Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Price & Acquistion Set Price Alerts
|Have (17)||Unjust_DiabIo , angesoir , killstars , Reliva , DarkMagician , brentkc49 , Cunningcrow , predation , MattN7498 , mziter501 , Va1mar , Orypool , orzhov_is_relatively_okay819 , Zelpoke , PreZchoICE1 , PTsmitty , Kleptozaniac|
|Want (16)||Approximos , Loonrider783 , LeRandomNoob , GoodestBoi , bassgdae , Killer_Tofu , imwheelchairbound , Loading_Error , itheoryz , Wizidross , NoNeedToBragoBoutIt , Elementalism , zephyrmoth , goodair , Red_Feathers , Deathlazer|
Disrupt Decorum Discussion
13 hours ago
Skullclamp to make your commander a draw engine. Best suggestion I have ever given you or will.
I don't get what purpose the 2 colossus serve. In my opinion, you would be better off with some burn spell like commet storm or rolling earthquake or Jaya's Immolating Inferno. A lot more versatile, can come down sooner and cheaper. Add some more utility creatures to help you with some common situations
Solemn Simulacrum - For ramp, card draw and a body, all needed.
Tuktuk Scrapper - Artifact removal
Imperial Recruiter - Useful tutor
Sensei's Divining Top - obviously
What purpose does rings serve? Maybe im missing it? It can help you draw extra cards with senseis or add a basalt + rings + senseis + 2 mana to get infinite colorless mana and draw your deck.
Mind Stone - Maybe?? Idk, not sure if you need it. Ramp when you need it, card draw when you don't
Memory Jar - More card draw (trust me, you'll need it)
Hanweir Battlements - Not sure if you need it but worth considering. Other half is irrelevant
Strip Mine - Because cradle, coffers, urborg, eye of ugin all need to die
Volcanic Offering - May the politics be with you (SUCH A GOOD CARD)
Disrupt Decorum - Maybe to get their blockers open and more politics!
Inventors' Fair - Tutor for the artifact you need
2 days ago
Hey! Thanks for the mention. I'll do my best.
An interesting mix of casual, competitive, and vorthos. Not sure how it's gonna work for ya but seem fun!
I'll start with 15 cuts for you:
- Dack Fayden - Yeah he's got some draw and some steal, but your deck isn't really equipped to take advantage of his ultimate, meaning he'll always be sub-optimal.
- Liliana Vess - Not a huge fan of single target discard. It'd probably be better just to run a tutor(as that's what I'd end up using her for)
- Disrupt Decorum - as much as I love this card, it seems like this deck wants to discard/counter/kill/steal your opponents creatures, so this won't do much I'd imagine
- Entreat the Dead - I think you have enough recursion so cut the weakest IMO
- Last One Standing - Vorthos decision. The randomness doesn't sound like Bolas ;)
- Thoughtseize - Again, not a fan. Who do you know who to target? What if one of the other 4 players has a god-hand and you choose wrong?
- Oppression - Doesn't this kinda hurt you a lot? Meta call. Who casts the most spells every game? Who are yuo trying to hurt the most with this card?
- Mind's Dilation - At 7 mana, this card is a 'value engine' when i like my 7 mana stuff to be 'game winners'
- Painful Quandary - Your opponent will choose what is best for them and thus this card will have little effect for the 5 cmc cost.
- Stranglehold - Meta call. How big are tutors in your meta? Extra turns? How much will this really hurt your opponents?
- The Eldest Reborn - Also not a huge fan of the sagas. Inflexible. Uncontrollable. Some one could easily hate out the graveyards in response to chapter III.
- Worldgorger Dragon - Maybe there is a combo I'm missing here...
- Gem of Becoming - Very vorthos but not very good.
- Library of Leng getting rid of the discard that hurts you also leaves this obsolete.
- Arcane Denial - I really dislike this card personally.
Those are my thoughts on cuts, sorry if I've stepped on some toes-been out of the game for too long!
I'll be back with more help if you need it! In the mean time, if you want to return the favor and check out my newest brew, I Will Survive | Varchild EDH, I'd appreciate it!
3 days ago
it's a bit ironic to assemble the Avengers (aka The Gatewatch) to help to construct a Bolas-deck, but nevertheless here are my ideas:
First of all, I would discard :) the whole Nekusar-wheel-theme. Nekusar, the Mindrazer decks just do it better anyways and playing Wheel of Fortune, Reforge the Soul, Jace's Archivist or Windfall in your deck has some drawbacks. While they're great to enable your plan of using the opponents' graveyards, your decks' cmc is not low enough to exploit those cards. Additionally, your opponents would get a significant amount of cards out of it, too, which also undermines the whole handcontrol theme of your deck: What's the matter of making them discard through Nicol Bolas, the Ravager Flip, when you're helping them to refill their hands the next turn? Cards like Megrim, Liliana's Caress or Fell Specter would have to go as well because they're only effective with the aforementioned cards.
So my proposal is to focus on discard and control. Cards like Painful Quandary, The Eldest Reborn, Waste Not, Oppression and Chains of Mephistopheles fit well and should stay. You could add Skull Rend or Liliana's Specter. You could also add cards that let your commander re-enter the battlefield like Ghostly Flicker. Some ninjas like Silent-Blade Oni or Ink-Eyes, Servant of Oni do not only fit your theme but let you cast your commander again.
You have to strengthen your control over the graveyards when you're making people discard. The Scarab God is already good here. But you need some more graveyard-hate like Relic of Progenitus or Phyrexian Furnace which give you a bit of a choice what to exile. Don't play Leyline of the Void in here.
So far I mentioned 8 cards which should be cut, so here are 22 more: Kess, Dissident Mage, Nightveil Specter, Mind's Dilation, Omniscience, Torment of Hailfire, Disrupt Decorum, Entreat the Dead, Anvil of Bogardan, Go for the Throat, Blasphemous Act, Stunning Reversal, Thrilling Encore, Leyline of Anticipation (most of the permanents don't have to be played at instant speed. Casting leyline is just doing nothing for the turn), Bloodchief Ascension, Countersquall, Desertion, Preordain, Thoughtseize, Library of Leng, Disciple of Bolas, Hour of Devastation, Tormenting Voice.
That's all for now. Good luck with your deck!
3 days ago
So, I don't know why I didn't think about this till now, but Mogis actually presents a problem with Xantcha. The same could be said of Tainted AEther. Here are some cards I think would be interesting:
Visions of Brutality, Vampiric Link, Treacherous Link, Disrupt Decorum, Rakdos Signet, Bazaar Trader, Uncaged Fury, Temur Battle Rage, Psychotic Fury, Latulla's Orders, Havoc Festival?, Vandalblast, Everlasting Torment, Geth's Grimoire, Dreadbore.
3 days ago
You have 137 cards, you need to drop 37?
Drop all three temples, bounce lands, Sunken Hollow and Smoldering Marsh, Forge of Heroes, Command Beacon, the three lands like Sulfur Falls, Dragonskull Summit, Desolate Lighthouse, and Drowned Catacomb, total of 13 lands, but add City of Brass, Gemstone Caverns, Ancient Tomb, Mana Confluence, Tarnished Citadel, Gemstone Mine, Shivan Reef, Underground River, and Command Tower
Total loss of cards = 5, rest needed = 32
Mainboard additions I'd suggest?
Talisman of Dominance, Fellwar Stone, Talisman of Indulgence, Bottomless Pit, Dark Confidant, Snapcaster Mage, Timetwister, Ponder, Brainstorm, Laboratory Maniac, Demonic Consultation, Tainted Pact, Imperial Seal, Dismember, Chain of Vapor, Pact of Negation, Mystic Remora, Swan Song, Delay, Dispel, Liliana of the Veil, Jace, the Mind Sculptor, Chrome Mox, Mana Vault, Mox Diamond, Lotus Petal, and Rolling Earthquake.
Addition of 27 cards = 59 total to drop
Xantcha, Sleeper Agent, Nicol Bolas, Planeswalker, Vedalken Humiliator, The Scarab God, Nicol Bolas, God-Pharaoh, Liliana Vess, The Eldest Reborn, Painful Quandary, Pendrell Mists, Mind's Dilation, Omniscience, Leyline of Anticipation, Hero's Downfall, Stunning Reversal, Rakdos Charm, Thrilling Encore, Countersquall, Desertion, Go for the Throat, Fraying Omnipotence, Hour of Devastation, Tormenting Voice, Torment of Hailfire, Syphon Mind, Disrupt Decorum, Dark Intimations, Cruel Ultimatum, Blatant Thievery, Beacon of Unrest, Blasphemous Act, Damnation, Bloodchief Ascension, Disciple of Bolas, Etali, Primal Storm, Nightveil Specter, Fell Specter, Blazing Specter, Augur of Bolas, Clever Impersonator, Jace's Archivist, Kess, Dissident Mage, Mystic Confluence, Disallow, Cryptic Command, Reforge the Soul, Megrim, Liliana's Caress, Entreat the Dead, Phyrexian Arena, Rhystic Study, Search for Azcanta Flip, Dream Salvage, Chromatic Lantern, Expedition Map, Lightning Greaves, Worldgorger Dragon, Animate Dead, Gonti, Lord of Luxury and Glacial Chasm
That should do it! 100 card deck!
The biggest upside to my switches and drops is the extreme amount of lowering that is done to the average cmc of the deck, along with the droppage of slower cards that do little without other spells. The new gameplan would be use discard and disruption like countermagic and removal to stop your opponents just long enough to use Laboratory Maniac with Demonic Consultation or Tainted Pact to exile your deck, and usually a draw spell like Brainstorm. More tutors for consistent gameplay is in the switches too.
1 week ago
Hey! Thanks for the mention :)
Love the idea! In terms of pure win percentage, my deck definitely isn't the right way to go about things and I feel that a more defensive pillowfort strategy like you mentioned would net you much more wins.
While red/black aren't the best pillowfort colors in the traditional sense, they have a few cards that slow or disincentivize attackers; not to mention there are a few land and artifact cards that help too. No Mercy, Dread, Kazuul, Tyrant of the Cliffs, Maze of Ith, Mystifying Maze, Spires of Orazca (flipped from Thaumatic Compass Flip), Uphill Battle, Glacial Crevasses, Vow of Malice, Vow of Lightning, and Crawlspace just to name a few. Since most of the pillowfort cards are in white, another route could be playing a card like Queen Marchesa and running Xantcha in the 99.
I think the 8x8 theory is solid for most of these categories! I feel that the player controlling Xantcha dying is a rare enough occurrence (she'll probably get destroyed or another player could get taken out before them) that you might not need a full 8 slots dedicated to sacrificing her. If this does happen, you could always use your single-target removal on her and run a bit more of it. It's not ideal, but might save you from situations where you have a Viscera Seer or Ashnod's Altar and nothing to sacrifice with it.
Same goes with the politics and memes. Depending on your definition of memes, they could have a lot of overlap there too so you might not need to dedicate 16 slots in your deck to both of those (like Curse of Opulence, Sower of Discord, or Disrupt Decorum).
Overall I think you're on the right track and I can't wait to see what you end up with!
2 weeks ago
Cards I dont Like: Consuming Vapors Disrupt Decorum Silence Patron of the Vein Bloodlord of Vaasgoth Dark Impostor Value cards I Like: Sun Titan Bishop of Rebirth Kalitas, Traitor of Ghet Deflecting Palm Sanctum Seeker Indulgent Aristocrat Forerunner of the Legion
Sweepers=1, I will pull a couple more tonight. Might want to have 3-4 in this deck. Card Draw = 5. A little low, add Champion of DuskFaithless LootingAsylum Visitor Targeted Removal =9 Seems good Ramp = 4. Again really low, I will look for some options for this.
The biggest thing missing is one or two more unconditional sac outlets. I will see what I have for options.
Generic Template I use for planning: 10 Mana Ramp 10 Card Draw 5 Targeted Removal 5 Board Wipes 38 Land 25 Standalone 10-12 Enhancer 7-8 Enabler
3 weeks ago
Very solid reasoning there. I'll probably make the following swaps then:
+1 Jaya Ballard
+1 Dack Fayden
+1 Boseiju, Who Shelters All (I can't believe I forgot about this, it's so important to my big sorceries)