Creature — Elemental Beast
Mutate (If you cast this spell for its mutate cost, put it ontop or underneath target non-Human creature you own. They mutate into the creature that is on top and that creature has all the abilities of every card that is underneath it.)
, : Look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
4 months ago
Glowstone Recluse + Vorinclex, Monstrous Raider = is insane.
Good luck with whatever you decide to play with, and those were just my first thoughts looking at the deck. I love Auspicious Starrix !!! So powerful and so reasonable to cast.
griffstick on Rashmi
5 months ago
Cards you might want to cut
5 months ago
Now that I think of it, if you've got anything that can fetch one, and you're already running Field of the Dead, it might not be a bad idea to run a single Wastes as another differently named basic land you can tutor up/fetch.
If you want some budget ramp options that can do some work, Dreamscape Artist is criminally underrated in non-infinite Tatyova, where it's a blue Harrow on a stick, which is insanely good in Tatyova landfall. Similarly, Silverglade Pathfinder is quite reasonable, as is Parcelbeast. None of these require a high land count to be useful cards, and with your untap effects they get even better. Dreamscape is nearly free to use, as long as you've still got lands in deck (and can discard a card).
I would consider more Moonfolk, maybe Soratami Mirror-Mage. It is a shock to opponents when they see you use it, it is pretty janky looking. The effect is pretty strong, and if you can cheat lands into play, it can be a free bounce effect (super strong with Retreat to Coralhelm based combo). Even if you can't cheat lands in, instant speed bounce is really strong. Also strong and an honourary Moonfolk is Trade Routes, which can nab landfalls or dig if you're desperate. The dig ability is a huge pay off when you need it, and if you've got a Ramunap Excavator type card out you are in good shape indeed.
Very cool deck, fun to play around with!
5 months ago
There's nothing wrong with your list as-is, but I do think a combat-oriented strategy would run more smoothly. Its up to you, maybe you could even do a combination of the two versions.
You could actually still incorporate many of the cards in your current list into the new list if you went for the combat strategy. For example I would retain these: Archivist , Arcanis the Omnipotent , Parcelbeast , Rhys the Redeemed , Heroic Intervention
6 months ago
Here are my picks for weakest cards, without much justification except that for the most part I don't see them doing anything important with Riku, too expensive for what they do, or are too specific:
Reshape the Earth
Pull from the Deep Volcanic Vision
Hazoret's Undying Fury
Decimate (since you need all legal targets, it can be awk to cascade into this one)
Amulet of Vigor
Wort, the Raidmother
Cast Through Time
However, I'll echo what another commenter said in that cascade doesn't interact with Riku all that much. I mean, you can copy the permanents or spells cast off of Cascade, but you can't meaningfully copy the Cascade cards. You could choose to cut the Cascade package instead. It's up to you and what you want to play.
So that's my first evil pass at 30 cuts. :)
6 months ago
6 months ago
Thanks for the suggestions TheoryCrafter! I've thought about Soul Foundry before but it never quite made the cut. Activating it for 6 mana as opposed to just playing more clones at around 4 CMC just seems a bit too steep, but I can see the upside so I'll give it another look. As for Spellbook I definitely love holding more than half my deck and having access to an answer for pretty much any situation, but I've never felt like I could justify taking up an entire slot with it for just that effect. Parcelbeast is veeerrryy interesting, I kind of slept on Ikoria as a whole and have never seen this card before now. It seems like a very nice package of card draw/pseudo-ramp, and feels like it would slot in perfectly here. Not sure what I'll cut for it given that it's competing with the various clones at the 4 CMC spot on the curve, but I'll definitely find a way to slot it in and test it out. Thanks again!
7 months ago
Have you considered Soul Foundry ? Not only could it be used to make copies of Biovisionary each turn, if you can get PSZ into your hand you can exile her and make as many PSZ's as your opponents will allow you. Not only will this give you card draw but a growth counter generator for Simic Ascendancy.
If you're still looking for cards to inflate your maximum hand size, then you may want to consider adding a Spellbook .
Also, for ramp, I'd recommend Parcelbeast . While not technically card draw, it does function as such. Plus the mana cost to activate the ability pays for itself if you reveal a land.