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Target creature you control deals damage equal to its power to each other creature and each opponent.
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Chandra's Ignition Discussion
48 minutes ago
Dunno how I forgot about the Gobby Assassin wording, good call. (Ral's ultimate is too good and still synergizes with the Thumb so whatever.)
14 hours ago
I know it's confusing. But does Chandra's Ignition deal damage? Nope.
Does Spiritualize gain you life? Nope.
Both spells just give the creature an ability for only a one shot effect. And thats the creature doing the effect. Not the spell. Firesong looks for spells doing damage and life gain. If a creature does the damage or life gain then it doesn't trigger firesong.
1 week ago
Have you considered Chandra's Ignition?
2 weeks ago
Some of my choices maybe are better in my meta or in Zirilan of the Claw.
Clarifying some of my suggestions:
Warp World is usually very good against some decks, because it doesnt put planeswalker into play nor allow instant and sorcery spells to be cast. Sometimes I am able to put like 3 dragons replacing lands. It even counts the tokens you create with Lathliss. Only time it would not be good is against Monogreen decks with huge creatures. And it is a very fun card.
Geosurge, Mana Geyser and Seething Song - In my deck I use both Mana geyser and Seething song because I need the mana for activating Zirilan ability. Since You have more creatures than I do, I thought playing the three cards would be good.
Regarding planeswalker, I dont like Chandra, Pyromaster, Sarkhan, Fireblood and Chandra, Torch of Defiance in EDH. They are vulnerable and end up doesnt doing much. My argument about Chandra, Flamecaller is because it impacts the table in the turn she comes to play. And I end up treating her more of a modal sorcery than a Planeswalker. And in my deck Chandra's Ignition didnt work out.
Regarding Dragonspeaker Shaman and similar creatures, I dont like using them because they die to board wipe and are only better than Mana Rocks if you put more than one dragon into play per turn. I would prioritize using artifacts with similar effects like Urza's Incubator, Hazoret's Monument and Herald's Horn. Or even other mana rocks.
Sword of Light and Shadow = In my playstyle I dont care if something dies, because almost all of the dragons are a Threat, so I just wait to draw the next one. And I use card draws in its places, like Tormenting Voice, Wild Guess, Faithless Looting and the all-star for me Cathartic Reunion.
Some suggestions of dragons you didnt include but I imagine would be good in Lathliss. Glorybringer - This is an all-star, removal and haste in one package. Thundermaw Hellkite - This is a finisher in some matches. Verix Bladewing escalates acording to your mana. The new Demanding Dragon, Thunder Dragon and Tyrant's Familiar can be good too.
Sorry for the big wall of text, and I hope it helps. Monored dragons FTW!!!
2 weeks ago
Hey, awesome deck! I love Licia to no end, I've been looking into her for a while now. I have some suggestions to make your deck stronger
Like Tavern Swindler and Gonti's Machinations. These are great early drops, and concerning licia, they ramp you very fast for no mana required! Instead of Temur Battle Rage and Brute Strength, consider Abzan Falconer and Duelist's Heritage and Rune-Tail, Kitsune Ascendant. Heritage can be used politically, as you inch players not to attack you by promising double strike, and Falconer is amazing, nuf said. I also wanted to mention Illusionist's Bracers, Key to the City, and Ashling's Prerogative, if any of those strike your fancy. Lastly, for the late game, I'd recommend Treasury Thrull, Crypt Ghast, Chandra's Ignition, and Necrologia instead of your Syphon Mind.
The deck looks fine as it is, so it's hard to find cuts. Without testing your deck, the weaker cards seem to be Haunted Cloak, Baneslayer Angel, Josu Vess, Lich Knight, Drana's Emissary, Felidar Sovereign (you've a lot of wincons anyway), and Blood Tribute. Some of the stronger cards I see are Twilight Prophet, Sword of War and Peace, Hide (which I'm adding to my deck as we speak), and Crested Sunmare.
Hope this helps!
2 weeks ago
First of, thanks a lot for your ideas! I probably will upgrade my dragon base as i am not really on a budget anymore. I am not home, so as soon as i get there i will look at my dragons and put that Hellkite Tyrant right in. I might add that dethrone and board nuke one as well.
Now as for other cards: Warp World is a lot of mana and by the time i get there, a lot of people will probably have way more permanents than me and thats not really what u want when u play that card. Also i don't even run that many dragons because i need mana rocks etc to make the deck consistent.
Mana Geyser i am actually thinking about that one. Its a lot of mana amd thats always nice. Biggest drawback is that its a sorcery speed. But i might slap it in instead of Seething Song. Whatever gets my Dragonstorm going haha.
Geosurge seems like a worse seeting song. U get 3 extra mana i stead of 2,bht with a big restriction.
Sneak Attack superb card. But since my commander works in kinda other way i go for lower COCs if possible, so i wont usually have 3 big dragons to cheat in. Also i have no recursion basically, so it seems like a way better 1v1 card instead of a 4 player game this deck is built for.
Hellkite Tyrant yea he's goin in
Chandra, Flamecaller idk i run a respectable ampunt of boardwipes and hate. Cards like Chandra's Ignition seem better. My other chandra is there because draw (might switch her for Chandra, Torch of Defiance for versatility) and Koth... Well he is a mono red staple
Now I'll try to explain the cards you didnt like,because i feel like they deserve the spot there.
Sword of the Animist because mono red has terrible mana base and this is an almost guaranteed extra land per turn from turn 4-5 on because i always have at least that 1 creature and especially early on i try to not overexpand so i dont get focused. This card is ideal for just that. I can put it on anything and i just ramp until i can do enough stuff to make a difference. Honestly dragons seem scary for some reason so i just try to control early on as much as i can and than somehow play like 3 dragons in 1 turn which is usually enough with Lathliss to kill at least the most troublesome opponent. But yea Sword of the Animist has proven its worth over and over again.
Sword of Light and Shadow besides that land that's a little gimmicky, this is the only recursion i have in my color. Now i know its kind of weird to give swords to dragons, but a little buff and protection from colors with the most amount of single target removal spells/abilities doesn't seem that bad. Also i would usually put it on some other dragon than Lathliss so if my opponent only has one removal spell to use i still get some value. A lot of decks can't really deal with this card and if this is the omly thing on my board after a boardwipe in midgame and i draw something like Dragonspeaker Shaman and have otherwise an empty hand... Well now i probably won't have that problem.
Thanks again for the suggestions and i hope i don't seem stubborn as far as my choices go. I just had a better experience with these cards :)
2 weeks ago
This deck is dope! Think about this...
I think I'm gonna build a new deck. Good inspirado man.
1 month ago
I always have a hard time suggesting what people cut. My only idea would be to smooth out the curve a bit and get rid of a couple 6/7 CMC creatures.