Kami of Whispered Hopes

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Kami of Whispered Hopes

Creature — Spirit

If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead.

: Add X mana of any one colour, where X is Kami of Whispered Hopes' power.

Rhadamanthus on Zameck Guildmage and counter doublers

2 weeks ago

You can use double square brackets around a card's name to create a reference link: Zameck Guildmage, Hardened Scales, Kami of Whispered Hopes. It's the best way to help make sure everyone understands what's going on in the question.

Hardened Scales will just add one more +1/+1 counter in your specific question. The effects from Zameck Guildmage will cause the creature to enter with two additional +1/+1 counters and Hardened Scales will see a creature about to enter the battlefield with one or more counters, so will add another one.

All of the effects here are replacement effects (you can usually tell by the use of one or more of the words "as", "with" or "instead"). Replacement effects replace the usual results of an event with a modified event. If multiple replacement effects could modify how an event affects a player or object, then the affected player or controller of the affected object chooses which one to apply first. The modified event might then become eligible for other replacement effects and/or no longer eligible for others. You keep going until there are no more unused replacement effects that can be applied and then the event happens.

In your example this means at first only the replacement effects created by Zameck Guildmage could apply to the creature entering the battlefield. After you apply one of them, now the other Guildmage effect and the Hardened Scales effect could apply to the modified event. Whichever one of those you apply first, the other can still be applied to the further modified event. After you apply that one there's nothing left to deal with and the creature ends up entering the battlefield with 3 +1/+1 counters. If there were a doubling effect involved here like Doubling Season then the order in which you apply the effects would matter and you'd get the most counters by applying the doubling effect last.

Master_J on Laser Beams

3 months ago

OUT:Temple of the False God, Alharu, Solemn Ritualist, Path of the Pyromancer, Ichor Elixir, Fractured Powerstone

IN: Karn's Bastion, Grumgully, the Generous, Ozolith, the Shattered Spire, Kami of Whispered Hopes, Kodama of the West Tree

Starting with a first round of generally obvious upgrades. Planechase is used so sparingly that any card that is generally only useful during Planechase comes out. As well as budget lands like Temple, and over costed bodies for little gain.

jakeelephant006 on Atraxa is a big fat bully [seeking help]

8 months ago

Looks like a fun deck! Atraxa is certainly a powerful commander that can go in many directions but I like your choice of going w/ +1/+1 counters mainly. I think more cards like Winding Constrictor and Kami of Whispered Hopes would really make the deck hum. Corpsejack Menace and Conclave Mentor are good adds. I think some more effects to spread around counters more such as Good-Fortune Unicorn and Mikaeus, the Lunarch would help as well.

I think the deck could use some more cards that help w/ consistency and interaction as well. Abzan Charm and Inspiring Call both draw cards in addition to having other flexibility and +1/+1 counter synergy. Fertilid and Incubation Druid both ramp and care about +1/+1 counters. Lastly, Damning Verdict would be a good board wipe addition to clear out opponents' threats while leaving your board mostly intact.

Adding cards is easier than cutting cards. Here's my thoughts on cards that could go to make room for new ones. Venser, the Sojourner doesn't seem to do too much other than being ult-ed. Semester's End is good for saving your board but it resets any amount of counters you've built up back to 1. I don't think there's quite enough planeswalkers or non-creature spells to warrant running Ichormoon Gauntlet. Arcus Acolyte seems a bit slow. Empyrial Archangel doesn't seem to do a lot of work and can be difficult to get counters on because of the shroud.

I would also think about adding a few more basics to help ensure consistency. Good luck with the deck!

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