CMC 3 but you can still do stuff on turn 1 and 2 ;) but that's up to you and how much you want to go down that road of memes and shattered dreams.
Lands looks fine, but since you are able to untapp some lands, maybe use a Lotus Field or atleast a Castle Garenbrig . Since your Devotion can be very high at somepoint Nykthos, Shrine to Nyx but be worth it.