Vorinclex, Monstrous Raider

Vorinclex, Monstrous Raider

Legendary Creature — Phyrexian Praetor

Trample, haste

If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.

If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.

Browse Alters

Trade

Have (0)
Want (2) whboyki , Ophilias13

Combos Browse all

Legality

Format Legality
Standard Legal
Duel Commander Legal
Historic Legal
Custom Legal
Oathbreaker Legal
Casual Legal
Gladiator Legal
Legacy Legal
Brawl Legal
Commander / EDH Legal
Unformat Legal
Leviathan Legal
Limited Legal
Tiny Leaders Legal
Vintage Legal
Arena Legal
Pre-release Legal
Block Constructed Legal
Modern Legal
Highlander Legal
1v1 Commander Legal
Canadian Highlander Legal

Vorinclex, Monstrous Raider Discussion

Obrubnik99 on Budget MonoG Stompy Help!

7 hours ago

Hi everyone! So, I'm currently trying to build a Mono Green Stompy deck (for Standard) on a budget (in paper) . Basically as cheap as possible. The power level should be around FNM level.

Fortunately this deck already has a lot of budget parts, basically all of the main creatures like Swarm Shambler , Lovestruck Beast , Yorvo, Lord of Garenbrig etc. are pretty cheap. I'm mainly looking for substitutions for these cards:

  1. The Great Henge
  2. Questing Beast
  3. Stonecoil Serpent
  4. Vorinclex, Monstrous Raider

What I already kind of figured could work:

The Great Henge is obviously an amazing card that can't really be easily replaced, but I think that Garruk's Uprising could work in it's place. It only draws you cards and only if the creature is big, but anyways, I don't know about a better substitution. Also, running this card meant that I'm playing more 4 power creatures. So for example no Kazandu Mammoth  Flip, because it's a 3/3. Instead more Lovestruck Beast , Old-Growth Troll and Yorvo, Lord of Garenbrig .

As for the top of the curve, kind of instead of Vorinclex, Monstrous Raider , I thought maybe Battle Mammoth could work??? I know, it does something completely different, but it is still a big hitter with upsides...

Anyway, what do you think? Tips on cards as substitutions for those listed above and thoughts overall...

You can find the current decklist here: Decklist

Thanks for everything in forehand!

cak01vej on Card creation challenge

4 days ago

Huh, appearently signpost uncommons are two-colored; I was not aware, but it should still be fine as , although then it wouldn't fit into my Vorinclex, Monstrous Raider deck...

Gingervitis on Advertise your deck!

6 days ago

Here is an Arena deck I've been working on, it centers around Vorinclex, Monstrous Raider and getting a billion +1/+1 counters onto your creatures.

Suggestions would be great appreciated!


Vorinclex the Finisher

Standard Gingervitis

SCORE: 6 | 6 COMMENTS | 647 VIEWS | IN 3 FOLDERS


Suspence89 on Please help save this game

1 week ago

I've been wanting to voice his opinion for some time now and I know what the vast majority of you already think. "The color pie is fine"... It's not because we can't even agree on it. With something so quintessential and foundational, the color pie should be of upmost importance and priority when it comes to expanding this great game we all love.

That's why I'm writing this. Because I love this game and specifically this format. I started playing EDH back in Dark Ascension so I've seen everything from, how many Primeval Titan s can you make, to Prophet of Kruphix being the single most powerful card to hit any table. Don't get me wrong I loved those periods in EDH and still have many great memories of splashy games and epic wins with friends that equally invested into our LGS's edh community. As time has gone on, my inner boomer is shaking their head as cards continually show a trend that is becoming more and more disappointing.

WotC has begun the dissolving process of the color pie!

Here are just some of my observations from my experience within my EDH community. I joined a very large EDH discord community a little over a year ago. I tend to play in the mid tier but I can hang with the high decks. I find that people really love playing in mid tier and the players at that level really want an enjoyable game without sweating over every priority pass from turn to turn. Don't get me wrong, high decks and CEDH decks are truly compelling and interesting but they're just a different environment that demands a different intensity.

During my time in online magic I've built 4 decks and really expanded my knowledge and enjoyment of the game. However, the color pie problem I've noticed is this: what color should I add to my green deck?

Its too often that spoiler season reveals the next eyerolling white cards like Reidane, God of the Worthy  Flip or Starnheim Unleashed that "aRe MeAnT fOr LiMiTeD" that's just a cheap justification for neglect. Meanwhile green receives it's favorite child treatment with Esika, God of the Tree  Flip and Vorinclex, Monstrous Raider . Or take Tergrid, God of Fright  Flip to your EDH table and watch people not even play with you. My short point is that just in Kaldheim, the trend of color favorites has been blatantly displayed. Before you say I'm beating a dead horse, take a step back and honestly look at how EDH is becoming Green + X the gathering.

Rant over.

MrBoombastic on Big Green Fightin' Machine V2.0

1 week ago

Hi there.

I really like the idea of The Prismatic Bridge as a buildaround, but I don't think this would be where it goes. My 50 cents:

  • If The Prismatic Bridge is your buildaround, you probably want the full playset to make sure you find it consistently. I know you play a ton of "search" spells, but those are usually way too slow and clunky.
  • Only being able to cast Bridge off of Dryad of the Ilysian Grove makes for a very inconsistent wincon, especially since you're only running 3 copies. I'd at least add The World Tree to the mana pool, if this is the way you want to go.
  • Once you get the Bridge down, the creatures that it can hit will already be outclassed, as getting 1x free 3- or 4-drop a turn after turns 4-5 rarely does the job.
  • There are some subpar cards, that you probably shouldn't include in a Standard deck, unless you're running on a budget or playing casual Magic - Garruk, Savage Herald and all the other walkers from PW-decks are purposely nerfed compared to the powerlevel of the main sets and Outmuscle is too expensive for what it does. Much better options are Blizzard Brawl and Primal Might .
  • Don't run more than 60 cards in your deck, unless you're playing Yorion, Sky Nomad as your companion. It will make your deck more inconsistent and is not worth the (only slightly) better match-up vs. Rogues.

Honestly, I imagine that Bridge goes in a ramp deck that can make a 5-color mana base work, and has a lot of big boom-booms like Ugin, the Spirit Dragon , Koma, Cosmos Serpent etc. If you want to stay mono-green though, I'd suggest you slant more towards a traditional green aggro deck, but with a bit higher top end like Vivien, Monsters' Advocate and Vorinclex, Monstrous Raider and then play 4x Dryad of the Ilysian Grove and 4x The World Tree to be able to cast The Prismatic Bridge consistently.

Hope that helps mate. Good luck with the deck!

DawnsRayofLight on Atraxa, legendary Voice,

2 weeks ago

I've been working on an Atraxa list as well, I can offer some suggestions with my reasoning:

Ashiok, Nightmare Muse : You wouldn't think it, but those tokens exiling cards from the top 2 cards from your opponent's decks and bouncing a permanent while eating a card out of their hand has been strong. I rarely use her Ult but she is great for control.

Teferi, Time Raveler just great for anti control.

Bioessence Hydra : He gets to be a big boy

Vorinclex, Monstrous Raider : A fairly strong surprise beater and and of course synergizes well

Mastermind's Acquisition : probably my favorite card in black right now. It is super useful as a normal tutor but getting something out of your board is powerful. I sometimes put cards in my board that are good with the deck but have been dead draws at time to be able to add more control into the main deck. As well, you can use more situationally useful cards like the uncommon ashiok.

Tamiyo, Collector of Tales : I never use her +1 so she is super dependent on proliferate. However her passive and negative are invaluable, it lets you get spells back to re-use as well as your walkers.

Lithoform Engine is another good card, I see the point of multi turn use of Rings, but being able to duplicate spells is pretty strong.

Kaya the Inexorable : Atraxa tends to die a lot if people know that she shouldn't stick, Kaya helps to keep her coming back without paying the additional cost to recast. Same with Command Beacon , which I am looking to add into mine.

I am personally not a fan of the oaths, they feel dead a lot without the walkers and I prefer to run more control. Here is my list if you want to check it out! it has been pretty strong! it may run a bit slower in terms of getting ultimates to pop but it has been super consistent and very difficult to beat. Atraxa's Best Friends (why can't she be BUWR?). I know my take is different and not for everyone but I hope these suggestions help!

Geo67 on Vorinclex the Finisher

2 weeks ago

Building this up on Arena since no paper ATM in my area.

What are some faster ways to get the Big Man, Vorinclex, Monstrous Raider into play?

Polaris on Why in Arena when I …

2 weeks ago

The reason is Vorinclex, Monstrous Raider hard-counters Sagas. You, the opponent, cast a Saga. When it enters the battlefield it tries to put a counter on itself, but because of Vorinclex's last ability it puts 1/2 rounded down to zero counters. It never gets any counters at all while Vorinclex is in play (unless you had a Vorinclex out yourself), even during your subsequent draw steps.

Removing Vorinclex will let the saga progress normally; on your draw the turn after you remove Vorinclex, Elspeth Conquers Death will get its first counter and exile a permanent, and the subsequent turns will trigger chapters 2 and 3.

Load more