Choose one or more —
- Clan Defiance deals X damage to target creature with flying
- Clan Defiance deals X damage to target creature without flying
- Clan Defiance deals X damage to target player.
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Clan Defiance Discussion
2 days ago
Hey folks! So my playgroup is doing something super fun by taking commanders from the Guilds of Ravnica, either from the original or return blocks. That being said, I've decided to build Ulasht, the Hate Seed. I'm definitely going to include some token shenanigans, but, I'd really like to include some spicy, Gruul flavor. Decimate? Clan Defiance?
So what cards SCREAM the ethos of Gruul? Help a brother out and suggest away!
2 weeks ago
Garruk's Horde is pretty great; since your decklist is so creature-heavy, you can just chain lots of valuable cards off the top of your deck. It's also a powerful 7/7 trampler, which is nice.
Apocalypse Hydra gives you a place to sink your gigantic mana pool, and then you can use it to wipe out swaths of token armies.
Genesis Hydra is another gigantic X creature that also gives you extra value.
Mina and Denn, Wildborn gives you the additional ramp you need in Gruul colors, and giving a big creature trample can be useful.
Signal the Clans is a superb Gruul EDH card; can't decide which of three epic creatures you want to tutor for? It doesn't matter!
Rubblehulk is an incredibly powerful pump tool that also doesn't count as a spell, so you can flip Ulrich at the end of the turn.
Clan Defiance is removal and direct damage rolled into a single spell; very powerful, shouldn't be overlooked.
Gruul Ragebeast is one of the best repeatable removal options you have in your colors.
Mage Slayer is a powerful equipment you can put on any gigantic creature for double direct value when attacking.
In general, any creatures with the bloodrush ability from Gatecrash and Dragon's Maze have great synergy with flipping your Commander; activated abilities don't cast as spells, but you're still getting pump and value.
2 weeks ago
1 month ago
You can never go wrong with Huntmaster of the Fells Flip and Mayor of Avabruck Flip for werewolves. You can also run Rubblehulk for combat tricks or a beat-stick. Clan Defiance can be some answers to your opp's questions. Lastly, Borborygmos is a great addition.
3 months ago
Finding a way to get 3 more lands for Nykthos, Shrine to Nyx would help late game a lot.
3 months ago
Interesting ramp deck, but I have some things to point out. I feel like Clan Defiance should be moved to sideboard, same for Retreat to Kazandu. They are good for certain matchups, but not always. Also, maybe up the number of lands to 24, especially if you want to play Emrakul, the Aeons Torn and big mana cost creatures. Garruk Wildspeaker would almost guarantee your ramp for sure instead of Garruk, Primal Hunter. Maybe a one of. Also, maybe play more copies of Tormenting Voice to trigger the Spell Mastery of Nissa's Pilgrimage. Furthermore, be wary that Zendikar Resurgent is super costly for Modern, but can still be played. Cryptolith Rite would be good to ramp faster too, especially if you want to cast big creatures it allows you to use your creatures on board to ramp.
Otherwise, not too bad for a first deck!
3 months ago
Innistrad Wolves and Zombies got me back into Magic the 2nd time around. I love'em
Personally I think that unless you add Instants/Sorceries like Primal Bellow, Brute Force, Prey Upon ...quick hits on a TARGET... To allow you to exploit the Silverfur Partisan I'd drop him to a 2-of or out.... if your opponent doesn't hit them..... No bonus's to your friends??? Even if they do hit the Wolf it's a Dreadbore not a Black Sun's Zenith or something, it's a wolf and should be 5/5 6/6... 25/25 in no time. I do love that card though.
And seeing that I'm being selfish a bit.... help your buddies or get out.... the Timberpack Wolf I really am not a fan of unless you get him out there unexpectedly or something Savage Summoning, Descendants' Path (Path is awesome with the wolves BTW) ...again it is nice card (timberpack), but it just not helping them all..... for that 1G, I'd go Mayor of Avabruck Flip.
+ + all work nicely in a wolf deck if you want a "Pack of Wolves" Token deck???
One thing I loved with GRUUL Wolves..... RG Instants and Sorceries.... At least for your sideboard, if your bro there changes decks on ya. Signal the Clans (awesome card for 2 CMC), or Ground Assault , Clan Defiance.
And Finally a must...... @ 1 or 2 of's... Full Moon's Rise. TRAMPLE..... and a couple other perks. for 2 CMC........... get 1 in there. It's a damn wolf deck! LOL.