Clan Defiance

Clan Defiance

Sorcery

Choose one or more Clan Defiance deals X damage to target creature with flying; Clan Defiance deals X damage to target creature without flying; and/or Clan Defiance deals X damage to target player.
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Clan Defiance Discussion

canterlotguardian on Best Choice of Burn for ...

2 days ago

I would honestly run Clan Defiance. It's a great mana sink and it can hit multiple targets without having to sink even more mana into it like with Comet Storm.

RoarMaster on Best Choice of Burn for ...

2 days ago

So I have a Naya(WGR) Commander deck and I have one burn slot available.

Now burn is pretty bad in EDH/Commander in general, and that is why I am only running 1. The deck is VERY ramp heavy(about 15-20 cards depending on what you consider ramp), so Id like to take advantage of this with an X cost spell.

At the moment I am considering:

Clan Defiance - Seems fairly legit, X dmg to 3 sources is pretty damn efficient, and it hits land, air and players.

Bonfire of the Damned - Potentially a single player boardwipe with the added bonus of burning face too. Problem being if you dont Miracle it its very inefficient.

Comet Storm - Theoretically can be better or worse than Clan Defiance depending on number of targets.

If you all can help me decide between these, or maybe even suggest a new one with reasons its better, that would be greatly appreciated!

Thanks in advance :)

-Sylex- on [Riku, of Two Reflections] Semi-Competitive EDH

2 weeks ago

Nice deck ! Riku of the two reflections is one of my favorite commanders of all times because he's extremely fun to play and has many different possible builds.

My personal build is focused on playing lots of ramps spells, instants/sorceries and then copying huge X burn spells, along with value creatures and card draw. I think cards like Banefire, Devil's Play and especially Clan Defiance would fit very well in your deck. They offer some much needed creature removal early in the game while also being win conditions later on. They're great early and great late and it's usually what characterizes very good EDH cards.

Another card that I really like is Signal the Clans. It might be random, but if you build your deck in a certain way, it can allow you to use your library as a toolbox. Example, if there's a artifact/enchantment that you really need to destroy, you can cast Signal the Clans and look for Acidic Slime, Reclamation Sage, Eternal Witness. If you get Witness, you just cast it and use Signal the Clans again until you find the answer you need.

And finally , Woodfall Primus. The card is just too good to not be in a Riku of the two reflections deck.

suneater on Respect your elders, kids!

1 month ago

Didn't read everyone else's suggestions so I apologize if there are some repeats here.

War's Toll and Price of Glory to prevent your opponents from freely using the extra mana you feed them.

Eon Hub will save you every turn.

I would also recommend the 3 good leylines in your colors (Leyline of the Void, Leyline of Punishment, Leyline of Lifeforce) unless you plan on going heavy into a graveyard strategy.

While you're going for a "doubling" strategy with your commander's damage, why not go for double damage too? Two one-sided "Furnace of Raths" are Curse of Bloodletting and Gratuitous Violence.

Some good X spells to spend your mana on: Clan Defiance, Chord of Calling, Green Sun's Zenith (all 3 of them really but especially this one), Profane Command, Genesis Wave, and Magmaquake off the top of my head.

And of course, there's always Insurrection.

cmacfaddin on Zoo + Burn = Zurn?

1 month ago

I like this

Just some basic suggestions

Loam LionZhur-Taa DruidClan Defiance

NiTRoBoX on

1 month ago

Grrr where were you my friend when I made my last order of cards.. :)As there are some interesting cards in your deck that can work for mine too.
I can suggest putting something else instead of Lightning Bolt \ Lightning Strike they are good at early game but taking up a slot in late game. As 3 damage wont save you :/
If you are using cards that double your mana why not to use Bonfire of the Damned, Clan Defiance, Mizzium Mortars or Street Spasm instead? yes they are not instants (except Street Spasm) but still will give you more wipe utility.

whatskraken on Atarka, World Render EDH

2 months ago

The_Hunter, thank you very much! Sorry for the delayed reply, I've been pretty busy. Domri Rade, Primal Command, and Urza's Incubator are too expensive for me. I don't really see how Mob Rule can help me very much. As for Krosan Grip and Clan Defiance, I will try to obtain them as soon as possible. Thanks again!

Color(s) Red Green
Cost XRG
Converted cost 2

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Duel Commander Legal

Printings View all

Set Rarity
Gatecrash Rare

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