Creature — Dragon
When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature.
|Have (2)||GeminiSpartanX , metalmagic|
Printings View all
|Core Set 2019 (M19)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Demanding Dragon occurrence in decks from the last year
All decks: 0.1%
Commander / EDH:
All decks: 0.0%
Demanding Dragon Discussion
2 months ago
3 months ago
Although the deck accelerates pretty quickly once it gets going, you may want to play some copies of Draconic Roar to deal with early game threats. I also prefer something like Scourge of Valkas over Demanding Dragon because you would essentially be getting the ability of the latter each turn. Stormbreath Dragon is good too. I remember playing a dragons deck in Tarkir standard that splashed black for cards like Kolaghan, the Storm's Fury, Foul-Tongue Invocation, and Crux of Fate. Doing something like that will always be another possibility to consider.
4 months ago
I appreciate the feedback! I don't really want the Hellrider because it doesn't really provide my opponent with a choice. In addition, I find myself not being super aggressive with attacking either, and some times I can't at all if I have Ensnaring Bridge or Meekstone out. I was thinking of an Erebos or Tainted Remedy but I'm not sure if I want something that stops me from gaining life. Exquisite Blood and the altar help keep me alive to torture a little longer. I also just discovered Demanding Dragon so I'm going to have to figure out what to switch out for it.
I always appreciate feedback and suggestions, especially since there isn't a keyword or string of words that I can search to find more choice cards.
6 months ago
Creature - Dragon
When Delusional Dragon enters the battlefield, until end of turn, each creature opponents control gain "When this creature becomes the target of a spell or ability, sacrifice it."
5 / 5
So let's make this with Demanding Dragon into a cycle. The requirements are: three colorless, two colored mana cost, a dragon with flying, and it had alliteration in its name (see: Demanding Dragon, Delusional Dragon). Make the next one in the cycle!
7 months ago
Silverdrake thanks again for helping me with my decks.
The initial version had both Lathliss, Dragon Queen and Draconic Roar . I took Lathliss out because i could never really cast it and gain value out of her because of either mana issues or just if i was losing she wasn't saving me and if i was winning she wasn't doing anything that really mattered anyways. Draconic roar felt very bad against mono green stompy and Nicol Bolas, the Ravager Flip so i took it out in favor of Dreadbore that also hits random Nissas and Okos. I didn't get to try Demanding Dragon , what is it good against? I imagine it being good against 0 creatures decks.
Let me know what you think about my reasonings :)
7 months ago
Looks fun! Surprised to not see a 1-2 of Lathliss, Dragon Queen though. Demanding Dragon could find a home in here, too. Probably Draconic Roar as well, if you're looking for more removal to help you survive
8 months ago
Gleeock, I've been looking into that, actually. I have identified 10 cards I can slip in.
I am considering removing the following, for their respective reasons:
- Gauntlet of Power : It costs to much mana and assists my opponents in ramp. I am not looking to build a group hug deck.
- Extraplanar Lens : While there is strong power here, I also feel I have enough solid ramp and cost reduction that I do not need it. I play games and win just fine in tests without having it on the field. There are even times where I find it slows me down because I get greedy and play it too early, removing lands from play. For example, if I have three lands out but exile my only red source, I kind of screw myself over.
- Rimescale Dragon : With Lens out of the deck, I have reason to run Snow-Covered Mountain s. That is to say, I was running SCMs because it puts a soft-lock on my opponent's ability to ramp off my card. If they have normal Mountains, they gain no benefit. They would need specifically a Snow-Covered Mountain. Well, if I am not using snow lands, I don't benefit from Rimescale.
- Glacial Crevasses : Again, no snow lands = no need to run this.
Now only two of these are actually mainboarded; Gauntlet and Lens. I play many games without using these and things work out just fine. So it becomes a matter of what to replace them with.
I'd like to stick to the Dragons if able, only because I'd get the most value out of Lathliss. However, other control-like Enchantments work as well.
The list of Dragons I am looking at currently are the following:
- Hoard-Smelter Dragon : Gives me another control outlet on a Dragon. Similar to Steel Hellkite in that I can remove threats or problematic cards. I can break combo pieces apart or destroy stones to slow opponents down. It also works great to remove Voltron equipment. Without being a tap ability, I can sink an entire turn's worth of mana into it and blow up 2 or 3 artifacts late game.
- Knollspine Dragon : Giant hand replenishment card. There are plenty of times where I swing for 14+ damage. That's 14 cards. The value there is just immense. Possibly even better than Dragon Mage because I don't give my opponent's new cards, too.
- Moonveil Dragon : Functions as another anthem. Lathliss, Dragon Queen and Purphoros, God of the Forge both serve in this capacity. Having a 3rd Dragon might be useful, too.
- Mordant Dragon : A weaker version of Balefire Dragon . I may honestly replace Demanding Dragon . I don't want to give my opponent a choice in the matter. That's what makes Glorybringer and Flameblast Dragon so good - I choose where I want the damage to go.
- Thunder Dragon : Seems like a decent sweeper, but only if the boardstate is light enough. I'm not sure how this would fare in the changing meta. 3 damage probably isn't worth it late game, and early game it'd be too hard to reliably get out. Just posting it here so you know I thought of it.
- Zodiac Dragon : I was considering this only because I find it interesting that it gives me essentially an unkillable Dragon. No matter what the boardstate becomes, I would always have Zodiac and Lathliss I can fall back on. I just find that a bit interesting, but I don't think I should try and force Golgari into mono-red. Though, to be fair, I also have Haven of the Spirit Dragon which returns a Dragon as well as Daretti, Scrap Savant who can return Steel Hellkite and Moltensteel Dragon . So there is precedent for it in this deck.
Additionally, I have identified:
- Price of Glory : Completely shuts down reaction-based decks.
- Citadel of Pain : Forces mana-drain.
- Ashling's Prerogative : Another source of haste. If I choose even, all of my 6-cmc Dragons (Which are most of them) gain haste. Likewise, my tokens (0 cmc) also gain haste. It also gives my Commander haste.
I think I'd rather go with the enchantments I feel that slowing opponents down while I burn them out with passive triggers is a great foundation to rely on as I churn out an army of Dragons. Sort of keeps the pressure off of me to keep going as fast as possible. This way, if I get a hand with 2 or 3 6-cmc Dragons but also a 3-cmc control enchantment, I can keep it knowing I have a soft lock on the game for a few turns.
After I finalize this deck, I plan on building a Prossh, Skyraider of Kher deck, running Korvold, Fae-Cursed King as a "secret Commander". That will be far more of a "regular" EDH deck with interactions, wraths, tutors, land spell cards, etc. :)