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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Ravaging Blaze
Instant
This deals X damage to target creature.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, this also deals X damage to that creature's controller.
Optimator on Anarchy Burger
6 months ago
Return the Past - expensive, but a huge value engine
City on Fire - might not be worth it since you could rarely get the mana discount, but the power is there
Ensnared by the Mara - some damage and value
Spikefield Hazard  Flip - could take a land slot
Court of Embereth - draws a card and starts to make blockers
Virtue of Courage - a bit of burn, then HUGE card advantage. Could be a must-include!
Realm-Scorcher Hellkite - there are a bunch of dragons with repeatable damage abilities--perhaps those would be great mana sinks?
Hearth Elemental - could be decent card draw, then a blocker. Not amazing, but there it is
Flick a Coin - kinda funny
Ravaging Blaze - not amazing removal, but you'll usually have Spell Mastery
Insurrection - a bit anticlimactic, but if you're whittling down life totals this could very often win the game. The red creatures would do bonus damage too. Sorcery synergy I guess
Disrupt Decorum - could get the heat off of you for a turn or two
Abrade - creature removal or artifact removal--the option is nice
Fires of Mount Doom - expensive but repeatable card-draw. A bit of removal and damage too. Perhaps a must-include?
oliveoilonyaasscureshemorrhoid on
4 years ago
love the deck. I'm still getting used to this format, what do you think about any of these Ravaging Blaze or Fall of the Titans / Mindswipe / Callous Dismissal / Flame Sweep / Hour of Devastation / Into the Story / Crush of Tentacles / Wavebreak Hippocamp / The Magic Mirror ?
Darth_Savage on UR young spellslinger
6 years ago
With the potential for so many creatures, I'd be tempted to run Battle Hymn, then your backup plan (or response to a flipped Thing) can be any instant that can provide X damage, like - Ravaging Blaze, Fall of the Titans or Mindswipe. I'm not 100% on those X spells but I do think your deck could find a home for Battle Hymn.
Leaves16 on
6 years ago
adds Slagstorm, Flame Rift, Tormenting Voice, Wild Guess, Chaos Warp, Strionic Resonator, Thermo-Alchemist, Faultline, Staff of Nin, Worn Powerstone, Commander's Sphere, Sensei's Divining Top, Rogue's Passage, Ramunap Ruins,
potential adds Recoup, Fork, Chandra, Flamecaller, Runehorn Hellkite, Knollspine Dragon, Past in Flames, Molten Psyche, Cryptolith Fragment Flip, Fanatic of Mogis, Charmbreaker Devils, Firebrand Archer, Wild Ricochet, Sizzle, Flamebreak, Breath of Darigaaz, By Force, Ruination, Darksteel Plate, Sword of Fire and Ice, Sword of War and Peace, Sword of Feast and Famine, Magebane Armor, Blood Moon,
cuts Mizzium Mortars, Rolling Earthquake, Solemn Simulacrum, Burnished Hart, Extraplanar Lens, Outpost Siege, Sulfuric Vortex, Magma Jet, Ravaging Blaze, Skullcrack, Starstorm, Thunderous Wrath, Scrying Sheets, Terrain Generator, and a Mountain, switch to basics.
PI3L0V3R on The Mizzix Wombo Combo
6 years ago
Finally got a chance to sit down and edit the decklist. I removed Izzet Boilerworks, Call the Skybreaker, Inexorable Tide, Syncopate, and Clash of Wills. Tezzeret's Gambit, Diminishing Returns, Fuel for the Cause, and Mystic Remora were put in. I see what you mean about the X counterspells, but having a few to generate experience counters are nice. If the deck runs correctly, Master the Way should be dealing an absurd amount of damage as long as I'm not top decking. Ravaging Blaze is just good budgeted spot removal and burn. Spelltwine happens to be super versatile when it comes to my graveyard, and there is going to be at least 1 good sorcery and instant in 3 other plays graveyards. I'm on the fence on Wild Ricochet as I see what you are saying.
I sideboarded Pyroblast and Red Elemental Blast as we only have 3 blue decks that aren't mine in our playgroup.
freakingShane on The Mizzix Wombo Combo
6 years ago
So this will be the same as my above comment. Anything I mention here does not mean that they are bad cards, rather I personally think they are less efficient for your deck's goals and strategies.
These are some cards I would look into cutting/replacing: Show
I won't suggest any more until you see these and gauge whether or not these would be good cuts and replacements. I know there is more you could do if you wanted to, so let's just see what you think so far before we get too crazy here! Haha. Keep me updated on what you're thinking, man! Always enjoy helping other players.
TheAnnihilator on
6 years ago
Izzet Charm, Remand, Snapcaster Mage, Scalding Tarn + Steam Vents, Think Twice, Blood Moon, Burst Lightning over Wild Slash, Roast or Flame Slash. All cards you should consider adding. Also, Academy Ruins to go with Wurmcoil (and maybe Vedalken Shackles?). You may also play Bonfire of the Damned.
Dissolve, Mindswipe, and Ravaging Blaze are all too slow for Modern.
GhostChieftain on Laughing As The Kingdom Burns
6 years ago
Kumano, Master Yamabushi, Obsidian Fireheart, Shivan Hellkite,Jinxed Choker Comet Storm, Ravaging Blaze, and Volcanic Geyser could enable wins off of Braids of Fire. With a few more things to do with mana at instant speed, braids could be savage.
Planeswalker's Fury could also be good
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