Spell Crumple

Spell Crumple

Instant

Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library.

Browse Alters View at Gatherer

Trade

Have (1) metalmagic
Want (3) Eurotrash , vaelroth , beardsleep

Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Uncommon
MTG: Commander (CMD) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Spell Crumple occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Spell Crumple Discussion

xabbusarmy on

1 month ago

Combos

  1. Hinder, the use Tunnel Vision
  2. Spell Crumple, then use Tunnel Vision

KongMing on Tap Dancing Wizards - Reveka, Wizard Savant (EDH)

1 month ago

Also, another fella who works well with untaps like Retreat and is great monoblue ramp is Dreamscape Artist. He basically turns any card in your hand into Harrow on a stick. And because the lands come in untapped, they can be used for mana immediately.

Apprentice Wizard is another cool monoblue rampy card you could exploit with your untaps.

Mystic Sanctuary is some good retrieval for you, and is actually cheaper than an Island (especially a Snow-Covered one).

Also, since you're running Tunnel Vision, Hinder and Spell Crumple are two options you could add or replace current counterspells with.

Kindred Discovery is another potential source of draw power for you. Usually it's better in blue decks that exploit bouncing rather than tapping, but the fact that you have 32 wizards means almost half of the nonland permanents you play can draw you a card from Kindred.

Also, not sure what your playgroup's commanders are like, but Peer Pressure can be a hilarious way to take other people's wizards. You have a fair number of humans too, so taking those is also a possibility. It's best used if other decks in the pods you are in have Wizard or Human commanders, especially if you can grab multiple creatures. This card is really dependent on the decks you play against - weigh it against Control Magic if you're not sure whether it if worth running.

Fallerup on Syr Konrad's deadly mill

2 months ago

Rasaru that's not even the same commander. That commander is focused on milling only, I do have a Phenax deck you can check out if you like, you can find it here: Phenax, God of Mill This deck runs defenders and creatures with very high toughness, so you mill very quickly. an absolut bomb in the deck is Tree of Perdition you get it out, tap it to exchange its toughness with someone's life total and then you mill for a bunch. there is a combo in the deck too using Hinder or Spell Crumple and then casting Tunnel Vision naming the card I just countered milling them down to 1 card in their library, then you simply have to "attack" them with 1 creature to mill the last card away and they will die on their next drawstep. how it goes: so right before you turn, you counter something that gets played, you say, place it on the bottom, then you untap on your turn and tunnel vision that player, because you know what their bottom card is, you name that and they mill their entire library except the named card and them attack them with 1 creature to get rid of the last card. it's fantastic, then you have spells that get tunnel vision back to your hand and you can do it again to the next person.

blakeivey12 on Phenax: You Don't Need Those

2 months ago

Hey,Rasaru

The deck is alot of fun so far. I've had success in smaller games of EDH like 1v1 or 3 person matches. When I go against three others there seem to be more answers. That being said I feel like I can spring back from board wipes okay and this deck does really really well late game once graveyards are populated by my effects.

In terms of my advice when playing this deck or any mill deck is to have alternative ways to win. Like Tree of Perdition or Hinder + Tunnel Vision / Spell Crumple . Eater of the Dead can also instant win some games if there is enough graveyard fodder,.

blakeivey12 on Phenax: You Don't Need Those

2 months ago

Hey ssymbiotic, thanks for the comment. It's not rude and a fair point. I suppose I should remove that bit in my description. The more expensive cards were ones I already had. My idea with looking for suggestions were finding ways to improve the synergy and flow of this deck with some new cards if they fit better. Thanks for pointing that out though, I'll fix it.

Ruffigan, Fair point on Jace's Archivist . I think that can combo really well. My idea for Spell Crumple and Hinder was to pair that with Tunnel Vision and make someone mill all their deck in one fell swoop. Undead Alchemist could create alot of blockers so that I can stay in the game longer, a great suggestion.

Ruffigan on Phenax: You Don't Need Those

2 months ago

Undead Alchemist would be good, makes you Zombies and synergizes with Altar of the Brood . Arcane Denial could replace Spell Crumple and Swan Song could replace Hinder . Jace's Archivist would be a good creature to use with all of your untap abilities.

K1ngMars on "Library.exe has stopped working" | Phenax Primer

4 months ago

Oh well, for many reasons conchorizo.

Hinder lets you counter target spell and, if it's countered this way, to put it on top or bottom of that player's library. In itself this is pretty good control, since you could screw up decks that rely on top deck manipulation or graveyard decks, since the card doesn't hit the graveyard (even though in this case a Dissipate / Void Shatter would be even better).

Most importantly, however, Hinder , like Spell Crumple , by putting the countered spell on the bottom of your opponent's library, lets you combo with Tunnel Vision to mill their deck out. It's explained a bit better in this deck's description under Fantastic combos and where to find them.

As a last point, Hinder has a really cool full-art version and I couldn't avoid such pimping. Here it is in its glory: Hinder . Much better than the original to me.

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