Adventuring Gear


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

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Set Rarity
Zendikar Common

Combos Browse all

Adventuring Gear

Artifact — Equipment

Landfall Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

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0.02 TIX $0.03 Foil


Adventuring Gear Discussion

azimm646 on Edric's funky fresh army

2 months ago

Nice deck bro.You might consider using Adventuring Gear since you are fetching lots of lands, and you can grab it with Trinket Mage.

vincilios on Pauper lands

3 months ago

Wonderful database. Very helpful. Thanks.

I put Elvish Pioneer, Gush, Adventuring Gear and Swell of Growth too.

KungMarkatta on It's Raining Lands!

4 months ago

That's a good suggestion. For a while I considered Slab Hammer, but Adventuring Gear seems way better.

unos on

5 months ago
  1. I would see Radha, Heir to Keld fit well into the group.

  2. I would have tried suggesting Scab-Clan Mauler but I see it's strictly worse than Voltaic Brawler in almost every way. Stormblood Berserker is also a similar card. Maybe Strangleroot Geist?

  3. Let's talk equipments. Would Adventuring Gear be any good in your opinion? And Ring of Kalonia, Mage Slayer?

  4. Let's talk 3-drops. It's clear that there's a strict limit on 3-drops because they're slow but still... Yasova Dragonclaw Seems solid and pretty budget. Pyreheart Wolf also seems not bad to me. What would be your alternatives to the 3drop satyr-centaur?

  5. There's a world of 4- and 5- drops you could try in 1 or max. 2 copies in your deck. Just to name a couple : Fangren Firstborn, Stonebrow, Krosan Hero. Have you ever tried? Are these bad because of a too high cmc?

unos on It's Raining Lands!

5 months ago

I humbly suggest even more landfall pumping through the use of Adventuring Gear.

Otherwise, saying fetchlands would just be a cheap suggestion for expensive cards.

loopsorspool on Pilgrimage of the Swords

5 months ago

I have thought about that but Adventuring Gear+Slab Hammer+Valakut, the Molten Pinnacle combo is so much fun I don't think I could remove it. It's just so efficient. As for Armory of Iroas, it adds +1/+1 counters to Ashling. Not as fast as I would like, but the threat of popping Ashling is scarier the more counters she has on her. As for free equip. Optimally, you won't have to pop Ashling until you can end the game with her, making the two cards named only effective in your first two turns. I will sideboard those cards however, under the right circumstances, popping Ashling can be the best strategy.

Wurmlover on Brad's dick deck

5 months ago

do Adventuring Gear and a few Evolving Wilds instead of Runechanter's Pike for a 2 mana +4/+4

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