Artifact — Equipment
Landfall Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
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Adventuring Gear Discussion
3 weeks ago
Long ass advice incoming:
[ [ island ] ]
(If you remove the spaces inbetween the brackets) > Island
1x Adventuring Gear 1x Ajani Goldmane 1x Ajani's Chosen 2x Ajani's Mantra, 1x Ajani's Pridemate 1x Ajani, Mentor of Heroes 1x Arctic Nishoba 1x Behemoth Sledge 1x Call of the Conclave 2x Emeria Angel 1x Felidar Sovereign 14x Forest 1x Gather the Townsfolk 2x Grazing Gladehart 1x Grove of the Guardian 1x Guardians' Pledge 1x Increasing Savagery 1x Jedit Ojanen of Efrava 1x Kemba, Kha Regent 1x Oath of Gideon 16x Plains 2x Precinct Captain 2x Pride Sovereign 1x Primal Bellow 2x Regal Caracal 1x Retreat to Emeria 1x Selesnya Charm 1x Staff of the Wild Magus 1x Terra Stomper1x Blossoming Sands
Just a hint if you come looking for help in the future :)
The first thing I would like to add is that you are playing way too much land. In a 60 card deck with a steap mana curve, you probably only want 24-25 lands. Now your deck is currently 64. That's not too bad, but if you could shave it down to 60 that'll be doing yourslef a sall favor. (Consistancy is just lovely.)
Secondly, I can spot a few cards that I either find too bad to play, imo, or doesn't really fit your strategy too well.
Ajani's Chosen The card is perfectly reasoable as is right now, if not a little too clonky, but if you decide to take my advice on the Mantra's it's probably not playable afterwards.
Felidar Sovereign Awesome as it is, seems like a very unlikely wincondition for you. If you ever get to a point where it would win you the game, you are probably already winnning.
You have a couple more cards, that I'm a bit unhappy with, but are reasonable for the moment being.
Thirdly if you want to play a slower deck, you have to be able to interact.
If you can't answer the things your opponent does from time to time, you are going to lose to a lot of combo decks.
Fourthly: Here are some cards I hink you should look into, priced around the 1$ mark, or less. (If you want that lifegain theme to stick)
Qasali Pridemage Realy powerful card, that happens to be a cat, and can sometimes "interact" with opposing gameplans.
More Ajani's Pridemate - It's a great finisher, if you have some lifegain.
Condemn - Cheap creature removal.
More Blossoming Sands, fixing mana gaining life.
Blessed Alliance - Everthing goo in this world.
Eidolon of Rhetoric - put this in your sideboard, you wont regret it.
You are more than welcome to ask me for advice if you need an experienced player for something :) and good luck.
4 weeks ago
I just wanna say that I love your list. I've been a fan of Mina and Dinn since I started playing magic and reading the lore. This looks like a powerful list that can plow through the more expensive decks that can't keep up. I do have some suggestions for cards I'm surprised you over looked, first and for most Parallel Lives or a Primal Vigor you have a fair amount of token generation and if elementals dying for omnath is your favourite combo maybe something like Mycloth could help with that. Adventuring Gear and Explorer's Scope can pump your boy's and help you ramp. Finally, it sucks that you bought a banned card but maybe you could substitute it with Baloth Woodcrasher it doesn't fetch a land but it's a cheap card and a similar body
1 month ago
seeing as you've lots of landfall potential here, some can be done at instant speed, I figure it would be prudent to at least consider the more powerful options in mono blue;
Adventuring Gear is another option worth considering.
1 month ago
Pretty cool idea! I have wanted to build a Kynaios and Tiro deck but didn't know how to proceed. This is a great idea!
I have a couple of suggestions though if I may: Undergrowth Champion, Roil Elemental, Hedron Crab, Adventuring Gear, and Sunspring Expedition. These just might be some fun additions. I love the Champion as the perfect blocker for non-trample creatures.
3 months ago
Great start to the deck! I'd recommend a couple changes, like switching in that Regal Caracal. The buffs and tokens it gives you are well worth it. Maybe take out Seht's Tiger or Lost Leonin. Seht's Tiger is great for it's ETB, but there's better stuff out there unless you can flicker it. Lost Leonin's infect ability is nice, but makes it a target, especially since it has 1 toughness and no evasion. I'd also consider taking out Trained Caracal for Steppe Lynx. The lifelink is nice, but if you get out Regal Caracal, all your cats gain it (plus you get two Trained Caracals with the Regal). Of course no Steppe Lynx is complete until it gets its Adventuring Gear! They also love toting around a Sword of the Animist, and look good wearing Trailblazer's Boots!
Imagine if you will, your opening hand consists of Plains + Steppe Lynx + Evolving Wilds + Sol Ring + Adventuring Gear + Sigarda's Aid + Sword of the Animist. You draw your first card and see a Terramorphic Expanse. On turn two you can swing for 8. Turn three hits for 12. All with a one drop 0/1.
6 months ago
If I were you, I'd pick one: Omnath, Locus of Rage or Rampaging Baloths. Baloths is cool and all, but Omnath gives you a bigger creature for just 1 more mana invested. Maybe run 2 Omnath and add in another Scythe Leopard, cutting the Rampaging Baloths completely.
Lightning Strike should be Lightning Bolt, saving you one mana to do the same thing. Bolts are expensive unless you buy them heavily played, and your local card shop probably has them for $1.50 each.
Either the Crop Rotations or Adventuring Gear should come out to add in more lands, because 19 isn't exactly enough for this deck. I think crop rotation should come out because all it can really do is fix your mana by getting rid of a forest and grabbing a mountain or Rugged Highlands. I would cut the Crop Rotations (or trade them for Lightning Bolts) and add in 3 Evolving Wilds, which will give you 2 free land drops when you play them PLUS allowing you to mana fix.
Hope I could help!
7 months ago
Ideas for deck
Ugin, the Spirit Dragon for Lich Lady
Apocalypse for damnation