|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Common|
|Commander 2014 (C14)||Common|
|Mirrodin Besieged (MBS)||Common|
|Mirrodin Besieged: Phyrexia (MBP)||Common|
Combos Browse all
When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card.
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Ichor Wellspring Discussion
3 days ago
It iust seems like your deck is trying too hard for little payoff. if you want to draw cards there are way better options than basing a deck around bouncing Ichor Wellspring and that vial thing. You can't even sac the spring to draw that way.
4 days ago
5 days ago
2 weeks ago
Looks good! Some comments by card:
Clock of Omens - Cool tech for tapping down Winter Orb, I might have to consider running that myself.
Elsewhere Flask, Ichor Wellspring - I ran these in earlier builds of the deck and they ended up getting cut. They always underperformed. Eggs that are just eggs and nothing else don't strike me as particularly valuable for Glissa.
Buried Ruin - Another early cut. Redundancy for Glissa's ability isn't worth giving up colored mana.
Forbidden Orchard - This is just a great idea, and I'm definitely putting it into my deck. Lets Glissa Mindslaver-lock any deck, even one that's not creature heavy.
Grim Backwoods - Another early cut. Maybe your build wants it as you're a bit more creature heavy, and it works well with your Junk Diver and Myr Retriever.
Temple of the False God - I'm not a believer in this card. Too often it's just a dead draw.
Disciple of the Vault - I'm not convinced that this guy's worth it here.
3 weeks ago
Rant Hey dude, thanks for the suggestions!
I run the temples for some value on my color fixing lands but I could try some basics in place of the temples and see how it goes.
I did run Ichor Wellspring and probably should again instead of some of my slower card draw.
Spine of Ish Sah is expensive mana wise but is a very powerful effect. I'll try it if I can find an open space. (Also I'd take one off your hands if you happen to have one)
1 month ago
Mikeyel16Liked the idea of adding Glimmerpost and Cloudpost but I had to lose some Disciple of the Vault and some other cards, so they could fit and I realy liked what came out at the end.I might add Skullclamp in place of Ichor Wellspring when playing casual.Thanks
1 month ago
1 month ago
My suggestions is to add similiar cards for more consistancy:
Cut Fireball down to 1x since you wont want to draw it until you combo off.
remove the hexproof spells to add more card draw in perminent form like Elvish Visionary, Abundant Growth, Ichor Wellspring and/or Carven Caryatid to help you get to your combo pieces better. Once you have initiate mana with the combo you can target the wall and one of these cards to find your wincon fireball.
Run Archaeomancer as Mnemonic Wall 5-8
Displace for copies of ghostly flicker 5-8.
you can try Cloud of Faeries and Izzet Boilerworks+Simic Growth Chamber as a second way to get initiate mana. You would need two of those lands in play to make 4 mana using the 3 to recast Flicker - netting one each cast
I would try it like: 8x - 1 drop mana dorks, 8x - 2 drop draw perminent, 3x Cloud of faeries, 4x Archaemancer, 4x Mnemonic Wall, 4x Penegrine Drake, 4x Displace, 4x Ghostly Flicker, 1x Fireball, 20x Lands - with 4x izzet boilerworks 4x simic growth chamber 4x Halimir depths 8x forest