Demanding Dragon

Demanding Dragon

Creature — Dragon

Flying

When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature.

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Trade

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Printings View all

Set Rarity
Core Set 2019 (M19) Rare

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Legality

Format Legality
Commander / EDH Legal
Duel Commander Legal
Canadian Highlander Legal
Arena Legal
2019-10-04 Legal
Pioneer Legal
Block Constructed Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Magic Duels Legal
Leviathan Legal
Modern Legal
Historic Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Legacy Legal
Penny Dreadful Legal
Highlander Legal

Demanding Dragon occurrence in decks from the last year

Standard:

All decks: 0.1%

Commander / EDH:

All decks: 0.0%

Demanding Dragon Discussion

ProximaNova on Ilharg, the Raze-Boar

2 months ago

I reccomend Spawn of Thraxes, Warstorm Surge, Thundermare (which makes a great combo with Warstorm Surge before your Commander is out), Fanatic of Mogis, and Demanding Dragon

Swilliam on Mono red dragons (Need help)

3 months ago

Although the deck accelerates pretty quickly once it gets going, you may want to play some copies of Draconic Roar to deal with early game threats. I also prefer something like Scourge of Valkas over Demanding Dragon because you would essentially be getting the ability of the latter each turn. Stormbreath Dragon is good too. I remember playing a dragons deck in Tarkir standard that splashed black for cards like Kolaghan, the Storm's Fury, Foul-Tongue Invocation, and Crux of Fate. Doing something like that will always be another possibility to consider.

Fredrick0927 on Choose Your Own Adventure!

4 months ago

I appreciate the feedback! I don't really want the Hellrider because it doesn't really provide my opponent with a choice. In addition, I find myself not being super aggressive with attacking either, and some times I can't at all if I have Ensnaring Bridge or Meekstone out. I was thinking of an Erebos or Tainted Remedy but I'm not sure if I want something that stops me from gaining life. Exquisite Blood and the altar help keep me alive to torture a little longer. I also just discovered Demanding Dragon so I'm going to have to figure out what to switch out for it.

I always appreciate feedback and suggestions, especially since there isn't a keyword or string of words that I can search to find more choice cards.

Ziusdra on Card creation challenge

6 months ago

Delusional Dragon

Creature - Dragon

Flying

When Delusional Dragon enters the battlefield, until end of turn, each creature opponents control gain "When this creature becomes the target of a spell or ability, sacrifice it."

5 / 5


So let's make this with Demanding Dragon into a cycle. The requirements are: three colorless, two colored mana cost, a dragon with flying, and it had alliteration in its name (see: Demanding Dragon, Delusional Dragon). Make the next one in the cycle!

Conte7 on RB Dragons Pioneer

7 months ago

Silverdrake thanks again for helping me with my decks.

The initial version had both Lathliss, Dragon Queen and Draconic Roar . I took Lathliss out because i could never really cast it and gain value out of her because of either mana issues or just if i was losing she wasn't saving me and if i was winning she wasn't doing anything that really mattered anyways. Draconic roar felt very bad against mono green stompy and Nicol Bolas, the Ravager  Flip so i took it out in favor of Dreadbore that also hits random Nissas and Okos. I didn't get to try Demanding Dragon , what is it good against? I imagine it being good against 0 creatures decks.

Let me know what you think about my reasonings :)

Silverdrake on RB Dragons Pioneer

7 months ago

Looks fun! Surprised to not see a 1-2 of Lathliss, Dragon Queen though. Demanding Dragon could find a home in here, too. Probably Draconic Roar as well, if you're looking for more removal to help you survive

TypicalTimmy on Lathliss' Brood

8 months ago

Gleeock, I've been looking into that, actually. I have identified 10 cards I can slip in.

I am considering removing the following, for their respective reasons:

  • Gauntlet of Power : It costs to much mana and assists my opponents in ramp. I am not looking to build a group hug deck.
  • Extraplanar Lens : While there is strong power here, I also feel I have enough solid ramp and cost reduction that I do not need it. I play games and win just fine in tests without having it on the field. There are even times where I find it slows me down because I get greedy and play it too early, removing lands from play. For example, if I have three lands out but exile my only red source, I kind of screw myself over.
  • Rimescale Dragon : With Lens out of the deck, I have reason to run Snow-Covered Mountain s. That is to say, I was running SCMs because it puts a soft-lock on my opponent's ability to ramp off my card. If they have normal Mountains, they gain no benefit. They would need specifically a Snow-Covered Mountain. Well, if I am not using snow lands, I don't benefit from Rimescale.
  • Glacial Crevasses : Again, no snow lands = no need to run this.

Now only two of these are actually mainboarded; Gauntlet and Lens. I play many games without using these and things work out just fine. So it becomes a matter of what to replace them with.

I'd like to stick to the Dragons if able, only because I'd get the most value out of Lathliss. However, other control-like Enchantments work as well.

The list of Dragons I am looking at currently are the following:

  • Hoard-Smelter Dragon : Gives me another control outlet on a Dragon. Similar to Steel Hellkite in that I can remove threats or problematic cards. I can break combo pieces apart or destroy stones to slow opponents down. It also works great to remove Voltron equipment. Without being a tap ability, I can sink an entire turn's worth of mana into it and blow up 2 or 3 artifacts late game.
  • Knollspine Dragon : Giant hand replenishment card. There are plenty of times where I swing for 14+ damage. That's 14 cards. The value there is just immense. Possibly even better than Dragon Mage because I don't give my opponent's new cards, too.
  • Moonveil Dragon : Functions as another anthem. Lathliss, Dragon Queen and Purphoros, God of the Forge both serve in this capacity. Having a 3rd Dragon might be useful, too.
  • Mordant Dragon : A weaker version of Balefire Dragon . I may honestly replace Demanding Dragon . I don't want to give my opponent a choice in the matter. That's what makes Glorybringer and Flameblast Dragon so good - I choose where I want the damage to go.
  • Thunder Dragon : Seems like a decent sweeper, but only if the boardstate is light enough. I'm not sure how this would fare in the changing meta. 3 damage probably isn't worth it late game, and early game it'd be too hard to reliably get out. Just posting it here so you know I thought of it.
  • Zodiac Dragon : I was considering this only because I find it interesting that it gives me essentially an unkillable Dragon. No matter what the boardstate becomes, I would always have Zodiac and Lathliss I can fall back on. I just find that a bit interesting, but I don't think I should try and force Golgari into mono-red. Though, to be fair, I also have Haven of the Spirit Dragon which returns a Dragon as well as Daretti, Scrap Savant who can return Steel Hellkite and Moltensteel Dragon . So there is precedent for it in this deck.

Additionally, I have identified:

  • Price of Glory : Completely shuts down reaction-based decks.
  • Citadel of Pain : Forces mana-drain.
  • Ashling's Prerogative : Another source of haste. If I choose even, all of my 6-cmc Dragons (Which are most of them) gain haste. Likewise, my tokens (0 cmc) also gain haste. It also gives my Commander haste.

I think I'd rather go with the enchantments I feel that slowing opponents down while I burn them out with passive triggers is a great foundation to rely on as I churn out an army of Dragons. Sort of keeps the pressure off of me to keep going as fast as possible. This way, if I get a hand with 2 or 3 6-cmc Dragons but also a 3-cmc control enchantment, I can keep it knowing I have a soft lock on the game for a few turns.


After I finalize this deck, I plan on building a Prossh, Skyraider of Kher deck, running Korvold, Fae-Cursed King as a "secret Commander". That will be far more of a "regular" EDH deck with interactions, wraths, tutors, land spell cards, etc. :)

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