Smash to Smithereens

Smash to Smithereens

Instant

Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.

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Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Common
Mystery Booster: Convention Edition (MYSCON) Common
Magic Origins (ORI) Common
Modern Masters 2015 Edition (MM2) Common
Shadowmoor (SHM) Common
Promo Set (000) Rare

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Legality

Format Legality
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Block Constructed Legal
1v1 Commander Legal
Canadian Highlander Legal
2019-10-04 Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Smash to Smithereens occurrence in decks from the last year

Modern:

All decks: 0.0%

Red: 0.03%

Commander / EDH:

All decks: 0.0%

Smash to Smithereens Discussion

Chang-Oz on We're all connected - Budget

1 month ago

I love baby Chandra :3 Now, pyrohelix is a very weak card, add a playset of Wild Slash in it's place and from there light up the stage is one of your better cards, you definitely want a playset. I would cut the electrofield since I think thats the next weakest card but you can keep it if you want, just go to 4 light up the stage. As fot the sideboard, you can start by throwing all your copies of claim the firstborn in there, and add 4 copies of Smash to Smithereens while at that. Good luck!

alexon1000 on Boros Burn

3 months ago

Gracco Thanks a lot for your feedback, I think we are definitely on the same page as to what the deck should be, a few thoughts on your points however:

  • I think Searing Blood is a must on this decks sideboard? I think, my BEST possible turn 2 against lets say mono green or gruul or mono black would be searing blood + attack with Monastery Swiftspear .

-Same for Smash to Smithereens ? except its actually even better

- Deflecting Palm for now the meta is quite diverse in non competitive play that i think is fun to have

-Ok on the -1 Titan's Strength , its just a one off i like to have because theres a fun combo with Boros Charm and prowess, but I actually think x2 Shock is better than x2 Lightning Strike .. its a cheaper way to set off prowess, if this was a 12 creature burn deck i would agree and even think about Skullcrack , but I think this deck is strongest when turn 2 is and turn 3 its hitting with one or more monastery swiftspear or Soul-Scar Mage , hence go for the 2x shock 2x lightning strike, and I need to think about setting off spectacle as cheaply as possible if needed..

-Unfortunately if I want to run the Wizard's Lightning efficiently I need to have all the wizards i can get, and i think soul scar is better than viashino as it is one mana and has an ability that can be useful recurrently as opposed to the one off 2 damage. That said runaway steam kin is a great card that I play in my standard mono red deck.

-Im worried about the damage coming from this mana base.. hence my doubts on the ruins. Could I maybe only run 2 Battlefield Forge ? I find myself that sometimes against aggro decks i end up killing myself with the mana base and Eidolon of the Great Revel

-Ill think about throwing in one or two more exquisite firecraft, i agree its an awesome card against control, and may I say a very satisfying way to win the game :D

BravoDancer84 on Burn, Shock And Awe!

4 months ago

I'd recommend subbing Shock out for Lightning Bolt . While I like that Shock can target anything, I think getting that extra bit of direct damage might speed up the deck a bit. Skewer the Critics is another good and cheap combo option, though I'm not sure you'd need it. Just food for thought, along with Lava Spike . Not dire, but it might be worth considering a land you can cycle or sacrifice to draw a card in case of a pickle.

I'd also definitely consider Skullcrack as the last thing any burn deck needs is any kind of life gain or stall from their opponent whilst you're trying to burn them to a crisp. And maybe Smash to Smithereens on the sideboard to supplement Abrade in case you run into artifact heavy opposition.

MrFlungus on Red Burn - Please comment!

4 months ago

Instead of Shatter in your sideboard, you should go for Smash to Smithereens to keep uf the burn!

Blue_Flame on Suicidal All-Out Attack

5 months ago

I think you need a sideboard. Unless you don't intend on playing with one, I'll throw you some suggestions. Since you're on a budget, I'll consider that in my card choices too:

Discard Spells - Duress , Divest , Despise

Grave Hate - Bojuka Bog , Faerie Macabre

Creature Removal - Doom Blade , Diabolic Edict , Lightning Axe , Magmatic Sinkhole , Vicious Offering

Artifact Hate - Smash to Smithereens , Ingot Chewer

Spell_Slam on PDH(R) - Syr Carah the Bold

6 months ago

The deck looks great! I'm really excited to build my own version.

You have Flare, Solar Blast, Zap and Spark Jolt twice in your deck.

I don't think you can cycle Solar Blast from exile. You can't discard cards from exile.

Eternal Warrior is the cheapest way to give your commander Vigilance in Red. I'm not sure if it's worth running over equipment, but it is more efficient even if it is riskier.

Faithless Looting seems like a great option for you deck.

Empty the Warrens could also be strong in a deck full of cheap spells and rituals.

Pyromatics is maybe another good way to get some cheap triggers.

I wish there was a good way to manipulate the top of the deck more consistently than with Scry, like a Future Sight -type effect. Maybe Lens of Clarity with shuffle effects and Shenanigans ? Probably too cute.

You are running a large amount of X-spells. This isn't necessarily a bad thing, but they are mana intensive, making it less likely that you'll be able to take advantage of the exiled cards after it. Meteor Shower seems particularly bad, and I could see Builder's Bane being more efficient as a Smash to Smithereens .

Seems like you still have lots of room to play in. Maybe you can afford to add in some Double-Strike spells? You talk about it, but I don't see any in your deck. Temur Battle Rage is usually the go-to, after that there's Uncaged Fury and Assault Strobe .

ToolmasterOfBrainerd on Upcoming B&R Announcement

7 months ago

Metroid_Hybrid I play Esper Delver Blade in Legacy, so I know my way around a Stoneforge Mystic. I do not think that Stoneforge Mystic would be cancer in modern at all. Blade decks are not oppressive in legacy.

As for stoneblade in legacy, the deck is tier 2 or 3. It is not oppressive in the least. Wrenn and Six + Wasteland is what oppression looks like. And the majority of cards in a stoneblade deck are actually not modern legal. Here is a sample list.. Of 40 nonland cards in the main deck, 14 are legal in modern. If I'm counting correctly, literally less than half.

But the tier level of a legacy deck is a very bad metric for modern power level. I think it's okay in modern because modern is a completely different format. I am absolutely comparing format dynamics; card power levels mean nothing without format context. Looking around, I'm struggling to see what modern deck can't beat a Batterskull . Burn can Searing Blaze your Stoneforge, which is awful for the stoneforge player. Hardcasting Batterskull on turn 5 is not good against burn. And if you do jam through a Batterskull, legacy burn players already know how to sideboard in Smash to Smithereens . I think even modern players can figure out how to do that. Jund has Kolaghan's Command . And Tarmogoyf is bigger than Batterskull . And Thoughtseize is so good vs Stoneforge. And they don't care about you gaining life, so Batterskull is just a 4/4 to them. When you play against Tron, stoneforge is slow. Attacking turn 4 with a 4/4 and a 1/2 is not a winning strategy. Mono-R Phoenix is in about the same position as Burn. Whirza doesn't care. E-tron plays bigger creatures, and can use Thought-Knot Seer to take your Batterskull away after you tutor it if it's that big of a deal. UR Pheonix flies over it or bounces your germ token. Or Flame Slash es your germ token. Gaining 4 life is nice against Phoenix decks, but connecting will be difficult. And even Humans can easily beat a Batterskull. They can go bigger with Thalia's Lieutenant or remove your token with Reflector Mage or Deputy of Detention .

Of course I know that Stoneforge Mystic will be a good card in some of those matchups. And I know that half the time you'll grab Sword of Feast and Famine instead of Batterskull . My point is that modern has the tools to deal with Stoneforge. It will not be oppressive on its own; it needs the support of a good deck to back it up. UW Stoneblade in legacy is a good deck because of True-Name Nemesis , not Stoneforge.


To address the case of a potential unban, I agree that WOTC will probably not unban it unless there is an upcoming reprint set. Some people may accuse WOTC for taking advantage of a money-grab, but consider the alternative: Stoneforge Mystic spikes to being a $100 card and the barrier to enter modern is even higher than usual. And without a reprint it will stay at $100 for awhile. This is not a reality you want. Having a reprint right after an unban is what players should want for the sake of card accessibility.

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