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Chandra's Ignition Discussion
7 hours ago
5 days ago
Thanks for the comments on Spirits Wall.
What do you guys use to value your decks? We use Deckstats.net Un-FLICKING-believable!!!!!!!!!! Deck. $60.82 - Basic Lands $1.10 = $59.72. We always found TCGPlayer.com (Sidebar) was always missing cards (Caution triangle), and was so variable made it unpleasant. Interested to know what you guys settled on.
Rakdos Charm in all honesty is not the best, but it is modular (graveyard protection), and it kills a go-wide token strategy that you indicated to have issues with. Also, or alternatively, you can run board clearing, like Chandra's Ignition or Whipflare.
Ontop of Dualcaster Mage + Ghostly Flicker + Piranha Marsh, Archaeomancer + Peregrine Drake also work.Animate Dead + Worldgorger Dragon can also, but he is high risk. Maybe some additional Tutors to consistently get the Ghostly Flicker.
Rite of Replication + Dualcaster Mage / Naru Meha, Master Wizard is infinite Wizards (Don't even need to kick it). Rite of Replication is good on it's own too, especially with all the ETB's you run. Add a Gray Merchant of Asphodel and that's a win-con (unless the opponent is playing heavy life gain), does 60 damage to each opponent ( x 6 Gray Merchant of Asphodel + 5 triggers) by itself, and you gain 180 life.
I see the mana fixing in the base, but so many tapped lands can slow you down too much. May overcome this with the ramp?
Dinrova Horror I understand he can be a powerhouse, and recurring him makes him good, but High CMC, and can't target yourself (efficiently anyway).
Dreamscape Artist that is a hell of a price to pay, I wouldn't. If it could pull any land maybe, but not basic.
I'm not sure Duplicant is effective enough, and high CMC, for his $ cost in a budget format. There's lots of ETB's to abuse, for sure, he is one of them, but not sure worth it. Would rather have money for a Rite of Replication.
Withered Wretch and Ingot Chewer are ok, but I would rather have a Rakdos Charm, I realize can't flicker them, but those creatures aren't the greatest anyway, and Withered Wretch doesn't benefit from flicker.
I would play but evaluate Discovery / Dispersal, doesn't provide any card advantage, have to see how often it is Surveil a card into the graveyard that you return as a %. If it inconsistently works, I wouldn't run it. If you find your usually recurring the card it throws, or your aggressive enough to dig for a combo piece, might be ok. Hard to evaluate.
Nightscape Familiar is not a terrible ramp, and he has Regenerate, so can block Non-Flample pretty good.
Devastation Tide scares me to, because you probably rebuild your board the slowest (or close to the slowest). I wouldn't want to reset myself, after doing all the ramping work. Might be situational good on occasion, but rarely on a miracle. There is a blue card (not Cyclonic Rift that does opponents stuff, name escapes me now, but it has a very high CMC)
Commit / Memory at CMC4 seems pretty high too. Seems to much, lose the game with it in hand and unable to cast, or saving CMC4 and don't end up using it. Not Flash or anything (other than the copy spell guys) to really utilize the saved mana, or draw, etc. Some with the artifact returns/recur though.
Burnished Hart is really good, I know he doesn't ETB, but if you can recur him, lots of ramping. A little $ expensive too.
Most of your drawing is CMC 3+ which, I understand early turns your playing tapped lands for the most part, so you're slowly moving, then turn 3-5 your trying to draw. You have a couple tutors, but you might get overwhelmed before you can get to it. Luckily in a multi-pod, you'll probably be left alone for a while, but hard to evaluate if your fast enough. Since you restrict to only Tier 4+ commanders, you may have enough time, our league doesn't restrict, just restricts the budget, Animar or Brago, you'd never get ahead of, so you have that going for you!
Razaketh's Rite is high CMC, but the Cycling makes it playable if drawn in opening rounds.
Sever the Bloodline is great for Horde removal too (or indestructible), or Bile Blight. Not sure how often you see it though, we have 1/1 Snake and 2/2 Wolf and */* Vampire in our league. Tragic Slip too (instant speed).
I like the draw on Illusionist's Stratagem but the CMC4 sucks, it's still good though because it triggers the 2 creatures, which you need.
Custodi Lich is awesome (for the extra draw and the sacrifice), but his $ and his CMC5 make him not budget friendly. Plus he many not even get the target your really want to kill, and sorcery speed. Once the Monarch is on the table, if you don't have a way to take it back, you may actually hurt yourself by giving away card advantage.
Good deck idea, like the flicker. +1.
2 weeks ago
being in Red have you ever thought about Chandra's Ignition? Pump up an infect creature and destroy the world in one shot!
3 weeks ago
I love Nicol Bolas! He's the best.
Disrupt Decorum isn't as good as Damnation, but it's way more fun.
4 weeks ago
Wow, "Flesh Thresher" is a ... visceral epithet(; love the description too.
This is a powerful list! I especially love the reliable token production this deck has, because even if somebody casts Nevermore on Kresh, that just means your worst case is a combo-y token deck, which can still be excellent!
As for potential improvements, I notice that the majority of your sacrifice outlets require mana, which can be a problem when trying to go off with Kresh and power him up for a lethal Chandra's Ignition (which is already a little mana-intensive). Sure, you'll win if you randomly draw Ashnod's Altar, but I don't want to leave that up to chance, which is why I include redundancy like Scarland Thrinax and friends, so that I'm more or less guaranteed to have free instant-speed shenanigans. I would cut some less relevant cards like Predator Ooze, Vona's Hunger, Darksteel Plate, or Anger that are great in a vacuum but don't directly support the sacrifice theme.
4 weeks ago
If you're looking for help for an building an infect deck try the infect subreddit. If you want a other cards with a brawl like effect, try Chandra's Ignition.
1 month ago
One of my favorite ways to gain huge chunks of life at the same time is to use Chandra's Ignition on a lifeink creature. Since it’s the creature dealing the damage it triggers lifelink (and deathtouch incidentally, so a small creature with deathtouch can wipe out everything). It can wipe out the board if the creature’s big enough plus it can gain you an absurd amount of life
1 month ago
I’m considering dropping Tooth and Nail for Chandra's Ignition. It’s hard to get to the 9 mana needed for TnN and I’ve only ever used it 1 time. While the Kiki-Jiki Combo is an alt win condition, I’ve drawn into it more often than not versus TnN. CI will add another viable wincon based off the commander for large groups.