Buzzing Whack-a-Doodle

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Legality

Format Legality
Archenemy Legal
Casual Legal
Commander: Rule 0 Legal
Custom Legal
Limited Legal
Planechase Legal
Quest Magic Legal
Unformat Legal
Vanguard Legal

Buzzing Whack-a-Doodle

Artifact

As Buzzing Whack-a-Doodle enters the battlefield, you and an opponent each secretly choose Whack or Doodle. Then those choices are revealed. If the choices match, Buzzing Whack-a-Doodle has that ability. Otherwise, it has Buzz.

• Whack — [T]: Target player loses 2 life.

• Doodle — [T]: You gain 3 life.

• Buzz — [2], [T]: Draw a card.

garrukhunter98 on all my homies hate mana

2 years ago

I don't think this works the way you think this does. Kurkesh, Onakke Ancient works only with activated abilities that aren't mana abilities, so the cards in this deck it actually works with are Alchemist's Vial , Buzzing Whack-a-Doodle , the equip activation of Adventuring Gear (though that would be useless, as it would only equip to one creature), Metalwork Colossus (though this is not an ability you would want to copy as it would fizzle since it would already be in your hand from the graveyard), and Arcbound Reclaimer which is a great ability to activate since it is basically free recursion.

I think you are confusing activated abilities and triggered abilities. You want abilities that have some sort of cost. Pentavus would be great for the deck.

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