|Commander / EDH||Legal|
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|Masters 25 (A25)||Rare|
|Commander Anthology (CM1)||Rare|
|Commander 2015 (C15)||Rare|
|Commander 2013 (C13)||Rare|
|Mirrodin Besieged (MBS)||Rare|
|Mirrodin Besieged: Mirran (MBM)||Rare|
Combos Browse all
Blue Sun's Zenith
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
|Have (6)||Nemesis , metalmagic , pskinn01 , rockleemyhero , TheRealSpecialK , Cosmonautilis|
|Want (5)||Rasputin0o7 , fegamaggot , dangerously-safe , Treebeard_1 , stromboli589|
Blue Sun's Zenith Discussion
2 days ago
Also suspend doesn't trigger rebound and Blue Sun's Zenith would be good, as a way to draw your deck and/or mill people out when you have infinite mana and it can also be used to simply draw.
1 week ago
So take everything I say with a grain of salt, I don't really play control decks that much so this is just more of a feeling on my end. 1. The deck looks cool. While this might not make you a ton of friends at the table especially if you get Narset, Parter of Veils out, it does look good. To that end though I'd just make sure you have some solid win cons in your deck and an idea of how to get there. 2. As silly as it sounds I feel like you might want a little more direct card draw as opposed to just card advantage or card selection. Something like Stroke of Genius or even Blue Sun's Zenith . 3. I also feel like your a little low on actual removal. You have a bunch of tap effects but not a ton of hard kill spells. Your also in white which has some of the best ones, Swords to Plowshares , or any number of cards similar to Wrath of God . While it might not feel like it right now if you ever end up behind on board your gonna wish you had those. 4. A bunch of your tap effects are based around tapping creatures you control, specifically Aura of Dominion and Freed from the Real . I'm not sure if you have enough creatures to make those super useful. However, I certainly could be wrong cause you have quite a few token generators. Those are just cards that stood out to me as possible cuts, though I don't really know what to replace them with. I guess Sun Titan is never bad? Ps. Whats up with Mimic Vat ?
2 weeks ago
Infinite Mana Combos:
- Bloom Tender + ( Freed from the Real OR Pemmin's Aura )
- Dramatic Reversal + Isochron Scepter + mana rocks/dorks that give at least 3 mana
- Palinchron + ( High Tide OR Mana Reflection )
- Dryad Arbor + Utopia Sprawl
3 weeks ago
all of your lands enter tapped, which makes it kind of slow for the CMC of your creatures. to replace Stroke of Genius you could add Blue Sun's Zenith or Braingeyser . Herald of Anafenza is a token creator with outlast. Abzan Ascendancy puts counters on all your creatures to make them get the benefits of Abzan Battle Priest and Abzan Falconer . if you want more things with outlast that benefit all your creatures Ainok Bond-Kin , Mer-Ek Nightblade , Tuskguard Captain , Longshot Squad . those are options, not what will necessarily make your deck better.
3 weeks ago
4 weeks ago
Commander / EDH*
I threw this together today becauae I liked what I saw with Gadwick, the Wizened , essentially Blue Sun's Zenith on a stick. I wanted to use a lot of low cost spells to abuse the tap ability, but ended up going pretty heavy in draw/combo. Just looking for some extra sets of eyes! Thanks guys.
1 month ago
So now I'm going to organize this post is from different types of cards and alternatives and/or strictly better cards that have the same Converted mana cost!
Let's start with enchantments! It seems like your all over the place, which is fine, but you have aura enchantments and land enchantments. which seems a little weird to me! Normally you want to either go a route for your deck, and this seems unorganized, so let us fix that! Serra Aviary is a bad card, cause it also gives opponents fliers +1/+1, we don't want this. So id suggest either going with some like Citadel Siege cause sure, it won't buff all creatures, and it'll give a boost to one creature you want per turn, or it can be used defensively which is always a plus! I'd also suggest going Dictate of Heliod cause it gives an extra +1/+1 for one extra mana, AND IT HAS FLASH! For cards that are better for the 4 cmc are Light from Within , Force of Virtue , Marshal's Anthem .
For protection cards or cards that accumulate value, instead of Angelic Renewal and Angelic Accord , cards which can be good, but you don't have a whole lof of life gain or recursion to run these two! So I'd suggest cards like Sigil of the New Dawn , Kindred Boon , Privileged Position and Asceticism are 100% more effective in protecting your creatures or giving good value.
Now that we got enchantments out of the way! lets work on these instants! I love some of these instants, Absorb is a fun card that I'm 100% gonna get, same with Archmage's Charm ! Disdainful Stroke , Essence Scatter (and the like), Commencement of Festivities and Guardian Angel are all weaker versions of cards like Mana Drain and Counterspell which I'd upgrade with. I'd also suggest getting some artifact/enchantment removal such as Krosan Grip one of the best in this as it has split second, another card I highly recommend is Bant Charm one of the most versatile instant printed in these colors. some other instants i enjoy and have seen good results with are Teferi's Protection , Plasm Capture / Mana Drain , Render Silent , Arcane Denial , Dawn Charm and Heroic Intervention . Those are just some of my recommendations! I may have some more but You'd really need to let me know what direction you want to go!!
For sorceries, you're in gosh darn green! WHERE ARE THE RAMP SPELLS?!!??!!? Add Farseek , and since we have big fatty CMC angels, Recross the Paths puts in some work! Kodama's Reach and Explosive Vegetation are better than cards like Rampant Growth because 1) it gives card advantage (2 lands for 1 card) and 2) gives us more mana to work with during the late game! (this is when angel decks typically win). other ramp spells I use are Cultivate and Traverse the Outlands .
I've noticed this deck does not have a SINGLE BOARD WIPE, as big as our angels are for the CMC, we won't be able to cast them until later, board wipes are essential to have especially since you aren't running any pillow forts kind of cards, I HIGHLY recommend adding some, cards that I've always had in my white decks are Austere Command , Rout , Supreme Verdict , Cleansing Nova , Descend upon the Sinful , Planar Cleansing and Mass Calcify . Some other sources that are more focused with tribal is Harsh Mercy sure each player gets to pick a creature type, but that typically is one creature for them, and of course we'll pick angels, so we get the upper-hand in this!
We need some card draw, and this is important as I don't see any in this deck and that is a HUGE mistake. Think about adding cards like Rishkar's Expertise , Praetor's Counsel , Blue Sun's Zenith , Sphinx's Revelation , Finale of Revelation just to name a few that come to mind.
For Lands, these look just.....fine albeit slow, but not quite optimized. I totally understand how people on a budget don't run cards like Misty Rainforest and the like. But as a 3 color deck, I suggest adding in cards like Temple of Enlightenment and Temple of Plenty at least you'll get value from them coming in tapped. Other cards I'd suggest are Krosan Verge , Prairie Stream , Flooded Grove , Wooded Bastion , Seaside Citadel , Path of Ancestry , Forbidden Orchard (cause what is a 1/1 to our angels? PFFT) other lands that give some utility in a pinch are: Scattered Groves and Irrigated Farmland ! other good cards are Glacial Fortress (and it's kin), Hinterland Harbor and Temple Garden !
For Artifacts, I see the signets, I don't typically run the
and X signets just cause I like my land ramp better and won't get destroyed with target removal or artifact/enchantment wipes. but as a 3 color deck, you 100% NEED
basically makes all your mana problems go away, just tap lands for whatever color you need! If you're trying to go for some voltronish cards, I'd suggest going like
, which basically secures that you keep whatever creature you want alive for the rest of the game (unless they exile it with a spell somehow).
is also a good card as people won't want to block because it exiles shit, which is GREAT, let me tell you how many times people didn't block because they wanted to keep their creature(s).
For tribal support cards, there is a very small pool to chose from, So you might want to grab a Vanquisher's Banner , Herald's Horn , Urza's Incubator , Door of Destinies , Coat of Arms , Stoneforge Masterwork and Cryptic Gateway are some cards to look at!
Ok, lets finally get this creature situation fixed! first of, YOU'RE AN ANGEL DECK WITHOUT ITS PRIME GURL!?! WHERE IS MY Avacyn, Angel of Hope ?!?!?!??!!?!?!? I'm disappointed!!!! But for real, add her.
Other cards considering should be Metallic Mimic (if you're going for a 1/1 counter theme.) Solemn Simulacrum should go in here, he's just too good not to have here! Rhonas the Indomitable is a great mana sink, and if you really need to give trample to your creatures, Nylea, God of the Hunt is also a good alternative. Resplendent Angel is a great 3 cmc angel, don't underestimate this gurl! Sephara, Sky's Blade is also a great (shittier) version of our gurl Avacyn, Angel of Hope but still a good effect none-the-less! Iridescent Angel , for a 7 mana angel, I was hesitant at running her in my jenara deck, but has proved to be SO GOSHDARN STRONG! Can literally take ANY damage from ANYTHING (don't mention the Eldrazi to this gurl) but it has soaked up a lot of damage over my games. Archangel of Tithes is a great 4 cmc angel that gives taxes for attacking and defending! great include! Angel of Invention a fabulous card, especially if you have something that gives +1/+1 counters, say a Bow of Nylea , is a great addition to our squad! Angel of Serenity is a good card here as well! great recursion for this deck! since we're in bant, Stoic Angel is also a good include! Akroma, Angel of Wrath can't go wrong with an 8/8 creature with so many keywords and protection(s)!
Also, there is ONE card that is SO GOSHDARN UNDERRATED AND NEVER PLAYED and has literally been the BIGGEST beater I've EVER seen is non-other than Selfless Squire . THIS GURL...Where are my words for this card. It's a fog effect but you get a MASSIVE creature that has to be answered or your opponent die! I've had people swing at me for 20+ damage, not worried because of Selfless Squire and she becomes a huge creature, give her trample and/or indestructible, good game! This gurl is so badass she can oftentimes beat an ELDRAZI TITAN 1v1 (in terms of power/toughness). Best and most fun card I'VE EVER PLAYED IN A CREATURE! 50/10 would recommend!
1 month ago
DemMeowsephs Thanks for helping me streamline which lands I'll want to pick up. I know the deck needs lots of work with lands so I'll be sure to get on that soon. Because lands are important I should prioritize land upgrades.
SideBae Thanks so much for your time and knowledge. It means a great deal to me. I went with Blue Sun's Zenith over Exsanguinate because it can also simply be a great EOT draw spell to refill my hand. If I'm going to include a wincon I want it to have decent use in the deck in other ways as well.
I really like what you had to say about the mana rocks. It makes total sense to lean more towards the 2cmc options. Notion Thief is a card I am for sure getting in. The maybeboard I have on here are cards that I am considering but don't physically own yet. Same with Ashiok, Dream Render . I want to include that as well just for how badly it can disrupt the plans of my opponents.
Waste Not is a card that I've always wanted to build around. Do you think this is the deck to do it though? I've considered running some surveil alternatives to some of my control cards so that I can create a mini Disinformation Campaign package. That would make Waste Not more of an option but I don't want to pull too far away from the control theme.
Blue Sun's Zenith occurrence in decks from the last year
All decks: 0.05%
Commander / EDH:
All decks: 0.08%
UR (Izzet): 1.0%
GU (Simic): 0.7%