Chandra's Ignition

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins (ORI) Rare

Combos Browse all

Chandra's Ignition

Sorcery

Target creature you control deals damage equal to its power to each other creature and each opponent.

Chandra's Ignition Discussion

Thanat0s141 on Hungry Hungry Hellion

1 day ago

I honestly run Chandra's Ignition as a way to bait out counters than actually win with it. Enough people in my play group run blue in most or all of their decks that I consider it a card that if it resolves I've won. In the more likely case that it is countered suddenly people stop focusing me as a priority threat because my "win condition" is dealt with.

Hausar on Hungry Hungry Hellion

4 days ago

I took out Chandra's Ignition since it was just boring to play an 'I win' card. It absolutely should go in the deck if that's your style.

Gravitic Punch and Burn at the Stake should be in the deck so I'll look to add a copy of each.

Thanks for the suggestions!

Regoober on No one wins!

2 weeks ago

You're playing enforcer: You need good Enforcer Cards. I'm not sure how often you're using your commander's ability (there seems to be a synergy in Dingus Egg ) which makes me super happy.

Here's some that come to mind (that aren't Cyclonic Rift-priced): Chandra's Ignition Blasphemous Act Slaughter the Strong , Tragic Arrogance and Boompile . The last one I've seen used to great effect similar to Oblivion Stone without having to hold up them mana or Nevinyrral's Disk / Slows the board down (or makes you the enemy, but you're playing Jokulhaups--you're not being nice).

Get rid of the Myr mana generators and put in Talismans ( Talisman of Conviction , Talisman of Creativity , and, if you want to spend a little, Talisman of Progress ). I say this because you're gonna kill creatures a lot with your sweepers. Talismans also have the added benefit of being 2-colored fixing and no summoning sickness. Solemn Simulacrum and Burnished Hart Should replace your other dorks (better value, don't care about sweeps.)

Now, What do Overpowered decks like to do: 1) Abuse triggers: Hushwing Gryff , and Torpor Orb are amazing because you have no ETB triggers on your creatures. 2) Abuse Specific Cards: This is a two parter. First, you can get rid of/hamper combo cards you know of with things like Extract or $ Meddling Mage or Pithing Needle / Sorcerous Spyglass -type effects. OR, you could go after their ability to actively find their answers with Stranglehold , Aven Mindcensor , or Mindlock Orb . The latter choice murders people with search lands... but your deck already does that in spades (Make it hurt worse with Thalia, Heretic Cathar ) 3) Use Crazy Manabases: Ruination , Price of Progress , Blood Moon , Magus of the Moon . Hates yourself pretty good, too, but that's what you wanted? Impending Disaster is a fun play 4) Graveyards: If you can't afford Rest in Peace , The next best things are Grafdigger's Cage and Silent Gravestone are the best IMO.

FINALLY; You need more draw. Budget Wheel of Fortune , Wheel of Fate is good, Windfall is an Auto-include. Mystic Remora is a gamble, but not bad. What I think would be great in this deck is Zedruu the Greathearted . Give away your things that hurt everyone, because It (usually) doesn't matter who controls them. Coercive Portal is also nice in a big game like you're gonna play. Get some voting going!... That was an aside.. and kinda draw, kinda gross.

I hope that helps. If you know some of these folks commanders, I can suggest further Shenanigans

spyder1569 on Commander - Feather

3 weeks ago

Thank you for the suggestions!

At this time I'm not using Chandra's Ignition because I wanted to avoid blowing up all the creatures I'm hoping to produce with this version of the deck. If I were running a little more focus on just Feather I would definitely consider.

Balefire Liege is actually a card I have considered, but I'm not sure what to remove for it. Suggestions?

I like Launch the Fleet . I will probably take your other suggestion and remove Puresteel Paladin from the build. I've been considering that one for removal anyhow. I wanted to playtest and see if I got any value out of the card and so far it's been hard to activate the last ability due to the low amount of artifacts I'm running.

LadyZ on Commander - Feather

3 weeks ago

Couple suggestions: Chandra's Ignition , Balefire Liege , and Launch the Fleet can all be pretty handy in Feather. I'd also consider cutting Puresteel Paladin , but that might just be me

ZorrosRage on Feather, Pride of Boros

1 month ago

i think Open the Armory , Steelshaper's Gift , Magnetic Theft could help. being able to abuse sunforger and helps. could also add a Darksteel Mutation so open the armory could get you some removal for problematic commanders.

Both Chandra's Ignition and Fell the Mighty are on theme board wipes to consider also.

Fall of the Hammer and Reckless Rage could be an awesome removal spell if you need it.

If you do add some equips Strength of Arms would be good to give you some more tokens. Kind of slow but Loyal Apprentice gives you one every turn. Not much but might be useful

I was not a fan of Balduvian Rage since you have to attack.

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Chandra's Ignition occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Red: 0.22%

Rakdos: 0.21%