|Commander / EDH||Legal|
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|Aether Revolt (AER)||Uncommon|
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Monstrous Onslaught deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast Monstrous Onslaught.
Monstrous Onslaught Discussion
1 month ago
@TheCardPool, thank you I love this deck. It's so much fun. Most wins come from Akroma's Memorial , Genesis Wave , Overwhelming Stampede , and Triumph of the Hordes . But to be honest when I slam down an Akroma's Memorial and Selvala, Heart of the Wilds from a huge Genesis Wave with a fist full of cards. My inner timmy goes wild. So much fun.
No for your card suggestions. - Tireless Tracker is a good card but I don't think it's good here. If I was doing an artifact sub-theme or if I had a way to use those for mana or something then it's good but the investment of 2 mana per card is much worse then a Rishkar's Expertise . - Mind's Eye seems good especially when I got Font of Mythos or Howling Mine in play. I just don't think I have room for it. - Runic Armasaur , I like this card but is not gonna do anything half of the time. Its hit or miss. - Seedborn Muse another really good card but it's not gonna do anything in this build. - Vorinclex, Voice of Hunger is so good infact it's so good that I get the feel bads when I play it and nobody's doing anything because they skip their every other untap step. This card would be a good fit here in this deck if you are okay with people hating you for playing it.
I play Eldrazi Temple for the ramp for the 2 eldrazi spells in the deck as there is no drawback for playing it, it's an easy include.
@Beebles, all good suggestions.
Wolfcaller's Howl is good too but I'm not exactly going wide.
Grothama, All-Devouring is another good one I strongly considered putting into the deck. I still want to but I'm not sure.
Greater Good is awesome and I only have one problem with it. I would have to sac the creature. Still worth putting in but I just don't want to sacrifice multani.
There's so much to talk about these cards you mentioned but I really don't want to spend all day typing out why I chose not to add them in my build.
1 month ago
Lovely list and a great showcase game you played at MTG Muddstah! Kudos for rocking Multani for such a long time.
When browsing through your list, I noticed you omitted a few cards that I really enjoy in my list. I was wondering what your thoughts are on those, if you considered them and what made you leave them out in your build.
- Monstrous Onslaught : basically a one-sided board wipe with Multani
- Fungal Sprouting : great value with multani out
- Wolfcaller's Howl : another on-theme card to get crazy amount of creatures
- Grothama, All-Devouring and the new Return of the Wildspeaker are basically a second and third Garruk, Primal Hunter with Multani.
- Greater Good and Momentous Fall provide some more reduncancy to get crazy hands
- Myojin of Life's Web is a nice way to help emtpy your hand when drawing so many
- Concordant Crossroads is another haste provider you could consider
- Pathbreaker Ibex is another Overwhelming Stampede -ish effect
- Castle Garenbrig serves as a second Temple of the False God with a much smaller drawback
9 months ago
Lands: Mosswort Bridge
10 months ago
I'd say Victimize should work better than Rescue from the Underworld. I love my curves to be low, so 2 cmc make a lot of difference to me. The only upside I see in Rescue from the Underworld is that it is instant speed.
It doesn't really matter if everyone agrees to attack you once you cast Tombstone Stairwell. All tokens are sacrificed at the end of each turn and then everyone gets new tokens during the next upkeep. That means only one player can attack you with his tokens each time and you will always have your own ones for blocking. if there's only 5 creatures in all graveyards at the time you play Tombstone Stairwell you will +10/+10 Kresh the Bloodbraided each turn! In a four player pod that means Kresh gets +30/+30 until your next combat step!
I'd cut either Monstrous Onslaught (I don't like that you can't target players with it) or Rite of the Raging Storm (does practically the same, only worse) for it.
10 months ago
You know, it's funny. Because of the cheap spells and interactions, I've gotten him out the 3rd time (maybe even the 4th) for and was able to make things happen. With it's 11 ramp cards and things like Dark Ritual and Burnt Offering, I've, in most cases, had the strongest mana setup on the board. However, even though I can still steal people's creatures, attack, fling - you are right. I like Skeletal Grimace best, I think - though when I Fling Kresh, I'd lose it.
Maybe a Darksteel Plate would be most valuable in this deck? Glaring Spotlight can make my guys hexproof for a cost (and is also another "unblockable" granter I forgot to list). Regenerating him or making him indestructible would definitely make Monstrous Onslaught better.
As for the tutors. You're right that there's a fair amount of overlap, and with the solid card draw, something's always within reach. And I've kind of enjoyed that style in this deck - having to get creative and leverage what's available to make something happen. I've found it more creatively challenging, exciting and satisfying when I could pull of the win rather than always having the perfect card within reach. That being said, I am really giving serious thought to putting in Birthing Pod, Pattern of Rebirth and Rune-Scarred Demon because they accomplish the tutoring while providing great synergy being a sac engine, sac value, or giant creature to sac :).
What do you think would be removable for adding these?
1 year ago
Well this is definitely a new take on Progenitus and I like it! Progenitus energy?! Never thought to do that. I am working on a Steampunk deck that plays artifacts and energy with Ramos the Tank Engine dragon as its commander ... but this is just weird and wonderful. A giant Hydra working with energy ... you really have got imagination. I do have a few suggestions you might find worthy of consideration. Monstrous Onslaught is worthy due to the amount of creatures you play. Since you play with energy, Consulate Turret should be a worthy candidate to go into this deck. Lifecrafter's Bestiary permits card draw. But ... other than that I have no idea what you are going for.
Hope these suggestions have helped and I would love it if you have a look at my Greek mythology deck, which has Progenitus as commander.
1 year ago
Try to ramp as much as possible and some landfall creatures like Rampaging Baloths can bring great benefit of such sorceries even in late game. Also some mass removal like Monstrous Onslaught for mono green can be a bless.
For instants you might like to look at Evolution Charm, Setessan Tactics, Crushing Vines and Krosan Grip. In case your meta has lots of boardwipes consider Wrap in Vigor and Fresh Meat for cheap options.
Feel free to pass by my profile and check my Ghalta deck
1 year ago
Your deck is a touch weak on card advantage. By which I mean there isn't any. I see a couple things you could do. Cut the Elvish Visionarys and Monstrous Onslaught and pick up either A) 1-2x Rishkar's Expertise, or B) 3x Elemental Bond.
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