Cavalier of Dawn

Cavalier of Dawn

Creature — Elemental Knight

Vigilance

When Cavalier of Dawn enters the battlefield, destroy up to one target nonland permanent. Its controller creates a 3/3 colourless Golem artifact creature token.

When Cavalier of Dawn is put into the graveyard from the battlefield, return target artifact or enchantment card from your graveyard to your hand.

Browse Alters View at Gatherer

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Set Rarity
Core Set 2020 (M20) Mythic Rare

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Tokens

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Block Constructed Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Cavalier of Dawn Discussion

Sorin_Markov_1947 on How do I love me? Let me count the ways...

2 weeks ago

For ETB creatures, you might look at Cavalier of Gales and Cavalier of Dawn, but too many five-drops will slow you down, so don't add too many. Your finisher would be Agent of Treachery.

Now, if we went for the white weenie route, Conclave Tribunal is a must. There is another route we could go, which involves dropping blue and going full-on white weenie. Reverent Hoplite would be more effective there, but isn't horrible here. Elspeth, Sun's Nemesis gets you a ton of tokens repeatedly.

Titus7007 on I am Legion - A Boros Visitation Control Deck

2 months ago

I think God-Eternal Oketra would be nice in here, maybe in place of Cavalier of Dawn . You could get the destroy permanent ability back with Ugin, the Ineffable who has the added bonus of spitting out tokens.

KayneMarco on Lieutenant Kirtar control

2 months ago

Love the originality of using a relatively unheard of commander. I see your creature count is on the low side. I have a number of suggestions that would help with the control theme. They are:

Any or all of these cards would help defend against all sorts of play styles. Not sure what you have going for a wincon but Elesh Norn would make death by combat a lot more viable. That and she shuts down a lot of token strategies.

triproberts12 on Double Damage, Double Strike

3 months ago

Honestly, I think that I would go with Adriana, Captain of the Guard . The reason being that knights already have multiple lords that grant double strike, creatures that natively have double strike, and Khorvath and Sylvia have new-school Partner, so drawing either is equivalent to drawing both. In fact, if you're putting enough draw and filtering into your EDH decks, you'll probably find Kwende, Kinsbale Cavalier, or Valiant Knight before you even get to 6 mana to cast Khorvold. You'd rather just give all of your creatures +2/+2 or +3/+3 every turn than keep a 3rd layer of redundancy in the command zone.

As a result, you could just go full knight tribal. Since the de-facto Knight commander is Mardu, it's still a unique deck. You could put in Acclaimed Contender , Gideon, Ally of Zendikar , Sigiled Sword of Valeron , Righteous Confluence , History of Benalia , Inspiring Veteran , The Circle of Loyalty , Worthy Knight , Gallant Cavalry , Fireborn Knight , Rimrock Knight , Zhalfirin Commander , Militant Angel , Varchild, Betrayer of Kjeldor , Mirran Crusader , Bloodsworn Steward , Cavalier of Flame , Cavalier of Dawn , Skyhunter Skirmisher , Crimson Honor Guard , Marton Stromgald , Accorder Paladin , Embereth Skyblazer , Ardenvale Tactician , Daring Skyjek , Raging Redcap , Skyknight Legionnaire , and Truefire Paladin . That's all specific to knights, and all the usual tribal stuff is open, as well.

AvantlordX on Safety Dance

3 months ago

Nice take on Azorius, I think it is better to go up to 23 lands at least to consistently hit Cavalier of Dawn on turn 5

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