|Commander / EDH||Legal|
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|Champions of Kamigawa (CHK)||Rare|
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Glimpse of Nature
Whenever you cast a creature spell this turn, draw a card.
Glimpse of Nature Discussion
8 hours ago
You need to lower your avg. cmc a bit. You're currently sitting at 4.44, I'd shoot for more like 3.8.
Cloudstone Curio is another bounce enabler here like Equilibrium. Morph creatures ( Stratus Dancer , Den Protector , and Ainok Survivalist ), colorless Eldrazi, hastey mana dorks, and creatures like Cloud of Faeries , Peregrine Drake , and Stadium Vendors all go infinite with this card.
Ancestral Statue targets itself with its own etb and goes infinite with Animar due to eventually costing nothing to cast. This is easy to combo for unlimited draw, +1+1 counters, or damage with Walking Ballista or Purphoros.
Weird Harvest beats Defense of the Heart here. For only and 3 counters on Animar you can tutor up Ancestral Statue and Walking Ballista for the win. For one more and 1 less counter on Animar you can Spellseeker to tutor up Weird Harvest. Add one more and Purphoros can replace Walking Ballista.
Feel free to check out my list for inspiration. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid
2 days ago
Nice deck. I'm not sure Kiki/Conscripts combo is needed here though. You're focusing on much more streamlined combos here that don't have such a huge reliance on your splash color.
I think you'd be better served with more redundancy in your draw power or bounce enablers. Glimpse of Nature , Soul of the Harvest and/or Primordial Sage for draw and Equilibrium for another good bounce enabler here.
4 days ago
Nice deck. I do have several suggestions to help streamline things even more.
Weird Harvest over Tooth and Nail. With 4 mana and 3 counters on Animar you look up Ancestral Statue and Walking Ballista for the win.
Spellseeker can also tutor this up for more and 1 less counter on Animar. and for an additional more you can Imperial Recruiter to look up Spellseeker. Lots of redundancy for this combo already in the deck and even Recruiter>Spellseeker>Weird Harvest>Ballista/Statue is less than a non-entwined Tooth and Nail.
Glimpse of Nature over Consecrated Sphinx. Sphinx requires you to pass turn to get value which doesn't help you combo off and win.
Sakura-Tribe Elder over Kodama's Reach - Better ramp here.
Let me know if you're picking up what I'm laying down. I'm sure I can point out more upgrades like turn 2 Animar options etc. when I have time. In the meantime, feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid
1 week ago
Tested all of this except exploration. (Might drop a -land for it?)
Equilibrium : Felt bad too draw too many times, i do think its good but cut it for creatures.
Glimpse of Nature : One of the cards I'm a bit torn on. Good when it's time to combo off, not so much when topdecked (which happened a few times in proxy testing)
1 week ago
Very nice deck. I do have a few suggestions though.
Equilibrium - 2nd best bounce enabler here and typically hardest to remove.
Exploration - Another T2 Animar option that's still useful later.
Glen Elendra Archmage - Best counterspell body here.
Glimpse of Nature - One of your best draw options here.
Spellseeker - Typically your first target will be Weird Harvest to tutor up Ancestral Statue/Walking Ballista and win with only 5 mana and 2 counters on Animar (3rd counter coming from Spellseeker). That or Imperial Recruiter into Spellseeker into Ballista/Statue for 6 mana.
Feel free to check out my list for ideas. Feedback, Upvotes, and/or Ideas on any of my decks are appreciated. Animar, Gaea's Hemorrhoid
1 week ago
I get that you're going the Primal Surge route, but for mana less you can...
Weird Harvest into Ancestral Statue / Walking Ballista and it only takes 4 mana and 3 counters on Animar to win. Add 1 mana and you can tutor up the win with Spellseeker . Add 1 more mana and you can tutor up Spellseeker to tutor up the win with Imperial Recruiter . Even Imperial into Spellseeker into Weird Harvest is less, just sayin.
1 week ago
Nice deck. I do have several suggestions though.
First, Weird Harvest can win the game with only 4 mana and 3 counters on Animar. It essentially Tooth and Nails for Walking Ballista and Ancestral Statue. Add Spellseeker to the mix to tutor up Weird Harvest and win with 5 mana and 2 counters on Animar (3rd counter coming from Spellseeker).
Last group of suggestions is haste enablers like Urabrask the Hidden and/or Ogre Battledriver . Not only is all of your stuff an immediate threat but haste also turns all of your mana dorks into Cloudstone combo pieces like Beastcaller Savant already is.
Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid
3 weeks ago
I think I'll be adding more Ornamental Courage to the deck. This deck seems to be working best when it's totally agro. Having those two additional untap cards for our Elvish Archdruid , Priest of Titania , or Timberwatch Elf is often the difference between non-lethal and lethal. The (+1/+3) also can protect our pieces from early Lightning Bolts!. To make room I took out the Nature's Claim .
I also took out the Hunter's Insight . I was finding that it was only getting played during games that were already won. Glimpse of Nature , Sylvan Library or Worldly Tutor would be better card draw options, but I'm thinking simply adding more bees might be the best solution.
Glimpse of Nature occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%