|Commander / EDH||Legal|
Printings View all
|Modern Masters 2015 Edition||Common|
Combos Browse all
Smash to Smithereens
Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
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|Have (20)||sonnet666 , GeminiSpartanX , ironax , pskinn01 , maR2307 , GoldGhost012 , cryptoplasm , dplerner , PTsmitty , Regulus1010 , sirbar , SirFabius , kpral , DudeMan1031 , jhTheMan99 , awalloftext , Sparky41 , philktoken8998 , fireborne1986 , Zhorus_The_Bauqret|
|Want (4)||samuelianstorm , marsthesoos , Vergil_Redgrail , Tyqar|
Smash to Smithereens Discussion
11 hours ago
Super cool deck. +1 from me. Although it's hard to call it a prowess deck considering you don't have a single creature with the prowess keyword ability. Although a Stormchaser Mage would fix that :) Also, Cryptic Command, Smash to Smithereens, Tormod's Crypt, Anger of the Gods, Crumble to Dust, and Monastery Siege are a couple solid sideboard cards that come to mind.
1 day ago
Torpor Orb posibly 1 in side board
1 week ago
I know all these options are all red, but they are options.
2 weeks ago
The best Advice I can give is since Goblin Guide has gone down in price now is the time to try to pick them up. Also Inspiring Vantage is a GREAT budget alternative to fetches along with the Clifftop Retreats you already have. Another card I've been playing around with is Bedlam Reveler as a 1 or 2 of. I'm thinking the correct number is 1 but if it resolves late game it gives you some reach in your more grindy matchups.
I'm also seeing alot of hate for Eidolon of the Great Revel here. It is possibly your BEST card. Ignore anyone who says otherwise. Burn is a race, plain and simple. You use Eidolon of the Great Revel for the same reason you use Flame Rift in legacy. While it is a symmetrical effect you come out on top because your doing WAAAY to much damage WAAAY to quickly. Then if they want to deal with your threats or counter your spells they have to take 2 damage to do it. Most of the time in modern you cast this on turn 3 after you've done 3 damage to them with a burn spell and 1 or 2 damage with a creature and they've already fetched for 1. They're down to 15 on turn 3, you cast another burn spell and they're down to 12 then Eidolon of the Great Revel hits the table.
If you want to do any tournaments or FNM you need a sideboard for 1 card alone... Leyline of Sanctity. In Boros Wear / Tear is your best/most versatile card to deal with that. Chalice of the Void on 1 sucks as well and Wear / Tear deals with that too. Other options for artifacts are Smash to Smithereens and Destructive Revelry if you add green but that's a whole other conversation. Some good cards for the mirror are Dragon's Claw on a budget and Kor Firewalker without a budget (because you need fetchlands to guarantee your able to cast him). Deflecting Palm is one of my favorite cards in the game altogether. The looks on peoples faces are great when it resolves against Infect their Wurmcoil Engine. Also i'd suggest some Path to Exile's for anything else.
Hope this helps and I'm always happy to see another person playing Modern (even if it is at kitchen tables ;p)
Just for some background I play Modern with a splash of Legacy Burn. The modern paper decks I own are Affinty, Burn, Soul Sisters, and Abzan. Soul Sister's is one of my favorite decks it just can't win most of the time :.(... With that being said the card I am most scared to see across the table whenever I play ANY of those decks is Eidolon of the Great Revel.
3 weeks ago
Sure it's more fun-oriented, at least for the one who's playing the deck. Ancient Stirrings makes sure you get that Liquimetal Coating if you don't have it in your opening hand and with an average of 2CMC you can easily mulligan to 5 or 4. Plus further damage sources are Destructive Revelry and Smash to Smithereens, no need for more creatures therefore, especially with Isochron Scepter. At last you usually go for the manabase of your opponent, limiting his possibilities to play his game.
1 month ago
The deck looks well made, man. I apologize for my long comment that follows...
I have some suggestions, but I don't know what your stance is on "infinite combo" shenanigans. I totally understand if none of these fit your build.
You already have Sword of Feast and Famine so I would recommend its perfect buddy, Aggravated Assault. You don't even have to "go off" with this. You can take two or so extra combats just for a little politic'n if you'd like, or you could use it to finish the game when it's 1v1!
Kiki-Jiki, Mirror Breaker is always a good card. Whether you decide to do infinite combos with him or not, he guarantees more ETBs of your valuable goblins.
I definitely think Cavern of Souls is a must. This shuts down any chance of counter magic messing up your goblin strategy. If that isn't enough, you could always play Price of Glory. The latter pairs extremely well with War's Toll.
Lastly, I would recommend cutting Tuktuk Scrapper, as well as the other Allies, in place of their instant counterparts like Smash to Smithereens, Vandalblast, and/or possibly Shattering Spree. You do miss out on the damage that Scrapper gives you, but instant speed removal is better than the "what if" power cards. Additionally, you are fairly creature heavy (which is not a bad thing) but it wouldn't hurt to essentially "translate" those Allies into instant speed artifact removal.
Really though, this deck is solid. I would only suggest bringing a little more balance towards your instants and enchantments, and less of your creatures. If you have any questions or anything, don't hesitate to ask! And again, feel free to turn down any or all of my suggestions. This is your deck and should be played the way you enjoy! :)
2 months ago
good call on the Thran Forge - it gives you a mana sink for artifacts. Some suggestions for the deck - Artifact Mutation gives you saprolings in addition to destruction for 2, Seal of Primordium acts as a premptive removal spell, just letting it sit on the board as a threat. Ingot Chewer can evoke for R, but can be hardcast mid-late game as another body. Shattering Pulse can be used late game as a continuous removal spell thanks to buyback. Smash to Smithereens doesn't hit artifacts like Destructive Revelry, but it does deal 1 more damage for the same cost. Tel-Jilad Justice allows some deck manipulation with scry 2. Finally Tin Street Hooligan would work as a cheap enter play removal with legs.
2 months ago
What about Smash to Smithereens in the sideboard