Kozilek's Return

Kozilek's Return


Devoid *(This card has no color.) *

Kozilek's Return deals 2 damage to each creature.

Whenever you cast an Eldrazi creature spell with converted mana cost 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature.

Browse Alters View at Gatherer


Have (1) metalmagic
Want (0)

Printings View all

Set Rarity
Oath of the Gatewatch (OGW) Mythic Rare

Combos Browse all


Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Pioneer Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Kozilek's Return Discussion

Jager43 on 『Grixis Prowess』Suicide Salesman

3 weeks ago

Hey, I have just a quick question. Why do people tend to run Kozilek's Returnover Pyroclasm? Thanks!

DimirAgent8 on Budget Mono Red Prowess

2 months ago

Looks fun! Was curious about a couple things though:

Deck looks like a really fun budget list! Would love to hear what levels of success you're seeing with it. Hope all is well!

RNR_Gaming on Eldrazi: Big Boys 2.0

2 months ago

So, you'll be cracking in for big damage allowing your opponent to gain 1 life isn't a big deal; Grove of the Burnwillows will out perform the other 2. A long time ago Punishing Fire put in some major work in conjunction with the land. So much so that it got the ban Hammer.

With this deck I actually like the Lifecrafter's Bestiary with 20 creatures you're bound to net more draw than the other 2. The scy is just icing.

Moderns fast. Go with Kozilek's Return or slot in a Pyroclasm I haven't been able to play in a bit but blitz looks super strong. You'll definitely need some outs.

Gracco on Tem-Drazri

6 months ago

A lot of ramp with not enough payoff. You need more big bombs to go with that 1 Pathrazer. Also, the deck needs some removal to be able to combat the opponent's threats. Brutal Expulsion, Reality Hemorrhage, and Touch of the Void could be considered. More lands that produce all 3 colors in the deck would be good also. If you want to stick to your low budget I recommend checking out some Pauper format Eldrazi lists for more ideas. Kozilek's Return and Elder Deep-Fiend also work really well together. Elder Deep-Fiend is a threat that can be cast at Instant speed on the opponents turn that will tap down some of their stuff, like their land early game for example if you can cast the Elder Deep-Fiend with its emerge cost, which you should have no issue doing.

ZendikariWol on Temur Emerge

8 months ago

I actually think that you should consider a couple things:

1- cut Red. All you run it for is Kozilek's Return and Bonecrusher Giant.

2- consider that this deck kinda feels like it should be UG Ramp/Dredge (maybe Sultai??). As a result, consider maybe making this an Emrakul, the Promised End deck instead of Elder Deep-Fiend?

3- definitely put in two more copies of Uro, Titan of Nature's Wrath. I mean, if you draw more than one, just cast it and use the ETB!

4- consider running Grisly Salvage and some black removal. Consider also running a couple more baby Jace (you can always pitch extras to his own ability). Consider Omen of the Sea, as it can put another type in your grave. Arboreal Grazer lets you slam Uro on turn 2. Growth Spiral gets you closer to that sweet, sweet Emrakul/Deep-Fiend.

5- take everything I say with a grain of salt. I am a casual Johnny trying his best.

Kazierts on Blind Eternities Summoning

9 months ago

Yeah... I know that feeling of selling cards I shouldn't have.

Since you are crazy enough to wanna hear my suggestions, then here I come. I have to say one thing before though. A sideboard is somewhere you can put cards to switch between matches to fix your deck's weak point. So, even if have one Garruk, absolutely mainboard him. That would make the deck more consistent. Having him in the sideboard doesn't help.

Mutiny is another card that just isn't good. It's too unreliable as it needs your opponent to have at the very least two creatures and one of them needs to be strong enough to kill the other, in which case you'll kill the weaker but will still need to deal with a strong creature. Kozilek's Return isn't budget friendly. However, it's a good boardwipe that doubles if you cast a big Eldrazi, clearing the way for an attack. If you strictly want a single target removal you could use Lightning Bolt , Wild Slash , Abrade or, if want to have as few colors as possible, Reality Shift .

Same goes for Spark Harvest . Too unreliabe and sacrificing the resources you'll need to accomplish your goal doesn't seem good. You can use Dismember instead as really few creatures can survive -5/-5 and you wouldn't need a black source anymore.

Mist Intruder is just generic, and ingest isn't a really good mechanic. Run Eldrazi Skyspawner instead. It's one mana more expensive but also ramps you for one mana.

Hamletback Goliath is cute altough being nothing else. It's not bad per say, but offers nothing more than just a big body. No protection, no evasion, not even trample. Even if it becomes a 40/40 it can be blocked by a 1/1. Just as a comparison, Hamletback Goliath can be destroyed, bounced or exiled, but Ulamog, the Ceaseless Hunger can't be destroyed and Emrakul, the Aeons Torn has protection from an absurd amount of things while simultaneously having evasion. You're investing a lot of mana in those Eldrazi and they "pay you back" by impacting the board as soon as they come in and are rather resilient. Rather than the Goliath, you could use Emrakul's Hatcher , Beanstalk Giant , Oblivion Sower or even Drowner of Hope . Here's a more organized way to explain:

  1. Emrakul's Hatcher - Not nearly as big and has no potential to grow, but helps you "ramp". Also is a red card, so makes you have to properly adjust your manabase accordingly.

  2. Beanstalk Giant - Not as big, but can grow really big if go all in the ramp plan as it also helps you ramp by being a ramp spell.

  3. Oblivion Sower - Can be searched with From Beyond and disrupts the opponent while also stealing their lands and ramping you.

  4. Drowner of Hope - Sort of a Control(?) option. It can sacrifice you scion tokens to tap your oppoent's most troublesome creature and it's also searchable by From Beyond .

I've been writing a lot. Feel free to agree or disagree with what I said. Just because I think something would be better it doesn't it will be better or that you should like it, after all, the deck is yours.

Also, if you could change the format to Casual it would help a lot. When writing these comment, TappedOut can directly show you cards I want to suggest. However, since the deck is labeled as Unknown format, anything I try to recommend ends up being recognized as illegal.

Montezuma2 on Pioneering Deep Fiends

9 months ago

against green ramp Kozilek's Return could be good to kill mana dorks.

Rhadamanthus on Timing question involving the stack …

10 months ago

Yes, you can make that work.

When an ability triggers it waits until the next time a player would get priority to actually go onto the stack. This means anything that triggers while you're in the process of casting a spell will wait until you're done with the casting process to be put onto the stack.

In your example both Kozilek's Return and Rekindling Phoenix trigger while you're casting Elder Deep-Fiend (so does the Deep-Fiend, of course, but this doesn't matter for your question). The triggers try to go onto the stack at the same time when you're done casting the spell. Since you control the triggers, you decide the order.

Load more