Ulvenwald Tracker

Ulvenwald Tracker

Creature — Human Shaman

, : Target creature you control fights another target creature.

Browse Alters View at Gatherer

Trade

Have (2) IcyLightning , metalmagic
Want (2) Katana , Aroralyn

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Rare
Avacyn Restored (AVR) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Ulvenwald Tracker occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Green: 0.35%

Ulvenwald Tracker Discussion

Oilcountry89 on No Cost is to High For Nikya of the Old Ways

3 weeks ago

Thanks for the suggestions. Surrak is a great idea, im not sure who i would remove from the deck to add him in. I thought about exploring cards other then creatures, i have a few ways to get rid of nikya if i wanted to go this route. sabertooth like you mentioned, but you could also haveUlvenwald Tracker get one of the big guys to fight nikya. or you could have Apocalypse Hydra , and Flameblast Dragon kill nikya off as well.

Barbarian_Sun_Pope on Ramp Cheat Swing

1 month ago

I like the gameplan you have here (+1). Have you considered Ghalta, Primal Hunger and God-Eternal Rhonas? They feel like they fit right in. I don't know if you'd need Bow of Nylea or at least not three, since most your creatures are plenty powerful without it, especially if it only gives death touch if your creatures are attacking. I would also suggest adding more value to the power of your creatures with cards such as Ulvenwald Tracker and Momentous Fall. Hope this helps.

multimedia on (60% sub $500) What is a 4/4 Green Beast?

1 month ago

Hey, nice upgrades of the Tutors and Smothering :)

What the precon needs is to cut a lot of the fat. The avg. CMC of the precon is 3.9 which is too high. You have reduced that number to 3.7, but that's still too high. Instead of adding lots of other high mana cost cards, 4 CMC or higher, cut some of what's already here for more low mana cost ramp. More ramp is good with Ghired and the precon lacks early game ramp:

Cards to consider cutting for these:

  • Blossoming Sands
  • Kazandu Refuge
  • Desolation Twin
  • Emmara Tandris
  • Soul of Zendikar
  • Heart-Piercer Manticore
  • Scaretiller

Other low mana cost cards to consider adding:

Cards to consider cutting for these:

  • Valor
  • Soul Foundry
  • Growing Ranks
  • Doomed Artisan
  • Full Flowering

Good luck with your deck.

Barbarian_Sun_Pope on BIG, THICC, GREEN DEVOTION!

2 months ago

Love green devotion decks +1, have you considered Reverent Hunter, Syr Faren, the Hengehammer, or Predator Ooze (hilarious with Ulvenwald Tracker). Wildborn Preserver doesn't add much to the devotion count, but it feels like it would fit this deck as a mana sink and it works particularly well with Strangleroot Geist. Hope this helps.

dbpunk on Ability challenge

2 months ago

I mean, there is literally cards with Fight causing as an activated ability.

(Ulvenwald Tracker and Arena)

dingusdingo on Staxing and Taxing: Glissa cEDH Primer

2 months ago

Very nice deck. I have a paper Alesha, Who Smiles at Death list, so I can appreciate another paper non-blue stax deck.

Things I enjoy

Hope of Ghirapur is a very saucy include and is a strong Glissa recursion target

Grim Flayer is like Dark Confidant #2

Tainted Wood and the other tainted lands are EXTREMELY under rated

Ulvenwald Tracker has some crazy strong synergy with Glissa (first strike and deathtouch)

Areas I can see improvement

First, Tree of Tales and Vault of Whispers raise risk while providing extremely marginal benefit (Mox Opal metalcraft). While it is recurrable with Glissa, you risk the chance of things like ETB tapped, get sniped on a land drop on turn 1 or 2, having it turned into a Mountain, or just having it not untap. Having 2 more basics will allow your Crucible of Worlds to be a BEAST with fetchlands and makes games against other stax decks easier. Similarly, you can ease off a touch with the non-standard dual color producers, because its only a two color deck. While these cards are certainly nice, cutting another 2-4 for various utility lands I bet you won't notice a drop in color consistency because of the high fetch density. I would also consider Wasteland and Ghost Quarter, which conveniently work extremely well with Crucible of Worlds in a stax deck. Green also has access to Ramunap Excavator, as well as the highly cancerous Exploration and Burgeoning and Azusa, Lost but Seeking. Blowing up a couple lands a turn makes players scoop pretty fast.

I think you should run the elf squad. Turn 1 elves make mana faster which helps A LOT. Stax decks needs to have strong starts, to get ahead of players so you can bury them with symmetrical and asymmetrical effects. Llanowar Elves Fyndhorn Elves Elvish Mystic Elves of Deep Shadow. I think these will help your consistency and speed. Also consider Priest of Titania. These are also great mid and late game targets for Skullclamp.

Dark Tutelage should be Phyrexian Arena. A 2 color deck shouldn't struggle too much with the extra B in the cost.

Artifact based draw that graveyards itself provides huge incidental value with Glissa. Specifically, Chromatic Star and Chromatic Sphere are worthy of includes. You could even grab Barbed Sextant if you strongly liked the chromatic effects.

Mana Web is a great effect when it goes, but I have personally found this card to be lackluster in color identities that lack White or Blue. It needs supporting cards to make it go, like Winter Orb and Static Orb. Blue and white get the benefit of having further extensions with Hokori, Dust Drinker and Stasis, and I really believe this card belongs mostly in decks.

Smallpox and Innocent Blood are synergy inclusions, but they are rather marginal if drawn later in the game. You could consider swapping one of them into Damnation. I don't think Sickening Dreams is worthwhile if you aren't running a combo to draw 50 cards and kill the table with it.

Tormod's Crypt could be worth running. Ezpz recursion target that you can always pop for value if someone has a creature about to die on the stack. Helps against fish hulk which you think is a bad match up. Also every deck has some way to gas from the GY.

You run some creatures that seem value oriented, but I think should be replaced. Wurmcoil Engine Ravenous Slime Scrap Trawler. I don't think you're getting enough meaningful action on combat for wurmcoil, I think ravenous is pretty marginal at beats as well as GY patrol, and scrap trawler is redundant with your commander and doesn't really advance your game plan.

Similarly, I don't think Sword of Fire and Ice is doing enough. Although Sword of Feast and Famine could be a worthy include.

Kaowool on

2 months ago

Thanks for your suggestions!! Kudzu and Ulvenwald Tracker are really good options!

I put only 3 Raze cause I tough Crack the Earth and Tremble was better? Not?

DreadKhan on

2 months ago

Kudzu can really wreck a heap of lands, and you've got support to bring back your lost land, and no specific lands that you fear losing.

As for removal, Green has a lot of ways to 'fight' creatures, and he doesn't have Hexproof. Ulvenwald Tracker is a bit pricey maybe, but is repeatable, and thus can deal with a lot of annoying utility creatures in a game.

Also, why only 3 Raze? It's better than your 4 of's I'd say, but ymmv.

You might also consider Gaea's Touch since you will often want to play another land card.

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