Parcelbeast

Parcelbeast

Creature — Elemental Beast

Mutate (If you cast this spell for its mutate cost, put it ontop or underneath target non-Human creature you own. They mutate into the creature that is on top and that creature has all the abilities of every card that is underneath it.)

, : Look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.

Browse Alters

Printings View all

Set Rarity
Ikoria: Lair of Behemoths (IKO) Uncommon

Combos Browse all

Legality

Format Legality
Legacy Legal
Canadian Highlander Legal
Casual Legal
Standard Legal
Block Constructed Legal
Commander / EDH Legal
Arena Legal
Historic Legal
Leviathan Legal
Pioneer Legal
Oathbreaker Legal
Modern Legal
Custom Legal
Unformat Legal
1v1 Commander Legal
Limited Legal
Brawl Legal
Tiny Leaders Legal
Pre-release Legal
Duel Commander Legal
Vintage Legal
Highlander Legal

Latest Decks as Commander

Parcelbeast Discussion

rkjunior on Omnath, A Song of Creation and Chaos

2 weeks ago

Starsky2814 - I'd probably go with Mox Diamond if I go that route. I may try to find a spot for Retreat, though. I actually cut Ashaya, Soul of the Wild to put Parcelbeast back in but I still have a flex spot or two. I'm running 1 extra land (really like the Strip Mine and Wasteland synergy)... So many decisions!

Mirenheart on Omnath, Locus of Value

3 weeks ago

I'd recommend a Deadeye Navigator in this. he pairs very well with the koolaid man, and acts as a legit source of draw power, as well as resetting Omnaths landfall triggers so you can get them again.

I also recommend a few bounce lands like Gruul Turf. Early on, they act as additional land drops because they tap for two and bounce a land to your hand, and later on, you can play them, and bounce themselves back to your hand for multiplay landfall triggers, even if you're out of lands to play otherwise. Adding in Sakura-Tribe Scout, combined with a bounce land and Retreat to Coralhelm gets you infinite landfall triggers, if you don't mind having a hard to assemble, 4 piece infinite combo (fourth piece being something that gives landfall).

For other draw cards, I recommend Parcelbeast, Risen Reef, and Omnath, Locus of the Roil. Parcelbeast is only once per turn, but it does draw you cards, and sometimes ramps too. and you can mutate it onto something else for pseudo haste (or onto a Scute Swarm for VERY silly plays). Risen Reef is a fun combo that isn't infinite, when paired with Omnath, Locus of Rage or Zendikar's Roil, where playing a land creates an elemental token, which makes it look at the top of your deck, and if that card is a land, you play it, get another elemental, and it goes off again. And Omnath of the Roil is just good in general for this decks theme, giving you card draw if you have enough land. Tireless Tracker and Nissa, Vital Force are also great ways to draw cards from your deck. if you put in Spark Double as well, you can copy Nissa with it, instantly use the -6 for card draw, and then use the original nissa for recursion.

I'd also replace Skyclave Geopede with Brushfire Elemental. Similar effect, cheaper mana, slightly lesser power, but has haste and a type of evasion. Also an elemental if you add Risen Reef

For a fun way to close out a game, Akroma's Memorial puts in some good work when you pump out a bunch of tokens, giving them haste, trample, flying, and some relevant color protections. Moraug, Fury of Akoum also lets you overwhelm everyone with all those tokens and a couple lands. and finally, Finale of Devastation also works to close out games. If you pay 10GG on it (12 mana total), you can drop pretty much any creature in your deck onto the field, and then give all your creatures +10/+10 and haste.

Massacar on Omnath, Locus of Tokens

3 weeks ago

In addition to the Parcelbeast engine, I've also found Sea-Dasher Octopus to be a good mutate tool for the great Scute as well.

Cephilis on Omnath, Locus of Tokens

3 weeks ago

Hello everyone, I wanted to thank you all for the tips. I will most definitely be adding a lot of these suggestions to the build. The shock lands especially. Really like the idea of the Parcelbeast and Scute Swarm draw engine too.

Starsky2814 on Omnath, Locus of Tokens

3 weeks ago

At first glance here are some recommendations I have that would fit right in: Avenger of Zendikar, Dryad of the Ilysian Grove, Dockside Extortionist, Parcelbeast, Purphoros, God of the Forge, Risen Reef, Tireless Tracker, Sakashima the Impostor, Spark Double, Wayward Swordtooth, Burgeoning, Sylvan Library, Valakut Exploration, Finale of Devastation, Finale of Revelation, Farseek, Nature's Lore, Amulet of Vigor, Ketria Triome, Raugrin Triome, Oboro, Palace in the Clouds a few bounce lands such as Gruul Turf, Selesnya Sanctuary, Simic Growth Chamber. I also would agree with DemMeowsephs and multimedia. Fetch lands and shock lands are crucial to have in this build, as well as having the tutors that have been recommended.

I feel like you are very light on draw, so a lot of my recommendations point to that. Mutate Parcelbeast on Scute Swarm with Risen Reef in play = insane draw. Play more land cards are always great to have in landfall decks. I didn’t suggest this, but you could add a sub theme of flicker effects to abuse Omnath, Locus of Creation landfall triggers. Clone cards that can copy Omnath and ignore legendary rule to use as a triggered ability doubler can have overwhelming results.

If I can provide anymore assistance, feel free to let me know. Good luck with your brew!

Mirenheart on Omnath, Locus of Creation EDH

3 weeks ago

I'd suggest Parcelbeast in place of one of your artifacts. Parcelbeast does count as draw, that sometimes also ramps, which fits in very nicely.

Also, mutating it onto Scute Swarm, and having Risen Reef on the field can vomit all the lands in your deck onto the field one at a time, and put the rest of it into your hand, if you get lucky enough on the first few procs of risen reef to get lands. And since it's just looking at the top card of your deck, you don't actually deck out (that turn). While not always practical to do, unless you either have mass haste, Hedron Crab, and/or Ruin Crab, which all give you a win, it's very funny to just go "oops, 3000 scute swarms"

Omnath, Locus of the Roil fits in perfectly with this deck, and works as draw, Deadeye Navigator lets you blink your commander over and over, which lets you draw several cards a turn potentially, and since omnath with count as a new creature coming into the field again, you can get all three of his triggers again.

Valakut Exploration is also a surprisingly good card. It effectively draws you cards for playing lands, and does damage to all your opponents for all the cards you didnt play.

Rites of Flourishing can also just straight up replace Ghirapur Orrery if you're looking for that effect, giving you (and everyone else) more consistent card draw, as well as lands per turn.

Cornelius_1216 on Omnath, A Song of Creation and Chaos

1 month ago

Looks fantastic, think I'll Armageddon, Ravages of War, Parcelbeast, Akroma's Memorial, and Teferi's Protection and add a few lands. Looking forward to playing with a deck that seems like it should be jank but is actually... really good.

Amberzenn on Muldrotha Lands EDH

1 month ago

Honestly I consider Coiling Oracle a better choice, I would also include Parcelbeast as a similar effect. Also Thrasios, Triton Hero for a similar effect and the added amazing mana sink. I have Growth Spiral in this deck 100% because I adore the art and have a promo version.

Sometimes you just have to play your pet card over better choices!

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