Exsanguinate

Exsanguinate

Sorcery

Each opponent loses X life. You gain life equal to the life lost this way.

Latest Decks as Commander

Exsanguinate Discussion

RedBullMan2 on Everything Mono-Black (Competitive EDH)

2 days ago

Soldevi Adnate (this is rly good, play it turn 2 and turn 3 have 2 extra mana to cast something big or late game to make a huge Exsanguinate, love it.

Carrion (its just good and i didnt know there was such a card)

Koskun Falls (i loved koskun, it has so much power in a more cedh deck, i play casually tho so aint the best for me).

You can also bring Ashnod's Altar with Moonsilver Key or cards like Caged Sun (just mentioning it). I think you could probably replace Wayfarer's Bauble (i am aware that way its on the field but still, you have much much more options with key)

baby_tussler on Toshiro Umezawa, Death-slinger

3 days ago

I agree with Hav0cD3m0n.. I personally run Exsanguinate and Torment of Hailfire both of which put in work. I just cast an exsanguinate with the flip side of Primal Amulet  Flip. Instant ggs.

Hav0cD3m0n on Toshiro Umezawa, Death-slinger

1 week ago

Sorry, some of the cards won't be so budget. But they could help you a lot I think.

Gisa, Glorious Resurrector, Chainer, Dementia Master and Grave Betrayal for mass reanimation.

Army of the Damned, Rise of the Dread Marn, Exsanguinate and Torment of Hailfire are good wincons.

Hellish Rebuke can really hurt the token or aggro deck

Nighthowler can make your commander lethal.

Malakir Rebirth  Flip is just great protection and can be a land if you need it.

Last_Laugh on My Attempt at best Rakdos …

1 week ago

10 TOTAL implies you added at least 2 numbers together lol... thus power/toughness. You've altered it a bit so it's 9 total now.

Also, being a 5 drop doesn't mean turn 5. This is easily ramped into by turn 3-4 on avg. which would mean you would have access to 10 mana (commander +5) that early. X mana is also much scarier with access to black thanks to X spells that hit all opponents like Exsanguinate and Torment of Hailfire.

Lanzo493 on Deck Ideas for Multi-Player format

1 month ago

If we’re talking about 60 card decks, then extort would do awesome, as well as any card that just drains multiple opponents, such as Exsanguinate.

plakjekaas on Using the graveyard as a …

1 month ago

MTGesus90X "Best removal" is removal that deals with the most dangerous permanents in play for the lowest price. My Wrath of God killing 12 creatures for just 4 mana and 1 card will leave me more to work with to try and win the game than the opponent who had to cast a Murder, an Assassin's Trophy, an Abrupt Decay, a Doom Blade, a Ravenous Chupacabra and a Swords to Plowshares for half that effect, now tapped out and empty handed. It's very simple math.

Magic is a game of resource management. Denying yourself resources that are easily available at low opportunity cost, is a surefire way to reduce your chance of winning compared to the other players who did run Bala Ged Recovery  Flip. It's not forcing anything, if you don't need it, it's a land. If you do need it, it's a late game Exsanguinate for the win, in the best case. So how does it not make sense to run the card in almost every deck you can play it in?

Crow-Umbra on Triple Six, Five, Forked Tongue [Primer]

1 month ago

babydaggers, I haven't really found the lack of boardwipes to be an issue in the games I have played with the deck so far. In one of the last games I played, I had Torment of Hailfire in my opening hand and was in a position to dump about 10ish mana into the X (treasures and Crypt Ghast both on board), but I held off on using it so as not to win too early when everyone else was having a good time. Definitely one of those "I my next turn I totally would have..." type games. As much as I wish I had used it, it did set up a pretty cool turn interaction where myself and 2 of my other friends pooled our resources to take out our other friend who threatened 2 different combo wins with his Hapatra, Vizier of Poisons deck. In that game, my saving graces were Tibalt's Trickery and Chaos Warp.

I've been kicking around the idea of replacing Exsanguinate with Dead of Winter. I do have a copy of Toxic Deluge in another deck, but I think that deck needs it more, and Dead of Winter could be some decent tech in this one. I like Exsanguinate and have both died to it and also prolonged some of my own games with it. If it came down to it, I'd rather cut Exsanguinate over Torment of Hailfire.

My meta is varied enough that someone is always packing a boardwipe, so I thought I could either A) steal one via theft effects or B) let someone else carry the responsibility of making that decision. Since my playgroup is mostly just my friends from college, I've learned that sometimes its better politically to let someone else carry the burden of decisions that might not be as popular with the rest of the table lol.

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