Door of Destinies
As Door of Destinies enters the battlefield, choose a creature type.
Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.
Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.
|Have (4)||switchkill65 , DarkMagician , metalmagic , TheRealSpecialK|
Combos Browse all
- Coretapper + Door of Destinies
- Conspiracy + Door of Destinies
- Conspiracy + Door of Destinies + Doubling Season
|Commander / EDH||Legal|
Door of Destinies occurrence in decks from the last year
Latest Decks as Commander
Door of Destinies Discussion
4 days ago
Unless you're playing with some funky homebrew rules, your commander does have to be a legendary creature. For bird tribal, Kangee, Aerie Keeper or Kangee, Sky Warden would be the most obvious choices. Also, Screaming Seahawk does not get around the singleton restriction in the same way something like Relentless Rats does. Even if it did, I still don't think it would be worth running over the much faster Squadron Hawk . More relevant inclusions might be Watcher of the Spheres , Warden of Evos Isle , Soulcatchers' Aerie , Migratory Route , Wingmate Roc , Aven Mimeomancer , Emeria Angel , Favorable Winds , Kangee's Lieutenant , Judge's Familiar , Steel-Plume Marshal , Battle Screech , Skycat Sovereign , Pride of the Clouds , Sephara, Sky's Blade , Jotun Owl Keeper , Windreader Sphinx , Aven Gagglemaster , Thunderclap Wyvern , Jubilant Skybonder , Rally of Wings , Eyes in the Skies , Alrund's Epiphany , Aerial Assault , Rise of Eagles , Door of Destinies , Herald's Horn , Dovescape , Gravitational Shift , Kindred Discovery , Call to the Kindred , Serra the Benevolent , or Seaside Haven .
Looks like my comment is now a little redundant here, but hope the seconded advice still helps. Good luck!
2 weeks ago
I dont know if you're still using the site or the deck but here are a few things that id recommend; Shared Animosity for extra power, id swap metallic mimic for Door of Destinies that way you can add in Cordial Vampire , id remove Taurean Mauler for Vampire Nocturnus , i dont see any real reanimation there id add something like Patriarch's Bidding , you don't have any in case of emergency board wipes Kindred Dominance is good because it doesn't effect you. Cathars' Crusade can hit like truck and its another way of bulking up your creatures. land wise you could run Cabal Coffers just for the extra black mana. Id remove Reforge the Soul just on the basis there is no reanimation in the deck
3 weeks ago
Door of Destinies really helpful in tribal decks, you obviously have a lot of draw power in this deck so why not run Sphinx's Tutelage as another potential win con, id also consider running something like Doubling Cube or Caged Sun maybe add Sleep and Clone Legion this combo alone has won me games and is really effective vs token decks but I really like it and would not like to play against it haha
3 weeks ago
3 weeks ago
I would recommend Door of Destinies for any tribal deck, Ghoulcaller Gisa would be a nice add because of the sacrifice sub theme you have going on. You could add Triskelion as another win con. Nim Deathmantle is decent as well because it allows you to spam etb effects
1 month ago
Thank you for your comment! My playgroup is pretty casual, so I don't think Armageddon would be fun to include in the deck. I might get it for my sideboard, for when I play against more competitive people thou ;)
I actually got Door of Destinies and Coat of Arms , but I use them for my Pirate deck EDH - Admiral Becket Brass - Budget/Starter. Pirates are pretty weak as a tribe, so they kinda need the help ;) I think I might invest in a Mirror Entity that is one mad lad of a card, the Bloodline Pretender seems pretty cool as well, also fits the "theme" of vampires and blood.
I can't believe I didn't think of getting a Skullclamp for this deck, thanks for pointing that out. I bought one for a Teysa Karlov - Gift Deck I put together for the girl I'm dating, I should have gotten two!
I appreciate the tips, we'll see what I can find ;)
1 month ago
Howdy! Markov is an awesome aggressive deck to make on a budget!
I'm not sure your budget, but Armageddon is a really nice way to take advantage of your low curve and overwhelm your opponents with your tokens!
Another cool option for the deck could be any of the cheap changelings! They also synergize with "party matters" cards! Mirror Entity is a cheap card that can easily turn into a wincon, with an ability to pump up all of your creatures. Changeling Outcast and Universal Automaton are both extremely cheap vampires to trigger your commander's ability, and the new Bloodline Pretender seems extremely good, as it will go tall as you go wide as you cast your vampire creatures! Taurean Mauler is an oldie but a goodie too that can quickly get scary in a multiplayer game!
Investing in a Skullclamp is also really good, as it's a card draw source that can go into any token based deck you choose to make in the future and gives the deck more resilience against board wipes, as you can easily cast your cheap vampires.
In terms of cuts, probably Crashing Drawbridge and Child of Night . Both are a little underwhelming, as there are cheaper options if you're just wanting a cheap vampire. The cards that give trample also seem a little weak, but I can see them being good with the vampires that have deathtouch.
1 month ago
Omniscience_is_life, thank you for the feedback. The reason I opted out of +1/+1 counters is because I recognized that this card would likely see the most play in either Gruul, Boros or Naya as those are the colors that really want to attack as often as possible. Cards such as Cathars' Crusade and Avenger of Zendikar would be great fits for decks that want to throw combat damage around, but I feel that the player who is using Limitless Rage would be too adversely impacted by a mere Damnation . If, for example, they cast a Limitless Rage while having 8x 3/4 Plant creature tokens thanks to Avenger of Zendikar but opt to not attack this turn as they'd rather wait until next turn to see larger Plants, and they are hit with a Damnation , that is now 8 x 3 = 24 damage to face when they did literally nothing.
That sort of recourse is something I feel is unfair and hard to justify. However, if those Plants attack and get +1/+1 and then are wrathed, well, to me that's a little more fair.
Sort of a Door of Destinies approach, if you will. Simple solution is to blow up Limitless Rage. They still have their Rage Counters, but none of the benefits that come with it. So no +X/+X, no forced attacks and certainly no death trigger.
As an enchantment, it's more of a mystical sense that creates the rage. Once that mystical radiance (strongly trying to avoid the word aura here) is removed, the "spell (effect)" is as well.
Sort of a radiance effect. Something that lasts only as long as the enchantment does.