Smash to Smithereens


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins (ORI) Common
Modern Masters 2015 Edition (MM2) Common
Shadowmoor (SHM) Common
Promo Set (000) Rare

Combos Browse all

Smash to Smithereens


Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.

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Recent Decks

Smash to Smithereens Discussion

Maaagic on Mono Red Burn - ~100$

1 week ago

How are you running Vexing Devils as budget? Rift Bolts would probably be cheaper. Also Lava Spike is also good. Replace Lightning Strikes with one of these. Tormod's Crypt is a good budget option for the sideboard, along with Smash to Smithereens.

RedPlaneswalker on Ride The Lightning

2 weeks ago

I agree with the suggestions for Hellspark Elemental & Magma Jet & Smash to Smithereens.

I really don't think Shard Volley is worth it.

Instead of Searing Blaze, maybe Pyroclasm for the same cost. Or Flamebreak or Volcanic Fallout for 3 and it hits both creatures and player. They hit your creatures too though. :(

I really like Searing Blood.

Since your Spark Elemental is going to die anyway and maybe your Monastery Swiftspear might be useless in later turns, I'd suggest maybe running Reckless Abandon.

I would suggest Browbeat somehow in case you get to mid-game. Definitely not x4 but maybe x1 or x2. By turn 4+ you won't have a hand left. From my experience Mono-Red burn doesn't do well when it gets to mid-game so you may need some kind draw. Or Dangerous Wager or Magmatic Insight.

Speaking of mid-game, another suggestion for sideboard would be Ensnaring Bridge, making what people used to call a Burning Bridges deck.

KurtApe on Mardu Burn

2 weeks ago

legendofa yeah I like that Rakdos Charm. I could see running two instead of Smash to Smithereens depending on the meta

kamelyan on Eat the Rich

2 weeks ago

If you want to destroy lands, you can try Avalanche Riders, Detritivore, and Structural Distortion.

Switch out Smash to Smithereens for Vandalblast.

And if you plan to avoid instant speed, you can include Price of Glory to deter others.

You can also curb away from mono-red in LD. There are land destruction effects in both green and black, and a blue/red LD is devastating. Or you can build a fun, trashy deck like I did.


Commander / EDH kamelyan


Gracco on Ride The Lightning

3 weeks ago

consider Keldon Marauders since they are a guaranteed 2 damage on a body that can attack and stick around longer than Spark Elemental. I agree with running Hellspark Elemental since it has unearth and can come back and steal games. Consider some Ramunap Ruins in the mana base. Also the count on Searing Blaze and Searing Blood is a little too high since they can only damage the opponent if they have a creature on board. Consider putting some of them in a sideboard as well as something like Reality Hemorrhage that is colorless and can stop the opposing Kor Firewalker as well as sometimes an Etched Champion. I run a much more expensive Burn list now and Kor Firewalker can still carry a game home for an opponent on its own against me. I carry games versus the opposing Burn deck on the back of the 2 Kor Firewalker in my side all the time. Consider Smash to Smithereens in the sideboard also. Sadly red has no enchantment removal so if you do go competive at all with this consider splashing white for enchanmtment removal against Leyline of Sanctity and other white sideboard options and main deck Boros Charm and Lightning Helix. the tier 1 burn list is only white and red in the main deck so you could easily upgrade without stretching the mana base.

ParadoxicalSlacker on i need a second opinion

1 month ago

It never hurts to have Duress, Inquisition of Kozilek, or Thoughtseize. Also watch out for people who play Pithing Needle. That would pretty much make any combo player want to cry. So for that Smash to Smithereens, and if you go with discard, Surgical Extraction.

LonelyTex on BurnLander

1 month ago

Update, 2/4/18, fine tuning.

Hanweir Battlements -> Mountain

Sword of Fire and Ice -> Dire Fleet Daredevil

??? -> Smash to Smithereens (Forgot the original cut, stand in for Smelt

Boggart Ram-Gang -> Ember Hauler

Tuning the list to move a little bit faster.

Grubbernaut on pauper dinos

1 month ago

I would start off with the following:

-2 Blazing Volley

+1 Lightning Bolt

+1 Flame Slash or Magma Jet or Arc Lightning or Fireblast

Also the other pauper dual-lands, to ensure consistency. Or even Terramorphic Expanse/Evolving Wilds would do, as well. And of course Ash Barrens but it's a few bucks

SB ideas

Move the Blazing Volley here, Pyroblast (absolute must-have, I'd go 4x), Smash to Smithereens, Flame Slash, Journey to Nowhere, Dawn Charm, Fragmentize

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