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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Alchemy | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Pre-release | Legal |
| Quest Magic | Legal |
| Standard | Legal |
| Standard Brawl | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Three Tree City
Legendary Land
As this enters the battlefield, choose a creature type.
: Add .
, : Choose a colour. Add an amount of mana of that colour equal to the number of creatures you control of the chosen type.
Quicksilver on
What're you doing, Soul Sis?
5 months ago
+1 for originality. I keep wanting to say have 4 of the soul sisters, yet the design works well enough to make sense why you don't have to. Three Tree City or Nykthos, Shrine to Nyx? Both cards might be too situational. Hinterland Sanctifier is another win more card if you're looking for more lifegain.
theNeroTurtle on
Ratatouille, the Movie - Let's Cook
8 months ago
Shizo just got the boot. Three Tree City took the spot. Great call.
Profet93 on
Ratatouille, the Movie - Let's Cook
8 months ago
Wow I can't believe I missed that, lmao, good catch. Guess that's what I get for commenting late at night. You're 100%, it's a useless card in ur build.
Could potentially add in a Deserted Temple - Untap coffers, lake of the dead, nykthos or use as a political tool.
That being said, Three Tree City seems perfect for your deck.
trippy_mcfly on
Cumly Cube
8 months ago
Introducing Cumly Cube 1.4.1! 4 months ago, Cumly Cube 1.4 was released. This was the final major update. As promised, minor tweaks would continue, both to fix any remaining imbalances and keep the card pool fresh. The following 19 swaps should help remove some dominant strategies, specifically by curtailing the power of the “green slop” archetype. The additions also add a lot of new excitement to the cube in only 19 cards; there are multiple cards that introduce the monarch into the game, making this a more central mechanic of Cumly Cube, and there is one card that can be used as a niche combo finish with a Cumly Cube staple.
Here are the changes, provided with brief justifications:
REMOVED:
- Artifact Mutation: too powerful
- Aura Mutation: too powerful
- Captain Sisay: too powerful
- Chromatic Lantern: mana fixing should not be this easy
- Druid of the Anima: too obvious a choice of Cumly
- Endbringer: too powerful in multiplayer
- Explosive Vegetation: mana fixing should not be this easy
- Firemind Vessel: mana fixing should not be this easy
- Gilded Goose: too obvious a choice of Cumly
- Gilded Lotus
: too much ramp
- Glissa Sunseeker: too hateful against artifact decks
- Growth Spasm: too much ramp
- Growth Spiral: too much ramp
- Jetmir, Nexus of Revels: too obvious a choice of Cumly
- Joiner Adept: too obvious a choice of Cumly
- Karakas: too powerful
- Library of Alexandria: too powerful
- Muldrotha, the Gravetide: too powerful
- Worldfire: an iconic Cumly Cube card, but sadly too unbalanced due to the ability to float mana and cast your Cumly after, almost certainly winning the game. This strategy still exists with Apocalypse, but is less of a guarantee now
ADDED:
- Afterlife Insurance: supports the Spirit creature type and instant synergies
- Arcane Encyclopedia: supports artifact decks
- Court of Ardenvale: the monarch is now supported more heavily in Cumly Cube
- Eldrazi Confluence: supports Eldrazi decks
- Fiend Hunter: supports the Human creature type
- Horizon of Progress: a utility land to help with mana fixing
- Moira, Urborg Haunt: supports the Spirit creature type and graveyard synergies
- Palace Sentinels: the monarch is now supported more heavily in Cumly Cube, and supports the Human creature type
- Papalymo Totolymo: supports the Dwarf creature type and noncreature synergies
- Refocus: supports instant synergies
- Rile: supports instant synergies and works well with Dinosaurs
- Sage of Hours: supports the Human creature type and +1/+1 counter decks
- Secluded Courtyard: encourages creature synergies
- Sigarda, Champion of Light: supports the Angel creature type and the Human creature type
- Staunch Throneguard: the monarch is now supported more heavily in Cumly Cube, and supports the Construct creature type
- Thassa's Ire: supports enchantment decks and can do some very powerful things with certain creatures
- The Golden Throne: supports sacrifice decks and facilitates possible great comebacks
- Three Tree City: encourages creature synergies
- Wizard's Rockets: a utility artifact to help with mana fixing
Mortlocke on
100% Dinosaur Tribal [Primer]
1 year ago
Crop Rotation is powerful. At worst it gets you a utility land at instant speed allowing you to respond to destroy or combat damage using the previously suggested Yavimaya Hollow which I would also suggest.
At best it ensures you net positive mana on if you target Ancient Tomb, Three Tree City, or Gaea's Cradle.
Speaking of which, what're your thoughts on Yavimaya, Cradle of Growth? Is it just in for Color fixing? If so, I urge you to reconsider it's inclusion as more often than not it'll fix your opponent's manabase for free.
Doombeard1984 on
Mean Golgari elves machine
1 year ago
Thanks for the upvote Lucky_Dutch
I think to be honest, if I had a Gaea's Cradle I would probably sell it too hahaha. There are a lot of other lands that can give you same effect but at a minimal hoop to jump through. You already have Growing Rites of Itlimoc Flip, and Three Tree City which all really help. If you want more then could include:
- Nykthos, Shrine to Nyx or;
- Evendo, Waking Haven - Not tried this one yet as the "comes into play tapped" stings a little, but Elves should be fine with this.
- Susur Secundi, Void Altar - I am contemplating this for myself as a card draw mechanic. Because a lot of your Elves going to get big, sacrificing a token and drawing 5-10 cards seems real good. Should also mean "stationing" the land should be fine.
I use both the Tyvars, as one is an "ability haste" static effect with untap ability and recursion from graveyard. OG Tyvar also turns all your Elves in mana dorks, and also gives you an untap effect. Mayes your Priest of Titania, Elvish Archdruid et all, all that more mana efficient. Like to just roll the dice on a big old Genesis Wave and see where we end up lol.
I am also a big fan of Nullmage Shepherd as will give you some repeatable Artifact/Enchantment removal. You should have a wide enough board to make this work.
Have fun, and will swing back and see how this evolves :)
Seuchenschutz on
Pain for all - SadoMaso Slivers
1 year ago
Thanks for the suggestions indieinside! Three Tree City is a great choice for the deck, also Yavimaya, Cradle of Growth. But I dont play enough Slivers for Unclaimed Territory to be good, and Sliver Hive simply costs too much for me atm.






