Glimpse of Nature

Legality

Not legal in any format

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Glimpse of Nature

Sorcery

Whenever you cast a creature spell this turn, draw a card.

Price & Acquistion

Ebay

Recent Decks

Glimpse of Nature Discussion

SaberTech on Ancestral Animar

3 weeks ago

I've only been running Primordial Sage and Glimpse of Nature as my "enchantress" effects. I find that I frequently use Fierce Empath to tutor for the Sage, so that kind of counts as having two in the deck, and Spellseeker can tutor Glimpse of Nature. My deck runs Phantasmal Image, and I've often used it to clone the Sage to get some extra card draw power.

I had forgotten that Foul Emissary existed. It's an interesting option and might be worth testing. It's better than some of the other options that come to mind.

I've seen some Animar lists that opt to run Windfall for card draw, and considering that Animar is easily capable of burning through its hand I don't think that Windfall a horrible inclusion. It's not an ideal one, but it's workable.

SaberTech on Ancestral Animar

3 weeks ago

I agree that Birthing Pod is a bit clunky, but it is also a card that your opponents have to answer quickly. A lot of Animar's utility creatures are at 2 CMC, creatures that tutor are at 3 CMC, and combo cards are at 4 and 5 CMC. If you can cast and activate the Pod on the same turn, you are likely to be advancing your board state in a significant manner. Running Kiki combo means that you can go straight from a 2 CMC creature to Pestermite, untap the Pod, then trade in the Pestermite for either Glen Elendra Archmage or Ancestral Statue all in one turn. The Archmage also gains extra utility in that you can use Pod twice on the same turn to grab Zealous Conscripts (used to untap Pod) and Kiki. If Spellseeker is in the deck, you would also be able to Pod into Spellseeker to grab Glimpse of Nature or a counterspell, and then Pod Spellseeker into Ancestral Statue the next turn to hopefully win.

Pod is still a bit situational though, and if I cut the Conscripts then I think that I would lose about half the reason to run Pod. That's why the both of them are high on my "Possible Cuts" list.

And regarding Cloudstone Curio; while I agree that it is difficult to tutor for, I don't really see it as a card with much baggage. You don't need morph creatures in the deck for it, because cards like Cloud of Faeries, Peregrine Drake, and Beastcaller Savant can set up infinite loops with it as well. But it is still a card mostly dependent on Animar to achieve infinite combos, so if you are looking for a fast combo that doesn't need Animar as a component then the Curio doesn't help much in that regard.

If you see the Curio as a "sacred cow" in the deck and opt to remove it, you may also have to look at Peregrine Drake as well. Peregrine Drake is fantastic as a type of "ritual" effect in Animar and can net you ridiculous amounts of mana, but it looses a significant part of its win potential without Curio. So if you label the Curio as a Sacred Cow, then I think you'll have to do the same for Peregrine Drake.

DVLuca on Elf Swarm

1 month ago

Hi man, Earthcraft and Glimpse of Nature will be an excellent improve. If you add to that Crop Rotation and Winding Canyons dig into will be a piece of cake. Elvish Soultiller can be interesting for recall all creature in the graveyard. +1 for me

Last_Laugh on

1 month ago

Ok the first thing Im noticing here is 34 non-creature spells. That's an absurdly high count for Animar and you want half that TOPS (I run 12 myself).

There should be 0 mana rocks (sol ring is debatable... I don't run it) and 0 Cultivate type cards here (Crop Rotation is ok if you have Gaea's Cradle tier lands to look up). Your mana fixing comes from mana dorks or creatures that search up lands, so just keep those and drop the rest. Vizier of the Menagerie should replace Chromatic Lantern. Also look into Cloud of Faeries and Peregrine Drake (Palinchron too if you can afford it).

Doubling Season should be Hardened Scales... you can do a LOT with the 4 mana you save and the effect is relevant earlier here.

You also need some draw power. Primordial Sage, Garruk's Packleader, Tishana, Voice of Thunder, and Glimpse of Nature are all good options here.

I could go on still but I'm just posting a link to my list for ideas. Animar, Gaea's Hemorrhoid

Last_Laugh on Temur Animar EDH

1 month ago

The first thing I'm noticing is 30 non creature spells in the deck. With Animar, you want about 15 TOPS (I run 12).

Your Signets, Cultivate etc. should be mana dorks. Anything from Birds of Paradise, Bloom Tender, Somberwald Sage, Shaman of Forgotten Ways, Sylvan Caryatid, or Beastcaller Savant. There's loads more options but this covers some of the best options.

Cloud of Faeries, Peregrine Drake, Great Whale, and Palinchron are all disgusting here.

I'd also suggest more card draw. Consider Primordial Sage, Sylvan Library, Tishana, Voice of Thunder, Glimpse of Nature, and maybe Garruk's Packleader.

I'd suggest finding room for Heroic Intervention for boardwipe protection. Ancestral Statue goes infinite with Animar and enough mana or counters on Animar (return Ancestral Statue to your hand over and over with its' own ETB). Cloudstone Curio, Equilibrium, and/or Temur Sabertooth are all great options for abusing ETB's.

I could continue but I'm just posting a link to my list for ideas. Feedback, upvotes, and ideas are appreciated. Animar, Gaea's Hemorrhoid

PierreThePlaneswalker on Order

1 month ago

I have nothing against it, but just I find that win condition super boring and I wanted to do something different.

Generally when I do combos I want to doing something fun, i.e. Glimpse of Nature + Paradox Engine in Freyalise, Llanowar's Fury or Lord of Extinction + Jarad, Golgari Lich Lord in Meren of Clan Nel Toth. I don't like instant "I win" combos like Bloom Tender + Derevi, Empyrial Tactician + Deadeye Navigator that just arbitrarily end the game.

Cheers!

Last_Laugh on

1 month ago

Bloom Tender, Selvala, Heart of the Wilds, Shaman of Forgotten Ways, Somberwald Sage, and Rishkar, Peema Renegade are all great mana dorks here and consider extra land drop cards like Oracle of Mul Daya. Also, if you can afford it... Earthcraft is bonkers.

A few bigger draw options never hurt, Tishana, Voice of Thunder, Sylvan Library, Kozilek, Butcher of Truth, and Glimpse of Nature are the best of what you're missing.

I prefer bodies over most counterspells and you want cards to be good outside of comboing. I'd probably drop both Pestermite and Deceiver Exarch as both are just bad outside of combining. I'd also thin out your non-creature spells and probably drop all 4 'blast' spells like hydroblast for example. Consider Teferi, Mage of Zhalfir for protecting your combo.

Feel free to check out my list for inspiration. It's not dedicated combo but it's still very competitive. Feedback, upvotes, and/or ideas are appreciated. Animar, Angry Hemorrhoid

Last_Laugh on Animar combo

2 months ago

You have 2x Pact of Negation and seem to be missing a card. I'd suggest running Heroic Intervention. My other suggestions are low hanging fruit admittedly but try to pick up Bloom Tender, Great Whale, Palinchron, Purphoros, God of the Forge, Walking Ballista, Glimpse of Nature, and/or Survival of the Fittest (last one's available in gold border for cheap).

Feel free to check out my list for ideas. It's not dedicated combo but it should help. Feedback, ideas, and upvotes are appreciated. Animar, Angry Hemorrhoid

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