Rabid Bite

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Heirloom Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Core Set 2020 (M20) Common
Core Set 2019 (M19) Common
Welcome Deck 2017 (W17) None
Shadows over Innistrad (SOI) Common

Combos Browse all

Related Questions

Rabid Bite

Sorcery

Target creature you control deals damage equal to its power to target creature you don't control.

Browse Alters

Rabid Bite Discussion

TheUnaturalTree on Mono-Green Evolve

2 weeks ago

This deck has no answers to flyers or control, and despite having a mostly low curve it's going to take too long to build up to effectively answer to aggro and stompy decks. Also, you're going too wide with cards. Try to focus on getting playsets of your most effective cards (in my opinion Gyre Sage , Rishkar, Peema Renegade , Barkhide Troll , Renegade Krasis , Ghalta, Primal Hunger , Animation Module , and Avatar of the Resolute against flyers), and try using Rabid Bite for effective removal. You'll want to just attack with Ghalta, Primal Hunger , there are few games a 12/12 trample can't figure out. If you have space 4 Power Conduit 's can also make blockers way easier to deal with, basically being reusable combat tricks.

BioProfDude on B/G Deathtouch, part deux

1 month ago

BurfertTheSurly, I just reread your comment-- I'm a bit confused. Rabid Bite allows us to pick which of our creatures deals damage, and allows us to pick to which of their creatures we would like damage dealt, just like Prey Upon , except that the damage is only one way-- from our creature to theirs. Thus, Rabid Bite should be able to get rid of heavy hitters AND allow our creature to live (so we sacrifice nothing). Perhaps I'm misunderstanding you?

BioProfDude on B/G Deathtouch, part deux

1 month ago

BurfertTheSurly, Prey Upon is good, but it kills our creature as well. That's why I prefer Rabid Bite -- only their creature dies. Prey Upon is only , while Rabid Bite is a bit slower at , but our creature survives while theirs dies. As a result, I personally prefer Rabid Bite . However, I get that others will prefer the lower mana cost and I get why they prefer that.

Thanks for the comment!

ruy343 on BEARS!

2 months ago

$500 deck for "casual" play? yikes.

Cavern of Souls is useless because you don't include any other colors for creatures here. Nurturing Peatland / Windswept Heath is also unnecessary when you could just play the cycling lands from Amonkhet/ Tranquil Thicket (if that's what you're after). For a more casual deck, you can leave out Collected Company in favor of Winding Way . Vivien's Grizzly Also helps you get more creatures out.

You could do with some more removal effects than Ayula's fight ability. Prey Upon or Rabid Bite would serve you well.

Elijah.Ditchendorf on Gargos EDH

2 months ago

Hey man lit deck, here are my suggestions tho.

I feel like you don't need to run that many fighting spells, you will always want to have your commander out so you will get the fighting trigger. So I would think about taking out Ancient Animus , Band Together , Rabid Bite , Cartouche of Strength and Titanic Brawl .

Also Aspect of Hydra isn't really a good pump spell in your deck. I feel like most of the time you will have a hand full of hydras out so pumping one isn't really a good deal.

I would replace the cards I mentioned above with cards that do the following. Pump all of your hydras and give them trample because of the hydras don't have trample or give protection to all of your creatures. Your deck will make people use a lot of targeted removal and board wipes. In both cases, instants that protect all your guys are better. In the board wipe case if you give all your guys indestructible the board whip has no effect. In the case of targeted removal, I still think it's better to use protection spells that don't target because you could get into a situation where fighting twice could kill your commander. Notice that the trigger does not include the word "may".

Cards I would suggest: Heroic Intervention Wrap in Vigor Colfenor's Urn

Kamahl, Fist of Krosa is a great addition because it prevents board wipes with the threat of you during all lands into creatures. It also pumps.

For mass pump, I would try these Triumph of the Hordes Overwhelming Stampede

As always,

Hail Hydra

MangoPunch on Standard Yarok Deck

2 months ago

thoughts: 1) This is looking like it is turning into a ramp deck, mana dorks + strong mid range creatures. There are some cards that are incongruous with that strategy: Giant Growth most notably, and Tomebound Lich , lich is a cute combo with Rabid Bite but i am not sure it is enough.

I'd also say that you don't have nearly enough cards to turn on Season of Growth , and the scry on it's own isn't nearly impactful enough. Wolfrider's Saddle is also off plan.

Lastly Agent of Treachery looks pretty bad here, even with the ramp. It is too fragile and too clunky.

In general when building a deck i would 1) decide what the plan is, 2) start off by maximizing that strategy - typically that means starting with 4x each card. The reasons why you wouldn't run 4x a card is because either a) the effect is worse in multiples, or b) curve considerations. Otherwise you should be maximizing your best cards.

Cards that I think would synergize well with this deck: A little more removal/interaction (stuff to replace Rabid Bite as well), Vivien, Arkbow Ranger (maybe as a 2-3 of), Hydroid Krasis (4x).

Jdawn24 on Deadly Gruul Dino's

3 months ago

Thank you! I'm going with Savage Stomp over Rabid Bite for Enrage triggers and also Fiery Cannonade . Also Domri's -2 ability if I need to.

Ninjew42 on Deadly Gruul Dino's

3 months ago

Rabid Bite could work in this.

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Rabid Bite occurrence in decks from the last year

Standard:

All decks: 0.05%

Commander / EDH:

All decks: 0.0%