Incubation Druid

Incubation Druid

Creature — Elf Druid

: Gain one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, gain three mana of that type instead.

: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

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Trade

Have (2) Azdranax , GeminiSpartanX
Want (1) Bakery300

Printings View all

Set Rarity
Ravnica Allegiance (RNA) Rare

Combos Browse all

Legality

Format Legality
Oathbreaker Legal
Canadian Highlander Legal
Arena Legal
Brawl Legal
Vintage Legal
Tiny Leaders Legal
Magic Duels Legal
Unformat Legal
Historic Legal
Pre-release Legal
Leviathan Legal
Standard Legal
Pioneer Legal
Modern Legal
Commander / EDH Legal
Highlander Legal
Duel Commander Legal
Block Constructed Legal
1v1 Commander Legal
Legacy Legal
Casual Legal

Incubation Druid occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Standard:

All decks: 0.47%

Incubation Druid Discussion

Cloudchaser.Kestrel on Wait, why did you just pick up your entire deck?

1 week ago

what about Sword of the Paruns for a double up on infinite mana?

and what about Leyline of Abundance to turn Llanowar Tribe into an infinite mana sink as well?

and Incubation Druid or Gyre Sage instead of Llanowar Elves and Elvish Mystic for redundancy on the theme?

Personally I wouldn't splash blue in the deck. You want devotion and blue can't give you anything green can't in this case. A Rogue's Passage is a better Aether Tunnel - Helix Pinnacle isn't that much worse than Laboratory Maniac

I would also throw in as many x spells as possible. I'm willing to bet that in this deck - steelbane hydra is going to be better than Nature's Claim if you have the budget for a Mistcutter Hydra I'd replace Fireshrieker and Declare Dominance with them as finishers.

arcane_trouper on MagicalHacker - List of All Anti-Infinite Cards

1 month ago

Wow, great work MagicalHacker. Reformatted with card links and averages (rounded up) of the range of decks the combos are in. I figure a single number for each 2 card combo makes it easker to tally up and figure percentages later. So 120,411 two-card combos total.

7293 Deadeye Navigator + Peregrine Drake

6255 Exquisite Blood + Sanguine Bond

4652 Kiki-Jiki, Mirror Breaker + Zealous Conscripts

4545 The Gitrog Monster + Dakmor Salvage

3688 Basalt Monolith + Rings of Brighthearth

3073 Demonic Consultation + Thassa's Oracle

2990 Demonic Consultation + Jace, Wielder of Mysteries

2957 Niv-Mizzet, Parun + Curiosity

2658 Mikaeus, the Unhallowed+ Triskelion

2445 Niv-Mizzet, the Firemind + Curiosity

2410 Grand Architect + Pili-Pala

2370 Demonic Consultation + Laboratory Maniac

2333 Mindcrank + Bloodchief Ascension

2315 Worldgorger Dragon + Animate Dead

2242 Umbral Mantle + Priest of Titania

2132 Niv-Mizzet, Parun + Ophidian Eye

2129 Mindcrank + Duskmantle Guildmage

2010 Godo, Bandit Warlord + Helm of the Host

1957 Aurelia, the Warleader + Helm of the Host

1852 Dualcaster Mage + Twinflame

1809 Deadeye Navigator + Palinchron

1673 Worldgorger Dragon + Dance of the Dead

1714 Traumatize + Fraying Sanity

1689 Necrotic Ooze + Buried Alive

1679 Exquisite Blood + Vizkopa Guildmage

1662 Umbral Mantle + Elvish Archdruid

1598 High Alert + Axebane Guardian

1558 Combat Celebrant + Helm of the Host

1532 Ad Nauseam + Angel's Grace

1523 Niv-Mizzet, the Firemind + Ophidian Eye

1514 Traumatize + Keening Stone

1483 Mindcrank + Syr Konrad, the Grim

1466 Eldrazi Displacer + Peregrine Drake

1429 Staff of Domination + Priest of Titania

1388 Kiki-Jiki, Mirror Breaker + Felidar Guardian

1390 Fleet Swallower + Fraying Sanity

1358 Worldgorger Dragon + Necromancy

1311 Aggravated Assault + Sword of Feast and Famine

1302 Grim Monolith + Power Artifact

1304 Reiterate + Mana Geyser

1279 Umbral Mantle + Karametra's Acolyte

1263 Heliod, Sun-Crowned + Walking Ballista

1245 Sage of Hours + Ezuri, Claw of Progress

1251 Exquisite Blood + Cliffhaven Vampire

1239 Time Sieve + Thopter Assembly

1227 Fleet Swallower + Keening Stone

1231 Necrotic Ooze + Entomb

1223 Food Chain + Eternal Scourge

1218 Aggravated Assault + Savage Ventmaw

1225 Kiki-Jiki, Mirror Breaker + Combat Celebrant

1170 Najeela, the Blade-Blossom + Nature's Will

1167 Basalt Monolith + Power Artifact

1188 Aggravated Assault + Neheb, the Eternal

1155 Helm of Obedience + Rest in Peace

1153 Exquisite Blood + Defiant Bloodlord

1112 Niv-Mizzet, Parun + Tandem Lookout

1107 Kiki-Jiki, Mirror Breaker + Deceiver Exarch

1103 Devoted Druid + Vizier of Remedies

1087 Freed from the Real + Incubation Druid

1076 Umbral Mantle + Marwyn, the Nurturer

960 Najeela, the Blade-Blossom + Cryptolith Rite

1025 Splinter Twin + Zealous Conscripts

1011 Niv-Mizzet, the Firemind + Tandem Lookout

1008 Kiki-Jiki, Mirror Breaker + Pestermite

onerazorsharp on The Generous Patron - Kinnan cEDH (Primer)

2 months ago

1) I would recommend changing out Spectral Sailor for Prophet of Distortion.

2) With Basalt Monolith - what are your outlets for infinite colorless? I noticed right off the bat that you aren't running Staff of Domination or something like Prismite / Gemstone Array- might be worth considering. Walking Ballista & Thrasios, Triton Hero are in my setup as well, but as soon as Basalt Monolith hits the table with Kinnan, Bonder Prodigy you're going to need to make use of the colorless. I suppose it would depend on your Meta and how much interaction takes place, but in my playgroup it's a very short lived combo without an outlet immediately available.

3) Also, have you considered the Vigean Graftmage + Incubation Druid combo? At the very least you could cut a land and add Vigean pretty easy.

DadHumanPraetor on Kinnan Brings Us Together!

2 months ago

When I see Kinnan, Bonder Prodigy I get greedy, I cant help it. Vigean Graftmage Pemmin's Aura Freed from the Real all make infinite mana with dorks like Incubation Druid or Gyre Engineer or Bloom Tender, if use the infinite mana you activate kinnan enough youll get a Beast Whisperer and a bouncy creature or just a Soul of the Harvest to draw the whole deck and cast a Thassa's Oracle to win. Id probably include Intruder Alarm Thousand-Year Elixir Concordant Crossroads and all the mana efficient counterspells. He seems fun. Turn 2/3 wins depending if you have mana positive rocks

abby315 on Meren to Nethroi

2 months ago

The above comment about sums it up for me, unless you were planning to take it in a combo or other kind of direction! Here are some good Nethroi targets that have low power but make tokens or have good effects when they enter:

Biogenic Ooze Blade Splicer Master Splicer
Maul Splicer
Sensor Splicer
Noosegraf Mob
Chittering Witch
Creakwood Liege
Akroan Horse
Pentavus
Deep Forest Hermit
Deranged Hermit
Nut Collector
Duplicant
Geist-Honored Monk
Ghave, Guru of Spores
God-Eternal Oketra
Hornet Queen
Izoni, Thousand-Eyed
Tendershoot Dryad
Trostani Discordant Trostani's Summoner

Most of the above cards create creature tokens, so you'll probably want the usual: Doubling Season, Anointed Procession, Parallel Lives if you include a lot of them.

Here are some 0-power utility creatures to consider, because they're free to reanimate if they get killed:

Arboreal Grazer
Birds of Paradise
Devoted Druid
Incubation Druid
Faeburrow Elder
Custodi Soulbinders
Embodiment of Agonies
Fertilid
Golgari Grave-Troll (also a great include because Dredge can fill your GY)

And you'll also want at least a few additional Mutaters in case you have Nethroi out and want to trigger it again:

Cubwarden
Auspicious Starrix
Cavern Whisperer
Gemrazer
Dirge Bat
Mindleecher
Migratory Greathorn
Necropanther
Sawtusk Demolisher

...all seem like good includes.

Hope this gives you a good place to start and a list of interesting cards to consider. Many are very affordable. Now I kinda want to make a Nethroi deck.

Have fun!

SorasOtherForm on Buccaneer's Song -- draw-your-deck combo

2 months ago

Rhythm of the Wild might be a good sideboard card against control that also enables your Incubation Druid

DadHumanPraetor on Poolane

2 months ago

Have you considered a Vigean Graftmage since it makes unlimited mana with Incubation Druid? Freed from the Real also makes infinite mana with Incubation Druid or Faeburrow Elder

I see you have Mana Breach and Shrieking Drake but they can only draw infinite cards, you cant get positive mana because you have to retrieve the land you play, so you need a Altar of the Brood to mill your opponents out of the game when you bounce the drake, or a Labratory Maniac or Thassa's Oracle AND leave the 2 or 3 mana needed to cast the labman or fish while also having the extra island to cast with breach/drake combo.

Also theres a new card in the C20 set called Verge Rangers which lets you look at top card and play lands from top of library, so after you cast if you niss the land you can look at the top card and if its a land you can play it on the chulane trigger.

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